Fix a few places using enums directly instead of their value, formalize 'support' entry in config.
This commit is contained in:
parent
b92cd4f579
commit
5fe48fb1c3
@ -209,7 +209,7 @@ def lookup(protoversion: str, requestgame: str, requestversion: str) -> Dict[str
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('reflecbeat', GameConstants.REFLEC_BEAT),
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('soundvoltex', GameConstants.SDVX),
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]:
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if g.config.get('support', {}).get(constant, False):
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if constant in g.config['support']:
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gamemapping[gameid] = constant
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game = gamemapping.get(requestgame)
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if game is None:
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@ -88,20 +88,19 @@ class GlobalUserData(BaseGlobalData):
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'extid': profile['extid'],
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}
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profilegame = GameConstants(profile['game'])
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if profilegame == GameConstants.DDR:
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if profile['game'] == GameConstants.DDR:
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base.update(self.__format_ddr_profile(profile))
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if profilegame == GameConstants.IIDX:
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if profile['game'] == GameConstants.IIDX:
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base.update(self.__format_iidx_profile(profile))
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if profilegame == GameConstants.JUBEAT:
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if profile['game'] == GameConstants.JUBEAT:
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base.update(self.__format_jubeat_profile(profile))
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if profilegame == GameConstants.MUSECA:
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if profile['game'] == GameConstants.MUSECA:
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base.update(self.__format_museca_profile(profile))
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if profilegame == GameConstants.POPN_MUSIC:
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if profile['game'] == GameConstants.POPN_MUSIC:
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base.update(self.__format_popn_profile(profile))
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if profilegame == GameConstants.REFLEC_BEAT:
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if profile['game'] == GameConstants.REFLEC_BEAT:
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base.update(self.__format_reflec_profile(profile))
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if profilegame == GameConstants.SDVX:
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if profile['game'] == GameConstants.SDVX:
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base.update(self.__format_sdvx_profile(profile))
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return ValidatedDict(base)
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@ -135,7 +134,7 @@ class GlobalUserData(BaseGlobalData):
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del profile['match']
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# Add in our defaults we always provide
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profile['game'] = game.value
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profile['game'] = game
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profile['version'] = version if exact_match else 0
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profile['refid'] = refid
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profile['extid'] = extid
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@ -224,7 +223,7 @@ class GlobalUserData(BaseGlobalData):
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extid = self.user.get_extid(game, version, userid)
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# Add in our defaults we always provide
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profile['game'] = game.value
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profile['game'] = game
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profile['version'] = version if exact_match else 0
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profile['refid'] = refid
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profile['extid'] = extid
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@ -283,7 +282,7 @@ class GlobalUserData(BaseGlobalData):
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extid = self.user.get_extid(game, version, userid)
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# Add in our defaults we always provide
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profile['game'] = game.value
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profile['game'] = game
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profile['version'] = version
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profile['refid'] = refid
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profile['extid'] = extid
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@ -503,7 +503,7 @@ class UserData(BaseData):
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profile = {
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'refid': result['refid'],
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'extid': result['extid'],
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'game': game.value,
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'game': game,
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'version': version,
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}
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@ -602,7 +602,7 @@ class UserData(BaseData):
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profile = {
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'refid': result['refid'],
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'extid': result['extid'],
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'game': game.value,
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'game': game,
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'version': version,
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}
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profile.update(self.deserialize(result['data']))
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@ -156,9 +156,9 @@ def viewevents() -> Response:
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'refresh': url_for('admin_pages.listevents', since=-1),
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'backfill': url_for('admin_pages.backfillevents', until=-1),
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'viewuser': url_for('admin_pages.viewuser', userid=-1),
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'jubeatsong': url_for('jubeat_pages.viewtopscores', musicid=-1) if g.config.get('support', {}).get(GameConstants.JUBEAT, False) else None,
