1
0
mirror of synced 2024-12-24 03:34:50 +01:00
bemaniutils/bemani/frontend/iidx/iidx.py

294 lines
12 KiB
Python
Raw Normal View History

# vim: set fileencoding=utf-8
from typing import Any, Dict, Iterator, Optional, Tuple, List
from flask_caching import Cache
from bemani.backend.iidx import IIDXFactory, IIDXBase
from bemani.common import Profile, ValidatedDict, GameConstants, RegionConstants
from bemani.data import Attempt, Data, Config, Score, Song, UserID
from bemani.frontend.base import FrontendBase
class IIDXFrontend(FrontendBase):
game: GameConstants = GameConstants.IIDX
valid_charts: List[int] = [
IIDXBase.CHART_TYPE_N7,
IIDXBase.CHART_TYPE_H7,
IIDXBase.CHART_TYPE_A7,
IIDXBase.CHART_TYPE_N14,
IIDXBase.CHART_TYPE_H14,
IIDXBase.CHART_TYPE_A14,
]
valid_rival_types: List[str] = [
"sp_rival",
"dp_rival",
]
def __init__(self, data: Data, config: Config, cache: Cache) -> None:
super().__init__(data, config, cache)
self.machines: Dict[int, str] = {}
def all_games(self) -> Iterator[Tuple[GameConstants, int, str]]:
yield from IIDXFactory.all_games()
def get_duplicate_id(self, musicid: int, chart: int) -> Optional[Tuple[int, int]]:
modern_to_legacy_map = {
23066: 4213,
22068: 9203,
22052: 10203,
22039: 12201,
21201: 12204,
21064: 12206,
23077: 13215,
22025: 14202,
21068: 14210,
22069: 14211,
23070: 14214,
23069: 15202,
21063: 15204,
21065: 15205,
22028: 15207,
22049: 15208,
22043: 15209,
23060: 15211,
21062: 15215,
21067: 16207,
23062: 16209,
21066: 16212,
23030: 22096,
23051: 22097,
11101: 21214,
14101: 21221,
15104: 21225,
15102: 21226,
15101: 21231,
15103: 21237,
16105: 21240,
16104: 21242,
16103: 21253,
16102: 21258,
16101: 21262,
14100: 21220,
}
# Some charts were changed, and others kept the same on these
if chart in [0, 1, 2]:
modern_to_legacy_map[23065] = 9206
oldid = modern_to_legacy_map.get(musicid)
oldchart = chart
if oldid == 12204:
if oldchart == 1:
oldchart = 2
elif oldchart == 2:
oldchart = 1
if oldid is not None:
return (oldid, oldchart)
else:
return None
def format_dan_rank(self, rank: int) -> str:
if rank == -1:
return "--"
return {
IIDXBase.DAN_RANK_7_KYU: "七級",
IIDXBase.DAN_RANK_6_KYU: "六級",
IIDXBase.DAN_RANK_5_KYU: "五級",
IIDXBase.DAN_RANK_4_KYU: "四級",
IIDXBase.DAN_RANK_3_KYU: "三級",
IIDXBase.DAN_RANK_2_KYU: "二級",
IIDXBase.DAN_RANK_1_KYU: "一級",
IIDXBase.DAN_RANK_1_DAN: "初段",
IIDXBase.DAN_RANK_2_DAN: "二段",
IIDXBase.DAN_RANK_3_DAN: "三段",
IIDXBase.DAN_RANK_4_DAN: "四段",
IIDXBase.DAN_RANK_5_DAN: "五段",
IIDXBase.DAN_RANK_6_DAN: "六段",
IIDXBase.DAN_RANK_7_DAN: "七段",
IIDXBase.DAN_RANK_8_DAN: "八段",
IIDXBase.DAN_RANK_9_DAN: "九段",
IIDXBase.DAN_RANK_10_DAN: "十段",
IIDXBase.DAN_RANK_CHUDEN: "中伝",
IIDXBase.DAN_RANK_KAIDEN: "皆伝",
}[rank]
def format_flags(self, settings_dict: ValidatedDict) -> Dict[str, Any]:
flags = settings_dict.get_int("flags")
return {
"grade": (flags & 0x001) != 0,
"status": (flags & 0x002) != 0,
"difficulty": (flags & 0x004) != 0,
"alphabet": (flags & 0x008) != 0,
"rival_played": (flags & 0x010) != 0,
"rival_win_lose": (flags & 0x040) != 0,
"rival_info": (flags & 0x080) != 0,
"hide_play_count": (flags & 0x100) != 0,
"disable_graph_cutin": (flags & 0x200) != 0,
"classic_hispeed": (flags & 0x400) != 0,
"hide_iidx_id": (flags & 0x1000) != 0,
