2019-12-08 22:43:49 +01:00
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# vim: set fileencoding=utf-8
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2022-08-14 01:10:56 +02:00
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import random
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2022-08-17 05:02:05 +02:00
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from typing import Any, Dict, List, Optional, Set, Tuple
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2022-08-14 01:10:56 +02:00
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from typing_extensions import Final
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2019-12-08 22:43:49 +01:00
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from bemani.backend.jubeat.base import JubeatBase
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2022-08-13 23:04:43 +02:00
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from bemani.backend.jubeat.common import (
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JubeatDemodataGetHitchartHandler,
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JubeatDemodataGetNewsHandler,
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JubeatGamendRegisterHandler,
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JubeatGametopGetMeetingHandler,
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JubeatLobbyCheckHandler,
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JubeatLoggerReportHandler,
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)
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2019-12-08 22:43:49 +01:00
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from bemani.backend.jubeat.clan import JubeatClan
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from bemani.backend.base import Status
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from bemani.common import Profile, Time, ValidatedDict, VersionConstants
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from bemani.data import Data, Achievement, UserID, Score, Song
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from bemani.protocol import Node
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2019-12-08 22:43:49 +01:00
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2022-08-13 23:04:43 +02:00
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class JubeatFesto(
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JubeatDemodataGetHitchartHandler,
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JubeatDemodataGetNewsHandler,
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JubeatGamendRegisterHandler,
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JubeatGametopGetMeetingHandler,
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JubeatLobbyCheckHandler,
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JubeatLoggerReportHandler,
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JubeatBase
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):
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2019-12-08 22:43:49 +01:00
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2021-09-07 19:56:15 +02:00
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name: str = 'Jubeat Festo'
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version: int = VersionConstants.JUBEAT_FESTO
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2022-09-23 02:52:34 +02:00
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JBOX_EMBLEM_NORMAL: Final[int] = 1
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JBOX_EMBLEM_PREMIUM: Final[int] = 2
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EVENT_STATUS_OPEN: Final[int] = 0x1
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EVENT_STATUS_COMPLETE: Final[int] = 0x2
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EVENTS: Dict[int, Dict[str, bool]] = {
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5: {
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'enabled': False,
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},
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6: {
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'enabled': False,
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},
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# Something to do with maintenance mode?
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15: {
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'enabled': True,
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},
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22: {
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'enabled': False,
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},
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23: {
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'enabled': False,
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},
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33: {
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'enabled': False,
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},
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101: {
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'enabled': False,
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},
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102: {
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'enabled': False,
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},
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103: {
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'enabled': False,
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},
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104: {
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'enabled': False,
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},
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105: {
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'enabled': False,
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},
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106: {
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'enabled': False,
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},
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107: {
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'enabled': False,
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},
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108: {
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'enabled': False,
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},
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109: {
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'enabled': False,
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},
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}
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COURSE_STATUS_SEEN: Final[int] = 0x01
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COURSE_STATUS_PLAYED: Final[int] = 0x02
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COURSE_STATUS_CLEARED: Final[int] = 0x04
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COURSE_TYPE_PERMANENT: Final[int] = 1
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COURSE_TYPE_TIME_BASED: Final[int] = 2
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COURSE_CLEAR_SCORE: Final[int] = 1
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COURSE_CLEAR_COMBINED_SCORE: Final[int] = 2
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COURSE_CLEAR_HAZARD: Final[int] = 3
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COURSE_HAZARD_EXC1: Final[int] = 1
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COURSE_HAZARD_EXC2: Final[int] = 2
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COURSE_HAZARD_EXC3: Final[int] = 3
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COURSE_HAZARD_FC1: Final[int] = 4
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COURSE_HAZARD_FC2: Final[int] = 5
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COURSE_HAZARD_FC3: Final[int] = 6
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GAME_CHART_TYPE_BASIC: Final[int] = 0
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GAME_CHART_TYPE_ADVANCED: Final[int] = 1
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GAME_CHART_TYPE_EXTREME: Final[int] = 2
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2022-08-13 22:28:36 +02:00
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# Return the netlog service so that Festo doesn't crash on coin-in.
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extra_services: List[str] = [
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'netlog',
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'slocal',
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]
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2019-12-08 22:43:49 +01:00
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def previous_version(self) -> Optional[JubeatBase]:
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return JubeatClan(self.data, self.config, self.model)
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def game_to_db_chart(self, game_chart: int, hard_mode: bool) -> int:
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if hard_mode:
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return {
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self.GAME_CHART_TYPE_BASIC: self.CHART_TYPE_HARD_BASIC,
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self.GAME_CHART_TYPE_ADVANCED: self.CHART_TYPE_HARD_ADVANCED,
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self.GAME_CHART_TYPE_EXTREME: self.CHART_TYPE_HARD_EXTREME,
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}[game_chart]
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else:
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return {
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self.GAME_CHART_TYPE_BASIC: self.CHART_TYPE_BASIC,
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self.GAME_CHART_TYPE_ADVANCED: self.CHART_TYPE_ADVANCED,
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self.GAME_CHART_TYPE_EXTREME: self.CHART_TYPE_EXTREME,
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}[game_chart]
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def db_to_game_chart(self, db_chart: int) -> int:
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return {
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self.CHART_TYPE_BASIC: self.GAME_CHART_TYPE_BASIC,
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self.CHART_TYPE_ADVANCED: self.GAME_CHART_TYPE_ADVANCED,
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self.CHART_TYPE_EXTREME: self.GAME_CHART_TYPE_EXTREME,
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self.CHART_TYPE_HARD_BASIC: self.GAME_CHART_TYPE_BASIC,
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self.CHART_TYPE_HARD_ADVANCED: self.GAME_CHART_TYPE_ADVANCED,
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self.CHART_TYPE_HARD_EXTREME: self.GAME_CHART_TYPE_EXTREME,
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}[db_chart]
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2022-08-17 05:02:05 +02:00
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@classmethod
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def run_scheduled_work(cls, data: Data, config: Dict[str, Any]) -> List[Tuple[str, Dict[str, Any]]]:
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"""
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Insert daily FC challenges into the DB.
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"""
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events = []
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if data.local.network.should_schedule(cls.game, cls.version, 'fc_challenge', 'daily'):
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# Generate a new list of two FC challenge songs.
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start_time, end_time = data.local.network.get_schedule_duration('daily')
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all_songs = set(song.id for song in data.local.music.get_all_songs(cls.game, cls.version))
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if len(all_songs) >= 2:
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daily_songs = random.sample(all_songs, 2)
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data.local.game.put_time_sensitive_settings(
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cls.game,
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cls.version,
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'fc_challenge',
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{
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'start_time': start_time,
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'end_time': end_time,
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'today': daily_songs[0],
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'whim': daily_songs[1],
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},
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)
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events.append((
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'jubeat_fc_challenge_charts',
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{
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'version': cls.version,
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'today': daily_songs[0],
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'whim': daily_songs[1],
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},
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))
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# Mark that we did some actual work here.
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data.local.network.mark_scheduled(cls.game, cls.version, 'fc_challenge', 'daily')
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return events
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@classmethod
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def get_settings(cls) -> Dict[str, Any]:
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"""
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Return all of our front-end modifiably settings.
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"""
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return {
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'bools': [
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{
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'name': 'Enable Stone Tablet Event',
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'tip': 'Enables the Stone Tablet event',
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'category': 'game_config',
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'setting': 'festo_dungeon',
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},
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{
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'name': '50th Anniversary Celebration',
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'tip': 'Display the 50th anniversary screen in attract mode',
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'category': 'game_config',
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'setting': '50th_anniversary',
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},
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]
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}
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def __get_course_list(self) -> List[Dict[str, Any]]:
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return [
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# ASARI CUP
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{
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'id': 1,
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'name': 'はじめてのビーチ',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 1,
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'score': 700000,
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'music': [
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[(60000080, 0), (90000025, 0), (90000040, 0)],
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[(60000086, 0), (70000047, 0)],
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[(90000027, 0)],
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],
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},
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{
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'id': 2,
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'name': '【初段】超幸せハイテンション',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 1,
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'score': 700000,
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'music': [
