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SOUND VOLTEX EXCEED GEAR

Please make sure you downloaded your data from an appropriate source.
This guide is unable to troubleshoot any problems related to bad or poorly managed data.


Preparing data

After downloading and extracting your data, we need to make sure your files aren't set to Read-only.

  • Right click the folder containing your data, then click on Properties.
  • In the General tab go down to Attributes, untick Read-only and click Apply.
  • A popup will appear, select Apply changes to this folder, subfolder and files and press OK.
  • Finally, click OK again to exit out of properties.

You should end up with a file structure with a few folders only, as follows.

If your data doesn't look like this

If you're missing the modules folder and instead have bunch of .dll files next to your folders:

  • Create a modules folder.
  • Move all .dll files inside of it so you end up with a structure as shown above.

If extra files are present next to your folders, such as executables, scripts, etc.. remove them.
This also means your data was tampered with and we strongly recommend getting new data from somewhere else.

If you don't need to update your data, you can skip over to the Installing Spice2x section.


Updating data

Please make sure you're using the right update for your current data.

SDVX Patches re-uploaded by the community tend to be appropriately named KFC-DATECODE-to-DATECODE.

For example KFC-2024043000-to-2024052100.

  • 2024043000 being your current data's version.
  • 2024052100 being the one you would arrive at.
  • Extract your patch's files to your existing data in a way that matches its file structure. Agree to overwrite files if necessary.
  • Open prop\ea3-config.xml in a text editor and find the following lines near the top.
    <soft>
        <model __type="str">KFC</model>
        <dest __type="str">J</dest>
        <spec __type="str">G</spec>
        <rev __type="str">A</rev>
        <ext __type="str">2024052100</ext>
    </soft>

On the line with <ext __type="str"> the datecode needs to match your new version.

  • If that's already the case then great! Don't touch anything.
  • If it instead corresponds to our pre-patch datecode, replace it with the new one and save the file.

Installing Spice2x

If you already have Spice2x installed, make sure it is up to date!

  • Head over to spice2x.github.io and download the latest release.
  • Extract the spice64.exe and spicecfg.exe files from the archive to your game's directory.

If you're using an AMD graphics card

A few more files are required to make your game work with AMD as the game was built for NVIDIA.

  • From the spice2x archive, extract the .dll files found in spice2x\stubs\64\ to your data's modules folder.

Configuring Spice2x

Open spicecfg.exe, each following sub-section corresponds to a tab at the top.

Buttons

Click on Bind then press the key you want associated with the action.

With your controller and/or keyboard plugged in, configure your keys for:

  • Maintenance: Service, Test
  • Game buttons: BT-A, BT-B, BT-C, BT-D, FX-L, FX-R, Start
  • P1 Keypad: Keypad 0 to 9, Keypad Insert Card

Only if you're playing using a keyboard:

  • Knobs: VOL-L Left, VOL-L Right, VOL-R Left, Vol-R Right

Analogs (controller/cab only)

With a controller rather than binding buttons to VOL-L and VOL-R, you need to:

  • Click Bind.
  • In Device, pick your controller.
  • In Control, pick X for VOL-L or Y for VOL-R.
  • Turn your knob ensuring that the Preview knob turns along with it.
  • Click Close, leaving the rest of the settings alone.
  • Repeat for your other knob.

Overlay

Modifying buttons in this section is not required but you are free to change what you want.

Click on Bind then press the key you want associated with the action.

Lights (controller/cab only)

Your controller might support having its lights controlled by the game through spice2x.

If it does, here's how you may link different actions to your lights:

  • Click Bind.
  • In Device, pick your controller.
  • In Light Control, select the corresponding light.
  • Click Close.
  • Repeat for your other lights.

Cards

Covered in the Connecting to a network section.

Patches

Go through the Spice2x Patching page to import patches.

Ever since the 2024-09-10 update, patches have a description built-in to them.

