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mirror of synced 2024-09-24 03:18:22 +02:00

Reorganize some debug prints to help figure out correct file writing order.

This commit is contained in:
Jennifer Taylor 2020-11-27 21:52:30 +00:00
parent 476c459272
commit d3d0bab2f5

View File

@ -443,7 +443,8 @@ class AFPFile:
self.add_coverage(header_offset, 8)
header_offset += 8
texturenames = []
vprint(f"Bit 0x000001 - textures; count: {length}, offset: {hex(offset)}")
for x in range(length):
interesting_offset = offset + (x * 12)
if interesting_offset != 0:
@ -458,9 +459,8 @@ class AFPFile:
bytedata = self.get_until_null(name_offset)
self.add_coverage(name_offset, len(bytedata) + 1, unique=False)
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
texturenames.append(name)
if texture_offset != 0:
if name_offset != 0 and texture_offset != 0:
if self.legacy_lz:
raise Exception("We don't support legacy lz mode!")
elif self.modern_lz:
@ -472,6 +472,7 @@ class AFPFile:
self.add_coverage(texture_offset, 8)
if deflated_size != (texture_length - 8):
raise Exception("We got an incorrect length for lz texture!")
vprint(f" {name}, length: {texture_length}, offset: {hex(texture_offset)}, deflated_size: {deflated_size}, inflated_size: {inflated_size}")
inflated_size = (inflated_size + 3) & (~3)
# Get the data offset.
@ -492,6 +493,9 @@ class AFPFile:
# I assume they're like the above, so lets put in some asertions.
if deflated_size != (texture_length - 8):
raise Exception("We got an incorrect length for raw texture!")
vprint(f" {name}, length: {texture_length}, offset: {hex(texture_offset)}, deflated_size: {deflated_size}, inflated_size: {inflated_size}")
# Just grab the raw data.
lz_data = None
raw_data = self.data[(texture_offset + 8):(texture_offset + 8 + deflated_size)]
self.add_coverage(texture_offset, deflated_size + 8)
@ -672,10 +676,6 @@ class AFPFile:
img,
)
)
vprint(f"Bit 0x000001 - textures; count: {length}, offset: {hex(offset)}")
for name in texturenames:
vprint(f" {name}")
else:
vprint("Bit 0x000001 - textures; NOT PRESENT")
@ -711,6 +711,8 @@ class AFPFile:
self.add_coverage(header_offset, 8)
header_offset += 8
vprint(f"Bit 0x000008 - regions; count: {length}, offset: {hex(offset)}")
if offset != 0 and length > 0:
for i in range(length):
descriptor_offset = offset + (10 * i)
@ -722,13 +724,12 @@ class AFPFile:
if texture_no < 0 or texture_no >= len(self.texturemap.entries):
raise Exception(f"Out of bounds texture {texture_no}")
vprint(f" length: 10, offset: {hex(offset + (10 * i))}")
# TODO: The offsets here seem to be off by a power of 2, there
# might be more flags in the above texture format that specify
# device scaling and such?
self.texture_to_region.append(TextureRegion(texture_no, left, top, right, bottom))
vprint(f"Bit 0x000008 - regions; count: {length}, offset: {hex(offset)}")
else:
vprint("Bit 0x000008 - regions; NOT PRESENT")
@ -760,7 +761,8 @@ class AFPFile:
self.add_coverage(header_offset, 8)
header_offset += 8
unknames = []
vprint(f"Bit 0x000040 - unknown; count: {length}, offset: {hex(offset)}")
if offset != 0 and length > 0:
for i in range(length):
unk_offset = offset + (i * 16)
@ -776,7 +778,7 @@ class AFPFile:
bytedata = self.get_until_null(name_offset)
self.add_coverage(name_offset, len(bytedata) + 1, unique=False)
