468 lines
20 KiB
JavaScript
468 lines
20 KiB
JavaScript
|
/*** @jsx React.DOM */
|
||
|
|
||
|
var card_management = React.createClass({
|
||
|
getInitialState: function(props) {
|
||
|
return {
|
||
|
new_arcade: {
|
||
|
name: '',
|
||
|
description: '',
|
||
|
paseli_enabled: window.paseli_enabled,
|
||
|
paseli_infinite: window.paseli_infinite,
|
||
|
mask_services_url: window.mask_services_url,
|
||
|
owners: [null],
|
||
|
},
|
||
|
arcades: window.arcades,
|
||
|
usernames: window.usernames,
|
||
|
editing_arcade: null,
|
||
|
};
|
||
|
},
|
||
|
|
||
|
addNewArcade: function(event) {
|
||
|
AJAX.post(
|
||
|
Link.get('addarcade'),
|
||
|
{arcade: this.state.new_arcade},
|
||
|
function(response) {
|
||
|
this.setState({
|
||
|
arcades: response.arcades,
|
||
|
new_arcade: {
|
||
|
name: '',
|
||
|
description: '',
|
||
|
paseli_enabled: window.paseli_enabled,
|
||
|
paseli_infinite: window.paseli_infinite,
|
||
|
mask_services_url: window.mask_services_url,
|
||
|
owners: [null],
|
||
|
},
|
||
|
});
|
||
|
}.bind(this)
|
||
|
);
|
||
|
event.preventDefault();
|
||
|
},
|
||
|
|
||
|
saveArcade: function(event) {
|
||
|
AJAX.post(
|
||
|
Link.get('updatearcade'),
|
||
|
{arcade: this.state.editing_arcade},
|
||
|
function(response) {
|
||
|
this.setState({
|
||
|
arcades: response.arcades,
|
||
|
editing_arcade: null,
|
||
|
});
|
||
|
}.bind(this)
|
||
|
);
|
||
|
event.preventDefault();
|
||
|
},
|
||
|
|
||
|
deleteExistingArcade: function(event, arcadeid) {
|
||
|
$.confirm({
|
||
|
escapeKey: 'Cancel',
|
||
|
animation: 'none',
|
||
|
closeAnimation: 'none',
|
||
|
title: 'Delete Arcade',
|
||
|
content: 'Are you sure you want to delete this arcade from the network?',
|
||
|
buttons: {
|
||
|
Delete: {
|
||
|
btnClass: 'delete',
|
||
|
action: function() {
|
||
|
AJAX.post(
|
||
|
Link.get('removearcade'),
|
||
|
{arcadeid: arcadeid},
|
||
|
function(response) {
|
||
|
this.setState({
|
||
|
arcades: response.arcades,
|
||
|
});
|
||
|
}.bind(this)
|
||
|
);
|
||
|
}.bind(this),
|
||
|
},
|
||
|
Cancel: function() {
|
||
|
},
|
||
|
}
|
||
|
});
|
||
|
event.preventDefault();
|
||
|
},
|
||
|
|
||
|
renderEditButton: function(arcade) {
|
||
|
if(this.state.editing_arcade) {
|
||
|
if (this.state.editing_arcade.id == arcade.id) {
|
||
|
return (
|
||
|
<span>
|
||
|
<input
|
||
|
type="submit"
|
||
|
value="save"
|
||
|
/>
|
||
|
<input
|
||
|
type="button"
|
||
|
value="cancel"
|
||
|
onClick={function(event) {
|
||
|
this.setState({
|
||
|
editing_arcade: null,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</span>
|
||
|
);
|
||
|
} else {
|
||
|
return <span></span>;
|
||
|
}
|
||
|
} else {
|
||
|
return (
|
||
|
<span>
|
||
|
<Edit
|
||
|
onClick={function(event) {
|
||
|
var editing_arcade = null;
|
||
|
this.state.arcades.map(function(a) {
|
||
|
if (a.id == arcade.id) {
|
||
|
editing_arcade = jQuery.extend(true, {}, a);
|
||
|
editing_arcade.owners.push(null);
|
||
|
}
|
||
|
});
|
||
|
this.setState({
|
||
|
editing_arcade: editing_arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
<Delete
|
||
|
onClick={function(event) {
|
||
|
this.deleteExistingArcade(event, arcade.id);
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</span>
|
||
|
);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
renderName: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return <input
|
||
|
name="name"
|
||
|
type="text"
|
||
|
value={ this.state.editing_arcade.name }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
arcade.name = event.target.value;
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>;
|
||
|
} else {
|
||
|
return <span>{ arcade.name }</span>;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
sortName: function(a, b) {
|
||
|
return a.name.localeCompare(b.name);
|
||
|
},
|
||
|
|
||
|
renderDescription: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return <input
|
||
|
name="description"
|
||
|
type="text"
|
||
|
value={ this.state.editing_arcade.description }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
arcade.description = event.target.value;