To view it, hover-over the (?) or (!) to the left of each patch's name.

To prevent issues, avoid patching things you don't need or understand.

API

Leave everything at default unless you know what you're doing.

Options

If you don't know what an option does, hover over the question mark at the very left.

Be very careful changing options you don't understand as it may cause issues.

Required

Category Option Parameter Setting
Game Options SDVX Disable Cameras -sdvxdisablecams ON
Network EA Service URL -url Covered in Connecting to a network

Highly Recommended for NVIDIA users ONLY

Category Option Parameter Setting
Graphics (common) NVIDIA profile optimization -nvprofile ON

Advanced & Development

Leave everything at default unless you know what you're doing.


Connecting to a network

Please choose one of the two solutions, not both!

Remote (Online Network)

Open spicecfg.exe and head to the Options tab.

In the Network category, set the following settings:

  • EA Service URL to the URL provided by your network.
  • PCBID to the PCBID provided by your network.

Next you need a card number.
If you don't already have one, generate one in the Cards tab.
To keep your card number safe, create a new .txt file with ONLY it inside.

Once that's done, head to the Cards tab, for Player 1 click Open... and point to your text file.

Local e-amuse Emulator (Asphyxia)

This is covered in the Asphyxia CORE page.


Pre-launch requirements

These steps are required, otherwise your game won't run.

VCRedist & DirectX

Audio

  • Open spicecfg.exe.
  • At the very top, click on Shortcuts then Audio Playback Devices.
  • In the popup window, right click on your default audio device, and click on Properties.
  • Go to the Advanced tab.
  • Check both boxes under Exclusive Mode.
  • Open the Default Format dropdown.
  • Pick the 16 bit, 44100 Hz (CD Quality) option and click Apply then OK.

Monitor orientation

Before each play session, you will have to make sure your monitor is in Portrait or Portrait (flipped) mode.

To do so:

  • Right click on your desktop.
  • Click Display Options.
  • Look for Display orientation and set it to Portrait or Portrait (flipped).

  • Rotate your monitor vertically.

Valkyrie / Nemsys / Language settings

Read through the Extra Information page and edit your prop\ea3-config.xml file if necessary.


First launch

If you have any issues running the game, refer to the Troubleshooting page.

If you've followed all instructions correctly, you're now finally ready to launch the game!

First plug your controller if you have one and run spice64.exe, press Yes when it asks for elevated privileges.

The game will go through a series of checks, let it run, if you've done everything properly they'll pass.

Calibration

If you're seeing this screen, it means you need to calibrate your knobs.

Press your Test key. The game will instruct you where to navigate inside the menu.

  • Press BT-A to go up.
  • Press BT-B to go down.
  • Press Start to select.

Select I/O CHECK and press Start.

Select CALIBRATION SETTINGS and press Start.

Select CALIBRATION and press Start.

First, your left knob (VOL-L for keyboard players)

  1. Slowly turn your LEFT knob counterclockwise (VOL-L Left) until the first line says COUNT = OK.
  2. Press Start.
  3. Slowly turn your LEFT knob clockwise (VOL-L Right) until the first line says COUNT = OK.
  4. Press Start.

Now same thing but for the right knob (VOL-R for keyboard players)

  1. Slowly turn your RIGHT knob counterclockwise (VOL-R Left) until the first line says COUNT = OK.
  2. Press Start.
  3. Slowly turn your RIGHT knob clockwise (VOL-R Right) until the first line says COUNT = OK.
  4. Press Start.

Select SAVE AND EXIT and press Start.

Select GAME MODE and press Start.

You're all done! The game should load up properly now.


Carding in

Once the game is done loading, you need to card in.

  • Press your Keypad Insert Card button.
  • Enter your code using your keypad binds.

Troubleshooting

Have any other issue?

Check out the Troubleshooting and Error Codes pages.

For any more game-specific information, check out Extra Information.