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[(60000100, 0), (90000030, 0), (90000079, 0)],
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[(70000125, 0), (90000050, 0)],
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[(70000106, 0)],
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],
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},
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{
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'id': 3,
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'name': 'アニメランニング',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 2,
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'score': 750000,
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'music': [
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[(90000031, 0), (90000037, 0), (90000082, 0)],
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[(80000120, 0)],
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[(80000125, 0)],
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],
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},
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{
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'id': 4,
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'name': 'パブリックリゾート',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 2,
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'score': 750000,
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'music': [
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[(90000040, 0), (50000296, 0), (90000044, 0)],
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[(90000033, 0), (90000039, 0)],
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[(80000091, 0)],
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],
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},
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{
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'id': 5,
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'name': '【二段】その笑顔は甘く蕩ける',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 3,
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'score': 800000,
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'music': [
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[(50000268, 0), (70000039, 0), (90000051, 0)],
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[(70000091, 0), (70000042, 0)],
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[(60000053, 0)],
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],
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},
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# KISAGO CUP
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{
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'id': 11,
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'name': '電脳享受空間',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 4,
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'score': 800000,
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'music': [
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[(70000046, 1), (70000160, 1), (80000126, 1)],
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[(80000031, 1), (80000097, 1)],
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[(90000049, 1)],
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],
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},
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{
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'id': 12,
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'name': '孤高の少女は破滅を願う',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 4,
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'score': 850000,
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|
|
|
'music': [
|
|
|
|
|
[(50000202, 0), (70000117, 0), (70000134, 0)],
|
|
|
|
|
[(50000212, 0), (80000124, 1)],
|
|
|
|
|
[(90001008, 1)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 13,
|
|
|
|
|
'name': 'スタミナアップ!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 5,
|
|
|
|
|
'score': 2600000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000242, 0), (90000037, 1)],
|
|
|
|
|
[(50000260, 1), (50000261, 1)],
|
|
|
|
|
[(90000081, 1)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 14,
|
|
|
|
|
'name': '【三段】この花を貴方へ',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'difficulty': 4,
|
|
|
|
|
'score': 850000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(90000034, 1), (90000037, 1), (90000042, 1)],
|
|
|
|
|
[(80000120, 1), (80001010, 1)],
|
|
|
|
|
[(40000051, 1)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 15,
|
|
|
|
|
'name': '【四段】嗚呼、大繁盛!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 6,
|
|
|
|
|
'score': 2600000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000085, 2), (50000237, 2), (80000080, 2)],
|
|
|
|
|
[(50000172, 2), (50000235, 2)],
|
|
|
|
|
[(70000065, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
# MURU CUP
|
|
|
|
|
{
|
|
|
|
|
'id': 21,
|
|
|
|
|
'name': '黒船来航',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'difficulty': 7,
|
|
|
|
|
'score': 850000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000086, 2), (60000066, 2), (80000040, 1)],
|
|
|
|
|
[(50000096, 2), (80000048, 2)],
|
|
|
|
|
[(50000091, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 22,
|
|
|
|
|
'name': '【五段】濁流を乗り越えて',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 7,
|
|
|
|
|
'score': 2650000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000343, 2), (60000060, 1), (60000071, 2)],
|
|
|
|
|
[(60000027, 2), (80000048, 2)],
|
|
|
|
|
[(20000038, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 23,
|
|
|
|
|
'name': 'のんびり。ゆったり。ほがらかに。',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'difficulty': 8,
|
|
|
|
|
'score': 950000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(40000154, 2), (80000124, 1), (80000126, 2)],
|
|
|
|
|
[(60000048, 2), (90000026, 2)],
|
|
|
|
|
[(90000050, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 24,
|
|
|
|
|
'name': '海・KOI・スィニョーレ!!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 8,
|
|
|
|
|
'score': 2650000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000201, 2)],
|
|
|
|
|
[(50000339, 2)],
|
|
|
|
|
[(50000038, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 25,
|
|
|
|
|
'name': '【六段】電柱を見ると思出す',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 9,
|
|
|
|
|
'score': 2750000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000288, 2), (80000046, 2), (80001008, 2)],
|
|
|
|
|
[(50000207, 2), (70000117, 2)],
|
|
|
|
|
[(30000048, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
# SAZAE CUP
|
|
|
|
|
{
|
|
|
|
|
'id': 31,
|
|
|
|
|
'name': '超フェスタ!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'difficulty': 10,
|
|
|
|
|
'score': 930000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(70000076, 2), (70000077, 2)],
|
|
|
|
|
[(20000038, 2), (40000160, 2)],
|
|
|
|
|
[(70000145, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 32,
|
|
|
|
|
'name': '【七段】操り人形はほくそ笑む',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 10,
|
|
|
|
|
'score': 2800000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(70000006, 2), (70000171, 2), (80000003, 2)],
|
|
|
|
|
[(50000078, 2), (50000324, 2)],
|
|
|
|
|
[(80000118, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 33,
|
|
|
|
|
'name': '絶体絶命スリーチャレンジ!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_HAZARD,
|
|
|
|
|
'hazard_type': self.COURSE_HAZARD_FC3,
|
|
|
|
|
'difficulty': 11,
|
|
|
|
|
'score': 2800000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000238, 2), (70000003, 2), (90000051, 1)],
|
|
|
|
|
[(50000027, 2), (50000387, 2)],
|
|
|
|
|
[(80000056, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 34,
|
|
|
|
|
'name': '天国の舞踏会',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 11,
|
|
|
|
|
'score': 2800000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(60000065, 1)],
|
|
|
|
|
[(80001007, 2)],
|
|
|
|
|
[(90001007, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 35,
|
|
|
|
|
'name': '【八段】山の賽子',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 12,
|
|
|
|
|
'score': 2820000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000200, 2), (50000291, 2), (60000003, 2)],
|
|
|
|
|
[(50000129, 2), (80000021, 2)],
|
|
|
|
|
[(80000087, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
# HOTATE CUP
|
|
|
|
|
{
|
|
|
|
|
'id': 41,
|
|
|
|
|
'name': 'The 8th KAC 個人部門',
|
|
|
|
|
'course_type': self.COURSE_TYPE_TIME_BASED,
|
|
|
|
|
'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 14,
|
|
|
|
|
'score': 700000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(90000052, 2)],
|
|
|
|
|
[(90000013, 2)],
|
|
|
|
|
[(70000167, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 42,
|
|
|
|
|
'name': 'The 8th KAC 団体部門',
|
|
|
|
|
'course_type': self.COURSE_TYPE_TIME_BASED,
|
|
|
|
|
'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 14,
|
|
|
|
|
'score': 700000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(90000009, 2)],
|
|
|
|
|
[(80000133, 2)],
|
|
|
|
|
[(80000101, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 43,
|
|
|
|
|
'name': 'BEMANI MASTER KOREA 2019',
|
|
|
|
|
'course_type': self.COURSE_TYPE_TIME_BASED,
|
|
|
|
|
'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 14,
|
|
|
|
|
'score': 700000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(90000003, 2)],
|
|
|
|
|
[(80000090, 2)],
|
|
|
|
|
[(90000009, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 44,
|
|
|
|
|
'name': '初めてのHARD MODE再び',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 13,
|
|
|
|
|
'score': 2750000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000096, 2), (50000263, 2), (80000119, 2)],
|
|
|
|
|
[(60000021, 2), (60000075, 2)],
|
|
|
|
|
[(60000039, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 45,
|
|
|
|
|
'name': '【九段】2人からの挑戦状',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 13,
|
|
|
|
|
'score': 2830000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000023, 2), (80000025, 2), (80000106, 2)],
|
|
|
|
|
[(50000124, 2), (80000082, 2)],
|
|
|
|
|
[(60000115, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 46,
|
|
|
|
|
'name': '天空の庭 太陽の園',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'difficulty': 13,
|
|
|
|
|
'score': 965000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(40000153, 2)],
|
|
|
|
|
[(80000007, 2)],
|
|
|
|
|
[(70000173, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 47,
|
|
|
|
|
'name': '緊急!迅速!大混乱!',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'difficulty': 14,
|
|
|
|
|
'score': 2900000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(20000040, 2), (50000244, 2), (70000145, 2)],
|
|
|
|
|
[(40000046, 2), (50000158, 2)],
|
|
|
|
|
[(40000057, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 48,
|
|
|
|
|
'name': '【十段】時の超越者',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 14,
|
|
|
|
|
'score': 2820000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(20000051, 2), (50000249, 2), (70000108, 2)],
|
|
|
|
|
[(40000046, 2), (50000180, 2)],
|
|
|
|
|
[(50000134, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
# OSHAKO CUP
|
|
|
|
|
{
|
|
|
|
|
'id': 51,
|
|
|
|
|
'name': '【皆伝】甘味なのに甘くない',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 15,
|
|
|
|
|
'score': 2850000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(90000010, 2)],
|
|
|
|
|
[(80000101, 2)],
|
|
|
|
|
[(50000102, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 52,
|
|
|
|
|
'name': '【伝導】真の青が魅せた空',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 15,
|
|
|
|
|
'score': 970000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(50000332, 2)],
|
|
|
|
|
[(70000098, 2)],
|
|
|
|
|
[(90001005, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 53,
|
|
|
|
|
'name': '豪華絢爛高揚絶頂',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 16,
|
|
|
|
|
'score': 2960000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(10000065, 2)],
|
|
|
|
|
[(50000323, 2)],
|
|
|
|
|
[(50000208, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 54,
|
|
|
|
|
'name': '絢爛豪華激情無常',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 16,
|
|
|
|
|
'score': 2960000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(60000010, 2)],
|
|
|
|
|
[(70000110, 2)],
|
|
|
|
|
[(90000047, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
'id': 55,
|
|
|
|
|
'name': '【指神】王の降臨',
|
|
|
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
|
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
|
|
|
'hard': True,
|
|
|
|
|
'difficulty': 16,
|
|
|
|
|
'score': 2980000,
|
|
|
|
|
'music': [
|
|
|
|
|
[(70000094, 2)],
|
|
|
|
|
[(80000088, 2)],
|
|
|
|
|
[(70000110, 2)],
|
|
|
|
|
],
|
|
|
|
|
},
|
2022-08-14 01:10:56 +02:00
|
|
|
|
]
|
|
|
|
|
|
2022-08-13 22:28:36 +02:00
|
|
|
|
def __get_global_info(self) -> Node:
|
|
|
|
|
info = Node.void('info')
|
|
|
|
|
|
|
|
|
|
# Event info.
|
|
|
|
|
event_info = Node.void('event_info')
|
|
|
|
|
info.add_child(event_info)
|
|
|
|
|
for event in self.EVENTS:
|
|
|
|
|
evt = Node.void('event')
|
|
|
|
|
event_info.add_child(evt)
|
|
|
|
|
evt.set_attribute('type', str(event))
|
|
|
|
|
evt.add_child(Node.u8('state', 1 if self.EVENTS[event]['enabled'] else 0))
|
|
|
|
|
|
|
|
|
|
genre_def_music = Node.void('genre_def_music')
|
|
|
|
|
info.add_child(genre_def_music)
|
|
|
|
|
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'black_jacket_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
2022-08-13 23:04:43 +02:00
|
|
|
|
# Mapping of what music is allowed by default, if this is set to all 0's
|
|
|
|
|
# then the game will crash because it can't figure out what default song
|
|
|
|
|
# to choose for new player sort.
|
2022-08-13 22:28:36 +02:00
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'white_music_list',
|
|
|
|
|
[
|
2022-08-13 23:04:43 +02:00
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
2022-08-13 22:28:36 +02:00
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
# Mapping of what markers and themes are allowed for profile customization
|
|
|
|
|
# by default. If this is set to all 0's then there are no markers or themes
|
|
|
|
|
# offered and the default marker is forced.
|
2022-08-13 22:28:36 +02:00
|
|
|
|
info.add_child(Node.s32_array(
|
2022-09-23 02:08:48 +02:00
|
|
|
|
'white_marker_list',
|
2022-08-13 22:28:36 +02:00
|
|
|
|
[
|
2022-09-23 02:08:48 +02:00
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'white_theme_list',
|
|
|
|
|
[
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
|
|
|
|
-1, -1, -1, -1,
|
2022-08-13 22:28:36 +02:00
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
# Possibly default unlocks for songs. Need to investigate further.
|
2022-08-13 22:28:36 +02:00
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'open_music_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'shareable_music_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'hot_music_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
jbox = Node.void('jbox')
|
|
|
|
|
info.add_child(jbox)
|
|
|
|
|
jbox.add_child(Node.s32('point', 0))
|
|
|
|
|
emblem = Node.void('emblem')
|
|
|
|
|
jbox.add_child(emblem)
|
|
|
|
|
normal = Node.void('normal')
|
|
|
|
|
emblem.add_child(normal)
|
|
|
|
|
premium = Node.void('premium')
|
|
|
|
|
emblem.add_child(premium)
|
|
|
|
|
normal.add_child(Node.s16('index', 2))
|
|
|
|
|
premium.add_child(Node.s16('index', 1))
|
|
|
|
|
|
|
|
|
|
born = Node.void('born')
|
|
|
|
|
info.add_child(born)
|
|
|
|
|
born.add_child(Node.s8('status', 0))
|
|
|
|
|
born.add_child(Node.s16('year', 0))
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
game_config = self.get_game_config()
|
|
|
|
|
konami_logo_50th = Node.void('konami_logo_50th')
|
|
|
|
|
info.add_child(konami_logo_50th)
|
|
|
|
|
konami_logo_50th.add_child(Node.bool('is_available', game_config.get_bool('50th_anniversary')))
|
|
|
|
|
|
2022-08-13 22:28:36 +02:00
|
|
|
|
expert_option = Node.void('expert_option')
|
|
|
|
|
info.add_child(expert_option)
|
|
|
|
|
expert_option.add_child(Node.bool('is_available', True))
|
|
|
|
|
|
|
|
|
|
# TODO: Make this configurable.
|
|
|
|
|
all_music_matching = Node.void('all_music_matching')
|
|
|
|
|
info.add_child(all_music_matching)
|
|
|
|
|
all_music_matching.add_child(Node.bool('is_available', True))
|
|
|
|
|
|
|
|
|
|
department = Node.void('department')
|
|
|
|
|
info.add_child(department)
|
|
|
|
|
department.add_child(Node.void('shop_list'))
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
question_list = Node.void('question_list')
|
|
|
|
|
info.add_child(question_list)
|
|
|
|
|
|
|
|
|
|
# Set up TUNE RUN course requirements
|
|
|
|
|
clan_course_list = Node.void('course_list')
|
|
|
|
|
info.add_child(clan_course_list)
|
|
|
|
|
|
|
|
|
|
valid_courses: Set[int] = set()
|
|
|
|
|
for course in self.__get_course_list():
|
|
|
|
|
if course['id'] < 1:
|
|
|
|
|
raise Exception(f"Invalid course ID {course['id']} found in course list!")
