diff --git a/konami/identifiers.md b/konami/identifiers.md index c0c2126..92c79b3 100644 --- a/konami/identifiers.md +++ b/konami/identifiers.md @@ -21,7 +21,6 @@ string is provided to constrain the format properly. The following variables are used across the different identifiers and can denote the listed values: * `$p`: Product category - * `C`: Card game? * `G`: Game * `H`: Hardware/Helper? e.g. card dispenser * `$t`: Product type @@ -54,16 +53,17 @@ The following variables are used across the different identifiers and can denote * `Y`: Indonesia * `$s`: Specification: Product type and game dependent, e.g. type of cabinet or hardware * `A`, `B`, `C`, ..., `Z` - * コナステ streamed games use `K` + * コナステ streamed games use `N` * `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A` * `A`, `B`, `C`, ..., `Z` -* `$e`: Extension/build date of the software +* `$e`: Extension/release date of the software * Format: `yyyymmddnn` * `yyyy` = year, e.g. `2020` * `mm` = month, e.g. `11` for November * `dd` = day of month, e.g. `03` - * `nn` = build number on the day, e.g. `00`, `01`, ... - * Example: `201807300200` + * `nn` = release number on the day, e.g. `00`, `01`, ... + * Older games may omit `nn`, example: `FK9:J:A:A:20060217` + * Example: `2018073002` ## Identifiers @@ -97,7 +97,7 @@ The following variables are used across the different identifiers and can denote * Source: Game data * Format: `$e` -* Example: `201807300200` +* Example: `2018073002` ### System ID @@ -141,5 +141,6 @@ The following variables are used across the different identifiers and can denote ### Soft ID code * Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game + * Some games change the soft ID, for example jubeat: `GQL44JBA` (security code) -> `L44:J:F:A` (in-game) * Format: `$g:$d:$s:$r:$e` -* Example: `PIX:J:B:A:201807300200` +* Example: `PIX:J:B:A:2018073002` diff --git a/konami/products.md b/konami/products.md index fb649b8..7b1cd9b 100644 --- a/konami/products.md +++ b/konami/products.md @@ -334,6 +334,7 @@ chronologic order, e.g. regarding release dates. * `GCC23`: (on casette, sample #2) * `C32`: Card dispenser * `HOC32` +* `C33`: ee'MALL * `C36`: DanceDanceRevolution EXTREME * `GCC36` * `C38`: DrumMania 8thMIX / PercussionFreaks 8thMIX @@ -356,11 +357,14 @@ chronologic order, e.g. regarding release dates. * `D11`: pop'n music 11 * `GCD11-JA` * `GCD11-JC` +* `D33`: ee'MALL 2nd avenue * `D39`: GuitarFreaks 11thMIX * `GCD39` * `D40`: DrumMania 10thMIX / PercussionFreaks 10thMIX * `GCD40` * `G*D40-JBA`: e-AMUSEMENT `#MAME:ksys573` +* `DK9`: 麻雀格闘倶楽部3 + * `GUDK9-JB` * `E02`: DrumMania V * `GEE02` * `GNE02-HD`: DrumManiaV @@ -391,6 +395,7 @@ chronologic order, e.g. regarding release dates. * [`GEECO-JA`: Hardware conversion kit](product/GEECO-JA.md) * [`GEECO-JB`: Hardware conversion kit](product/GEECO-JB.md) * `EGG`: Quiz Magic Academy 2 +* `EK9`: 麻雀格闘倶楽部4 * `F02`: DrumMania V2 * `GEF02` * `GNF02-HD` @@ -437,7 +442,8 @@ chronologic order, e.g. regarding release dates. * `GCGDJ` * `GEM`: Quiz Magic Academy 4 * `GGG`: オトメディウス / OTOMEDIUS - * `GEGGG-JAA` + * `GEGGG-JA` + * `GEGGG-JB` * `GHL`: Silent Hill THE ARCADE * `GK9`: 麻雀格闘倶楽部6 * `GLD`: beatmania IIDX 14 GOLD @@ -493,6 +499,7 @@ chronologic order, e.g. regarding release dates. * [`JDJ`: beatmania IIDX 17 SIRIUS](software/JDJ.md) * `GCJDJ` * `JDX`: DanceDanceRevolution X2 + * `GCJDX-JA` * `GKJDX` * [`JDZ`: beatmania IIDX 18 Resort Anthem](software/JDZ.md) * [`GQJDZ-JA`: Dedicated cabinet](product/GQJDZ-JA.md) @@ -536,6 +543,7 @@ chronologic order, e.g. regarding release dates. * `KGL`: GOLF CONNECTION `#SCRAPE:konami:eagate` * `KMA`: Quiz Magic Academy 8 `#SCRAPE:konami:eagate` * `KK9`: 麻雀格闘倶楽部 ultimate version, 麻雀格闘倶楽部 NEXT, 麻雀格闘倶楽部 頂の陣, 麻雀格闘倶楽部 彩の華, 麻雀格闘倶楽部 ZERO, 麻雀格闘倶楽部 豪華絢爛, 麻雀格闘倶楽部 GRAND MASTER, 麻雀格闘倶楽部 疾風 + * `GEKK9-JA` * `GEKK9-JB` * `KLP`: ラブプラス アーケード カラフル Clip * `KPM`: ラブプラス MEDAL Happy Daily Life @@ -603,6 +611,7 @@ chronologic order, e.g. regarding release dates. * `NBT`: ビートストリーム / BeatStream * `GQNBT-JA` * `NCG`: オトカ ドール + * `GENCG-JB` * `NDD`: SILENT SCOPE BONE-EATER * `NCK`: Winning Eleven ARCADE CHAMPIONSHIP 2014 * `NDD`: Silent Scope Bone Eater @@ -634,7 +643,7 @@ chronologic order, e.g. regarding release dates. * `QCV`: SOUND VOLTEX III(コナステ) / SOUND VOLTEX III (e-AMUSEMENT CLOUD) [e-AMUSEMENT CLOUD/home version] * `QPP`: Printer paper and ink * `GUQPP-AB`: For SDVX generator (?) - * `GULMM-JA` + * `GULMM-JA`: Oreca Battle (compatible with SDVX) * `GUQPP-JB` * `QS3`: EATURE Premium 5・6弾 * `QVO`: FEATURE Premium MB @@ -645,7 +654,7 @@ chronologic order, e.g. regarding release dates. * `GQREC-JA`: Additional paseli fee added for plays depending on the model (?): 40 - 120% * `GQREC-JB`: Additional paseli fee added for plays depending on the model (?): 60 - 120% * `GQREC-JC`: Additional paseli fee added for plays depending on the model (?): 40 - 120%, different to JA, trial? - * `GKREC-CA` + * `GKREC-CA`: Chinese UNIS cabinet * `RPU`: マーブルフィーバー `#SCRAPE:konami:eagate` * `RSB`: ボンバーマン・ザ・メダル `#SCRAPE:konami:eagate` * `RTA`: カラコロッタ 太陽とひみつの島 `#SCRAPE:konami:eagate` diff --git a/konami/software/E11.md b/konami/software/E11.md index 2289842..cf33606 100644 --- a/konami/software/E11.md +++ b/konami/software/E11.md @@ -4,3 +4,5 @@ * `A` * `B` +* `C` +* `D` diff --git a/sega/identifiers.md b/sega/identifiers.md index 69a83a0..68dd9c9 100644 --- a/sega/identifiers.md +++ b/sega/identifiers.md @@ -347,7 +347,7 @@ Formats: - `GDL`: GD-ROM (NAOMI, licensed) - `GDT`: GD-ROM (Triforce) - `GDX`: GD-ROM (Chihiro) - - `CDP`: CD ((NAOMI/Triforce/Chihiro) + - `CDP`: CD (NAOMI/Triforce/Chihiro) - `CDV`: DVD (NAOMI/Triforce/Chihiro/additional disc) - `DVP`: DVD (Lindbergh) - `DVR`: DVD (RINGEDGE/RINGWIDE)