mirror of
https://github.com/djhackersdev/bemanitools.git
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70 lines
2.2 KiB
Plaintext
70 lines
2.2 KiB
Plaintext
# Disable card reader emulation and enable usage of real card reader hardware on COM2
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io.disable_card_reader_emu=false
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# Disable BIO2 emulation and enable usage of real BIO2 hardware
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io.disable_bio2_emu=false
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# Disables the poll limiter, warning very high CPU usage may arise
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io.disable_poll_limiter=false
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# Forces game to think headphones are attached
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io.force_headphones=false
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# Disables the built in file hooks, requiring manual file creation (/dev/raw/j.dest)
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io.disable_file_hooks=false
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# Disables the built in power control hooks, allowing game to modify system power settings
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io.disable_power_hooks=false
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# Disables the built in NVAPI control hooks, allowing game to modify system monitor settings
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io.disable_nvapi_hooks=false
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# Emulates the card reader on COM1 instead of COM2
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io.com1_card_reader=false
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# Run the game in a framed window (requires windowed option)
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gfx.framed=true
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# Run the game windowed
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gfx.windowed=false
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# Confine mouse cursor to window
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gfx.confined=false
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# Windowed width, -1 for default size
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gfx.window_width=1080
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# Windowed height, -1 for default size
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gfx.window_height=1920
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# Windowed X, -1 for default X position
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gfx.window_x=-1
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# Windowed Y, -1 for default Y position
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gfx.window_y=-1
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# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
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gfx.forced_refresh_rate=-1
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# D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
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gfx.device_adapter=-1
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# Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees
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gfx.force_orientation=-1
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# Force a screen resolution (width), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
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gfx.force_screen_res.width=-1
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# Force a screen resolution (height), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
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gfx.force_screen_res.height=-1
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# Disables the camera emulation
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cam.disable_emu=false
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# Override camera device ID detection (copy from device manager, do not escape)
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cam.device_id1=
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# IP of adapter to force override with
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adapter.override_ip=
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