2019-12-01 18:35:40 +01:00
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# Disable card reader emulation and enable usage of real card reader hardware on COM2
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2019-11-30 15:59:12 +01:00
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io.disable_card_reader_emu=false
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# Disable BIO2 emulation and enable usage of real BIO2 hardware
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io.disable_bio2_emu=false
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# Disables the poll limiter, warning very high CPU usage may arise
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io.disable_poll_limiter=false
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2020-04-27 19:19:29 +02:00
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# Forces game to think headphones are attached
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io.force_headphones=false
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2019-11-30 15:59:12 +01:00
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# Run the game in a framed window (requires windowed option)
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gfx.framed=true
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# Run the game windowed
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gfx.windowed=false
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2020-04-27 19:35:19 +02:00
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# Confine mouse coursor to window
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gfx.confined=false
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2019-11-30 15:59:12 +01:00
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# Windowed width, -1 for default size
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2020-01-21 12:13:36 +01:00
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gfx.window_width=1080
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2019-11-30 15:59:12 +01:00
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# Windowed height, -1 for default size
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2020-01-21 12:13:36 +01:00
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gfx.window_height=1920
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# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
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gfx.forced_refresh_rate=-1
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2020-01-28 10:16:43 +01:00
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# D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
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2020-01-21 12:13:36 +01:00
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gfx.device_adapter=-1
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2019-11-30 15:59:12 +01:00
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2020-01-28 10:16:43 +01:00
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# Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees
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gfx.force_orientation=-1
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2019-11-30 15:59:12 +01:00
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# Disables the camera emulation
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cam.disable_emu=false
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# Override camera device ID detection (copy from device manager, do not escape)
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cam.device_id1=
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2020-01-28 10:16:43 +01:00
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# IP of adapter to force override with
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adapter.override_ip=
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