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bemaniutils/bemani/utils/responsegen.py

174 lines
4.5 KiB
Python
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import argparse
import sys
from typing import Dict, List, Optional
from bemani.protocol import EAmuseProtocol, Node
def generate_node_name(node: Node, used_names: Dict[str, Node]) -> str:
potential_name = node.name
if potential_name not in used_names:
used_names[potential_name] = node
return potential_name
loop = 1
while f"{potential_name}_{loop}" in used_names:
loop = loop + 1
potential_name = f"{potential_name}_{loop}"
used_names[potential_name] = node
return potential_name
def generate_node_create(node: Node) -> str:
dtype = node.data_type
if dtype == "str":
method = "string"
elif dtype == "bin":
method = "binary"
elif dtype == "ip4":
method = "ipv4"
elif dtype == "4u8":
method = "fouru8"
else:
method = dtype
if node.is_array:
method = f"{method}_array"
if dtype != "void":
# Format the type for display
if dtype == "str":
value = f", '{node.value}'"
elif dtype == "ip4":
value = (
f", '{node.value[0]}.{node.value[1]}.{node.value[2]}.{node.value[3]}'"
)
else:
value = f", {node.value}"
else:
value = ""
return f"Node.{method}('{node.name}'{value})"
def generate_node_link(
node_name: str, used_names: Dict[str, Node], parent: Node
) -> str:
# Find the node that parents this, link to it
found_parent = None
for parent_name in used_names:
if used_names[parent_name] is parent:
found_parent = parent_name
break
if found_parent is None:
raise Exception(f"Failed to find parent name for {parent}")
return f"{found_parent}.add_child({node_name})"
def generate_lines(
node: Node, used_names: Dict[str, Node], parent: Optional[Node] = None
) -> List[str]:
# First, generate node itself
create = generate_node_create(node)
if not node.children and not node.attributes and parent:
# Just directly hook this up to parent
return [generate_node_link(create, used_names, parent)]
# Print the node generate itself
out = []
node_name = generate_node_name(node, used_names)
out.append(f"{node_name} = {create}")
# Now, generate add to parent if exists
if parent is not None:
out.append(generate_node_link(node_name, used_names, parent))
# Now generate node attributes
for attr in node.attributes:
out.append(f"{node_name}.set_attribute('{attr}', '{node.attributes[attr]}')")
# Now, do the same for all children
for child in node.children:
out.extend(generate_lines(child, used_names, node))
return out
def generate_code(infile: str, outfile: str, encoding: str) -> None:
if infile == "-":
# Load from stdin
packet = sys.stdin.buffer.read()
else:
with open(infile, mode="rb") as infp:
packet = infp.read()
infp.close
# Add an XML special node to force encoding (will be overwritten if there
# is one in the packet).
packet = b"".join(
[
f'<?xml encoding="{encoding}"?>'.encode(encoding),
packet,
]
)
# Attempt to decode it
proto = EAmuseProtocol()
req = proto.decode(
None,
None,
packet,
)
if req is None:
# Can't decode, exit
raise Exception("Unable to decode packet!")
# Walk through, outputting each node and attaching it to its parent
code = "\n".join(generate_lines(req, {}))
if outfile == "-":
print(code)
else:
with open(outfile, mode="a") as outfp:
outfp.write(code)
outfp.close
def main() -> None:
parser = argparse.ArgumentParser(
description="A utility to generate code that will generate a packet given an example packet from a log or binary dump."
)
parser.add_argument(
"-i",
"--infile",
help="File containing an XML or binary node structure. Use - for stdin.",
type=str,
default=None,
required=True,
)
parser.add_argument(
"-o",
"--outfile",
help="File to write python code to. Use - for stdout.",
type=str,
default=None,
required=True,
)
parser.add_argument(
"-e",
"--encoding",
help="Encoding for the packet, defaults to UTF-8.",
type=str,
default="utf-8",
)
args = parser.parse_args()
generate_code(args.infile, args.outfile, args.encoding)
if __name__ == "__main__":
main()