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bemaniutils/bemani/data/api/client.py

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Python
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import json
import requests
from typing import Tuple, Dict, List, Any, Optional
from typing_extensions import Final
from bemani.common import (
APIConstants,
GameConstants,
VersionConstants,
DBConstants,
ValidatedDict,
Time,
cache,
)
class APIException(Exception):
pass
class NotAuthorizedAPIException(APIException):
pass
class UnsupportedRequestAPIException(APIException):
pass
class UnrecognizedRequestAPIException(APIException):
pass
class UnsupportedVersionAPIException(APIException):
pass
class RemoteServerErrorAPIException(APIException):
pass
class APIClient:
"""
A client that fully speaks BEMAPI and can pull information from a remote server.
"""
API_VERSION: Final[str] = "v1"
def __init__(self, base_uri: str, token: str, allow_stats: bool, allow_scores: bool) -> None:
self.base_uri = base_uri
self.token = token
self.allow_stats = allow_stats
self.allow_scores = allow_scores
def __repr__(self) -> str:
# Specifically defined so that two different instances of the same API client
# cache under the same key, as we want to share results from a given server
# to all local requests.
return (
"APIClient("
+ f"base_uri={self.base_uri!r}, "
+ f"token={self.token!r}, "
+ f"allow_stats={self.allow_stats!r}, "
+ f"allow_scores={self.allow_scores!r}"
+ ")"
)
def _content_type_valid(self, content_type: str) -> bool:
if ";" in content_type:
left, right = content_type.split(";", 1)
left = left.strip().lower()
right = right.strip().lower()
if left == "application/json" and ("=" in right):
identifier, charset = right.split("=", 1)
identifier = identifier.strip()
charset = charset.strip()
if identifier == "charset" and charset == "utf-8":
# This is valid.
return True
return False
def __exchange_data(self, request_uri: str, request_args: Dict[str, Any]) -> Dict[str, Any]:
if self.base_uri[-1:] != "/":
uri = f"{self.base_uri}/{request_uri}"
else:
uri = f"{self.base_uri}{request_uri}"
headers = {
"Authorization": f"Token {self.token}",
"Content-Type": "application/json; charset=utf-8",
}
data = json.dumps(request_args).encode("utf8")
try:
r = requests.request(
"GET",
uri,
headers=headers,
data=data,
allow_redirects=False,
timeout=10,
)
except Exception:
raise APIException("Failed to query remote server!")
# Verify that content type is in the form of "application/json; charset=utf-8".
if not self._content_type_valid(r.headers["content-type"]):
raise APIException(f'API returned invalid content type \'{r.headers["content-type"]}\'!')
jsondata = r.json()
if r.status_code == 200:
return jsondata
if "error" not in jsondata:
raise APIException(
f"API returned error code {r.status_code} but did not include 'error' attribute in response JSON!"
)
error = jsondata["error"]
if r.status_code == 401:
raise NotAuthorizedAPIException("The API token used is not authorized against this server!")
if r.status_code == 404:
raise UnsupportedRequestAPIException("The server does not support this game/version or request object!")
if r.status_code == 405:
raise UnrecognizedRequestAPIException("The server did not recognize the request!")
if r.status_code == 500:
raise RemoteServerErrorAPIException(
f"The server had an error processing the request and returned '{error}'"
)
if r.status_code == 501:
raise UnsupportedVersionAPIException("The server does not support this version of the API!")
raise APIException("The server returned an invalid status code {}!", format(r.status_code))
def __translate(self, game: GameConstants, version: int) -> Tuple[str, str]:
servergame = {
GameConstants.DDR: "ddr",
GameConstants.IIDX: "iidx",
GameConstants.JUBEAT: "jubeat",
GameConstants.MUSECA: "museca",
GameConstants.POPN_MUSIC: "popnmusic",
GameConstants.REFLEC_BEAT: "reflecbeat",
GameConstants.SDVX: "soundvoltex",
}.get(game)
if servergame is None:
raise UnsupportedRequestAPIException("The client does not support this game/version!")