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>;
|
||
|
} else {
|
||
|
return <span>{ arcade.description }</span>;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
sortDescription: function(a, b) {
|
||
|
return a.description.localeCompare(b.description);
|
||
|
},
|
||
|
|
||
|
renderOwners: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return this.state.editing_arcade.owners.map(function(owner, index) {
|
||
|
return (
|
||
|
<div>
|
||
|
<SelectUser
|
||
|
name="owner"
|
||
|
key={index}
|
||
|
value={ this.state.editing_arcade.owners[index] }
|
||
|
usernames={ this.state.usernames }
|
||
|
onChange={function(owner) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
if (owner) {
|
||
|
/* Update the owner */
|
||
|
arcade.owners[index] = owner;
|
||
|
if (arcade.owners[arcade.owners.length - 1]) {
|
||
|
arcade.owners.push(null);
|
||
|
}
|
||
|
} else {
|
||
|
/* We should kill this if there is more
|
||
|
than one owner. */
|
||
|
if (arcade.owners.length > 1) {
|
||
|
arcade.owners.splice(index, 1);
|
||
|
} else {
|
||
|
arcade.owners[index] = null;
|
||
|
}
|
||
|
}
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</div>
|
||
|
);
|
||
|
}.bind(this))
|
||
|
} else {
|
||
|
return (
|
||
|
(arcade.owners.length > 0) ?
|
||
|
<ul className="ownerlist">{
|
||
|
arcade.owners.map(function(owner) {
|
||
|
return <li>{ owner }</li>;
|
||
|
}.bind(this))
|
||
|
}</ul> :
|
||
|
<span className="placeholder">nobody</span>
|
||
|
);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
renderPaseliEnabled: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return <input
|
||
|
name="paseli_enabled"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.editing_arcade.paseli_enabled }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
arcade.paseli_enabled = event.target.checked;
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>;
|
||
|
} else {
|
||
|
return <span>{ arcade.paseli_enabled ? "yes" : "no" }</span>;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
renderPaseliInfinite: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return <input
|
||
|
name="paseli_infinite"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.editing_arcade.paseli_infinite }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
arcade.paseli_infinite = event.target.checked;
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>;
|
||
|
} else {
|
||
|
return <span>{ arcade.paseli_infinite ? "yes" : "no" }</span>;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
renderMaskServicesURL: function(arcade) {
|
||
|
if (this.state.editing_arcade && arcade.id == this.state.editing_arcade.id) {
|
||
|
return <input
|
||
|
name="mask_services_url"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.editing_arcade.mask_services_url }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.editing_arcade;
|
||
|
arcade.mask_services_url = event.target.checked;
|
||
|
this.setState({
|
||
|
editing_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>;
|
||
|
} else {
|
||
|
return <span>{ arcade.mask_services_url ? "yes" : "no" }</span>;
|
||
|
}
|
||
|
},
|
||
|
|
||
|
render: function() {
|
||
|
return (
|
||
|
<div>
|
||
|
<div className="section">
|
||
|
<form className="inline" onSubmit={this.saveArcade}>
|
||
|
<Table
|
||
|
className="list arcade"
|
||
|
columns={[
|
||
|
{
|
||
|
name: 'Name',
|
||
|
render: this.renderName,
|
||
|
sort: this.sortName,
|
||
|
},
|
||
|
{
|
||
|
name: 'Description',
|
||
|
render: this.renderDescription,
|
||
|
sort: this.sortDescription,
|
||
|
},
|
||
|
{
|
||
|
name: 'Owners',
|
||
|
render: this.renderOwners,
|
||
|
},
|
||
|
{
|
||
|
name: 'PASELI Enabled',
|
||
|
render: this.renderPaseliEnabled,
|
||
|
},
|
||
|
{
|
||
|
name: 'PASELI Infinite',
|
||
|
render: this.renderPaseliInfinite,
|
||
|
},
|
||
|
{
|
||
|
name: 'Mask Web Address',
|
||
|
render: this.renderMaskServicesURL,
|
||
|
},
|
||
|
{
|
||
|
name: '',
|
||
|
render: this.renderEditButton,
|
||
|
action: true,
|
||
|
},
|
||
|
]}
|
||
|
rows={this.state.arcades}
|
||
|
emptymessage="There are no arcades on this network."
