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Updates dev.s-ul.eu URLs and fixes bad doc link for vigem
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# Bemanitools 5
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[](https://dev.s-ul.eu/djhackers/bemanitools/commits/master)
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[](https://dev.s-ul.net/djhackers/bemanitools/commits/master)
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Version: 5.35
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@ -73,7 +73,7 @@ The tl;dr version and golden rules of the sections in the document:
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Play your favorite non-bemani arcade games with any hardware, e.g. real cabinet hardware, that
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implements BT5 APIs.
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See the dedicated [readme](docs/vigem/README.md) for details.
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See the dedicated [readme](doc/vigem/README.md) for details.
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## Supported platforms
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Our main platforms are currently Windows XP and Windows 7 which are also the target platforms on the original hardware
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@ -119,7 +119,7 @@ major features merged into master since the previous release
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[top of the readme](#bemanitools-5) as it always reflects the current version beinged worked on
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on the `master` branch , e.g. 5.35: `git tag 5.35`
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1. Push the tag to upstream: `git push origin 5.35`
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1. The [build pipeline](https://dev.s-ul.eu/djhackers/bemanitools/-/pipelines) should start
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1. The [build pipeline](https://dev.s-ul.net/djhackers/bemanitools/-/pipelines) should start
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automatically once the tag is pushed including the steps `build` and `upload-release`
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1. Once completed successfully, the release is uploaded
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1. Take the changelog of the published version and notify the pigs in the stall about it:
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