|
|
|
|
|
if course['id'] in valid_courses:
|
|
|
|
|
raise Exception(f"Duplicate ID {course['id']} found in course list!")
|
|
|
|
|
if course['clear_type'] == self.COURSE_CLEAR_HAZARD and 'hazard_type' not in course:
|
|
|
|
|
raise Exception(f"Need 'hazard_type' set in course {course['id']}!")
|
|
|
|
|
if course['course_type'] == self.COURSE_TYPE_TIME_BASED and 'end_time' not in course:
|
|
|
|
|
raise Exception(f"Need 'end_time' set in course {course['id']}!")
|
|
|
|
|
if course['clear_type'] in [self.COURSE_CLEAR_SCORE, self.COURSE_CLEAR_COMBINED_SCORE] and 'score' not in course:
|
|
|
|
|
raise Exception(f"Need 'score' set in course {course['id']}!")
|
|
|
|
|
if course['clear_type'] == self.COURSE_CLEAR_SCORE and course['score'] > 1000000:
|
|
|
|
|
raise Exception(f"Invalid per-coure score in course {course['id']}!")
|
|
|
|
|
if course['clear_type'] == self.COURSE_CLEAR_COMBINED_SCORE and course['score'] <= 1000000:
|
|
|
|
|
raise Exception(f"Invalid combined score in course {course['id']}!")
|
|
|
|
|
valid_courses.add(course['id'])
|
|
|
|
|
|
|
|
|
|
# Basics
|
|
|
|
|
clan_course = Node.void('course')
|
|
|
|
|
clan_course_list.add_child(clan_course)
|
|
|
|
|
clan_course.set_attribute('release_code', '2018112700')
|
|
|
|
|
clan_course.set_attribute('version_id', '0')
|
|
|
|
|
clan_course.set_attribute('id', str(course['id']))
|
|
|
|
|
clan_course.set_attribute('course_type', str(course['course_type']))
|
|
|
|
|
clan_course.add_child(Node.s32('difficulty', course['difficulty']))
|
|
|
|
|
clan_course.add_child(Node.u64('etime', (course['end_time'] if 'end_time' in course else 0) * 1000))
|
|
|
|
|
clan_course.add_child(Node.string('name', course['name']))
|
|
|
|
|
|
|
|
|
|
# List of included songs
|
|
|
|
|
tune_list = Node.void('tune_list')
|
|
|
|
|
clan_course.add_child(tune_list)
|
|
|
|
|
for order, charts in enumerate(course['music']):
|
|
|
|
|
tune = Node.void('tune')
|
|
|
|
|
tune_list.add_child(tune)
|
|
|
|
|
tune.set_attribute('no', str(order + 1))
|
|
|
|
|
|
|
|
|
|
seq_list = Node.void('seq_list')
|
|
|
|
|
tune.add_child(seq_list)
|
|
|
|
|
|
|
|
|
|
for songid, chart in charts:
|
|
|
|
|
seq = Node.void('seq')
|
|
|
|
|
seq_list.add_child(seq)
|
|
|
|
|
seq.add_child(Node.s32('music_id', songid))
|
|
|
|
|
seq.add_child(Node.s32('difficulty', chart))
|
|
|
|
|
seq.add_child(Node.bool('is_secret', False)) # TODO: make this an attribute in course definition
|
|
|
|
|
|
|
|
|
|
# Clear criteria
|
|
|
|
|
clear = Node.void('clear')
|
|
|
|
|
clan_course.add_child(clear)
|
|
|
|
|
ex_option = Node.void('ex_option')
|
|
|
|
|
clear.add_child(ex_option)
|
|
|
|
|
ex_option.add_child(Node.bool('is_hard', course['hard'] if 'hard' in course else False))
|
|
|
|
|
ex_option.add_child(Node.s32('hazard_type', course['hazard_type'] if 'hazard_type' in course else 0))
|
|
|
|
|
clear.set_attribute('type', str(course['clear_type']))
|
|
|
|
|
clear.add_child(Node.s32('score', course['score'] if 'score' in course else 0))
|
|
|
|
|
|
|
|
|
|
reward_list = Node.void('reward_list')
|
|
|
|
|
clear.add_child(reward_list)
|
|
|
|
|
|
|
|
|
|
# Each of the following two sections should have zero or more child nodes (no
|
|
|
|
|
# particular name) which look like the following:
|
|
|
|
|
# <node>
|
|
|
|
|
# <id __type="s32">songid</id>
|
|
|
|
|
# <stime __type="str">start time?</stime>
|
|
|
|
|
# <etime __type="str">end time?</etime>
|
|
|
|
|
# </node>
|
|
|
|
|
# Share music?
|
|
|
|
|
share_music = Node.void('share_music')
|
|
|
|
|
info.add_child(share_music)
|
|
|
|
|
|
|
|
|
|
weekly_music = Node.void('weekly_music')
|
|
|
|
|
info.add_child(weekly_music)
|
|
|
|
|
weekly_music.add_child(Node.s32("value", 0))
|
|
|
|
|
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'add_default_music_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
# The following section should have zero or more child nodes (no particular
|
|
|
|
|
# name) which look like the following, with a song ID in the node's id attribute:
|
|
|
|
|
# <node id="" />
|
|
|
|
|
weekly_music_list = Node.void('music_list')
|
|
|
|
|
weekly_music.add_child(weekly_music_list)
|
|
|
|
|
|
|
|
|
|
# Enable/disable festo dungeon.
|
|
|
|
|
if game_config.get_bool('festo_dungeon'):
|
|
|
|
|
festo_dungeon = Node.void('festo_dungeon')
|
|
|
|
|
info.add_child(festo_dungeon)
|
|
|
|
|
festo_dungeon.add_child(Node.u64('etime', (Time.now() + Time.SECONDS_IN_WEEK) * 1000))
|
|
|
|
|
|
2022-08-13 22:28:36 +02:00
|
|
|
|
# TODO: team_batle
|
2022-09-23 02:08:48 +02:00
|
|
|
|
info.add_child(Node.void('team_battle'))
|
2022-08-13 22:28:36 +02:00
|
|
|
|
|
|
|
|
|
# TODO: qr
|
|
|
|
|
|
|
|
|
|
# TODO: course_list
|
|
|
|
|
|
|
|
|
|
# TODO: emo_list
|
2022-09-23 02:08:48 +02:00
|
|
|
|
info.add_child(Node.void('emo_list'))
|
2022-08-13 22:28:36 +02:00
|
|
|
|
|
|
|
|
|
# TODO: hike_event
|
|
|
|
|
|
|
|
|
|
# TODO: tip_list
|
2022-09-23 02:08:48 +02:00
|
|
|
|
info.add_child(Node.void('tip_list'))
|
2022-08-13 22:28:36 +02:00
|
|
|
|
|
|
|
|
|
# TODO: travel
|
|
|
|
|
|
|
|
|
|
# TODO: stamp
|
|
|
|
|
|
|
|
|
|
return info
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
def handle_shopinfo_regist_request(self, request: Node) -> Node:
|
|
|
|
|
# Update the name of this cab for admin purposes
|
|
|
|
|
self.update_machine_name(request.child_value('shop/name'))
|
|
|
|
|
|
|
|
|
|
shopinfo = Node.void('shopinfo')
|
|
|
|
|
|
|
|
|
|
data = Node.void('data')
|
|
|
|
|
shopinfo.add_child(data)
|
|
|
|
|
data.add_child(Node.u32('cabid', 1))
|
|
|
|
|
data.add_child(Node.string('locationid', 'nowhere'))
|
|
|
|
|
data.add_child(Node.u8('tax_phase', 1))
|
|
|
|
|
|
|
|
|
|
facility = Node.void('facility')
|
|
|
|
|
data.add_child(facility)
|
|
|
|
|
facility.add_child(Node.u32('exist', 1))
|
|
|
|
|
|
|
|
|
|
data.add_child(self.__get_global_info())
|
|
|
|
|
|
|
|
|
|
return shopinfo
|
|
|
|
|
|
2022-08-13 22:28:36 +02:00
|
|
|
|
def handle_demodata_get_info_request(self, request: Node) -> Node:
|
|
|
|
|
root = Node.void('demodata')
|
|
|
|
|
data = Node.void('data')
|
|
|
|
|
root.add_child(data)
|
|
|
|
|
|
|
|
|
|
info = Node.void('info')
|
|
|
|
|
data.add_child(info)
|
|
|
|
|
|
|
|
|
|
# This is the same stuff set in the common info, so if we ever do make this
|
|
|
|
|
# configurable, I think we'll need to return the same thing in both spots.
|
|
|
|
|
info.add_child(Node.s32_array(
|
|
|
|
|
'black_jacket_list',
|
|
|
|
|
[
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0,
|
|
|
|
|
],
|
|
|
|
|
))
|
|
|
|
|
|
|
|
|
|
return root
|
|
|
|
|
|
|
|
|
|
def handle_demodata_get_jbox_list_request(self, request: Node) -> Node:
|
|
|
|
|
root = Node.void('demodata')
|
|
|
|
|
return root
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
def handle_jbox_get_agreement_request(self, request: Node) -> Node:
|
|
|
|
|
root = Node.void('jbox')
|
|
|
|
|
root.add_child(Node.bool('is_agreement', True))
|
2022-08-13 22:28:36 +02:00
|
|
|
|
return root
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
def handle_jbox_get_list_request(self, request: Node) -> Node:
|
|
|
|
|
root = Node.void('jbox')
|
|
|
|
|
root.add_child(Node.void('selection_list'))
|
|
|
|
|
return root
|
2022-08-13 22:28:36 +02:00
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
def handle_ins_netlog_request(self, request: Node) -> Node:
|
|
|
|
|
root = Node.void('ins')
|
|
|
|
|
return root
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
2022-08-17 02:58:39 +02:00
|
|
|
|
def handle_recommend_get_recommend_request(self, request: Node) -> Node:
|
|
|
|
|
recommend = Node.void('recommend')
|
|
|
|
|
data = Node.void('data')
|
|
|
|
|
recommend.add_child(data)
|
|
|
|
|
|
|
|
|
|
player = Node.void('player')
|
|
|
|
|
data.add_child(player)
|
|
|
|
|
music_list = Node.void('music_list')
|
|
|
|
|
player.add_child(music_list)