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'iidxsong': url_for('iidx_pages.viewtopscores', musicid=-1) if g.config.get('support', {}).get(GameConstants.IIDX, False) else None,
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'pnmsong': url_for('popn_pages.viewtopscores', musicid=-1) if g.config.get('support', {}).get(GameConstants.POPN_MUSIC, False) else None,
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'jubeatsong': url_for('jubeat_pages.viewtopscores', musicid=-1) if GameConstants.JUBEAT in g.config['support'] else None,
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'iidxsong': url_for('iidx_pages.viewtopscores', musicid=-1) if GameConstants.IIDX in g.config['support'] else None,
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'pnmsong': url_for('popn_pages.viewtopscores', musicid=-1) if GameConstants.POPN_MUSIC in g.config['support'] else None,
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},
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)
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@ -272,7 +272,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.BISHI_BASHI, False):
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if GameConstants.BISHI_BASHI in g.config['support']:
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# BishiBashi pages
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bishi_entries = []
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if len([p for p in profiles if p[0] == GameConstants.BISHI_BASHI]) > 0:
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@ -301,7 +301,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.DDR, False):
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if GameConstants.DDR in g.config['support']:
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# DDR pages
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ddr_entries = []
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if len([p for p in profiles if p[0] == GameConstants.DDR]) > 0:
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@ -350,7 +350,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.IIDX, False):
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if GameConstants.IIDX in g.config['support']:
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# IIDX pages
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iidx_entries = []
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if len([p for p in profiles if p[0] == GameConstants.IIDX]) > 0:
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@ -399,7 +399,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.JUBEAT, False):
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if GameConstants.JUBEAT in g.config['support']:
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# Jubeat pages
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jubeat_entries = []
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if len([p for p in profiles if p[0] == GameConstants.JUBEAT]) > 0:
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@ -448,7 +448,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.MUSECA, False):
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if GameConstants.MUSECA in g.config['support']:
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# Museca pages
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museca_entries = []
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if len([p for p in profiles if p[0] == GameConstants.MUSECA]) > 0:
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@ -493,7 +493,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.POPN_MUSIC, False):
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if GameConstants.POPN_MUSIC in g.config['support']:
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# Pop'n Music pages
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popn_entries = []
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if len([p for p in profiles if p[0] == GameConstants.POPN_MUSIC]) > 0:
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@ -542,7 +542,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.REFLEC_BEAT, False):
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if GameConstants.REFLEC_BEAT in g.config['support']:
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# ReflecBeat pages
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reflec_entries = []
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if len([p for p in profiles if p[0] == GameConstants.REFLEC_BEAT]) > 0:
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@ -591,7 +591,7 @@ def navigation() -> Dict[str, Any]:
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},
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)
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if g.config.get('support', {}).get(GameConstants.SDVX, False):
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if GameConstants.SDVX in g.config['support']:
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# SDVX pages
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sdvx_entries = []
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if len([p for p in profiles if p[0] == GameConstants.SDVX]) > 0:
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@ -1,15 +1,12 @@
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import argparse
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import yaml
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from bemani.data import Data
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from bemani.api import app, config # noqa: F401
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from bemani.utils.config import load_config as base_load_config
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def load_config(filename: str) -> None:
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global config
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config.update(yaml.safe_load(open(filename)))
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config['database']['engine'] = Data.create_engine(config)
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base_load_config(filename, config)
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def main() -> None:
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43
bemani/utils/config.py
Normal file
43
bemani/utils/config.py
Normal file
@ -0,0 +1,43 @@
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import yaml
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from typing import Any, Dict, Set
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from bemani.backend.iidx import IIDXFactory
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from bemani.backend.popn import PopnMusicFactory
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from bemani.backend.jubeat import JubeatFactory
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from bemani.backend.bishi import BishiBashiFactory
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from bemani.backend.ddr import DDRFactory
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from bemani.backend.sdvx import SoundVoltexFactory
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from bemani.backend.reflec import ReflecBeatFactory
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from bemani.backend.museca import MusecaFactory
