fix love saving condition
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@ -174,7 +174,7 @@ class HelloPopnMusic(
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for achievement in achievements:
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for achievement in achievements:
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if achievement.type == 'toki_love' and achievement.id == chara:
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if achievement.type == 'toki_love' and achievement.id == chara:
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love = int(achievement.data["love"])
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love = int(achievement.data["love"])
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if love > 5:
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if love < 5:
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self.data.local.user.put_achievement(
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self.data.local.user.put_achievement(
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self.game,
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self.game,
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self.version,
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self.version,
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