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mirror of synced 2024-11-12 01:00:46 +01:00

Refactor discord webhook code into new module

This commit is contained in:
seth 2021-06-15 05:34:48 -05:00 committed by Jennifer Taylor
parent c45fae10c8
commit 79aa0eb87d
10 changed files with 241 additions and 278 deletions

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@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, Any, List, Tuple
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.course import IIDXCourse
@ -1340,11 +1338,6 @@ class IIDXCannonBallers(IIDXCourse, IIDXBase):
return root
def handle_IIDX25pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX25pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1390,47 +1383,39 @@ class IIDXCannonBallers(IIDXCourse, IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX25pc')
return end
return Node.void('IIDX25pc')
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
root = Node.void('IIDX25pc')
@ -1868,6 +1853,7 @@ class IIDXCannonBallers(IIDXCourse, IIDXBase):
nostalgia = Node.void('nostalgia_open')
root.add_child(nostalgia)
# Ea app features
root.add_child(Node.void('bind_eaappli'))
pay_per_use = Node.void('pay_per_use')
root.add_child(pay_per_use)

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@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, Any, List, Tuple
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.course import IIDXCourse
@ -1392,11 +1390,6 @@ class IIDXCopula(IIDXCourse, IIDXBase):
return None
def handle_IIDX23pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX23pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1442,47 +1435,39 @@ class IIDXCopula(IIDXCourse, IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX23pc')
return end
return Node.void('IIDX23pc')
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
root = Node.void('IIDX23pc')
@ -1880,6 +1865,8 @@ class IIDXCopula(IIDXCourse, IIDXBase):
onemore_data.set_attribute('challenge_num_h', str(onemore_dict.get_int('challenge_num_h')))
onemore_data.set_attribute('challenge_num_a', str(onemore_dict.get_int('challenge_num_a')))
# Ea app features
root.add_child(Node.void('bind_eaappli'))
return root
def unformat_profile(self, userid: UserID, request: Node, oldprofile: ValidatedDict) -> ValidatedDict:

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@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, Any, List, Tuple
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.course import IIDXCourse
@ -1305,11 +1303,6 @@ class IIDXPendual(IIDXCourse, IIDXBase):
return None
def handle_IIDX22pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX22pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1355,47 +1348,39 @@ class IIDXPendual(IIDXCourse, IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX22pc')
return end
return Node.void('IIDX22pc')
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
root = Node.void('IIDX22pc')
@ -1726,6 +1711,8 @@ class IIDXPendual(IIDXCourse, IIDXBase):
root.add_child(orb_data)
orb_data.set_attribute('rest_orb', str(profile.get_int('orbs')))
# Ea app features
root.add_child(Node.void('bind_eaappli'))
return root
def unformat_profile(self, userid: UserID, request: Node, oldprofile: ValidatedDict) -> ValidatedDict:

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@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, Any, List, Tuple
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.course import IIDXCourse
@ -978,11 +976,6 @@ class IIDXRootage(IIDXCourse, IIDXBase):
return Node.void('IIDX26pc')
def handle_IIDX26pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX26pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1028,47 +1021,39 @@ class IIDXRootage(IIDXCourse, IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX26pc')
return end
return Node.void('IIDX26pc')
def handle_IIDX26gameSystem_systemInfo_request(self, request: Node) -> Node:
root = Node.void('IIDX26gameSystem')
@ -1579,6 +1564,7 @@ class IIDXRootage(IIDXCourse, IIDXBase):
nostalgia = Node.void('nostalgia_open')
root.add_child(nostalgia)
# Ea app features
root.add_child(Node.void('bind_eaappli'))
pay_per_use = Node.void('pay_per_use')
root.add_child(pay_per_use)

View File

@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, Any, List, Tuple
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.course import IIDXCourse
@ -1364,11 +1362,6 @@ class IIDXSinobuz(IIDXCourse, IIDXBase):
return Node.void('IIDX24pc')
def handle_IIDX24pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX24pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1414,47 +1407,39 @@ class IIDXSinobuz(IIDXCourse, IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX24pc')
return end
return Node.void('IIDX24pc')
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
root = Node.void('IIDX24pc')
@ -1891,6 +1876,8 @@ class IIDXSinobuz(IIDXCourse, IIDXBase):
nostalgia = Node.void('nostalgia_open')
root.add_child(nostalgia)
# Ea app features
root.add_child(Node.void('bind_eaappli'))
return root
def unformat_profile(self, userid: UserID, request: Node, oldprofile: ValidatedDict) -> ValidatedDict:

