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iidxhook/d3d9exhook: Use -1 to specify default adapter instead of 0 because the indexing starts at 0

Originally thought the default monitor showed up again later, it does not
This commit is contained in:
Will Xyen 2020-01-10 17:36:34 -05:00
parent 66d1131664
commit 214a31b24d
23 changed files with 56 additions and 76 deletions

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@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

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@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

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@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

View File

@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Fix broken 3D background on Happy Sky's music select (if appearing completely white)
misc.happy_sky_ms_bg_fix=false

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@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Fix broken 3D background on DistorteD's music select (if appearing completely black)
misc.distorted_ms_bg_fix=false

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@ -40,8 +40,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

View File

@ -40,8 +40,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

View File

@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

View File

@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false

View File

@ -34,5 +34,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1

View File

@ -31,8 +31,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disables the camera emulation
cam.disable_emu=false

View File

@ -31,8 +31,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disables the camera emulation
cam.disable_emu=false

View File

@ -12,7 +12,7 @@
#define D3D9EXHOOK_CONFIG_GFX_WINDOWED_KEY "gfx.windowed"
#define D3D9EXHOOK_CONFIG_GFX_WINDOW_WIDTH_KEY "gfx.window_width"
#define D3D9EXHOOK_CONFIG_GFX_WINDOW_HEIGHT_KEY "gfx.window_height"
#define D3D9EXHOOK_CONFIG_GFX_FORCED_RR_KEY "gfx.forced_refresh_rate"
#define D3D9EXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY "gfx.forced_refresh_rate"
#define D3D9EXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY "gfx.device_adapter"
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_FRAMED_VALUE false
@ -20,7 +20,7 @@
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_WINDOW_WIDTH_VALUE -1
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_WINDOW_HEIGHT_VALUE -1
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE -1
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE D3DADAPTER_DEFAULT
#define D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE -1
void d3d9exhook_config_gfx_init(struct cconfig *config)
{
@ -50,7 +50,7 @@ void d3d9exhook_config_gfx_init(struct cconfig *config)
cconfig_util_set_int(
config,
D3D9EXHOOK_CONFIG_GFX_FORCED_RR_KEY,
D3D9EXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE,
"Forced refresh rate, -1 to not force any (try 59 or 60 if monitor "
"check fails to lock on high refresh rate monitors)");
@ -59,8 +59,8 @@ void d3d9exhook_config_gfx_init(struct cconfig *config)
config,
D3D9EXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE,
"D3D9ex device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use "
"default, 1, 2 etc. to use specified adapter");
"D3D9ex device adapter (monitor), -1 to use default,"
"0, 1, 2 etc. to use specified adapter");
}
void d3d9exhook_config_gfx_get(
@ -116,13 +116,13 @@ void d3d9exhook_config_gfx_get(
if (!cconfig_util_get_int(
config,
D3D9EXHOOK_CONFIG_GFX_FORCED_RR_KEY,
D3D9EXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
&config_gfx->forced_refresh_rate,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
D3D9EXHOOK_CONFIG_GFX_FORCED_RR_KEY,
D3D9EXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE);
}
@ -137,14 +137,4 @@ void d3d9exhook_config_gfx_get(
D3D9EXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE);
}
if (config_gfx->device_adapter < 0) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
D3D9EXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE);
config_gfx->device_adapter =
D3D9EXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE;
}
}

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@ -86,7 +86,7 @@ static int32_t d3d9ex_force_refresh_rate = -1;
static int32_t d3d9ex_window_width = -1;
static int32_t d3d9ex_window_height = -1;
static bool d3d9ex_window_framed;
static int32_t d3d9ex_device_adapter = D3DADAPTER_DEFAULT;
static int32_t d3d9ex_device_adapter = -1;
/* ------------------------------------------------------------------------- */
@ -212,7 +212,7 @@ static HRESULT STDCALL my_CreateDeviceEx(
}
}
if (d3d9ex_device_adapter != D3DADAPTER_DEFAULT) {
if (d3d9ex_device_adapter >= 0) {
log_info("Forcing adapter %d -> %d", adapter, d3d9ex_device_adapter);
adapter = d3d9ex_device_adapter;
}