|
|
|
|
|
|
|
|
|
|
# TODO: Might be a way to figure out who plays what song and then offer
|
|
|
|
|
# recommendations based on that. There should be 12 songs returned here.
|
|
|
|
|
recommended_songs: List[Song] = []
|
|
|
|
|
for i, song in enumerate(recommended_songs):
|
|
|
|
|
music = Node.void('music')
|
|
|
|
|
music_list.add_child(music)
|
|
|
|
|
music.set_attribute('order', str(i))
|
|
|
|
|
music.add_child(Node.s32('music_id', song.id))
|
|
|
|
|
music.add_child(Node.s8('seq', song.chart))
|
|
|
|
|
|
|
|
|
|
return recommend
|
|
|
|
|
|
2022-08-14 01:10:56 +02:00
|
|
|
|
def handle_gametop_regist_request(self, request: Node) -> Node:
|
|
|
|
|
data = request.child('data')
|
|
|
|
|
player = data.child('player')
|
|
|
|
|
refid = player.child_value('refid')
|
|
|
|
|
name = player.child_value('name')
|
|
|
|
|
root = self.new_profile_by_refid(refid, name)
|
|
|
|
|
return root
|
|
|
|
|
|
|
|
|
|
def handle_gametop_get_pdata_request(self, request: Node) -> Node:
|
|
|
|
|
data = request.child('data')
|
|
|
|
|
player = data.child('player')
|
|
|
|
|
refid = player.child_value('refid')
|
|
|
|
|
root = self.get_profile_by_refid(refid)
|
|
|
|
|
if root is None:
|
|
|
|
|
root = Node.void('gametop')
|
|
|
|
|
root.set_attribute('status', str(Status.NO_PROFILE))
|
|
|
|
|
return root
|
|
|
|
|
|
|
|
|
|
def handle_gametop_get_mdata_request(self, request: Node) -> Node:
|
|
|
|
|
data = request.child('data')
|
|
|
|
|
player = data.child('player')
|
|
|
|
|
extid = player.child_value('jid')
|
|
|
|
|
mdata_ver = player.child_value('mdata_ver') # Game requests mdata 3 times per profile for some reason
|
|
|
|
|
if mdata_ver != 1:
|
|
|
|
|
root = Node.void('gametop')
|
|
|
|
|
datanode = Node.void('data')
|
|
|
|
|
root.add_child(datanode)
|
|
|
|
|
player = Node.void('player')
|
|
|
|
|
datanode.add_child(player)
|
|
|
|
|
player.add_child(Node.s32('jid', extid))
|
|
|
|
|
playdata = Node.void('mdata_list')
|
|
|
|
|
player.add_child(playdata)
|
|
|
|
|
return root
|
|
|
|
|
root = self.get_scores_by_extid(extid)
|
|
|
|
|
if root is None:
|
|
|
|
|
root = Node.void('gametop')
|
|
|
|
|
root.set_attribute('status', str(Status.NO_PROFILE))
|
|
|
|
|
return root
|
|
|
|
|
|
2022-09-23 02:52:34 +02:00
|
|
|
|
def handle_gameend_final_request(self, request: Node) -> Node:
|
|
|
|
|
data = request.child('data')
|
|
|
|
|
player = data.child('player')
|
|
|
|
|
|
|
|
|
|
if player is not None:
|
|
|
|
|
refid = player.child_value('refid')
|
|
|
|
|
else:
|
|
|
|
|
refid = None
|
|
|
|
|
|
|
|
|
|
if refid is not None:
|
|
|
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
|
|
|
else:
|
|
|
|
|
userid = None
|
|
|
|
|
|
|
|
|
|
if userid is not None:
|
|
|
|
|
profile = self.get_profile(userid)
|
|
|
|
|
|
|
|
|
|
# Grab unlock progress
|
|
|
|
|
item = player.child('item')
|
|
|
|
|
if item is not None:
|
|
|
|
|
profile.replace_int_array('emblem_list', 96, item.child_value('emblem_list'))
|
|
|
|
|
|
|
|
|
|
# jbox stuff
|
|
|
|
|
jbox = player.child('jbox')
|
|
|
|
|
jboxdict = profile.get_dict('jbox')
|
|
|
|
|
if jbox is not None:
|
|
|
|
|
jboxdict.replace_int('point', jbox.child_value('point'))
|
|
|
|
|
emblemtype = jbox.child_value('emblem/type')
|
|
|
|
|
index = jbox.child_value('emblem/index')
|
|
|
|
|
if emblemtype == self.JBOX_EMBLEM_NORMAL:
|
|
|
|
|
jboxdict.replace_int('normal_index', index)
|
|
|
|
|
elif emblemtype == self.JBOX_EMBLEM_PREMIUM:
|
|
|
|
|
jboxdict.replace_int('premium_index', index)
|
|
|
|
|
profile.replace_dict('jbox', jboxdict)
|
|
|
|
|
|
|
|
|
|
# Born stuff
|
|
|
|
|
born = player.child('born')
|
|
|
|
|
if born is not None:
|
|
|
|
|
profile.replace_int('born_status', born.child_value('status'))
|
|
|
|
|
profile.replace_int('born_year', born.child_value('year'))
|
|
|
|
|
else:
|
|
|
|
|
profile = None
|
|
|
|
|
|
|
|
|
|
if userid is not None and profile is not None:
|
|
|
|
|
self.put_profile(userid, profile)
|
|
|
|
|
|
|
|
|
|
return Node.void('gameend')
|
|
|
|
|
|
2022-08-14 01:10:56 +02:00
|
|
|
|
def format_scores(self, userid: UserID, profile: Profile, scores: List[Score]) -> Node:
|
|
|
|
|
root = Node.void('gametop')
|
|
|
|
|
datanode = Node.void('data')
|
|
|
|
|
root.add_child(datanode)
|
|
|
|
|
player = Node.void('player')
|
|
|
|
|
datanode.add_child(player)
|
|
|
|
|
player.add_child(Node.s32('jid', profile.extid))
|
|
|
|
|
playdata = Node.void('mdata_list')
|
|
|
|
|
player.add_child(playdata)
|
|
|
|
|
|
|
|
|
|
music = ValidatedDict()
|
|
|
|
|
for score in scores:
|
2022-09-23 02:52:34 +02:00
|
|
|
|
chart = self.db_to_game_chart(score.chart)
|
|
|
|
|
if score.chart in {self.CHART_TYPE_HARD_BASIC, self.CHART_TYPE_HARD_ADVANCED, self.CHART_TYPE_HARD_EXTREME}:
|
|
|
|
|
prefix = 'hard'
|
|
|
|
|
else:
|
|
|
|
|
prefix = 'normal'
|
|
|
|
|
|
2022-08-14 01:10:56 +02:00
|
|
|
|
data = music.get_dict(str(score.id))
|
2022-09-23 02:52:34 +02:00
|
|
|
|
play_cnt = data.get_int_array(f'{prefix}_play_cnt', 3)
|
|
|
|
|
clear_cnt = data.get_int_array(f'{prefix}_clear_cnt', 3)
|
|
|
|
|
clear_flags = data.get_int_array(f'{prefix}_clear_flags', 3)
|
|
|
|
|
fc_cnt = data.get_int_array(f'{prefix}_fc_cnt', 3)
|
|
|
|
|
ex_cnt = data.get_int_array(f'{prefix}_ex_cnt', 3)
|
|
|
|
|
points = data.get_int_array(f'{prefix}_points', 3)
|
|
|
|
|
music_rate = data.get_int_array(f'{prefix}_music_rate', 3)
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Replace data for this chart type
|
2022-09-23 02:52:34 +02:00
|
|
|
|
play_cnt[chart] = score.plays
|
|
|
|
|
clear_cnt[chart] = score.data.get_int('clear_count')
|
|
|
|
|
fc_cnt[chart] = score.data.get_int('full_combo_count')
|
|
|
|
|
ex_cnt[chart] = score.data.get_int('excellent_count')
|
|
|
|
|
points[chart] = score.points
|
|
|
|
|
music_rate[chart] = score.data.get_int('music_rate')
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Format the clear flags
|
2022-09-23 02:52:34 +02:00
|
|
|
|
clear_flags[chart] = self.GAME_FLAG_BIT_PLAYED
|
2022-08-14 01:10:56 +02:00
|
|
|
|
if score.data.get_int('clear_count') > 0:
|
2022-09-23 02:52:34 +02:00
|
|
|
|
clear_flags[chart] |= self.GAME_FLAG_BIT_CLEARED
|
2022-08-14 01:10:56 +02:00
|
|
|
|
if score.data.get_int('full_combo_count') > 0:
|
2022-09-23 02:52:34 +02:00
|
|
|
|
clear_flags[chart] |= self.GAME_FLAG_BIT_FULL_COMBO
|
2022-08-14 01:10:56 +02:00
|
|
|
|
if score.data.get_int('excellent_count') > 0:
|
2022-09-23 02:52:34 +02:00
|
|
|
|
clear_flags[chart] |= self.GAME_FLAG_BIT_EXCELLENT
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Save chart data back
|
2022-09-23 02:52:34 +02:00
|
|
|
|
data.replace_int_array(f'{prefix}_play_cnt', 3, play_cnt)
|
|
|
|
|
data.replace_int_array(f'{prefix}_clear_cnt', 3, clear_cnt)
|
|
|
|
|
data.replace_int_array(f'{prefix}_clear_flags', 3, clear_flags)
|
|
|
|
|
data.replace_int_array(f'{prefix}_fc_cnt', 3, fc_cnt)
|
|
|
|
|
data.replace_int_array(f'{prefix}_ex_cnt', 3, ex_cnt)
|
|
|
|
|
data.replace_int_array(f'{prefix}_points', 3, points)
|
|
|
|
|
data.replace_int_array(f'{prefix}_music_rate', 3, music_rate)
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Update the ghost (untyped)
|
2022-09-23 02:52:34 +02:00
|
|
|
|
ghost = data.get(f'{prefix}_ghost', [None, None, None])
|
|
|
|
|
ghost[chart] = score.data.get('ghost')
|
|
|
|
|
data[f'{prefix}_ghost'] = ghost
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Save it back
|
|
|
|
|
music.replace_dict(str(score.id), data)
|
|
|
|
|
|
|
|
|
|
for scoreid in music:
|
|
|
|
|
scoredata = music.get_dict(scoreid)
|
|
|
|
|
musicdata = Node.void('musicdata')
|
|
|
|
|
playdata.add_child(musicdata)
|
|
|
|
|
musicdata.set_attribute('music_id', scoreid)
