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bemanitools/doc/dev/journal/2019-07-29-c02-driver-on-w7-crash.md

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2019-09-27 22:36:50 +02:00
# Follow-up (14th August 2019)
After publishing this post-mortem, I got messaged by a user on sows who was able to shed some more
light on this issue. The user was experiencing the same symptoms on a Win7 setup: blue screen once
the firmware was flashed to the C02 IO. This user's solutions was to use the USB2 ports on the PC
instead of the USB3 ones. This is good to know and kinda aligns with the weird things happening in
the driver (see below).
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# Post-mortem: C02 IO kernel module crash on Windows 7 (29th July 2019) by icex2
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## Background
The original ezusbsys.sys kernel module, which is required to run the C02 IO, was compiled for
Windows XP 32-bit, only. There is a newer driver by Cypress, cyusb3.sys, which could be used to IO2
boards on newer Windows platforms, but does not work with the C02 IO in combination with Konami's
propriatery firmware. Thus, it was not possible to run the C02 IO on anything than Windows XP
32-bit. But, with newer IIDX games running on Windows 7 64-bit, the C02 IO wasn't usable anymore.
Leaving aside, that the newer games actually require a BIO2 board and do not support C02 nor IO2
boards anymore.
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## The goal
I still wanted to use my cabinet with a C02 board on newer games which is possible with BT5 adding
an emulation layer and an interface (iidxio). This IO interface can be used to implement a driver
that talks to a real IO again. Thus, implementing a ezusb iidxio driver library, we can run newer
games with an C02 IO as well.
However, there was no ezusbsys.sys driver that works on newer platforms required to run the newer
games. But, Cypress was nice and included the source code of the ezusbsys kernel module. With a few
tweaks and a very recent version of visual studio, it was quite easy to build this driver for newer
platforms, including Windows 7, 8 and 10 in both 32-bit and 64-bit variants.
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## The problem
But, when using this driver on certain combinations of newer hardware (max. 1-2 years old) and
Windows 7, the kernel module might crash after the Konami C02 firmware got flashed to the ezusb
board. The result was a bluescreen and reboot.
However, the hardware was fine and the kernel module worked fine on another piece of hardware, the
stock PC that was used with iidx 20 to 24. However, this hardware is not powerful enough to run iidx
25 and newer without stuttering issues.
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## The analysis/debugging
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Note: The full source code can be found in the bemanitools-supplement package.
Setup:
- Native hardware with Windows 7 that was crashing
- Vmware with Windows 10 and Visual Studio 2019 to compile the kernel module. Target platform
Windows 7 64-bit
- Booting Windows 7 in test mode to allow unsigned kernel modules to run and with debug output
turned on
- dbgview on Windows 7 machine to get local kernel dbg output
Because I wanted to stick to Windows 7 in the beginning (refer to the solution section), I started
debugging the kernel module by enabling the debug message output that was already available in the
code. However, since kernel debug message printing can be very delayed, the kernel could not print
various messages before the kernel crashed.
Thus, I started stripping the kernel module step by step to narrow down the possible spots causing
the crash. After a few hours, I got the (first) issue tracked down:
After the firmware was flashed, the device had to re-enumerate. When this happens, the function
*Ezusb_PnPAddDevice* is called to create a new instance of the device. Since this kernel module is
acting as a filter driver, it has to trap this call, and add a filter device before the real device
in the device stack. Thus, each call to the ezusb device hits the filter device first and the filter
device calls the real device after doing some magic.
*Ezusb_PnPAddDevice* calls *Ezusb_CreateDeviceObject*. Afterwards, it checks the status of the call
to *Ezusb_CreateDeviceObject* and if successful, it tries attaching the device to the device stack.
However, instead of using *IoAttachDeviceToDeviceStackSafe* it uses the unsafe variant
*IoAttachDeviceToDeviceStack* which can lead to a race condition on newer Windows Systems.
Furthermore, all initialization of further variables of the *deviceObject* needs to happen BEFORE
doing that. Again, this is a race condition.
Next issue: Once the kernel calls *Ezusb_StartDevice* -> *Ezusb_ConfigureDevice* ->
*Ezusb_SelectInterfaces*, it tries to use *USBD_ParseConfigurationDescriptorEx* to get the interface
from the configuration descriptor. However, that fails for some unknown reason. I checked the data
structure and it is perfectly fine and everything is there. Thus, I wrote my own version
*Ezusb_GetInterfaceFromConfigurationDescriptor* which does all the magic required to get this part
fixed:
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```
PUSB_INTERFACE_DESCRIPTOR Ezusb_GetInterfaceFromConfigurationDescriptor(
IN PUSB_CONFIGURATION_DESCRIPTOR ConfigurationDescriptor
)
{
if (!ConfigurationDescriptor) {
Ezusb_KdPrint(("ERROR Ezusb_GetInterfaceFromConfigurationDescriptor NULL configuration desc"));
return NULL;
}
if (ConfigurationDescriptor->wTotalLength < sizeof(USB_CONFIGURATION_DESCRIPTOR) + sizeof(USB_CONFIGURATION_DESCRIPTOR)) {
Ezusb_KdPrint(("ERROR Ezusb_GetInterfaceFromConfigurationDescriptor configuration descriptor too small to have space for interface descriptor"));
return NULL;
}
// hardcoding this to a single interface because we only care about the ezusb used with IIDX (C02 IO)
if (ConfigurationDescriptor->bNumInterfaces < 1) {
Ezusb_KdPrint(("ERROR Ezusb_GetInterfaceFromConfigurationDescriptor num interfaces 0"));
return NULL;
}
// when retrieving the configuration descriptor from the usb device, the interface is located right next to it
return (PUSB_INTERFACE_DESCRIPTOR) (((unsigned char*) ConfigurationDescriptor) + sizeof(USB_CONFIGURATION_DESCRIPTOR));
}
```
And next issue is just up ahead: Following the above, we have to call
*Ezusb_USBD_CreateConfigurationRequestEx* to create a USB configuration request to set the interface
we want to use. This is executed with a *Ezusb_CallUSBD* call which sends request to the real
hardware. However, this request always fails. The call *IoCallDriver* inside *Ezusb_CallUSBD* always
returns an NTSTATUS code that is not documented anywhere (can't find the exact status code anymore,
but once you get it, try to find it in the header file).
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At this point, I had to give up. I already wasted too many hours and this is clearly a dead end.
## The solution
Once I realized that I got stuck with Windows 7 and I didn't want to buy (more) new hardware, I gave
Windows 10 a try. Surprisingly, this solved all the issues and the kernel module runs fine. The C02
board is flashable without crashing and works with newer IIDX games.