Add in readme for txdtutils.
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@ -312,6 +312,15 @@ pointers to sub-structures and pointers to C strings. Note that much like "psmap
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has the ability to print out structures that are dynamically constructed at runtime by
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emulating x86 and x64 instructions. Run it like `./struct --help` to see how to use this.
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## tdxtfiles
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Utilities for working with raw TDXT texture files. These are found packed inside TXP2
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and TEXP containers but sometimes can be found standalone. This utility has the capability
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to extract a PNG of the texture for all known texture formats that I've come across, and
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can repack a TDXT file given a PNG of the same size under certain circumstances. Not all
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texture formats are supported for repacking. Run it like `./tdxtutils --help` to see help
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output and determine how to use it.
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## trafficgen
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A utility for simulating traffic to an eAmusement service. Given a particular game,
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@ -1,14 +1,11 @@
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#! /usr/bin/env python3
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import argparse
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import io
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import json
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import math
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import os
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import os.path
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import sys
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import textwrap
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from PIL import Image, ImageDraw
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from typing import Any, Dict, List, Optional, Tuple, TypeVar
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from PIL import Image
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from typing import Optional
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from bemani.format import TDXT
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