|
2022-09-23 02:52:34 +02:00
|
|
|
|
|
|
|
|
|
# Since in the worst case, we could be wasting a lot of data by always sending both a normal and hard mode block
|
|
|
|
|
# we need to check if there's even a score array worth sending. This should help with performance for larger
|
|
|
|
|
# score databases.
|
|
|
|
|
if scoredata.get_int_array('normal_play_cnt', 3) != [0, 0, 0]:
|
|
|
|
|
normalnode = Node.void('normal')
|
|
|
|
|
musicdata.add_child(normalnode)
|
|
|
|
|
|
|
|
|
|
normalnode.add_child(Node.s32_array('play_cnt', scoredata.get_int_array('normal_play_cnt', 3)))
|
|
|
|
|
normalnode.add_child(Node.s32_array('clear_cnt', scoredata.get_int_array('normal_clear_cnt', 3)))
|
|
|
|
|
normalnode.add_child(Node.s32_array('fc_cnt', scoredata.get_int_array('normal_fc_cnt', 3)))
|
|
|
|
|
normalnode.add_child(Node.s32_array('ex_cnt', scoredata.get_int_array('normal_ex_cnt', 3)))
|
|
|
|
|
normalnode.add_child(Node.s32_array('score', scoredata.get_int_array('normal_points', 3)))
|
|
|
|
|
normalnode.add_child(Node.s8_array('clear', scoredata.get_int_array('normal_clear_flags', 3)))
|
|
|
|
|
normalnode.add_child(Node.s32_array('music_rate', scoredata.get_int_array('normal_music_rate', 3)))
|
|
|
|
|
|
|
|
|
|
for i, ghost in enumerate(scoredata.get('normal_ghost', [None, None, None])):
|
|
|
|
|
if ghost is None:
|
|
|
|
|
continue
|
|
|
|
|
|
|
|
|
|
bar = Node.u8_array('bar', ghost)
|
|
|
|
|
normalnode.add_child(bar)
|
|
|
|
|
bar.set_attribute('seq', str(i))
|
|
|
|
|
|
|
|
|
|
if scoredata.get_int_array('hard_play_cnt', 3) != [0, 0, 0]:
|
|
|
|
|
hardnode = Node.void('hard')
|
|
|
|
|
musicdata.add_child(hardnode)
|
|
|
|
|
|
|
|
|
|
hardnode.add_child(Node.s32_array('play_cnt', scoredata.get_int_array('hard_play_cnt', 3)))
|
|
|
|
|
hardnode.add_child(Node.s32_array('clear_cnt', scoredata.get_int_array('hard_clear_cnt', 3)))
|
|
|
|
|
hardnode.add_child(Node.s32_array('fc_cnt', scoredata.get_int_array('hard_fc_cnt', 3)))
|
|
|
|
|
hardnode.add_child(Node.s32_array('ex_cnt', scoredata.get_int_array('hard_ex_cnt', 3)))
|
|
|
|
|
hardnode.add_child(Node.s32_array('score', scoredata.get_int_array('hard_points', 3)))
|
|
|
|
|
hardnode.add_child(Node.s8_array('clear', scoredata.get_int_array('hard_clear_flags', 3)))
|
|
|
|
|
hardnode.add_child(Node.s32_array('music_rate', scoredata.get_int_array('hard_music_rate', 3)))
|
|
|
|
|
|
|
|
|
|
for i, ghost in enumerate(scoredata.get('hard_ghost', [None, None, None])):
|
|
|
|
|
if ghost is None:
|
|
|
|
|
continue
|
|
|
|
|
|
|
|
|
|
bar = Node.u8_array('bar', ghost)
|
|
|
|
|
hardnode.add_child(bar)
|
|
|
|
|
bar.set_attribute('seq', str(i))
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
return root
|
|
|
|
|
|
|
|
|
|
def format_profile(self, userid: UserID, profile: Profile) -> Node:
|
|
|
|
|
root = Node.void('gametop')
|
|
|
|
|
data = Node.void('data')
|
|
|
|
|
root.add_child(data)
|
|
|
|
|
|
|
|
|
|
# Jubeat Clan appears to allow full event overrides per-player
|
|
|
|
|
data.add_child(self.__get_global_info())
|
|
|
|
|
|
|
|
|
|
player = Node.void('player')
|
|
|
|
|
data.add_child(player)
|
|
|
|
|
|
|
|
|
|
# Basic profile info
|
|
|
|
|
player.add_child(Node.string('name', profile.get_str('name', 'なし')))
|
|
|
|
|
player.add_child(Node.s32('jid', profile.extid))
|
|
|
|
|
|
|
|
|
|
# Miscelaneous crap
|
|
|
|
|
player.add_child(Node.s32('session_id', 1))
|
|
|
|
|
player.add_child(Node.u64('event_flag', profile.get_int('event_flag')))
|
|
|
|
|
|
|
|
|
|
# Player info and statistics
|
|
|
|
|
info = Node.void('info')
|
|
|
|
|
player.add_child(info)
|
|
|
|
|
info.add_child(Node.s32('tune_cnt', profile.get_int('tune_cnt')))
|
|
|
|
|
info.add_child(Node.s32('save_cnt', profile.get_int('save_cnt')))
|
|
|
|
|
info.add_child(Node.s32('saved_cnt', profile.get_int('saved_cnt')))
|
|
|
|
|
info.add_child(Node.s32('fc_cnt', profile.get_int('fc_cnt')))
|
|
|
|
|
info.add_child(Node.s32('ex_cnt', profile.get_int('ex_cnt')))
|
|
|
|
|
info.add_child(Node.s32('clear_cnt', profile.get_int('clear_cnt')))
|
|
|
|
|
info.add_child(Node.s32('match_cnt', profile.get_int('match_cnt')))
|
|
|
|
|
info.add_child(Node.s32('beat_cnt', profile.get_int('beat_cnt')))
|
|
|
|
|
info.add_child(Node.s32('mynews_cnt', profile.get_int('mynews_cnt')))
|
|
|
|
|
info.add_child(Node.s32('mtg_entry_cnt', profile.get_int('mtg_entry_cnt')))
|
|
|
|
|
info.add_child(Node.s32('mtg_hold_cnt', profile.get_int('mtg_hold_cnt')))
|
|
|
|
|
info.add_child(Node.u8('mtg_result', profile.get_int('mtg_result')))
|
|
|
|
|
info.add_child(Node.s32('bonus_tune_points', profile.get_int('bonus_tune_points')))
|
|
|
|
|
info.add_child(Node.bool('is_bonus_tune_played', profile.get_bool('is_bonus_tune_played')))
|
|
|
|
|
|
|
|
|
|
# Looks to be set to true when there's an old profile, stops tutorial from
|
|
|
|
|
# happening on first load.
|
2022-09-23 02:08:48 +02:00
|
|
|
|
info.add_child(Node.bool('inherit', profile.get_bool('has_old_version') and not profile.get_bool('saved')))
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Last played data, for showing cursor and such
|
|
|
|
|
lastdict = profile.get_dict('last')
|
|
|
|
|
last = Node.void('last')
|
|
|
|
|
player.add_child(last)
|
|
|
|
|
last.add_child(Node.s64('play_time', lastdict.get_int('play_time')))
|
|
|
|
|
last.add_child(Node.string('shopname', lastdict.get_str('shopname')))
|
|
|
|
|
last.add_child(Node.string('areaname', lastdict.get_str('areaname')))
|
|
|
|
|
last.add_child(Node.s32('music_id', lastdict.get_int('music_id')))
|
|
|
|
|
last.add_child(Node.s8('seq_id', lastdict.get_int('seq_id')))
|
|
|
|
|
last.add_child(Node.s8('sort', lastdict.get_int('sort')))
|
|
|
|
|
last.add_child(Node.s8('category', lastdict.get_int('category')))
|
|
|
|
|
last.add_child(Node.s8('expert_option', lastdict.get_int('expert_option')))
|
|
|
|
|
|
|
|
|
|
settings = Node.void('settings')
|
|
|
|
|
last.add_child(settings)
|
|
|
|
|
settings.add_child(Node.s8('marker', lastdict.get_int('marker')))
|
|
|
|
|
settings.add_child(Node.s8('theme', lastdict.get_int('theme')))
|
|
|
|
|
settings.add_child(Node.s16('title', lastdict.get_int('title')))
|
|
|
|
|
settings.add_child(Node.s16('parts', lastdict.get_int('parts')))
|
|
|
|
|
settings.add_child(Node.s8('rank_sort', lastdict.get_int('rank_sort')))
|
|
|
|
|
settings.add_child(Node.s8('combo_disp', lastdict.get_int('combo_disp')))
|
|
|
|
|
settings.add_child(Node.s16_array('emblem', lastdict.get_int_array('emblem', 5)))
|
|
|
|
|
settings.add_child(Node.s8('matching', lastdict.get_int('matching')))
|
|
|
|
|
settings.add_child(Node.s8('hard', lastdict.get_int('hard')))
|
|
|
|
|
settings.add_child(Node.s8('hazard', lastdict.get_int('hazard')))
|
|
|
|
|
|
|
|
|
|
# Secret unlocks, TODO: Make these configurable so events work.
|
|
|
|
|
item = Node.void('item')
|
|
|
|
|
player.add_child(item)
|
|
|
|
|
item.add_child(Node.s32_array('music_list', profile.get_int_array('music_list', 64, [-1] * 64)))
|
|
|
|
|
item.add_child(Node.s32_array('secret_list', profile.get_int_array('secret_list', 64, [-1] * 64)))
|
|
|
|
|
item.add_child(Node.s32_array('theme_list', profile.get_int_array('theme_list', 16, [-1] * 16)))
|
|
|
|
|
item.add_child(Node.s32_array('marker_list', profile.get_int_array('marker_list', 16, [-1] * 16)))
|
|
|
|
|
item.add_child(Node.s32_array('title_list', profile.get_int_array('title_list', 160, [-1] * 160)))
|
|
|
|
|
item.add_child(Node.s32_array('parts_list', profile.get_int_array('parts_list', 160, [-1] * 160)))
|
|
|
|
|
item.add_child(Node.s32_array('emblem_list', profile.get_int_array('emblem_list', 96, [-1] * 96)))
|
|
|
|
|
item.add_child(Node.s32_array('commu_list', profile.get_int_array('commu_list', 16, [-1] * 16)))
|
|
|
|
|
|
|
|
|
|
new = Node.void('new')
|
|
|
|
|
item.add_child(new)
|
|
|
|
|
new.add_child(Node.s32_array('secret_list', profile.get_int_array('secret_list_new', 64, [-1] * 64)))
|
|
|
|
|
new.add_child(Node.s32_array('theme_list', profile.get_int_array('theme_list_new', 16, [-1] * 16)))
|
|
|
|
|
new.add_child(Node.s32_array('marker_list', profile.get_int_array('marker_list_new', 16, [-1] * 16)))
|
|
|
|
|
|
|
|
|
|
# Add rivals to profile.
|
|
|
|
|
rivallist = Node.void('rivallist')
|
|
|
|
|
player.add_child(rivallist)
|
|
|
|
|
|
|
|
|
|
links = self.data.local.user.get_links(self.game, self.version, userid)
|
|
|
|
|
rivalcount = 0
|
|
|
|
|
for link in links:
|
|
|
|
|
if link.type != 'rival':
|
|
|
|
|
continue
|
|
|
|
|
|
|
|
|
|
rprofile = self.get_profile(link.other_userid)
|
|
|
|
|
if rprofile is None:
|
|
|
|
|
continue
|
|
|
|
|
|
|
|
|
|
rival = Node.void('rival')
|
|
|
|
|
rivallist.add_child(rival)
|
|
|
|
|
rival.add_child(Node.s32('jid', rprofile.extid))
|
|
|
|
|
rival.add_child(Node.string('name', rprofile.get_str('name')))
|
|
|
|
|
|
|
|
|
|
# This looks like a carry-over from prop's career and isn't displayed.
|
|
|
|
|
career = Node.void('career')
|
|
|
|
|
rival.add_child(career)
|
|
|
|
|
career.add_child(Node.s16('level', 1))
