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46 lines
1.7 KiB
Markdown
46 lines
1.7 KiB
Markdown
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# Game list
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The following games are compatible with this version of popnhook:
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* pop'n music 15 ADVENTURE
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* pop'n music 16 PARTY♪
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* pop'n music 17 THE MOVIE
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* pop'n music 18 せんごく列伝
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The games must be bootstrapped using [inject](../inject.md).
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# Data setup and running the game
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Unpack the package containing popnhook1 into the revision folder of your choice.
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Most likely, you want to target the latest revision you have to run the latest
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binary of the game with any bugfixes by developers.
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The DLLs in this package should be in the same location as the game DLLs and
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executable - i.e. all these files should be in the same folder:
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- `inject.exe`
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- `popn15.exe` or `popn16.exe` or `popn17.exe` or `popn18.exe`
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- `popnhook-15.conf` or `popnhook-16.conf` or `popnhook-17.conf` or `popnhook-18.conf`
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- `eamio.dll`
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- `popnio.dll`
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- `libavs-win32.dll`
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- etc
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Run the `gamestart-15.bat` or `gamestart-16.bat` or `gamestart-17.bat` or `gamestart-18.bat` file as admin.
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# Eamuse network setup
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If you want to run the games online, you have to set a valid PCBID in the
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configuration file. You also have to set the url of the eamuse server you want
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to connect to.
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# Eamuse network setup
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If you want to run the games online, you have to set a valid PCBID and EAMID
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(use the PCBID as the EAMID) in the configuration file or as a command line
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argument. You also have to set the url of the eamuse server you want to
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connect to.
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Additional note regarding EAMID: This is provided as the identifier of the
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"eamuse license" to the server. Depending on the implementation of the server,
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this can lead to authentication failure resulting in a network error on boot or
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warning during gameplay.
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