"disable_song_preview": settings_dict.get_int("disable_song_preview") != 0,
"effector_lock": settings_dict.get_int("effector_lock") != 0,
"disable_hcn_color": settings_dict.get_int("disable_hcn_color") != 0,
}
def format_settings(self, settings_dict: ValidatedDict) -> Dict[str, Any]:
return {
"frame": settings_dict.get_int("frame"),
"turntable": settings_dict.get_int("turntable"),
"burst": settings_dict.get_int("burst"),
"bgm": settings_dict.get_int("bgm"),
"towel": settings_dict.get_int("towel"),
"judge_pos": settings_dict.get_int("judge_pos"),
"voice": settings_dict.get_int("voice"),
"noteskin": settings_dict.get_int("noteskin"),
"full_combo": settings_dict.get_int("full_combo"),
"beam": settings_dict.get_int("beam"),
"judge": settings_dict.get_int("judge"),
"pacemaker": settings_dict.get_int("pacemaker"),
"effector_preset": settings_dict.get_int("effector_preset"),
"explosion_size": settings_dict.get_int("explosion_size"),
"note_preview": settings_dict.get_int("note_preview"),
}
def format_qpro(self, qpro_dict: ValidatedDict) -> Dict[str, Any]:
return {
"body": qpro_dict.get_int("body"),
"face": qpro_dict.get_int("face"),
"hair": qpro_dict.get_int("hair"),
"hand": qpro_dict.get_int("hand"),
"head": qpro_dict.get_int("head"),
}
def get_all_items(self, versions: list) -> Dict[str, List[Dict[str, Any]]]:
result = {}
for version in versions:
qpro = self.__format_iidx_extras(version)
result[version] = qpro["qpros"]
return result
def __format_iidx_extras(self, version: int) -> Dict[str, List[Dict[str, Any]]]:
# Gotta look up the unlock catalog
items = self.data.local.game.get_items(self.game, version)
return {
"qpros": [
{
"identifier": item.data.get_str("identifier"),
"id": str(item.id),
"name": item.data.get_str("name"),
"type": item.type[3:],
}
for item in items
if item.type in ["qp_body", "qp_face", "qp_hair", "qp_hand", "qp_head"]
],
}
def format_profile(
self, profile: Profile, playstats: ValidatedDict
) -> Dict[str, Any]:
formatted_profile = super().format_profile(profile, playstats)
formatted_profile.update(
{
"arcade": "",
"prefecture": RegionConstants.game_to_db_region(
profile.version >= 25,
profile.get_int("pid", self.config.server.region),
),
"settings": self.format_settings(profile.get_dict("settings")),
"flags": self.format_flags(profile.get_dict("settings")),
"sdjp": playstats.get_int("single_dj_points"),
"ddjp": playstats.get_int("double_dj_points"),
"sp": playstats.get_int("single_plays"),
"dp": playstats.get_int("double_plays"),
"sdan": self.format_dan_rank(profile.get_int("sgrade", -1)),
"ddan": self.format_dan_rank(profile.get_int("dgrade", -1)),
"srank": profile.get_int("sgrade", -1),
"drank": profile.get_int("dgrade", -1),
"qpro": self.format_qpro(profile.get_dict("qpro")),
}
)
if "shop_location" in profile:
shop_id = profile.get_int("shop_location")
if shop_id in self.machines:
formatted_profile["arcade"] = self.machines[shop_id]
else:
pcbid = self.data.local.machine.from_machine_id(shop_id)
if pcbid is not None:
machine = self.data.local.machine.get_machine(pcbid)
self.machines[shop_id] = machine.name
formatted_profile["arcade"] = machine.name
return formatted_profile
def format_score(self, userid: UserID, score: Score) -> Dict[str, Any]:
