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https://github.com/djhackersdev/bemanitools.git
synced 2024-11-12 01:10:49 +01:00
Add invert analog input option
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bdf493d2fb
commit
f37f216c69
@ -54,6 +54,7 @@ static void analog_ui_populate_controls(HWND hwnd);
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static INT_PTR analog_ui_handle_device_change(HWND hwnd);
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static INT_PTR analog_ui_handle_control_change(HWND hwnd);
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static INT_PTR analog_ui_handle_sensitivity_change(HWND hwnd);
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static INT_PTR analog_ui_handle_invert_change(HWND hwnd);
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static INT_PTR analog_ui_handle_tick(HWND hwnd);
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static INT_PTR analog_ui_handle_fini(HWND hwnd);
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@ -213,6 +214,15 @@ analog_ui_dlg_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
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return FALSE;
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}
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case BN_CLICKED:
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switch (LOWORD(wparam)) {
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case IDC_ANALOG_INVERT:
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return analog_ui_handle_invert_change(hwnd);
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default:
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return FALSE;
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}
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default:
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return FALSE;
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}
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@ -519,6 +529,21 @@ static INT_PTR analog_ui_handle_sensitivity_change(HWND hwnd)
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return TRUE;
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}
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static INT_PTR analog_ui_handle_invert_change(HWND hwnd)
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{
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struct analog_ui *ui;
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HWND btn;
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bool invert;
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ui = (struct analog_ui *) GetWindowLongPtr(hwnd, GWLP_USERDATA);
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btn = GetDlgItem(hwnd, IDC_ANALOG_INVERT);
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invert = SendMessage(btn, BM_GETCHECK, 0, 0) == BST_CHECKED;
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mapper_set_analog_invert(ui->def->tag, invert);
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return TRUE;
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}
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static INT_PTR analog_ui_handle_tick(HWND hwnd)
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{
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struct analog_ui *ui;
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@ -22,18 +22,19 @@ IDR_USAGES USAGES "config/usages.txt"
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// Dialog resources
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//
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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IDD_ANALOG DIALOG 0, 0, 220, 100
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IDD_ANALOG DIALOG 0, 0, 220, 115
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STYLE DS_3DLOOK | DS_CENTER | DS_SHELLFONT | WS_VISIBLE | WS_CHILDWINDOW
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EXSTYLE WS_EX_CONTROLPARENT
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FONT 8, "Ms Shell Dlg"
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{
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GROUPBOX "", IDC_GROUP, 5, 5, 210, 90
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GROUPBOX "", IDC_GROUP, 5, 5, 210, 105
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CONTROL "", IDC_SENSITIVITY, TRACKBAR_CLASS, WS_TABSTOP | TBS_AUTOTICKS, 10, 75, 200, 15
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LTEXT "Device", IDC_STATIC, 15, 15, 24, 8, SS_LEFT
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COMBOBOX IDC_DEVICE, 15, 25, 135, 30, WS_GROUP | WS_TABSTOP | CBS_DROPDOWNLIST | CBS_HASSTRINGS
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COMBOBOX IDC_CONTROL, 15, 50, 135, 30, WS_TABSTOP | CBS_DROPDOWNLIST | CBS_HASSTRINGS
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LTEXT "Sensitivity", IDC_STATIC, 15, 65, 32, 8, SS_LEFT
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LTEXT "Control", IDC_STATIC, 15, 40, 23, 8, SS_LEFT
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AUTOCHECKBOX "Invert Axis", IDC_ANALOG_INVERT, 15, 95, 141, 8
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CONTROL "", IDC_POSITION, "spinner", 0x50020000, 160, 15, 50, 50, 0x02002000
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}
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@ -126,7 +127,7 @@ FONT 8, "Ms Shell Dlg"
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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IDD_TAB_ANALOGS DIALOG 0, 0, 220, 215
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IDD_TAB_ANALOGS DIALOG 0, 0, 220, 230
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STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
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CAPTION "Analogs"
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FONT 8, "Ms Shell Dlg"
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@ -30,6 +30,7 @@
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#define IDC_DEVICE 1005
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#define IDC_BINDING_EDIT 1006
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#define IDC_CONTROL 1006
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#define IDC_ANALOG_INVERT 1007
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#define IDC_BINDING_CLEAR 1007
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#define IDC_BINDING_MIN 1008
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#define IDC_PAGE_TEXT 1008
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@ -44,6 +44,7 @@ EXPORTS
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mapper_set_action_map
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mapper_set_analog_map
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mapper_set_analog_sensitivity
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mapper_set_analog_invert
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mapper_set_light_map
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mapper_set_nanalogs
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mapper_set_nlights
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@ -25,6 +25,7 @@ void mapper_set_action_map(
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uint8_t action, uint8_t page, uint8_t bit, const struct mapped_action *ma);
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bool mapper_set_analog_map(uint8_t analog, const struct mapped_analog *ma);
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bool mapper_set_analog_sensitivity(uint8_t analog, int32_t sensitivity);