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@ -20,7 +20,7 @@
"gfx.scale_back_buffer_height"
#define IIDXHOOK_CONFIG_GFX_SCALE_BACK_BUFFER_FILTER_KEY \
"gfx.scale_back_buffer_filter"
#define IIDXHOOK_CONFIG_GFX_FORCED_RR_KEY "gfx.forced_refresh_rate"
#define IIDXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY "gfx.forced_refresh_rate"
#define IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY "gfx.device_adapter"
#define IIDXHOOK_CONFIG_GFX_DEFAULT_BGVIDEO_UV_FIX_VALUE false
@ -35,7 +35,7 @@
#define IIDXHOOK_CONFIG_GFX_DEFAULT_SCALE_BACK_BUFFER_HEIGHT_VALUE 0
#define IIDXHOOK_CONFIG_GFX_DEFAULT_SCALE_BACK_BUFFER_FILTER_VALUE "none"
#define IIDXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE -1
#define IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE D3DADAPTER_DEFAULT
#define IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE -1
void iidxhook_config_gfx_init(struct cconfig *config)
{
@ -148,7 +148,7 @@ void iidxhook_config_gfx_init(struct cconfig *config)
cconfig_util_set_int(
config,
IIDXHOOK_CONFIG_GFX_FORCED_RR_KEY,
IIDXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
IIDXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE,
"Forced refresh rate, -1 to not force any (try 59 or 60 if monitor "
"check fails to lock on high refresh rate monitors)");
@ -157,8 +157,8 @@ void iidxhook_config_gfx_init(struct cconfig *config)
config,
IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE,
"D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, "
"1, 2 etc. to use specified adapter");
"D3D9 device adapter (monitor), -1 to use default, "
"0, 1, 2 etc. to use specified adapter");
}
void iidxhook_config_gfx_get(
@ -346,13 +346,13 @@ void iidxhook_config_gfx_get(
if (!cconfig_util_get_int(
config,
IIDXHOOK_CONFIG_GFX_FORCED_RR_KEY,
IIDXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
&config_gfx->forced_refresh_rate,
IIDXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
IIDXHOOK_CONFIG_GFX_FORCED_RR_KEY,
IIDXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY,
IIDXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE);
}
@ -367,14 +367,4 @@ void iidxhook_config_gfx_get(
IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE);
}
if (config_gfx->device_adapter < 0) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE);
config_gfx->device_adapter =
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE;
}
}

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@ -278,7 +278,7 @@ static void iidxhook_util_d3d9_fix_create_device_apply_window_mode(
}
}
if (iidxhook_util_d3d9_config.device_adapter != D3DADAPTER_DEFAULT) {
if (iidxhook_util_d3d9_config.device_adapter >= 0) {
log_info(
"Forcing adapter %d -> %d",
irp->args.ctx_create_device.adapter,
@ -1007,7 +1007,7 @@ void iidxhook_util_d3d9_init_config(struct iidxhook_util_d3d9_config *config)
config->scale_back_buffer_filter =
IIDXHOOK_UTIL_D3D9_BACK_BUFFER_SCALE_FILTER_NONE;
config->forced_refresh_rate = -1;
config->device_adapter = D3DADAPTER_DEFAULT;
config->device_adapter = -1;
}
void iidxhook_util_d3d9_configure(

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@ -169,8 +169,8 @@ struct iidxhook_util_d3d9_config {
/**
* override device adapter (monitor)
* 0 (D3DADAPTER_DEFAULT) to use default (whatever the game sends), 1, 2
* etc. to use specified adapter
* -1 to use default (whatever the game sends)
* 0, 1, 2 etc. to use specified adapter
*/
int32_t device_adapter;
};