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bemaniutils/bemani/frontend/static/controllers/jubeat/allplayers.react.js

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JavaScript
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/*** @jsx React.DOM */
var all_players = createReactClass({
getInitialState: function(props) {
return {
players: window.players,
jubility: true,
};
},
componentDidMount: function() {
this.refreshPlayers();
},
refreshPlayers: function() {
AJAX.get(
Link.get('refresh'),
function(response) {
this.setState({
players: response.players,
});
// Refresh every 30 seconds
setTimeout(this.refreshPlayers, 30000);
}.bind(this)
);
},
render: function() {
return (
<div>
<div className="section">
<Table
className="list players"
columns={[
{
name: 'Name',
render: function(userid) {
var player = this.state.players[userid];
return <a href={Link.get('player', userid)}>{ player.name }</a>;
}.bind(this),
sort: function(aid, bid) {
var a = this.state.players[aid];
var b = this.state.players[bid];
return a.name.localeCompare(b.name);
}.bind(this),
},
{
name: 'Jubeat ID',
render: function(userid) {
var player = this.state.players[userid];
return player.extid;
}.bind(this),
sort: function(aid, bid) {
var a = this.state.players[aid];
var b = this.state.players[bid];
return a.extid.localeCompare(b.extid);
}.bind(this),
},
{
name: 'Total Rounds',
render: function(userid) {
var player = this.state.players[userid];
return player.plays;
}.bind(this),
sort: function(aid, bid) {
var a = this.state.players[aid];
var b = this.state.players[bid];
return a.plays - b.plays;
}.bind(this),
reverse: true,
},
{
name: <>
Jubility
<Slider
on="new"
off="old"
className="spaced"
value={this.state.jubility}
onChange={function(value) {
this.setState({jubility: value});
}.bind(this)}
/>
</>,
render: function(userid) {
var player = this.state.players[userid];
if (this.state.jubility && (player.common_jubility != 0 || player.pick_up_jubility != 0)) {
return (player.common_jubility + player.pick_up_jubility).toFixed(1);
} else if (!this.state.jubility && player.jubility != 0) {
return player.jubility / 100
} else {
return "";
}
}.bind(this),
sort: function(aid, bid) {
var a = this.state.players[aid];
var b = this.state.players[bid];
if (this.state.jubility) {
if (a.common_jubility != 0 || a.pick_up_jubility != 0)
var ajub = a.common_jubility+a.pick_up_jubility;
else
var ajub = 0;
if (b.common_jubility != 0 || b.pick_up_jubility != 0)
var bjub = b.common_jubility+b.pick_up_jubility;
else
var bjub = 0;
} else {
if (a.jubility != 0)
var ajub = a.jubility / 100;
else
var ajub = 0;
if (b.jubility != 0)
var bjub = b.jubility / 100;
else
var bjub = 0;
}
return ajub-bjub;
}.bind(this),
reverse: true,
},
]}
rows={Object.keys(this.state.players)}
paginate={10}
/>
</div>
</div>
);
},
});
ReactDOM.render(
React.createElement(all_players, null),
document.getElementById('content')
);