formatted_score = super().format_score(userid, score)
formatted_score["miss_count"] = score.data.get_int("miss_count", -1)
formatted_score["lamp"] = score.data.get_int("clear_status")
formatted_score["status"] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: "NO PLAY",
IIDXBase.CLEAR_STATUS_FAILED: "FAILED",
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: "ASSIST CLEAR",
IIDXBase.CLEAR_STATUS_EASY_CLEAR: "EASY CLEAR",
IIDXBase.CLEAR_STATUS_CLEAR: "CLEAR",
IIDXBase.CLEAR_STATUS_HARD_CLEAR: "HARD CLEAR",
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: "EX HARD CLEAR",
IIDXBase.CLEAR_STATUS_FULL_COMBO: "FULL COMBO",
}.get(score.data.get_int("clear_status"), "NO PLAY")
return formatted_score
def format_top_score(self, userid: UserID, score: Score) -> Dict[str, Any]:
formatted_score = super().format_score(userid, score)
formatted_score["miss_count"] = score.data.get_int("miss_count", -1)
formatted_score["lamp"] = score.data.get_int("clear_status")
formatted_score["ghost"] = [x for x in (score.data.get_bytes("ghost") or b"")]
formatted_score["status"] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: "NO PLAY",
IIDXBase.CLEAR_STATUS_FAILED: "FAILED",
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: "ASSIST CLEAR",
IIDXBase.CLEAR_STATUS_EASY_CLEAR: "EASY CLEAR",
IIDXBase.CLEAR_STATUS_CLEAR: "CLEAR",
IIDXBase.CLEAR_STATUS_HARD_CLEAR: "HARD CLEAR",
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: "EX HARD CLEAR",
IIDXBase.CLEAR_STATUS_FULL_COMBO: "FULL COMBO",
}.get(score.data.get_int("clear_status"), "NO PLAY")
return formatted_score
def format_attempt(self, userid: UserID, attempt: Attempt) -> Dict[str, Any]:
formatted_attempt = super().format_attempt(userid, attempt)
formatted_attempt["miss_count"] = attempt.data.get_int("miss_count", -1)
formatted_attempt["status"] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: "NO PLAY",
IIDXBase.CLEAR_STATUS_FAILED: "FAILED",
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: "ASSIST CLEAR",
IIDXBase.CLEAR_STATUS_EASY_CLEAR: "EASY CLEAR",
IIDXBase.CLEAR_STATUS_CLEAR: "CLEAR",
IIDXBase.CLEAR_STATUS_HARD_CLEAR: "HARD CLEAR",
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: "EX HARD CLEAR",
IIDXBase.CLEAR_STATUS_FULL_COMBO: "FULL COMBO",
}.get(attempt.data.get_int("clear_status"), "NO PLAY")
return formatted_attempt
def format_song(self, song: Song) -> Dict[str, Any]:
difficulties = [0, 0, 0, 0, 0, 0]
notecounts = [0, 0, 0, 0, 0, 0]
difficulties[song.chart] = song.data.get_int("difficulty", 13)
notecounts[song.chart] = song.data.get_int("notecount", 5730)
formatted_song = super().format_song(song)
formatted_song["bpm_min"] = song.data.get_int("bpm_min", 120)
formatted_song["bpm_max"] = song.data.get_int("bpm_max", 120)
formatted_song["difficulties"] = difficulties
formatted_song["notecounts"] = notecounts
return formatted_song
def merge_song(self, existing: Dict[str, Any], new: Song) -> Dict[str, Any]:
new_song = super().merge_song(existing, new)
if (
existing["difficulties"][new.chart] == 0
or existing["notecounts"][new.chart] == 0
):
new_song["difficulties"][new.chart] = new.data.get_int("difficulty", 13)
new_song["notecounts"][new.chart] = new.data.get_int("notecount", 5730)
return new_song