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bemaniutils/bemani/protocol/lz77cpp.cxx

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#include <stdio.h>
#include <stdint.h>
#include <algorithm>
#include <unordered_map>
#include <list>
#define FLAG_COPY 1
#define FLAG_BACKREF 0
#define MAX_BACKREF ((unsigned int)18)
#define RING_LEN 0x1000
extern "C"
{
int decompress(uint8_t *indata, unsigned int inlen, uint8_t *outdata, unsigned int outlen)
{
// First, let's assume a worst case compression which in theory is just a copy.
// The math is basically 9 bytes used for every 8 bytes. So, the minimum output
// buffer we need is (inlen * 8/9). If we have an outlen smaller than that, we
// are hosed.
if (outlen < ((inlen * 8) / 9))
{
// We cannot decompress, we will run out of room!
return -1;
}
// Now, let's enter a loop where we read control bytes and act on them.
unsigned int inloc = 0;
unsigned int outloc = 0;
bool eof = false;
while (inloc < inlen && !eof)
{
uint8_t flags = indata[inloc++];
for (unsigned int flagpos = 0; flagpos < 8; flagpos++)
{
if (((flags >> flagpos) & 1) == FLAG_COPY)
{
// Copy a byte, move on
if (inloc >= inlen)
{
// We failed to decompress, we overran the input buffer.
return -2;
}
if (outloc >= outlen)
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
outdata[outloc++] = indata[inloc++];
}
else
{
// Backref copy
if (inloc >= (inlen - 1))
{
// We failed to decompress, we overran the input buffer.
return -2;
}
unsigned int hi = indata[inloc++];
unsigned int lo = indata[inloc++];
unsigned int copy_len = (lo & 0xF) + 3;
unsigned int copy_pos = (hi << 4) | (lo >> 4);
if (copy_pos == 0)
{
// This is the end of a file.
eof = true;
break;
}
// Copy backref a byte at a time. This is because a backref can stick
// out into as-of-yet uncopied data in order to reference what we're
// about to write.
if (outloc + copy_len > outlen)
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
int backref_start_loc = (int)outloc - (int)copy_pos;
for (int backref_copy_pos = backref_start_loc; backref_copy_pos < backref_start_loc + (int)copy_len; backref_copy_pos++)
{
if (backref_copy_pos < 0)
{
outdata[outloc++] = 0;
}
else
{
outdata[outloc++] = outdata[backref_copy_pos];
}
}
}
}
}
// Update the outlen with the actual data length.
return outloc;
}
int compress(uint8_t *indata, unsigned int inlen, uint8_t *outdata, unsigned int outlen)
{
uint32_t key = 0;
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std::unordered_map<uint32_t, std::list<unsigned int> > starts;
bool eof = false;
unsigned int outloc = 0;
unsigned int inloc = 0;
while (!eof)
{
if (outloc >= outlen)
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
// Add a spot for the flag byte, we'll fill this in later.
unsigned int flagsloc = outloc;
outdata[outloc++] = 0;
for (unsigned int flagpos = 0; flagpos < 8; flagpos++)
{
if (inloc == inlen)
{
if (outloc > (outlen - 2))
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
// We hit the end of compressable data and we are mid flag byte.
// Set the particular flag bit to a backref and point at the current
// byte to signify end of file.
outdata[flagsloc] |= (FLAG_BACKREF << flagpos);
// Add the backref itself.
outdata[outloc++] = 0;
outdata[outloc++] = 0;
// Bail out of the loop, we're done!
eof = true;
break;
}
else if (inloc < 3 || inloc >= (inlen - 3))
{
if (outloc >= outlen)
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
// We either don't have enough data written to backref, or we
// don't have enough data in the stream that could be made into
// a backref. Set the particular flag bit to a copy and then
// output that byte to the compressed stream.
outdata[flagsloc] |= (FLAG_COPY << flagpos);
// Update our key to reflect this byte coming out as long as we aren't
// in the first two bytes (we wouldn't have a 3 byte prefix in the key yet).
key = ((key << 8) | indata[inloc]) & 0xFFFFFF;
if (inloc >= 2)
{
starts[key].push_back(inloc - 2);
}
// Output this byte specifically
outdata[outloc++] = indata[inloc++];
}
else
{
// Figure out the maximum backref amount we can reference.
unsigned int backref_amount = std::min(inlen - inloc, MAX_BACKREF);
unsigned int earliest_backref = std::max(0, (int)inloc - (RING_LEN - 1));
uint32_t search_key = (indata[inloc] << 16) | (indata[inloc + 1] << 8) | (indata[inloc + 2]);
// Prune anything that we can't backref.
starts[search_key].remove_if([earliest_backref](auto val)
{
return val < earliest_backref;
});
if (starts[search_key].size() == 0)
{
if (outloc >= outlen)
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
// We couldn't find a previous data in range of a backref.
outdata[flagsloc] |= (FLAG_COPY << flagpos);
// Update our key to reflect this byte coming out.
key = ((key << 8) | indata[inloc]) & 0xFFFFFF;
starts[key].push_back(inloc - 2);
// Output this byte specifically
outdata[outloc++] = indata[inloc++];
}
else
{
int best_backref = -1;
unsigned int best_length = 1;
for (auto possible_backref = starts[search_key].begin(); possible_backref != starts[search_key].end(); possible_backref++)
{
// If the current best length isn't a match on this chunk, then we shouldn't even consider it
// since the other chunk is already a better match.
if (indata[(*possible_backref) + (best_length - 1)] != indata[inloc + (best_length - 1)])
{
continue;
}
// We already know that the first three match so we don't need to check those;
unsigned int current_length;
for (current_length = 3; current_length < backref_amount; current_length++)
{
if (indata[(*possible_backref) + current_length] != indata[inloc + current_length])
{
// This value doesn't match, so the current length is the longest prefix
// for this possible backref.
break;
}
}
// We found a better match
if (best_length < current_length)
{
best_length = current_length;
best_backref = (inloc - *possible_backref) & 0xFFF;
}
else if (best_length == backref_amount)
{
// We found an ideal length, no need to keep searching.
break;
}
}
if (best_backref <= 0)
{
// Double check, since we know we should have found a backref.
return -2;
}
if (outloc > (outlen - 2))
{
// We overwrote our output buffer, we probably corrupted memory somewhere.
return -3;
}
// We got a valid backref, so let's record it as well as the start positions
// for each of the bytes we compressed.
outdata[flagsloc] |= (FLAG_BACKREF << flagpos);
// Add the backref itself.
outdata[outloc++] = (best_backref >> 4) & 0xFF;
outdata[outloc++] = ((best_backref & 0xF) << 4) | ((best_length - 3) & 0xF);
// Record the keys for each byte;
for (unsigned int i = 0; i < best_length; i++)
{
key = ((key << 8) | indata[inloc]) & 0xFFFFFF;
starts[key].push_back(inloc - 2);
inloc++;
}
}
}
}
}
return outloc;
}
}