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namco: identifiers: elaborate some more
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# NAMCO identifiers.
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# NAMCO identifiers
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This file describes the various identifiers and their formats that are used in products by NAMCO.
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@ -7,15 +7,17 @@ This file describes the various identifiers and their formats that are used in p
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### Region code
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* `1`: JPN
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* `2`: USA?
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* `3`: EXP/ASIA?
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* `5`: CHN
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* `2`: ASIA / 一般海外 ASIA
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* `3`: EXP / EXP、NAI
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* `4`: CHINA (https://www.ebay.co.uk/itm/165005792426?mkevt=1&mkcid=1&mkrid=710-53481-19255-0&campid=5338722076&toolid=10001)
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* `5`: CHINA
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* `6`:
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### Cabinet role
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* `LM`: live monitor?
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* `NA`: normal?
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* `ST`: station?
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* `TM`: terminal?
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* `TW`: medal/card game?
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@ -39,7 +41,7 @@ Components:
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Formats:
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- `$g$v-$u`
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* Used in System 256 case, HDD
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* Used in System 256 case & HDD
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* Examples:
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- `TSF1-HA`: game code TSF, version 1, $u HA
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- `$g$v$a$b$l-$c-$r`
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@ -47,13 +49,15 @@ Formats:
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* Examples:
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- `TSF1002-NA-A`: game code TSF, version 1, $a 0, $b 0, locale 2?, cabinet role normal, revision A
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- `$g$v$a$b$l-$c-$t-$r`
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* Used in System N2
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* Used in early System N2
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* Examples:
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- `WM31003-NA-HDD0-A`: game code WM3, version 1, $a 0, $b 0, locale Export, cabinet role normal, type HDD, revision A
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- `$g$v$a$b-$l-$c-$t-$r`
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* Used in System 369, ES1, ES2, ES2+, ES3, ES4
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* Used in System 369, late N2, ES1, ES2, ES2+, ES3, ES4
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* Examples:
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- `TG2100-2-LM-HDD0-A`: game code TG2, version 1, $a 0, $b 0, locale US, cabinet role live monitor, type hard drive, revision A
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- `W3P100-2-NA-DAT0-A`: game code W3P, version 1, $a 0, $b 0, locale Asia, cabinet role standard, type data, revision A
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- `TTT103-3-ST-DAT0-A`: game code TTT, version 1, $a 0, $b 3, locale Export, cabinet role station, type data, revision A
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- `TG2100-2-LM-HDD0-A`: game code TG2, version 1, $a 0, $b 0, locale Asia, cabinet role live monitor, type hard drive, revision A
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- `PBN100-1-NA-MPRO-A`: game code PBN, version 1, $a 0, $b 0, locale Japan, cabinet role normal, type M production, revision A
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- `GCB100-1-TW-MPRO-B`: game code GCB, version 1, $a 0, $b 0, locale Japan, cabinet role TW, type M production, revision B
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- `GKE300-1-TM-DAT0-A`: game code GKE, version 3, $a 0, $b 0, locale Japan, cabinet role terminal, type data, revision A
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@ -61,20 +65,21 @@ Formats:
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## Dongle serial
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Components:
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- `$d`: drawing code, `[0-9]{4}`
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- `$g`: game code, `[0-9]{4}`
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- `$r`: [region code](#region-code), `[0-9]`
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- `$a`: account code, `[0-9]`
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- `$d`: dongle type, `[0-9]`
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- `$t`: title code, `[0-9]{2}`
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- `$n`: serial number, `[0-9]{4}`
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Formats:
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- `a$d$r$a $t$na`
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* Examples:
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- `a274811 260532a`: drawing 2748, region Japan, account 1, title 26, serial number 0532
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- `a2793 13393143a`: drawing 2793, region Japan, account 3, title 39, serial number 3143
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- `a274811 260532a`: game #2748, region Japan, type 1, title 26, serial number 0532
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- `a2793 13393143a`: game #2793, region Japan, type 3, title 39, serial number 3143
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Unknowns:
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- System 256 dongle (memory card): `a 026161 351019 a`
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- System N2 W3X (Asia) dongle: `a 026441 275842 a`
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## Net ID
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