|
|
|
|
|
|
|
|
|
|
# Lazy way of keeping track of rivals, since we can only have 3
|
|
|
|
|
# or the game with throw up.
|
|
|
|
|
rivalcount += 1
|
|
|
|
|
if rivalcount >= 3:
|
|
|
|
|
break
|
|
|
|
|
|
|
|
|
|
lab_edit_seq = Node.void('lab_edit_seq')
|
|
|
|
|
player.add_child(lab_edit_seq)
|
|
|
|
|
lab_edit_seq.set_attribute('count', '0')
|
|
|
|
|
|
|
|
|
|
# Full combo challenge
|
|
|
|
|
entry = self.data.local.game.get_time_sensitive_settings(self.game, self.version, 'fc_challenge')
|
|
|
|
|
if entry is None:
|
|
|
|
|
entry = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
# Figure out if we've played these songs
|
|
|
|
|
start_time, end_time = self.data.local.network.get_schedule_duration('daily')
|
|
|
|
|
today_attempts = self.data.local.music.get_all_attempts(
|
2022-08-18 00:29:56 +02:00
|
|
|
|
self.game, self.music_version, userid, entry.get_int('today', -1), timelimit=start_time
|
2022-08-14 01:10:56 +02:00
|
|
|
|
)
|
|
|
|
|
whim_attempts = self.data.local.music.get_all_attempts(
|
2022-08-18 00:29:56 +02:00
|
|
|
|
self.game, self.music_version, userid, entry.get_int('whim', -1), timelimit=start_time
|
2022-08-14 01:10:56 +02:00
|
|
|
|
)
|
|
|
|
|
|
2022-09-23 03:46:37 +02:00
|
|
|
|
# Full combo challenge and whim challenge
|
2022-08-14 01:10:56 +02:00
|
|
|
|
fc_challenge = Node.void('fc_challenge')
|
|
|
|
|
player.add_child(fc_challenge)
|
|
|
|
|
today = Node.void('today')
|
|
|
|
|
fc_challenge.add_child(today)
|
|
|
|
|
today.add_child(Node.s32('music_id', entry.get_int('today', -1)))
|
|
|
|
|
today.add_child(Node.u8('state', 0x40 if len(today_attempts) > 0 else 0x0))
|
|
|
|
|
whim = Node.void('whim')
|
|
|
|
|
fc_challenge.add_child(whim)
|
|
|
|
|
whim.add_child(Node.s32('music_id', entry.get_int('whim', -1)))
|
|
|
|
|
whim.add_child(Node.u8('state', 0x40 if len(whim_attempts) > 0 else 0x0))
|
|
|
|
|
|
|
|
|
|
# No news, ever.
|
|
|
|
|
official_news = Node.void('official_news')
|
|
|
|
|
player.add_child(official_news)
|
|
|
|
|
news_list = Node.void('news_list')
|
|
|
|
|
official_news.add_child(news_list)
|
|
|
|
|
|
|
|
|
|
# Sane defaults for unknown/who cares nodes
|
|
|
|
|
history = Node.void('history')
|
|
|
|
|
player.add_child(history)
|
|
|
|
|
history.set_attribute('count', '0')
|
|
|
|
|
|
|
|
|
|
free_first_play = Node.void('free_first_play')
|
|
|
|
|
player.add_child(free_first_play)
|
|
|
|
|
free_first_play.add_child(Node.bool('is_available', False))
|
|
|
|
|
|
|
|
|
|
# Player status for events
|
|
|
|
|
event_info = Node.void('event_info')
|
|
|
|
|
player.add_child(event_info)
|
|
|
|
|
achievements = self.data.local.user.get_achievements(self.game, self.version, userid)
|
|
|
|
|
event_completion: Dict[int, bool] = {}
|
|
|
|
|
course_completion: Dict[int, ValidatedDict] = {}
|
|
|
|
|
for achievement in achievements:
|
|
|
|
|
if achievement.type == 'event':
|
|
|
|
|
event_completion[achievement.id] = achievement.data.get_bool('is_completed')
|
|
|
|
|
if achievement.type == 'course':
|
|
|
|
|
course_completion[achievement.id] = achievement.data
|
|
|
|
|
|
|
|
|
|
for eventid, eventdata in self.EVENTS.items():
|
|
|
|
|
# There are two significant bits here, bit 0 and bit 1, I think the first
|
|
|
|
|
# one is whether the event is started, second is if its finished?
|
|
|
|
|
event = Node.void('event')
|
|
|
|
|
event_info.add_child(event)
|
|
|
|
|
event.set_attribute('type', str(eventid))
|
|
|
|
|
|
|
|
|
|
state = 0x0
|
|
|
|
|
state |= self.EVENT_STATUS_OPEN if eventdata['enabled'] else 0
|
|
|
|
|
state |= self.EVENT_STATUS_COMPLETE if event_completion.get(eventid, False) else 0
|
|
|
|
|
event.add_child(Node.u8('state', state))
|
|
|
|
|
|
|
|
|
|
# JBox stuff
|
|
|
|
|
jbox = Node.void('jbox')
|
|
|
|
|
jboxdict = profile.get_dict('jbox')
|
|
|
|
|
player.add_child(jbox)
|
|
|
|
|
jbox.add_child(Node.s32('point', jboxdict.get_int('point')))
|
|
|
|
|
emblem = Node.void('emblem')
|
|
|
|
|
jbox.add_child(emblem)
|
|
|
|
|
normal = Node.void('normal')
|
|
|
|
|
emblem.add_child(normal)
|
|
|
|
|
premium = Node.void('premium')
|
|
|
|
|
emblem.add_child(premium)
|
|
|
|
|
|
|
|
|
|
# Calculate a random index for normal and premium to give to player
|
|
|
|
|
# as a gatcha.
|
|
|
|
|
gameitems = self.data.local.game.get_items(self.game, self.version)
|
|
|
|
|
normalemblems: Set[int] = set()
|
|
|
|
|
premiumemblems: Set[int] = set()
|
|
|
|
|
for gameitem in gameitems:
|
|
|
|
|
if gameitem.type == 'emblem':
|
|
|
|
|
if gameitem.data.get_int('rarity') in {1, 2, 3}:
|
|
|
|
|
normalemblems.add(gameitem.id)
|
|
|
|
|
if gameitem.data.get_int('rarity') in {3, 4, 5}:
|
|
|
|
|
premiumemblems.add(gameitem.id)
|
|
|
|
|
|
|
|
|
|
# Default to some emblems in case the catalog is not available.
|
|
|
|
|
normalindex = 2
|
|
|
|
|
premiumindex = 1
|
|
|
|
|
if normalemblems:
|
|
|
|
|
normalindex = random.sample(normalemblems, 1)[0]
|
|
|
|
|
if premiumemblems:
|
|
|
|
|
premiumindex = random.sample(premiumemblems, 1)[0]
|
|
|
|
|
|
|
|
|
|
normal.add_child(Node.s16('index', normalindex))
|
|
|
|
|
premium.add_child(Node.s16('index', premiumindex))
|
|
|
|
|
|
|
|
|
|
# New Music stuff
|
|
|
|
|
new_music = Node.void('new_music')
|
|
|
|
|
player.add_child(new_music)
|
|
|
|
|
|
|
|
|
|
navi = Node.void('navi')
|
|
|
|
|
player.add_child(navi)
|
|
|
|
|
navi.add_child(Node.u64('flag', profile.get_int('navi_flag')))
|
|
|
|
|
|
|
|
|
|
# Gift list, maybe from other players?
|
|
|
|
|
gift_list = Node.void('gift_list')
|
|
|
|
|
player.add_child(gift_list)
|
|
|
|
|
# If we had gifts, they look like this. This is incomplete, however,
|
|
|
|
|
# because I never bothered to find the virtual function to decode "detail".
|
|
|
|
|
# Note that detail is only necessary if you don't want to give reason/id,
|
|
|
|
|
# so its gotta be some hacked-on override.
|
|
|
|
|
# <gift reason="??" id="??">
|
|
|
|
|
# <detail>??</detail>
|
|
|
|
|
# </gift>
|
|
|
|
|
|
|
|
|
|
# Birthday event?
|
|
|
|
|
born = Node.void('born')
|
|
|
|
|
player.add_child(born)
|
|
|
|
|
born.add_child(Node.s8('status', profile.get_int('born_status')))
|
|
|
|
|
born.add_child(Node.s16('year', profile.get_int('born_year')))
|
|
|
|
|
|
|
|
|
|
# More crap
|
|
|
|
|
question_list = Node.void('question_list')
|
|
|
|
|
player.add_child(question_list)
|
|
|
|
|
|
|
|
|
|
emo_list = Node.void('emo_list')
|
|
|
|
|
player.add_child(emo_list)
|
|
|
|
|
|
|
|
|
|
# Some server node
|
|
|
|
|
server = Node.void('server')
|
|
|
|
|
player.add_child(server)
|
|
|
|
|
|
|
|
|
|
# Course List Progress
|
|
|
|
|
course_list = Node.void('course_list')
|
|
|
|
|
player.add_child(course_list)
|
|
|
|
|
|
|
|
|
|
# Each course that we have completed has one of the following nodes.
|
|
|
|
|
for course in self.__get_course_list():
|
|
|
|
|
status_dict = course_completion.get(course['id'], ValidatedDict())
|
|
|
|
|
status = 0
|
|
|
|
|
status |= self.COURSE_STATUS_SEEN if status_dict.get_bool('seen') else 0
|
|
|
|
|
status |= self.COURSE_STATUS_PLAYED if status_dict.get_bool('played') else 0
|
|
|
|
|
status |= self.COURSE_STATUS_CLEARED if status_dict.get_bool('cleared') else 0
|
|
|
|
|
|
|
|
|
|
coursenode = Node.void('course')
|
|
|
|
|
course_list.add_child(coursenode)
|
|
|
|
|
coursenode.set_attribute('id', str(course['id']))
|
|
|
|
|
coursenode.add_child(Node.s8('status', status))
|
|
|
|
|
|
|
|
|
|
# For some reason, this is on the course list node this time around.
|
|
|
|
|
category_list = Node.void('category_list')
|
|
|
|
|
course_list.add_child(category_list)
|
2022-09-23 02:08:48 +02:00
|
|
|
|
for categoryid in range(1, 7):
|
|
|
|
|
category = Node.void('category')
|
|
|
|
|
category_list.add_child(category)
|
|
|
|
|
category.set_attribute('id', str(categoryid))
|
|
|
|
|
category.add_child(Node.bool('is_display', True))
|
|
|
|
|
|
|
|
|
|
# Drop list
|
|
|
|
|
drop_list = Node.void('drop_list')
|
|
|
|
|
player.add_child(drop_list)
|
|
|
|
|
|
|
|
|
|
dropachievements: Dict[int, Achievement] = {}
|
|
|
|
|
for achievement in achievements:
|
|
|
|
|
if achievement.type == 'drop':
|
|
|
|
|
dropachievements[achievement.id] = achievement
|
|
|
|
|
|
|
|
|
|
for dropid in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]:
|
|
|
|
|
if dropid in dropachievements:
|
|
|
|
|
dropdata = dropachievements[dropid].data
|
|
|
|
|
else:
|
|
|
|
|
dropdata = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
drop = Node.void('drop')
|
|
|
|
|
drop_list.add_child(drop)
|
|
|
|
|
drop.set_attribute('id', str(dropid))
|
|
|
|
|
drop.add_child(Node.s32('exp', dropdata.get_int('exp', -1)))
|
|
|
|
|
drop.add_child(Node.s32('flag', dropdata.get_int('flag', 0)))
|
|
|
|
|
|
|
|
|
|
item_list = Node.void('item_list')
|
|
|
|
|
drop.add_child(item_list)
|
|
|
|
|
|
|
|
|
|
for itemid in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]:
|
|
|
|
|
item = Node.void('item')
|
|
|
|
|
item_list.add_child(item)
|
|
|
|
|
item.set_attribute('id', str(itemid))
|
|
|
|
|
item.add_child(Node.s32('num', dropdata.get_int(f'item_{itemid}')))
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# Fill in category
|
|
|
|
|
fill_in_category = Node.void('fill_in_category')
|
|
|
|
|
player.add_child(fill_in_category)
|
|
|
|
|
|
|
|
|
|
normal = Node.void('normal')
|
|
|
|
|
fill_in_category.add_child(normal)
|
|
|
|
|
normal.add_child(
|
|
|
|
|
Node.s32_array('no_gray_flag_list', profile.get_int_array('normal_no_gray_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
normal.add_child(
|
|
|
|
|
Node.s32_array('all_yellow_flag_list', profile.get_int_array('normal_all_yellow_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
normal.add_child(
|
|
|
|
|
Node.s32_array('full_combo_flag_list', profile.get_int_array('normal_full_combo_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
normal.add_child(
|
|
|
|
|
Node.s32_array('excellent_flag_list', profile.get_int_array('normal_excellent_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
hard = Node.void('hard')
|
|
|
|
|
fill_in_category.add_child(hard)
|
|
|
|
|
hard.add_child(
|
|
|
|
|
Node.s32_array('no_gray_flag_list', profile.get_int_array('hard_no_gray_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
hard.add_child(
|
|
|
|
|
Node.s32_array('all_yellow_flag_list', profile.get_int_array('hard_all_yellow_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
hard.add_child(
|
|
|
|
|
Node.s32_array('full_combo_flag_list', profile.get_int_array('hard_full_combo_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
hard.add_child(
|
|
|
|
|
Node.s32_array('excellent_flag_list', profile.get_int_array('hard_excellent_flag_list', 16, [-1] * 16))
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# TODO: Unknown department stuff
|
|
|
|
|
department = Node.void('department')
|
|
|
|
|
player.add_child(department)
|
|
|
|
|
department.add_child(Node.void('shop_list'))
|
|
|
|
|
|
|
|
|
|
# TODO: Unknown stamp stuff
|
|
|
|
|
stamp = Node.void('stamp')
|
|
|
|
|
player.add_child(stamp)
|
|
|
|
|
stamp.add_child(Node.void('sheet_list'))
