mirror of
https://github.com/djhackersdev/bemanitools.git
synced 2024-11-14 10:17:38 +01:00
jbhook2: get p3io sidcode from ea3-config, don't hardcode
This commit is contained in:
parent
7e731916e2
commit
57d9d976ff
@ -41,15 +41,6 @@
|
||||
|
||||
static struct options options;
|
||||
|
||||
static const struct security_mcode security_mcode_j44 = {
|
||||
.header = SECURITY_MCODE_HEADER,
|
||||
.unkn = SECURITY_MCODE_UNKN_C,
|
||||
.game = SECURITY_MCODE_GAME_JB_3,
|
||||
.region = SECURITY_MCODE_REGION_JAPAN,
|
||||
.cabinet = SECURITY_MCODE_CABINET_C,
|
||||
.revision = SECURITY_MCODE_REVISION_A,
|
||||
};
|
||||
|
||||
static bool my_dll_entry_init(char *sidcode, struct property_node *param)
|
||||
{
|
||||
bool eam_io_ok;
|
||||
@ -60,6 +51,8 @@ static bool my_dll_entry_init(char *sidcode, struct property_node *param)
|
||||
|
||||
log_info("--- Begin jbhook dll_entry_init ---");
|
||||
|
||||
log_assert(sidcode != NULL);
|
||||
|
||||
if(options.vertical) {
|
||||
jbhook_util_gfx_install_vertical_hooks();
|
||||
}
|
||||
@ -68,12 +61,20 @@ static bool my_dll_entry_init(char *sidcode, struct property_node *param)
|
||||
iohook_push_handler(p3io_emu_dispatch_irp);
|
||||
p3io_setupapi_insert_hooks(NULL);
|
||||
|
||||
log_assert(sidcode != NULL);
|
||||
|
||||
// pcbid and eamid are only used here for sec check, the ones used for
|
||||
// network access are taken from ea3-config.xml.
|
||||
// When booting knit append (and on no other version), the code must
|
||||
// actually match, so the ID used is for append (JCA)
|
||||
// actually match, so we use the one from ea3-config as well.
|
||||
// Example sidcode format: `K44JBA2012072301`
|
||||
struct security_mcode security_mcode_j44 = {
|
||||
.header = SECURITY_MCODE_HEADER,
|
||||
.unkn = SECURITY_MCODE_UNKN_C,
|
||||
.game = {sidcode[0], sidcode[1], sidcode[2]},
|
||||
.region = sidcode[3],
|
||||
.cabinet = sidcode[4],
|
||||
.revision = sidcode[5],
|
||||
};
|
||||
|
||||
jbhook_util_p3io_init(
|
||||
&security_mcode_j44,
|
||||
&security_id_default, &security_id_default);
|
||||
@ -112,8 +113,22 @@ static bool my_dll_entry_init(char *sidcode, struct property_node *param)
|
||||
|
||||
log_info("--- End jbhook dll_entry_init ---");
|
||||
|
||||
char *sidcode_in_ea3_config = strdup(sidcode);
|
||||
|
||||
bool ret = app_hook_invoke_init(sidcode, param);
|
||||
|
||||
// If the game is append, the mcode `cabinet` is forced to C. This is bad if
|
||||
// p3io was configured to respond as A! Help the user help themsevles...
|
||||
if(strcmp(sidcode_in_ea3_config, sidcode) != 0) {
|
||||
log_warning("sidcode changed after running game DLL init (%s -> %s)", sidcode_in_ea3_config, sidcode);
|
||||
log_warning("This will trigger a security error. Modify ea3-config.xml <soft> section to match the second value!");
|
||||
|
||||
// abort the boot
|
||||
return false;
|
||||
}
|
||||
|
||||
free(sidcode_in_ea3_config);
|
||||
|
||||
return ret;
|
||||
|
||||
fail:
|
||||
|
Loading…
Reference in New Issue
Block a user