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bt5 api/iidxio: Add missing enum to easily identify top lamp order
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@ -70,6 +70,19 @@ enum iidx_io_panel_light {
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IIDX_IO_PANEL_LIGHT_EFFECT = 3,
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};
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/* Bit mapping for the top lamps from left to right when facing cabinet screen */
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enum iidx_io_top_lamp {
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IIDX_IO_TOP_LAMP_LEFT_BLUE = 0,
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IIDX_IO_TOP_LAMP_LEFT_GREEN = 1,
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IIDX_IO_TOP_LAMP_LEFT_YELLOW = 2,
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IIDX_IO_TOP_LAMP_LEFT_RED = 3,
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IIDX_IO_TOP_LAMP_RIGHT_BLUE = 4,
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IIDX_IO_TOP_LAMP_RIGHT_GREEN = 5,
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IIDX_IO_TOP_LAMP_RIGHT_YELLOW = 6,
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IIDX_IO_TOP_LAMP_RIGHT_RED = 7,
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};
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/* The first function that will be called on your DLL. You will be supplied
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with four function pointers that may be used to log messages to the game's
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log file. See comments in glue.h for further information. */
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