diff --git a/docs/extras/datamods.md b/docs/extras/datamods.md index 35f6ef3..c85854d 100644 --- a/docs/extras/datamods.md +++ b/docs/extras/datamods.md @@ -87,14 +87,8 @@ - Copy the `ifs_hook.dll` file to your game's `modules` folder. - - Back to the archive, go inside the `automatic_injector_dlls` folder. - - - Copy the `d3d9.dll` file to your game's `modules` folder. - - - #### Loading ifs_layeredfs !!! tip "" @@ -108,7 +102,7 @@ Note: If you have other DLL hooks, simply add more by having a space in between them.. Example: `ifs_hook.dll somehook.dll` - + Assuming your `data_mods` folder has been made properly, that's it! diff --git a/docs/img/datamods/7.png b/docs/img/datamods/7.png index 8027eed..94d714c 100644 Binary files a/docs/img/datamods/7.png and b/docs/img/datamods/7.png differ diff --git a/docs/img/datamods/8.png b/docs/img/datamods/8.png index 6036f4a..1cb19db 100644 Binary files a/docs/img/datamods/8.png and b/docs/img/datamods/8.png differ diff --git a/docs/img/datamods/9.png b/docs/img/datamods/9.png deleted file mode 100644 index 1cb19db..0000000 Binary files a/docs/img/datamods/9.png and /dev/null differ