View File

@ -3,8 +3,6 @@ import copy
import random
import struct
from typing import Optional, Dict, List, Tuple, Any
from datetime import datetime
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from bemani.backend.iidx.base import IIDXBase
from bemani.backend.iidx.tricoro import IIDXTricoro
@ -1004,11 +1002,6 @@ class IIDXSpada(IIDXBase):
return None
def handle_IIDX21pc_eaappliresult_request(self, request: Node) -> Node:
# first, we register the iidx webhook. this is done by sending all of our money to konami
if self.config['webhooks'][self.game] is None:
return Node.void('IIDX21pc')
webhook = DiscordWebhook(url=self.config['webhooks'][self.game])
clear_map = {
self.GAME_CLEAR_STATUS_NO_PLAY: 'NO PLAY',
self.GAME_CLEAR_STATUS_FAILED: 'FAILED',
@ -1054,47 +1047,39 @@ class IIDXSpada(IIDXBase):
now_clear_string = clear_map.get(now_clear, 'NO PLAY')
# let's get the song info first
song = self.data.local.music.get_song(self.game, self.music_version, music_id, class_id)
notecount = song.data.get('notecount', 0)
# Construct the dictionary for the broadcast
card_data = {
'DJ Name': name,
'Song': song.name,
'Artist': song.artist,
'Difficulty': song.data.get('difficulty', 0),
'Target EXScore': target_exscore,
'Your EXScore': now_exscore,
'Best Clear': best_clear_string,
'Clear Status': now_clear_string,
'Play Stats': 'How did you do?',
'Perfect Greats': now_pgreat,
'Greats': now_great,
'Goods': now_good,
'Bads': now_bad,
'Poors': now_poor,
'Combo Breaks': now_combo,
'Slow': now_slow,
'Fast': now_fast,
}
if notecount != 0:
max_score = notecount * 2
percent = now_exscore / max_score
grade = int(9 * percent)
grades = ['F', 'F', 'E', 'D', 'C', 'B', 'A', 'AA', 'AAA', 'MAX']
card_data['Grade'] = grades[grade]
card_data['Score Rate'] = str(round(percent, 2))
# now we will build up the embed
now = datetime.now()
# Try to broadcast out the score to our webhook(s)
self.data.triggers.broadcast_score(card_data, self.game, song)
# now, we generate the embed
scoreembed = DiscordEmbed(title='New IIDX Score!', description="Login to see whole score.", color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
scoreembed.set_author(name=self.config['name'], url=self.config['server']['uri'])
# Set `inline=False` for the embed field to occupy the whole line
scoreembed.add_embed_field(name='DJ Name', value=(name), inline=False)
scoreembed.add_embed_field(name='Song', value=(song.name), inline=False)
scoreembed.add_embed_field(name='Artist', value=(song.artist), inline=False)
scoreembed.add_embed_field(name='Difficulty', value=(song.data.get('difficulty', 0)))
scoreembed.add_embed_field(name='Target EXScore', value=(target_exscore))
scoreembed.add_embed_field(name='Your EXScore', value=(now_exscore))
scoreembed.add_embed_field(name='Best Clear', value=best_clear_string)
scoreembed.add_embed_field(name='Clear Status', value=now_clear_string)
scoreembed.add_embed_field(name='Note Counts', value='How did you do?', inline=False)
scoreembed.add_embed_field(name=('Perfect Greats'), value=((now_pgreat)))
scoreembed.add_embed_field(name=('Greats'), value=((now_great)))
scoreembed.add_embed_field(name=('Goods'), value=((now_good)))
scoreembed.add_embed_field(name=('Bads'), value=((now_bad)))
scoreembed.add_embed_field(name=('Poors'), value=((now_poor)))
scoreembed.add_embed_field(name='Combo Breaks', value=(now_combo))
# scoreembed.add_embed_field(name='Timing Stats', value='Were you on time?', inline = False)
scoreembed.add_embed_field(name=('Slow'), value=((now_slow)))
scoreembed.add_embed_field(name=('Fast'), value=((now_fast)))
# add embed object to webhook
webhook.add_embed(scoreembed)
# now we send the webhook!
webhook.execute()
end = Node.void('IIDX21pc')
return end
return Node.void('IIDX21pc')
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
root = Node.void('IIDX21pc')
@ -1475,6 +1460,8 @@ class IIDXSpada(IIDXBase):
if 'durability' in boss1_dict:
boss1.add_child(Node.binary('durability', boss1_dict.get_bytes('durability')))
# Ea app features
root.add_child(Node.void('bind_eaappli'))
return root
def unformat_profile(self, userid: UserID, request: Node, oldprofile: ValidatedDict) -> ValidatedDict:

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@ -2,6 +2,7 @@ from bemani.data.data import Data, DBCreateException
from bemani.data.exceptions import ScoreSaveException
from bemani.data.types import User, Achievement, Machine, Arcade, Score, Attempt, News, Link, Song, Event, Server, Client, UserID, ArcadeID
from bemani.data.remoteuser import RemoteUser
from bemani.data.triggers import Triggers
__all__ = [
@ -23,4 +24,5 @@ __all__ = [
"UserID",
"ArcadeID",
"RemoteUser",
"Triggers",
]

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@ -22,6 +22,7 @@ from bemani.data.mysql.game import GameData
from bemani.data.mysql.network import NetworkData
from bemani.data.mysql.lobby import LobbyData
from bemani.data.mysql.api import APIData
from bemani.data.triggers import Triggers
class DBCreateException(Exception):
@ -118,6 +119,7 @@ class Data:
self.__api,
)
self.remote = GlobalProvider(self.local)
self.triggers = Triggers(config)
@classmethod
def sqlalchemy_url(cls, config: Dict[str, Any]) -> str:

37
bemani/data/triggers.py Normal file
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@ -0,0 +1,37 @@
from bemani.common.constants import GameConstants
from bemani.data.types import Song
from typing import Any, Dict
from discord_webhook import DiscordWebhook, DiscordEmbed # type: ignore
from datetime import datetime
class Triggers:
"""
Class for broadcasting data to some outside service
"""
def __init__(self, config: Dict[str, Any]):
self.config = config
def broadcast_score(self, data: Dict[str, str], game: str, song: Song) -> None:
# For now we only support discord
if self.config.get('webhooks', {}).get('discord', {}).get(game, None) is not None:
self.broadcast_score_discord(data, game, song)
def broadcast_score_discord(self, data: Dict[str, str], game: str, song: Song) -> None:
if game == GameConstants.IIDX:
now = datetime.now()
webhook = DiscordWebhook(url=self.config['webhooks']['discord'][game])
scoreembed = DiscordEmbed(title=f'New {game} Score!', color='fbba08')
scoreembed.set_footer(text=(now.strftime('Score was recorded on %m/%d/%y at %H:%M:%S')))
# lets give it an author
song_url = f"{self.config['server']['uri']}/{game}/topscores/{song.id}" if self.config['server']['uri'] is not None else None
scoreembed.set_author(name=self.config['name'], url=song_url)
for item in data:
inline = True
if item in ['DJ Name', 'Song', 'Artist', 'Play Stats']:
inline = False
scoreembed.add_embed_field(name=item, value=data[item], inline=inline)
webhook.add_embed(scoreembed)
webhook.execute()

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@ -25,9 +25,11 @@ server:
# Whether PCBIDs must be added to the network before games will work.
enforce_pcbid: False
# Discord webhook urls
# Webhook URLs
webhooks:
iidx: "https://discord.com/api/webhooks/1232122131321321321/eauihfafaewfhjaveuijaewuivhjawueihoi"
discord:
iidx:
- "https://discord.com/api/webhooks/1232122131321321321/eauihfafaewfhjaveuijaewuivhjawueihoi"
paseli:
# Whether PASELI is enabled on the network.