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from bemani.common import GameConstants
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from bemani.data import Data
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def load_config(filename: str, config: Dict[str, Any]) -> None:
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config.update(yaml.safe_load(open(filename)))
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config['database']['engine'] = Data.create_engine(config)
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supported_series: Set[GameConstants] = set()
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for series in GameConstants:
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if config.get('support', {}).get(series.value, False):
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supported_series.add(series)
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config['support'] = supported_series
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def register_games(config: Dict[str, Any]) -> None:
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if GameConstants.POPN_MUSIC in config['support']:
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PopnMusicFactory.register_all()
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if GameConstants.JUBEAT in config['support']:
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JubeatFactory.register_all()
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if GameConstants.IIDX in config['support']:
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IIDXFactory.register_all()
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if GameConstants.BISHI_BASHI in config['support']:
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BishiBashiFactory.register_all()
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if GameConstants.DDR in config['support']:
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DDRFactory.register_all()
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if GameConstants.SDVX in config['support']:
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SoundVoltexFactory.register_all()
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if GameConstants.REFLEC_BEAT in config['support']:
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ReflecBeatFactory.register_all()
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if GameConstants.MUSECA in config['support']:
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MusecaFactory.register_all()
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@ -1,16 +1,6 @@
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import argparse
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import yaml
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from bemani.backend.iidx import IIDXFactory
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from bemani.backend.popn import PopnMusicFactory
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from bemani.backend.jubeat import JubeatFactory
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from bemani.backend.bishi import BishiBashiFactory
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from bemani.backend.ddr import DDRFactory
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from bemani.backend.sdvx import SoundVoltexFactory
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from bemani.backend.reflec import ReflecBeatFactory
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from bemani.backend.museca import MusecaFactory
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from bemani.common import GameConstants
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from bemani.data import Data
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from bemani.frontend import app, config # noqa: F401
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from bemani.frontend.account import account_pages
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from bemani.frontend.admin import admin_pages
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@ -24,6 +14,7 @@ from bemani.frontend.ddr import ddr_pages
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from bemani.frontend.sdvx import sdvx_pages
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from bemani.frontend.reflec import reflec_pages
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from bemani.frontend.museca import museca_pages
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from bemani.utils.config import load_config as base_load_config, register_games as base_register_games
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def register_blueprints() -> None:
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@ -34,50 +25,32 @@ def register_blueprints() -> None:
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app.register_blueprint(arcade_pages)
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app.register_blueprint(home_pages)
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if config.get('support', {}).get(GameConstants.IIDX, False):
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if GameConstants.IIDX in config['support']:
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app.register_blueprint(iidx_pages)
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if config.get('support', {}).get(GameConstants.POPN_MUSIC, False):
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if GameConstants.POPN_MUSIC in config['support']:
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app.register_blueprint(popn_pages)
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if config.get('support', {}).get(GameConstants.JUBEAT, False):
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if GameConstants.JUBEAT in config['support']:
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app.register_blueprint(jubeat_pages)
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if config.get('support', {}).get(GameConstants.BISHI_BASHI, False):
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if GameConstants.BISHI_BASHI in config['support']:
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app.register_blueprint(bishi_pages)
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if config.get('support', {}).get(GameConstants.DDR, False):
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if GameConstants.DDR in config['support']:
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app.register_blueprint(ddr_pages)
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if config.get('support', {}).get(GameConstants.SDVX, False):
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if GameConstants.SDVX in config['support']:
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app.register_blueprint(sdvx_pages)
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if config.get('support', {}).get(GameConstants.REFLEC_BEAT, False):
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if GameConstants.REFLEC_BEAT in config['support']:
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app.register_blueprint(reflec_pages)
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if config.get('support', {}).get(GameConstants.MUSECA, False):
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if GameConstants.MUSECA in config['support']:
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app.register_blueprint(museca_pages)
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def register_games() -> None:
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global config
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if config.get('support', {}).get(GameConstants.POPN_MUSIC, False):
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PopnMusicFactory.register_all()
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if config.get('support', {}).get(GameConstants.JUBEAT, False):
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JubeatFactory.register_all()
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if config.get('support', {}).get(GameConstants.IIDX, False):
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IIDXFactory.register_all()
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if config.get('support', {}).get(GameConstants.BISHI_BASHI, False):
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BishiBashiFactory.register_all()
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if config.get('support', {}).get(GameConstants.DDR, False):
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DDRFactory.register_all()
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if config.get('support', {}).get(GameConstants.SDVX, False):
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SoundVoltexFactory.register_all()
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if config.get('support', {}).get(GameConstants.REFLEC_BEAT, False):
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ReflecBeatFactory.register_all()
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if config.get('support', {}).get(GameConstants.MUSECA, False):
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MusecaFactory.register_all()
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base_register_games(config)
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def load_config(filename: str) -> None:
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global config
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config.update(yaml.safe_load(open(filename)))
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config['database']['engine'] = Data.create_engine(config)
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base_load_config(filename, config)
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app.secret_key = config['secret_key']
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@ -3656,7 +3656,13 @@ if __name__ == "__main__":
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# Load the config so we can talk to the server
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config = yaml.safe_load(open(args.config))
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if args.series == GameConstants.POPN_MUSIC:
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series = None
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try:
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series = GameConstants(args.series)
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except ValueError:
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pass
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if series == GameConstants.POPN_MUSIC:
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popn = ImportPopn(config, args.version, args.no_combine, args.update)
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if args.bin:
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songs = popn.scrape(args.bin)
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@ -3670,7 +3676,7 @@ if __name__ == "__main__":
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popn.import_music_db(songs)
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popn.close()
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elif args.series == GameConstants.JUBEAT:
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elif series == GameConstants.JUBEAT:
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jubeat = ImportJubeat(config, args.version, args.no_combine, args.update)
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if args.tsv is not None:
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# Special case for Jubeat, grab the title/artist metadata that was
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@ -3691,7 +3697,7 @@ if __name__ == "__main__":
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jubeat.import_emblems(emblems)
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jubeat.close()
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elif args.series == GameConstants.IIDX:
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elif series == GameConstants.IIDX:
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iidx = ImportIIDX(config, args.version, args.no_combine, args.update)
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if args.tsv is not None:
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# Special case for IIDX, grab the title/artist metadata that was
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@ -3712,7 +3718,7 @@ if __name__ == "__main__":
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iidx.import_qpros(qpros)
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iidx.close()
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elif args.series == GameConstants.DDR:
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elif series == GameConstants.DDR:
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ddr = ImportDDR(config, args.version, args.no_combine, args.update)
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if args.server and args.token:
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songs = ddr.lookup(args.server, args.token)
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@ -3735,7 +3741,7 @@ if __name__ == "__main__":
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ddr.import_music_db(songs)
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ddr.close()
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elif args.series == GameConstants.SDVX:
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elif series == GameConstants.SDVX:
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sdvx = ImportSDVX(config, args.version, args.no_combine, args.update)
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if args.server and args.token:
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sdvx.import_from_server(args.server, args.token)
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@ -3754,7 +3760,7 @@ if __name__ == "__main__":
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sdvx.import_appeal_cards(args.csv)
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sdvx.close()
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elif args.series == GameConstants.MUSECA:
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elif series == GameConstants.MUSECA:
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museca = ImportMuseca(config, args.version, args.no_combine, args.update)
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if args.server and args.token:
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museca.import_from_server(args.server, args.token)
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@ -3767,7 +3773,7 @@ if __name__ == "__main__":