|
|
|
|
|
|
|
|
|
|
# TODO: team_battle?
|
|
|
|
|
|
|
|
|
|
# TODO: eamuse_gift_list?
|
|
|
|
|
|
|
|
|
|
# TODO: hike_event
|
|
|
|
|
|
2022-09-23 02:08:48 +02:00
|
|
|
|
# Festo dungeon
|
|
|
|
|
festo_dungeon = Node.void('festo_dungeon')
|
|
|
|
|
player.add_child(festo_dungeon)
|
|
|
|
|
festo_dungeon.add_child(Node.s32('phase', profile.get_int('festo_dungeon_phase')))
|
|
|
|
|
festo_dungeon.add_child(Node.s32('clear_flag', profile.get_int('festo_dungeon_clear_flag')))
|
2022-08-14 01:10:56 +02:00
|
|
|
|
|
|
|
|
|
# TODO: travel
|
|
|
|
|
|
|
|
|
|
return root
|
2022-09-23 03:46:37 +02:00
|
|
|
|
|
|
|
|
|
def unformat_profile(self, userid: UserID, request: Node, oldprofile: Profile) -> Profile:
|
|
|
|
|
newprofile = oldprofile.clone()
|
|
|
|
|
newprofile.replace_bool('saved', True)
|
|
|
|
|
data = request.child('data')
|
|
|
|
|
|
|
|
|
|
# Grab system information
|
|
|
|
|
sysinfo = data.child('info')
|
|
|
|
|
|
|
|
|
|
# Grab player information
|
|
|
|
|
player = data.child('player')
|
|
|
|
|
|
|
|
|
|
# Grab result information
|
|
|
|
|
result = data.child('result')
|
|
|
|
|
|
|
|
|
|
# Grab last information. Lots of this will be filled in while grabbing scores
|
|
|
|
|
last = newprofile.get_dict('last')
|
|
|
|
|
if sysinfo is not None:
|
|
|
|
|
last.replace_int('play_time', sysinfo.child_value('time_gameend'))
|
|
|
|
|
last.replace_str('shopname', sysinfo.child_value('shopname'))
|
|
|
|
|
last.replace_str('areaname', sysinfo.child_value('areaname'))
|
|
|
|
|
|
|
|
|
|
# Grab player info for echoing back
|
|
|
|
|
info = player.child('info')
|
|
|
|
|
if info is not None:
|
|
|
|
|
newprofile.replace_int('tune_cnt', info.child_value('tune_cnt'))
|
|
|
|
|
newprofile.replace_int('save_cnt', info.child_value('save_cnt'))
|
|
|
|
|
newprofile.replace_int('saved_cnt', info.child_value('saved_cnt'))
|
|
|
|
|
newprofile.replace_int('fc_cnt', info.child_value('fc_cnt'))
|
|
|
|
|
newprofile.replace_int('ex_cnt', info.child_value('ex_cnt'))
|
|
|
|
|
newprofile.replace_int('clear_cnt', info.child_value('clear_cnt'))
|
|
|
|
|
newprofile.replace_int('match_cnt', info.child_value('match_cnt'))
|
|
|
|
|
newprofile.replace_int('beat_cnt', info.child_value('beat_cnt'))
|
|
|
|
|
newprofile.replace_int('mynews_cnt', info.child_value('mynews_cnt'))
|
|
|
|
|
|
|
|
|
|
newprofile.replace_int('bonus_tune_points', info.child_value('bonus_tune_points'))
|
|
|
|
|
newprofile.replace_bool('is_bonus_tune_played', info.child_value('is_bonus_tune_played'))
|
|
|
|
|
|
|
|
|
|
# Grab last settings
|
|
|
|
|
lastnode = player.child('last')
|
|
|
|
|
if lastnode is not None:
|
|
|
|
|
last.replace_int('expert_option', lastnode.child_value('expert_option'))
|
|
|
|
|
last.replace_int('sort', lastnode.child_value('sort'))
|
|
|
|
|
last.replace_int('category', lastnode.child_value('category'))
|
|
|
|
|
|
|
|
|
|
settings = lastnode.child('settings')
|
|
|
|
|
if settings is not None:
|
|
|
|
|
last.replace_int('matching', settings.child_value('matching'))
|
|
|
|
|
last.replace_int('hazard', settings.child_value('hazard'))
|
|
|
|
|
last.replace_int('hard', settings.child_value('hard'))
|
|
|
|
|
last.replace_int('marker', settings.child_value('marker'))
|
|
|
|
|
last.replace_int('theme', settings.child_value('theme'))
|
|
|
|
|
last.replace_int('title', settings.child_value('title'))
|
|
|
|
|
last.replace_int('parts', settings.child_value('parts'))
|
|
|
|
|
last.replace_int('rank_sort', settings.child_value('rank_sort'))
|
|
|
|
|
last.replace_int('combo_disp', settings.child_value('combo_disp'))
|
|
|
|
|
last.replace_int_array('emblem', 5, settings.child_value('emblem'))
|
|
|
|
|
|
|
|
|
|
# Grab unlock progress
|
|
|
|
|
item = player.child('item')
|
|
|
|
|
if item is not None:
|
|
|
|
|
newprofile.replace_int_array('music_list', 64, item.child_value('music_list'))
|
|
|
|
|
newprofile.replace_int_array('secret_list', 64, item.child_value('secret_list'))
|
|
|
|
|
newprofile.replace_int_array('theme_list', 16, item.child_value('theme_list'))
|
|
|
|
|
newprofile.replace_int_array('marker_list', 16, item.child_value('marker_list'))
|
|
|
|
|
newprofile.replace_int_array('title_list', 160, item.child_value('title_list'))
|
|
|
|
|
newprofile.replace_int_array('parts_list', 160, item.child_value('parts_list'))
|
|
|
|
|
newprofile.replace_int_array('emblem_list', 96, item.child_value('emblem_list'))
|
|
|
|
|
newprofile.replace_int_array('commu_list', 16, item.child_value('commu_list'))
|
|
|
|
|
|
|
|
|
|
newitem = item.child('new')
|
|
|
|
|
if newitem is not None:
|
|
|
|
|
newprofile.replace_int_array('secret_list_new', 64, newitem.child_value('secret_list'))
|
|
|
|
|
newprofile.replace_int_array('theme_list_new', 16, newitem.child_value('theme_list'))
|
|
|
|
|
newprofile.replace_int_array('marker_list_new', 16, newitem.child_value('marker_list'))
|
|
|
|
|
|
|
|
|
|
# Grab categories stuff
|
|
|
|
|
fill_in_category = player.child('fill_in_category')
|
|
|
|
|
fill_in_category_normal = fill_in_category.child('normal')
|
|
|
|
|
if fill_in_category is not None:
|
|
|
|
|
newprofile.replace_int_array('normal_no_gray_flag_list', 16, fill_in_category_normal.child_value('no_gray_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('normal_all_yellow_flag_list', 16, fill_in_category_normal.child_value('all_yellow_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('normal_full_combo_flag_list', 16, fill_in_category_normal.child_value('full_combo_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('normal_excellent_flag_list', 16, fill_in_category_normal.child_value('excellent_flag_list'))
|
|
|
|
|
fill_in_category_hard = fill_in_category.child('hard')
|
|
|
|
|
if fill_in_category is not None:
|
|
|
|
|
newprofile.replace_int_array('hard_no_gray_flag_list', 16, fill_in_category_hard.child_value('no_gray_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('hard_all_yellow_flag_list', 16, fill_in_category_hard.child_value('all_yellow_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('hard_full_combo_flag_list', 16, fill_in_category_hard.child_value('full_combo_flag_list'))
|
|
|
|
|
newprofile.replace_int_array('hard_excellent_flag_list', 16, fill_in_category_hard.child_value('excellent_flag_list'))
|
|
|
|
|
|
|
|
|
|
# jbox stuff
|
|
|
|
|
jbox = player.child('jbox')
|
|
|
|
|
jboxdict = newprofile.get_dict('jbox')
|
|
|
|
|
if jbox is not None:
|
|
|
|
|
jboxdict.replace_int('point', jbox.child_value('point'))
|
|
|
|
|
emblemtype = jbox.child_value('emblem/type')
|
|
|
|
|
index = jbox.child_value('emblem/index')
|
|
|
|
|
if emblemtype == self.JBOX_EMBLEM_NORMAL:
|
|
|
|
|
jboxdict.replace_int('normal_index', index)
|
|
|
|
|
elif emblemtype == self.JBOX_EMBLEM_PREMIUM:
|
|
|
|
|
jboxdict.replace_int('premium_index', index)
|
|
|
|
|
newprofile.replace_dict('jbox', jboxdict)
|
|
|
|
|
|
|
|
|
|
# Drop list
|
|
|
|
|
drop_list = player.child('drop_list')
|
|
|
|
|
if drop_list is not None:
|
|
|
|
|
for drop in drop_list.children:
|
|
|
|
|
try:
|
|
|
|
|
dropid = int(drop.attribute('id'))
|
|
|
|
|
except TypeError:
|
|
|
|
|
# Unrecognized drop
|
|
|
|
|
continue
|
|
|
|
|
exp = drop.child_value('exp')
|
|
|
|
|
flag = drop.child_value('flag')
|
|
|
|
|
items: Dict[int, int] = {}
|
|
|
|
|
|
|
|
|
|
item_list = drop.child('item_list')
|
|
|
|
|
if item_list is not None:
|
|
|
|
|
for item in item_list.children:
|
|
|
|
|
try:
|
|
|
|
|
itemid = int(item.attribute('id'))
|
|
|
|
|
except TypeError:
|
|
|
|
|
# Unrecognized item
|
|
|
|
|
continue
|
|
|
|
|
items[itemid] = item.child_value('num')
|
|
|
|
|
|
|
|
|
|
olddrop = self.data.local.user.get_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
dropid,
|
|
|
|
|
'drop',
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
if olddrop is None:
|
|
|
|
|
# Create a new event structure for this
|
|
|
|
|
olddrop = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
olddrop.replace_int('exp', exp)
|
|
|
|
|
olddrop.replace_int('flag', flag)
|
|
|
|
|
for itemid, num in items.items():
|
|
|
|
|
olddrop.replace_int(f'item_{itemid}', num)
|
|
|
|
|
|
|
|
|
|
# Save it as an achievement
|
|
|
|
|
self.data.local.user.put_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
dropid,
|
|
|
|
|
'drop',
|
|
|
|
|
olddrop,
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# event stuff
|
|
|
|
|
newprofile.replace_int('event_flag', player.child_value('event_flag'))
|
|
|
|
|
event_info = player.child('event_info')
|
|
|
|
|
if event_info is not None:
|
|
|
|
|
for child in event_info.children:
|
|
|
|
|
try:
|
|
|
|
|
eventid = int(child.attribute('type'))
