# Disable card reader emulation and enable usage of real card reader hardware on COM2 io.disable_card_reader_emu=false # Disable BIO2 emulation and enable usage of real BIO2 hardware io.disable_bio2_emu=false # Disables the poll limiter, warning very high CPU usage may arise io.disable_poll_limiter=false # Forces game to think headphones are attached io.force_headphones=false # Disables the built in file hooks, requiring manual file creation (/dev/raw/j.dest) io.disable_file_hooks=false # Run the game in a framed window (requires windowed option) gfx.framed=true # Run the game windowed gfx.windowed=false # Confine mouse cursor to window gfx.confined=false # Windowed width, -1 for default size gfx.window_width=1080 # Windowed height, -1 for default size gfx.window_height=1920 # Windowed X, -1 for default X position gfx.window_x=-1 # Windowed Y, -1 for default Y position gfx.window_y=-1 # Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) gfx.forced_refresh_rate=-1 # D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter gfx.device_adapter=-1 # Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees gfx.force_orientation=-1 # Disables the camera emulation cam.disable_emu=false # Override camera device ID detection (copy from device manager, do not escape) cam.device_id1= # IP of adapter to force override with adapter.override_ip=