|
||
|
/>
|
||
|
</form>
|
||
|
</div>
|
||
|
<div className="section">
|
||
|
<h3>Add Arcade</h3>
|
||
|
<form className="inline" onSubmit={this.addNewArcade}>
|
||
|
<table className="add arcade">
|
||
|
<thead>
|
||
|
<tr>
|
||
|
<th>Name</th>
|
||
|
<th>Description</th>
|
||
|
<th>Owners</th>
|
||
|
<th>PASELI Enabled</th>
|
||
|
<th>PASELI Infinite</th>
|
||
|
<th>Mask Web Address</th>
|
||
|
<th></th>
|
||
|
</tr>
|
||
|
</thead>
|
||
|
<tbody>
|
||
|
<tr>
|
||
|
<td>
|
||
|
<input
|
||
|
name="name"
|
||
|
type="text"
|
||
|
value={ this.state.new_arcade.name }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
arcade.name = event.target.value;
|
||
|
this.setState({new_arcade: arcade});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</td>
|
||
|
<td>
|
||
|
<input
|
||
|
name="description"
|
||
|
type="text"
|
||
|
value={ this.state.new_arcade.description }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
arcade.description = event.target.value;
|
||
|
this.setState({new_arcade: arcade});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</td>
|
||
|
<td>{
|
||
|
this.state.new_arcade.owners.map(function(owner, index) {
|
||
|
return (
|
||
|
<div>
|
||
|
<SelectUser
|
||
|
name="owner"
|
||
|
key={index}
|
||
|
value={ this.state.new_arcade.owners[index] }
|
||
|
usernames={ this.state.usernames }
|
||
|
onChange={function(owner) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
if (owner) {
|
||
|
/* Update the owner */
|
||
|
arcade.owners[index] = owner;
|
||
|
if (arcade.owners[arcade.owners.length - 1]) {
|
||
|
arcade.owners.push(null);
|
||
|
}
|
||
|
} else {
|
||
|
/* We should kill this if there is more
|
||
|
than one owner. */
|
||
|
if (arcade.owners.length > 1) {
|
||
|
arcade.owners.splice(index, 1);
|
||
|
} else {
|
||
|
arcade.owners[index] = null;
|
||
|
}
|
||
|
}
|
||
|
this.setState({
|
||
|
new_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</div>
|
||
|
);
|
||
|
}.bind(this))
|
||
|
}</td>
|
||
|
<td>
|
||
|
<input
|
||
|
name="paseli_enabled"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.new_arcade.paseli_enabled }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
arcade.paseli_enabled = event.target.checked;
|
||
|
this.setState({
|
||
|
new_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</td>
|
||
|
<td>
|
||
|
<input
|
||
|
name="paseli_infinite"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.new_arcade.paseli_infinite }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
arcade.paseli_infinite = event.target.checked;
|
||
|
this.setState({
|
||
|
new_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</td>
|
||
|
<td>
|
||
|
<input
|
||
|
name="mask_services_url"
|
||
|
type="checkbox"
|
||
|
checked={ this.state.new_arcade.mask_services_url }
|
||
|
onChange={function(event) {
|
||
|
var arcade = this.state.new_arcade;
|
||
|
arcade.mask_services_url = event.target.checked;
|
||
|
this.setState({
|
||
|
new_arcade: arcade,
|
||
|
});
|
||
|
}.bind(this)}
|
||
|
/>
|
||
|
</td>
|
||
|
<td>
|
||
|
<input
|
||
|
type="submit"
|
||
|
value="save"
|
||
|
/>
|
||
|
</td>
|
||
|
</tr>
|
||
|
</tbody>
|
||
|
</table>
|
||
|
</form>
|
||
|
</div>
|
||
|
</div>
|
||
|
);
|
||
|
},
|
||
|
});
|
||
|
|
||
|
ReactDOM.render(
|
||
|
React.createElement(card_management, null),
|
||
|
document.getElementById('content')
|
||
|
);
|