mirror of
https://github.com/djhackersdev/bemanitools.git
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5eb40bfad3
The default should be targeting emulation on a "normal desktop pc". The default confits for 28 and 29 refeclt that already, but it seems that 27 was missed out here.
79 lines
2.3 KiB
Plaintext
79 lines
2.3 KiB
Plaintext
# Disable card reader emulation and enable usage of real card reader hardware on COM1 (for games supporting slotted readers)
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io.disable_card_reader_emu=false
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# Disable BIO2 emulation and enable usage of real BIO2 hardware
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io.disable_bio2_emu=false
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# Disables the poll limiter, warning very high CPU usage may arise
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io.disable_poll_limiter=false
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# Lightning cab mode (requires additional IO emulation)
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io.lightning_mode=false
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# Disable camera connection
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io.disable_cams=true
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# Disables the built in file hooks, requiring manual file creation
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io.disable_file_hooks=false
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# Turntable sensitivity multiplier (1.0 is default)
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io.tt_multiplier=1.0
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# Disables the camera emulation
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cam.disable_emu=false
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# Override camera device ID detection (copy from device manager, do not escape)
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cam.device_id1=
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# Override camera device ID detection (copy from device manager, do not escape)
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cam.device_id2=
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# Run the game in a framed window (requires windowed option)
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gfx.framed=true
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# Run the game windowed
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gfx.windowed=false
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# Confine mouse cursor to window
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gfx.confined=false
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# Windowed width, -1 for default size
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gfx.window_width=-1
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# Windowed height, -1 for default size
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gfx.window_height=-1
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# Windowed X, -1 for default X position
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gfx.window_x=-1
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# Windowed Y, -1 for default Y position
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gfx.window_y=-1
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# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
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gfx.forced_refresh_rate=-1
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# D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
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gfx.device_adapter=-1
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# Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees
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gfx.force_orientation=-1
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# Force a screen resolution (width), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
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gfx.force_screen_res.width=-1
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# Force a screen resolution (height), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
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gfx.force_screen_res.height=-1
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# IP of adapter to force override with
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adapter.override_ip=
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# Force ASIO audio mode/device (if applicable / TDJ default)
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asio.force_asio=false
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# Force WASAPI audio mode (if applicable / LDJ default)
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asio.force_wasapi=true
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# The ASIO device name to use
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asio.device_name=XONAR SOUND CARD(64)
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