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bool mapper_set_analog_invert(uint8_t analog, bool invert);
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void mapper_set_nanalogs(uint8_t nanalogs);
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void mapper_set_nlights(uint8_t nlights);
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void mapper_set_light_map(const struct mapped_light *ml, uint8_t game_light);
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@ -190,6 +190,11 @@ bool mapper_set_analog_sensitivity(uint8_t analog, int32_t sensitivity)
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return mapper_impl_set_analog_sensitivity(mapper_inst, analog, sensitivity);
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}
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bool mapper_set_analog_invert(uint8_t analog, bool invert)
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{
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return mapper_impl_set_analog_invert(mapper_inst, analog, invert);
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}
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void mapper_set_light_map(const struct mapped_light *ml, uint8_t game_light)
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{
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mapper_impl_set_light_map(mapper_inst, ml, game_light);
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@ -26,8 +26,10 @@ struct analog_mapping {
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bool bound;
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bool valid;
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bool absolute;
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double affine_scale;
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double affine_bias;
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bool invert;
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double analog_min;
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double analog_max;
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double inv_analog_range;
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uint8_t pos;
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};
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@ -169,9 +171,11 @@ static void analog_mapping_bind(struct analog_mapping *am)
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ctl = &controls[am->src.control_no];
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am->affine_bias = ctl->value_min;
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am->affine_scale = ctl->value_max - ctl->value_min;
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am->analog_min = ctl->value_min;
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am->analog_max = ctl->value_max;
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am->inv_analog_range = 1.0 / ((int64_t)ctl->value_max - ctl->value_min);
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am->absolute = !(ctl->flags & HID_FLAG_RELATIVE);
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am->invert = false;
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am->valid = true;
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read_fail:
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@ -187,6 +191,7 @@ static void analog_mapping_update(struct analog_mapping *am)
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{
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double tmp;
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int32_t value;
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int8_t delta;
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if (!am->bound) {
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analog_mapping_bind(am);
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@ -201,10 +206,24 @@ static void analog_mapping_update(struct analog_mapping *am)
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}
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if (am->absolute) {
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tmp = (value - am->affine_bias) / am->affine_scale;
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if (am->invert) {
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tmp = am->analog_max - value;
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} else {
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tmp = value - am->analog_min;
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}
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// Scale the input value to [0,1] range
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tmp *= am->inv_analog_range;
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am->pos = (uint8_t) ((tmp + 0.5) * 256.0);
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} else {
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am->pos += (int8_t) (value * exp(am->sensitivity / 256.0));
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delta = (int8_t) (value * exp(am->sensitivity / 256.0));
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if (am->invert) {
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delta *= -1;
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}
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am->pos += delta;
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}
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}
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@ -531,6 +550,18 @@ bool mapper_impl_set_analog_sensitivity(
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return true;
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}
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bool mapper_impl_set_analog_invert(
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struct mapper *m, uint8_t analog, bool invert)
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{
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if (analog >= m->nanalogs) {
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return false;
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}
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m->analogs[analog].invert = invert;
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return true;
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}
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void mapper_impl_set_light_map(
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struct mapper *m, const struct mapped_light *ml, uint8_t game_light)
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{
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@ -73,6 +73,8 @@ bool mapper_impl_set_analog_map(
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struct mapper *m, uint8_t analog, const struct mapped_analog *ma);
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bool mapper_impl_set_analog_sensitivity(
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struct mapper *m, uint8_t analog, int32_t sensitivity);
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bool mapper_impl_set_analog_invert(
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struct mapper *m, uint8_t analog, bool invert);
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void mapper_impl_set_light_map(
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struct mapper *m, const struct mapped_light *ml, uint8_t game_light);
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void mapper_impl_set_nanalogs(struct mapper *m, uint8_t nanalogs);
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