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)
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museca.close()
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elif args.series == GameConstants.REFLEC_BEAT:
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elif series == GameConstants.REFLEC_BEAT:
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reflec = ImportReflecBeat(config, args.version, args.no_combine, args.update)
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if args.bin is not None:
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songs = reflec.scrape(args.bin)
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@ -3781,7 +3787,7 @@ if __name__ == "__main__":
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reflec.import_music_db(songs)
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reflec.close()
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elif args.series == GameConstants.DANCE_EVOLUTION:
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elif series == GameConstants.DANCE_EVOLUTION:
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danevo = ImportDanceEvolution(config, args.version, args.no_combine, args.update)
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if args.server and args.token:
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songs = danevo.lookup(args.server, args.token)
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@ -1,5 +1,4 @@
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import argparse
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import yaml
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from typing import Any, Dict, List
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from bemani.backend.popn import PopnMusicFactory
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@ -20,6 +19,7 @@ from bemani.frontend.reflec import ReflecBeatCache
|
||||
from bemani.frontend.museca import MusecaCache
|
||||
from bemani.common import GameConstants, Time
|
||||
from bemani.data import Data
|
||||
from bemani.utils.config import load_config
|
||||
|
||||
|
||||
def run_scheduled_work(config: Dict[str, Any]) -> None:
|
||||
@ -28,28 +28,28 @@ def run_scheduled_work(config: Dict[str, Any]) -> None:
|
||||
# Only run scheduled work for enabled components
|
||||
enabled_factories: List[Any] = []
|
||||
enabled_caches: List[Any] = []
|
||||
if config.get('support', {}).get(GameConstants.IIDX, False):
|
||||
if GameConstants.IIDX in config['support']:
|
||||
enabled_factories.append(IIDXFactory)
|
||||
enabled_caches.append(IIDXCache)
|
||||
if config.get('support', {}).get(GameConstants.POPN_MUSIC, False):
|
||||
if GameConstants.POPN_MUSIC in config['support']:
|
||||
enabled_factories.append(PopnMusicFactory)
|
||||
enabled_caches.append(PopnMusicCache)
|
||||
if config.get('support', {}).get(GameConstants.JUBEAT, False):
|
||||
if GameConstants.JUBEAT in config['support']:
|
||||
enabled_factories.append(JubeatFactory)
|
||||
enabled_caches.append(JubeatCache)
|
||||
if config.get('support', {}).get(GameConstants.BISHI_BASHI, False):
|
||||
if GameConstants.BISHI_BASHI in config['support']:
|
||||
enabled_factories.append(BishiBashiFactory)
|
||||
enabled_caches.append(BishiBashiCache)
|
||||
if config.get('support', {}).get(GameConstants.DDR, False):
|
||||
if GameConstants.DDR in config['support']:
|
||||
enabled_factories.append(DDRFactory)
|
||||
enabled_caches.append(DDRCache)
|
||||
if config.get('support', {}).get(GameConstants.SDVX, False):
|
||||
if GameConstants.SDVX in config['support']:
|
||||
enabled_factories.append(SoundVoltexFactory)
|
||||
enabled_caches.append(SoundVoltexCache)
|
||||
if config.get('support', {}).get(GameConstants.REFLEC_BEAT, False):
|
||||
if GameConstants.REFLEC_BEAT in config['support']:
|
||||
enabled_factories.append(ReflecBeatFactory)
|
||||
enabled_caches.append(ReflecBeatCache)
|
||||
if config.get('support', {}).get(GameConstants.MUSECA, False):
|
||||
if GameConstants.MUSECA in config['support']:
|
||||
enabled_factories.append(MusecaFactory)
|
||||
enabled_caches.append(MusecaCache)
|
||||
|
||||
@ -75,8 +75,8 @@ if __name__ == '__main__':
|
||||
args = parser.parse_args()
|
||||
|
||||
# Set up global configuration
|
||||
config = yaml.safe_load(open(args.config))
|
||||
config['database']['engine'] = Data.create_engine(config)
|
||||
config: Dict[str, Any] = {}
|
||||
load_config(args.config, config)
|
||||
|
||||
# Run out of band work
|
||||
run_scheduled_work(config)
|
||||
|
@ -1,22 +1,13 @@
|
||||
import argparse
|
||||
import copy
|
||||
import traceback
|
||||
import yaml
|
||||
from typing import Any, Dict
|
||||
from flask import Flask, request, redirect, Response, make_response
|
||||
|
||||
from bemani.protocol import EAmuseProtocol
|
||||
from bemani.backend import Dispatch, UnrecognizedPCBIDException
|
||||
from bemani.backend.iidx import IIDXFactory
|
||||
from bemani.backend.popn import PopnMusicFactory
|
||||
from bemani.backend.jubeat import JubeatFactory
|
||||
from bemani.backend.bishi import BishiBashiFactory
|
||||
from bemani.backend.ddr import DDRFactory
|
||||
from bemani.backend.sdvx import SoundVoltexFactory
|
||||
from bemani.backend.reflec import ReflecBeatFactory
|
||||
from bemani.backend.museca import MusecaFactory
|
||||
from bemani.common import GameConstants
|
||||
from bemani.data import Data
|
||||
from bemani.utils.config import load_config as base_load_config, register_games as base_register_games
|
||||
|
||||
|
||||
app = Flask(__name__)
|
||||
@ -125,32 +116,14 @@ def receive_request(path: str) -> Response:
|
||||
dataprovider.close()
|
||||
|
||||
|
||||
def load_config(filename: str) -> None:
|
||||
global config
|
||||
|
||||
config.update(yaml.safe_load(open(filename)))
|
||||
config['database']['engine'] = Data.create_engine(config)
|
||||
|
||||
|
||||
def register_games() -> None:
|
||||
global config
|
||||
base_register_games(config)
|
||||
|
||||
if config.get('support', {}).get(GameConstants.POPN_MUSIC, False):
|
||||
PopnMusicFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.JUBEAT, False):
|
||||
JubeatFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.IIDX, False):
|
||||
IIDXFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.BISHI_BASHI, False):
|
||||
BishiBashiFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.DDR, False):
|
||||
DDRFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.REFLEC_BEAT, False):
|
||||
ReflecBeatFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.SDVX, False):
|
||||
SoundVoltexFactory.register_all()
|
||||
if config.get('support', {}).get(GameConstants.MUSECA, False):
|
||||
MusecaFactory.register_all()
|
||||
|
||||
def load_config(filename: str) -> None:
|
||||
global config
|
||||
base_load_config(filename, config)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
@ -160,7 +133,7 @@ if __name__ == '__main__':
|
||||
parser.add_argument("-r", "--profile", help="Turn on profiling for services, writing CProfile data to the currenct directory", action="store_true")
|
||||
args = parser.parse_args()
|
||||
|
||||
# Set up global configuration, overriding config port for convenience
|
||||
# Set up global configuration, overriding config port for convenience in debugging.
|
||||
load_config(args.config)
|
||||
config['server']['port'] = args.port
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user