if version >= DBConstants.OMNIMIX_VERSION_BUMP:
version = version - DBConstants.OMNIMIX_VERSION_BUMP
omnimix = True
else:
omnimix = False
serverversion = (
{
GameConstants.DDR: {
VersionConstants.DDR_X2: "12",
VersionConstants.DDR_X3_VS_2NDMIX: "13",
VersionConstants.DDR_2013: "14",
VersionConstants.DDR_2014: "15",
VersionConstants.DDR_ACE: "16",
VersionConstants.DDR_A20: "17",
},
GameConstants.IIDX: {
VersionConstants.IIDX_TRICORO: "20",
VersionConstants.IIDX_SPADA: "21",
VersionConstants.IIDX_PENDUAL: "22",
VersionConstants.IIDX_COPULA: "23",
VersionConstants.IIDX_SINOBUZ: "24",
VersionConstants.IIDX_CANNON_BALLERS: "25",
VersionConstants.IIDX_ROOTAGE: "26",
VersionConstants.IIDX_HEROIC_VERSE: "27",
VersionConstants.IIDX_BISTROVER: "28",
},
GameConstants.JUBEAT: {
VersionConstants.JUBEAT_SAUCER: "5",
VersionConstants.JUBEAT_SAUCER_FULFILL: "5a",
VersionConstants.JUBEAT_PROP: "6",
VersionConstants.JUBEAT_QUBELL: "7",
VersionConstants.JUBEAT_CLAN: "8",
VersionConstants.JUBEAT_FESTO: "9",
VersionConstants.JUBEAT_AVENUE: "10",
},
GameConstants.MUSECA: {
VersionConstants.MUSECA: "1",
VersionConstants.MUSECA_1_PLUS: "1p",
},
GameConstants.POPN_MUSIC: {
VersionConstants.POPN_MUSIC_TUNE_STREET: "19",
VersionConstants.POPN_MUSIC_FANTASIA: "20",
VersionConstants.POPN_MUSIC_SUNNY_PARK: "21",
VersionConstants.POPN_MUSIC_LAPISTORIA: "22",
VersionConstants.POPN_MUSIC_ECLALE: "23",
VersionConstants.POPN_MUSIC_USANEKO: "24",
VersionConstants.POPN_MUSIC_PEACE: "25",
VersionConstants.POPN_MUSIC_KAIMEI_RIDDLES: "26",
},
GameConstants.REFLEC_BEAT: {
VersionConstants.REFLEC_BEAT: "1",
VersionConstants.REFLEC_BEAT_LIMELIGHT: "2",
VersionConstants.REFLEC_BEAT_COLETTE: "3as",
VersionConstants.REFLEC_BEAT_GROOVIN: "4u",
VersionConstants.REFLEC_BEAT_VOLZZA: "5",
VersionConstants.REFLEC_BEAT_VOLZZA_2: "5a",
VersionConstants.REFLEC_BEAT_REFLESIA: "6",
},
GameConstants.SDVX: {
VersionConstants.SDVX_BOOTH: "1",
VersionConstants.SDVX_INFINITE_INFECTION: "2",
VersionConstants.SDVX_GRAVITY_WARS: "3",
VersionConstants.SDVX_HEAVENLY_HAVEN: "4",
},
}
.get(game, {})
.get(version)
)
if serverversion is None:
raise UnsupportedRequestAPIException("The client does not support this game/version!")
if omnimix:
serverversion = "o" + serverversion
return (servergame, serverversion)
# Not caching this, as it is only hit when looking at the admin panel, and we want this to
# always be up-to-date.
def get_server_info(self) -> ValidatedDict:
resp = self.__exchange_data("", {})
return ValidatedDict(
{
"name": resp["name"],
"email": resp["email"],
"versions": resp["versions"],
}
)
# Not caching this, as we would have to go back and ensure that any code which got outdated
# profiles from a cache didn't end up with KeyError exceptions when trying to link profiles to
# records. This is the coward's way out, but whatever.
def get_profiles(
self, game: GameConstants, version: int, idtype: APIConstants, ids: List[str]
) -> List[Dict[str, Any]]:
# Allow remote servers to be disabled
if not self.allow_scores:
return []
try:
servergame, serverversion = self.__translate(game, version)
resp = self.__exchange_data(
f"{self.API_VERSION}/{servergame}/{serverversion}",
{
"ids": ids,
"type": idtype.value,
"objects": ["profile"],
},
)
return resp["profile"]
except APIException:
# Couldn't talk to server, assume empty profiles
return []
@cache.memoize(Time.SECONDS_IN_MINUTE * 1)
def get_records(
self,
game: GameConstants,
version: int,
idtype: APIConstants,
ids: List[str],
since: Optional[int] = None,
until: Optional[int] = None,
) -> List[Dict[str, Any]]:
# Allow remote servers to be disabled
if not self.allow_scores:
return []
try:
servergame, serverversion = self.__translate(game, version)
data: Dict[str, Any] = {
"ids": ids,
"type": idtype.value,
"objects": ["records"],
}
if since is not None:
data["since"] = since
if until is not None:
data["until"] = until
resp = self.__exchange_data(
f"{self.API_VERSION}/{servergame}/{serverversion}",
data,
)
return resp["records"]
except APIException:
# Couldn't talk to server, assume empty records
return []
@cache.memoize(Time.SECONDS_IN_MINUTE * 5)
def get_statistics(
self, game: GameConstants, version: int, idtype: APIConstants, ids: List[str]
) -> List[Dict[str, Any]]:
# Allow remote servers to be disabled
if not self.allow_stats:
return []
try:
servergame, serverversion = self.__translate(game, version)
resp = self.__exchange_data(
f"{self.API_VERSION}/{servergame}/{serverversion}",
{
"ids": ids,
"type": idtype.value,
"objects": ["statistics"],
},
)
return resp["statistics"]
except APIException:
# Couldn't talk to server, assume empty statistics
return []
@cache.memoize(Time.SECONDS_IN_HOUR * 1)
def get_catalog(self, game: GameConstants, version: int) -> Dict[str, List[Dict[str, Any]]]:
# No point disallowing this, since its only ever used for bootstrapping.
try:
servergame, serverversion = self.__translate(game, version)
resp = self.__exchange_data(
f"{self.API_VERSION}/{servergame}/{serverversion}",
{
"ids": [],
"type": "server",
"objects": ["catalog"],
},
)
return resp["catalog"]
except APIException:
# Couldn't talk to server, assume empty catalog
return {}