1
0
mirror of https://github.com/yxrei/bemani-guide.git synced 2024-11-24 15:00:18 +01:00

iidx30-31: spec fixes

This commit is contained in:
Akitake 2024-07-19 23:05:17 +02:00
parent 7fc1afc210
commit 5f3663ae10
No known key found for this signature in database
GPG Key ID: 5F1C5156823F3663
4 changed files with 46 additions and 8 deletions

View File

@ -1,10 +1,47 @@
# beatmania IIDX 30 RESIDENT
# beatmania IIDX 31 RESIDENT
<img src="/img/iidx30-31/resident.png">
!!! danger "Please make sure you downloaded your data from an appropriate source.<br>This guide is unable to troubleshoot any problems related to bad or poorly managed data."
---
### Standard & Lightning modes
!!! warning "Lightning mode requires a 120hz capable monitor."
!!! tip ""
To make use of the Lightning Mode, which unlocks the subscreen and 120FPS, we need to go to the `contents\prop` folder and edit the `ea3-config.xml` file.
We're interested in these lines:
```xml
<soft>
<model __type="str">LDJ</model>
<dest __type="str">J</dest>
<spec __type="str">A</spec>
<rev __type="str">A</rev>
<ext __type="str">2023090500</ext>
</soft>
```
This is the line that determines if the game will run in Standard (60 FPS) or Lightning (120 FPS) mode.
```xml
<spec __type="str">B</spec>
```
- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
- ^^`A`^^ for Standard (LDJ-003, LDJ, 60hz)
---
### About ea3-config.xml
### Changing the game's language
!!! tip ""
This is done in-game before card-in by pressing your `EFFECT` key.
---
### More about ea3-config.xml
!!! tip ""
@ -34,7 +71,7 @@
<dest __type="str">J</dest>
```
^^**You should never change this**^^. It should always say `A` for Epolis.
^^**You should never change this**^^. It should always say `A` for Resident.
```xml
<rev __type="str">A</rev>

View File

@ -68,7 +68,7 @@
<soft>
<model __type="str">LDJ</model>
<dest __type="str">J</dest>
<spec __type="str">B</spec>
<spec __type="str">A</spec>
<rev __type="str">A</rev>
<ext __type="str">2023090500</ext>
</soft>

View File

@ -18,7 +18,7 @@
<soft>
<model __type="str">LDJ</model>
<dest __type="str">J</dest>
<spec __type="str">B</spec>
<spec __type="str">E</spec>
<rev __type="str">A</rev>
<ext __type="str">2024050700</ext>
</soft>
@ -30,7 +30,8 @@
<spec __type="str">B</spec>
```
Use ^^`A`^^ for Standard, or ^^`B`^^ for Lightning.
- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
- ^^`E`^^ for Standard (LDJ-012, LDJ, 60hz)
---
### Changing the game's language

View File

@ -90,8 +90,8 @@
On the line with `<spec __type="str">` the letter needs to match your data type:
- `B` for TDJ *(010)*
- `A` for LDJ *(012)*
- ^^`B`^^ for Lightning (LDJ-010, TDJ, 120hz)
- ^^`E`^^ for Standard (LDJ-012, LDJ, 60hz)
Replace the letter accordingly if necessary.