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chore: Update changelog for 5.44 release
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CHANGELOG.md
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CHANGELOG.md
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Note for CI/CD: Ensure the version formatting in the sections is kept identical to the versions
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given in tags. The pipeline will pick this up and cuts out the relevant section for release notes.
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## 5.44
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### Features
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* feat(doc): ezusb dev journal entry, 10th style ezusb boot up and security setup
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* feat(iidx 09/10): ezusb API call monitoring module and configuration flag
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* feat(iidx 19): Add back btools monitor check for iidxhook5
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* feat(iidx 9-19): Add configurable settings path hook. Redirect settings paths, i.e. `d/`, `e/` and
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`f/` drive "folders" to an arbitrary path on any partition, e.g. writable partition
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* feat(iidx 9/10): Improve commandline script for irbeat-patch 09 and 10, add interactive mode
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### Fixes
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* fix(iidx 10): SQ-INIT error caused by incorrect security configuration
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* fix(iidx 9-24): Wire up coin input in ezusb1/2 IO emulation layer
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* fix(pnm 15-18): Fix IO buffer inconsistency causing random input misfiring
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* fix(jb 1-8): Fix IO buffer inconsistency causing random input misfiring
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* fix(iidx 9-24): Fix IO buffer inconsistency causing random input misfiring
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* fix(iidx 19): imagefs override strategy with local file redir. Required to enable monitor-check
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on all chart files
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* fix(iidx 9-19): Code synchronization issue causing deadlock resulting in game hang/stuck on boot
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* fix(iidx 9-19): Fix broken settings path handling with mixed / and \
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* fix(iidx 27): Align disabled cam connection config defaults with 28/29
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* fix(inject): Fix missing forwarding of exit code
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* fix(inject): Getting stuck when game exits cleanly due to locked up debugger thread.
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* fix(iidx 18/19 CN): gamestart.bat creating dev/nvram and dev/raw folders
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## 5.43
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* iidx29: (Officially) support IIDX CASTHOUR
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* Code structure maintenance
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