|
|
|
|
|
except TypeError:
|
|
|
|
|
# Event is empty
|
|
|
|
|
continue
|
|
|
|
|
is_completed = child.child_value('is_completed')
|
|
|
|
|
|
|
|
|
|
# Figure out if we should update the rating/scores or not
|
|
|
|
|
oldevent = self.data.local.user.get_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
eventid,
|
|
|
|
|
'event',
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
if oldevent is None:
|
|
|
|
|
# Create a new event structure for this
|
|
|
|
|
oldevent = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
oldevent.replace_bool('is_completed', is_completed)
|
|
|
|
|
|
|
|
|
|
# Save it as an achievement
|
|
|
|
|
self.data.local.user.put_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
eventid,
|
|
|
|
|
'event',
|
|
|
|
|
oldevent,
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# Still don't know what this is for lol
|
|
|
|
|
newprofile.replace_int('navi_flag', player.child_value('navi/flag'))
|
|
|
|
|
|
|
|
|
|
# Grab scores and save those
|
|
|
|
|
if result is not None:
|
|
|
|
|
for tune in result.children:
|
|
|
|
|
if tune.name != 'tune':
|
|
|
|
|
continue
|
|
|
|
|
result = tune.child('player')
|
|
|
|
|
songid = tune.child_value('music')
|
|
|
|
|
timestamp = tune.child_value('timestamp') / 1000
|
|
|
|
|
chart = self.game_to_db_chart(int(result.child('score').attribute('seq')), bool(result.child_value('is_hard_mode')))
|
|
|
|
|
points = result.child_value('score')
|
|
|
|
|
flags = int(result.child('score').attribute('clear'))
|
|
|
|
|
combo = int(result.child('score').attribute('combo'))
|
|
|
|
|
ghost = result.child_value('mbar')
|
|
|
|
|
music_rate = result.child_value('music_rate')
|
|
|
|
|
|
|
|
|
|
stats = {
|
|
|
|
|
'perfect': result.child_value('nr_perfect'),
|
|
|
|
|
'great': result.child_value('nr_great'),
|
|
|
|
|
'good': result.child_value('nr_good'),
|
|
|
|
|
'poor': result.child_value('nr_poor'),
|
|
|
|
|
'miss': result.child_value('nr_miss'),
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
# Miscelaneous last data for echoing to profile get
|
|
|
|
|
last.replace_int('music_id', songid)
|
|
|
|
|
last.replace_int('seq_id', int(result.child('score').attribute('seq')))
|
|
|
|
|
|
|
|
|
|
mapping = {
|
|
|
|
|
self.GAME_FLAG_BIT_CLEARED: self.PLAY_MEDAL_CLEARED,
|
|
|
|
|
self.GAME_FLAG_BIT_FULL_COMBO: self.PLAY_MEDAL_FULL_COMBO,
|
|
|
|
|
self.GAME_FLAG_BIT_EXCELLENT: self.PLAY_MEDAL_EXCELLENT,
|
|
|
|
|
self.GAME_FLAG_BIT_NEARLY_FULL_COMBO: self.PLAY_MEDAL_NEARLY_FULL_COMBO,
|
|
|
|
|
self.GAME_FLAG_BIT_NEARLY_EXCELLENT: self.PLAY_MEDAL_NEARLY_EXCELLENT,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
# Figure out the highest medal based on bits passed in
|
|
|
|
|
medal = self.PLAY_MEDAL_FAILED
|
|
|
|
|
for bit in mapping:
|
|
|
|
|
if flags & bit > 0:
|
|
|
|
|
medal = max(medal, mapping[bit])
|
|
|
|
|
|
|
|
|
|
self.update_score(userid, timestamp, songid, chart, points, medal,
|
|
|
|
|
combo, ghost, stats, music_rate)
|
|
|
|
|
|
|
|
|
|
# Born stuff
|
|
|
|
|
born = player.child('born')
|
|
|
|
|
if born is not None:
|
|
|
|
|
newprofile.replace_int('born_status', born.child_value('status'))
|
|
|
|
|
newprofile.replace_int('born_year', born.child_value('year'))
|
|
|
|
|
|
|
|
|
|
# jubility list sent looks like this
|
|
|
|
|
# <jubility>
|
|
|
|
|
# <target_music>
|
|
|
|
|
# <hot_music_list param="36385">
|
|
|
|
|
# <music>
|
|
|
|
|
# <music_id __type="s32">90000130</music_id>
|
|
|
|
|
# <seq __type="s8">2</seq>
|
|
|
|
|
# <rate __type="s32">975</rate>
|
|
|
|
|
# <value __type="s32">1280</value>
|
|
|
|
|
# <is_hard_mode __type="bool">0</is_hard_mode>
|
|
|
|
|
# </music>
|
|
|
|
|
# </hot_music_list>
|
|
|
|
|
# <other_music_list param="36770">
|
|
|
|
|
|
|
|
|
|
# Grab jubility
|
|
|
|
|
jubility = player.child('jubility')
|
|
|
|
|
if jubility is not None:
|
|
|
|
|
target_music = jubility.child('target_music')
|
|
|
|
|
|
|
|
|
|
# Pick up jubility stuff
|
|
|
|
|
hot_music_list = target_music.child('hot_music_list')
|
|
|
|
|
pick_up_chart = ValidatedDict()
|
|
|
|
|
for music in hot_music_list.children:
|
|
|
|
|
music_id = music.child_value('music_id')
|
|
|
|
|
chart = self.game_to_db_chart(int(music.child_value('seq')), bool(music.child_value('is_hard_mode')))
|
|
|
|
|
music_rate = float(music.child_value('rate')) / 10
|
|
|
|
|
value = float(music.child_value('value')) / 10
|
|
|
|
|
entry = {
|
|
|
|
|
'music_id': music_id,
|
|
|
|
|
'seq': chart,
|
|
|
|
|
'music_rate': music_rate,
|
|
|
|
|
'value': value,
|
|
|
|
|
}
|
|
|
|
|
pick_up_chart.replace_dict(f'{music_id}_{chart}', entry)
|
|
|
|
|
|
|
|
|
|
# Save it back
|
|
|
|
|
newprofile.replace_dict('pick_up_chart', pick_up_chart)
|
|
|
|
|
newprofile.replace_float('pick_up_jubility', float(hot_music_list.attribute('param')) / 10)
|
|
|
|
|
|
|
|
|
|
# Common jubility stuff
|
|
|
|
|
other_music_list = target_music.child('other_music_list')
|
|
|
|
|
common_chart = ValidatedDict()
|
|
|
|
|
for music in other_music_list.children:
|
|
|
|
|
music_id = music.child_value('music_id')
|
|
|
|
|
chart = self.game_to_db_chart(int(music.child_value('seq')), bool(music.child_value('is_hard_mode')))
|
|
|
|
|
music_rate = float(music.child_value('rate')) / 10
|
|
|
|
|
value = float(music.child_value('value')) / 10
|
|
|
|
|
entry = {
|
|
|
|
|
'music_id': music_id,
|
|
|
|
|
'seq': chart,
|
|
|
|
|
'music_rate': music_rate,
|
|
|
|
|
'value': value,
|
|
|
|
|
}
|
|
|
|
|
common_chart.replace_dict(f'{music_id}_{chart}', entry)
|
|
|
|
|
|
|
|
|
|
# Save it back
|
|
|
|
|
newprofile.replace_dict('common_chart', common_chart)
|
|
|
|
|
newprofile.replace_float('common_jubility', float(other_music_list.attribute('param')) / 10)
|
|
|
|
|
|
|
|
|
|
# Clan course saving
|
|
|
|
|
clan_course_list = player.child('course_list')
|
|
|
|
|
if clan_course_list is not None:
|
|
|
|
|
for course in clan_course_list.children:
|
|
|
|
|
if course.name != 'course':
|
|
|
|
|
continue
|
|
|
|
|
|
|
|
|
|
courseid = int(course.attribute('id'))
|
|
|
|
|
status = course.child_value('status')
|
|
|
|
|
is_seen = (status & self.COURSE_STATUS_SEEN) != 0
|
|
|
|
|
is_played = (status & self.COURSE_STATUS_PLAYED) != 0
|
|
|
|
|
|
|
|
|
|
# Update seen status and played status
|
|
|
|
|
oldcourse = self.data.local.user.get_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
courseid,
|
|
|
|
|
'course',
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
if oldcourse is None:
|
|
|
|
|
# Create a new course structure for this
|
|
|
|
|
oldcourse = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
oldcourse.replace_bool('seen', oldcourse.get_bool('seen') or is_seen)
|
|
|
|
|
oldcourse.replace_bool('played', oldcourse.get_bool('played') or is_played)
|
|
|
|
|
|
|
|
|
|
# Save it as an achievement
|
|
|
|
|
self.data.local.user.put_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
courseid,
|
|
|
|
|
'course',
|
|
|
|
|
oldcourse,
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# If they played a course, figure out if they cleared it.
|
|
|
|
|
select_course = player.child('select_course')
|
|
|
|
|
if select_course is not None:
|
|
|
|
|
try:
|
|
|
|
|
courseid = int(select_course.attribute('id'))
|
|
|
|
|
except Exception:
|
|
|
|
|
courseid = 0
|
|
|
|
|
cleared = select_course.child_value('is_cleared')
|
|
|
|
|
|
|
|
|
|
if courseid > 0 and cleared:
|
|
|
|
|
# Update course cleared status
|
|
|
|
|
oldcourse = self.data.local.user.get_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
courseid,
|
|
|
|
|
'course',
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
if oldcourse is None:
|
|
|
|
|
# Create a new course structure for this
|
|
|
|
|
oldcourse = ValidatedDict()
|
|
|
|
|
|
|
|
|
|
oldcourse.replace_bool('cleared', True)
|
|
|
|
|
|
|
|
|
|
# Save it as an achievement
|
|
|
|
|
self.data.local.user.put_achievement(
|
|
|
|
|
self.game,
|
|
|
|
|
self.version,
|
|
|
|
|
userid,
|
|
|
|
|
courseid,
|
|
|
|
|
'course',
|
|
|
|
|
oldcourse,
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
# Save back last information gleaned from results
|
|
|
|
|
newprofile.replace_dict('last', last)
|
|
|
|
|
|
|
|
|
|
festo_dungeon = player.child('festo_dungeon')
|
|
|
|
|
if festo_dungeon is not None:
|
|
|
|
|
newprofile.replace_int('festo_dungeon_phase', festo_dungeon.child_value('phase'))
|
|
|
|
|
newprofile.replace_int('festo_dungeon_clear_flag', festo_dungeon.child_value('clear_flag'))
|
|
|
|
|
|
|
|
|
|
# Keep track of play statistics
|
|
|
|
|
self.update_play_statistics(userid)
|
|
|
|
|
|
|
|
|
|
return newprofile
|