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konami: more notes
add note about games changing softid, add notes about rev / fix rev length
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@ -56,13 +56,14 @@ The following variables are used across the different identifiers and can denote
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* コナステ streamed games use `K`
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* `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A`
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* `A`, `B`, `C`, ..., `Z`
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* `$e`: Extension/build date of the software
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* `$e`: Extension/release date of the software
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* Format: `yyyymmddnn`
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* `yyyy` = year, e.g. `2020`
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* `mm` = month, e.g. `11` for November
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* `dd` = day of month, e.g. `03`
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* `nn` = build number on the day, e.g. `00`, `01`, ...
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* Example: `201807300200`
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* Older games may omit `nn`, example: `FK9:J:A:A:20060217``
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* Example: `2018073002`
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## Identifiers
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@ -96,7 +97,7 @@ The following variables are used across the different identifiers and can denote
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* Source: Game data
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* Format: `$e`
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* Example: `201807300200`
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* Example: `2018073002`
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### System ID
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@ -140,5 +141,6 @@ The following variables are used across the different identifiers and can denote
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### Soft ID code
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* Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game
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* Some games change the security code, for example jubeat: `GQL44JBA` (security code) -> `L44:J:F:A` (in-game)
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* Format: `$g:$d:$s:$r:$e`
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* Example: `PIX:J:B:A:201807300200`
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