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
unknames.append(name)
vprint(f" {name}")
self.unknown1.append(
Unknown1(
@ -785,10 +787,6 @@ class AFPFile:
)
)
self.add_coverage(unk_offset + 4, 12)
vprint(f"Bit 0x000040 - unknown; count: {length}, offset: {hex(offset)}")
for name in unknames:
vprint(f" {name}")
else:
vprint("Bit 0x000040 - unknown; NOT PRESENT")
@ -816,6 +814,8 @@ class AFPFile:
self.add_coverage(header_offset, 8)
header_offset += 8
vprint(f"Bit 0x000100 - unknown; count: {length}, offset: {hex(offset)}")
if offset != 0 and length > 0:
for i in range(length):
unk_offset = offset + (i * 4)
@ -823,8 +823,6 @@ class AFPFile:
Unknown2(self.data[unk_offset:(unk_offset + 4)])
)
self.add_coverage(unk_offset, 4)
vprint(f"Bit 0x000100 - unknown; count: {length}, offset: {hex(offset)}")
else:
vprint("Bit 0x000100 - unknown; NOT PRESENT")
@ -865,7 +863,6 @@ class AFPFile:
vprint(f"Bit 0x000800 - animations; count: {length}, offset: {hex(offset)}")
animnames = []
for x in range(length):
interesting_offset = offset + (x * 12)
if interesting_offset != 0:
@ -879,7 +876,7 @@ class AFPFile:
bytedata = self.get_until_null(name_offset)
self.add_coverage(name_offset, len(bytedata) + 1, unique=False)
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
animnames.append(name)
vprint(f" {name}, length: {anim_length}, offset: {hex(anim_offset)}")
if anim_offset != 0:
self.animations.append(
@ -889,9 +886,6 @@ class AFPFile:
)
)
self.add_coverage(anim_offset, anim_length)
for name in animnames:
vprint(f" {name}")
else:
vprint("Bit 0x000800 - animations; NOT PRESENT")
@ -921,8 +915,6 @@ class AFPFile:
vprint(f"Bit 0x002000 - shapes; count: {length}, offset: {hex(offset)}")
# TODO: We do a LOT of extra stuff with this one, if count > 0...
shapenames = []
for x in range(length):
shape_base_offset = offset + (x * 12)
if shape_base_offset != 0:
@ -941,7 +933,7 @@ class AFPFile:
bytedata = self.get_until_null(name_offset)
self.add_coverage(name_offset, len(bytedata) + 1, unique=False)
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
shapenames.append(name)
vprint(f" {name}, length: {shape_length}, offset: {hex(shape_offset)}")
if shape_offset != 0:
self.add_coverage(shape_offset, shape_length)
@ -951,9 +943,6 @@ class AFPFile:
self.data[shape_offset:(shape_offset + shape_length)],
)
)
for name in shapenames:
vprint(f" {name}")
else:
vprint("Bit 0x002000 - shapes; NOT PRESENT")
@ -979,11 +968,11 @@ class AFPFile:
self.add_coverage(header_offset, 4)
header_offset += 4
vprint(f"Bit 0x008000 - unknown; offset: {hex(offset)}")
# Since I've never seen this, I'm going to assume that it showing up is
# bad and make things read only.
self.read_only = True
vprint(f"Bit 0x008000 - unknown; offset: {hex(offset)}")
else:
vprint("Bit 0x008000 - unknown; NOT PRESENT")
@ -998,6 +987,8 @@ class AFPFile:
expect_zero, length, binxrpc_offset = struct.unpack(f"{self.endian}III", self.data[offset:(offset + 12)])
self.add_coverage(offset, 12)
vprint(f"Bit 0x010000 - fontinfo; offset: {hex(offset)}, binxrpc offset: {hex(binxrpc_offset)}")
if expect_zero != 0:
# If we find non-zero versions of this, then that means updating the file is
# potentially unsafe as we could rewrite it incorrectly. So, let's assert!
@ -1008,8 +999,6 @@ class AFPFile:
self.add_coverage(binxrpc_offset, length)
else:
self.fontdata = None
vprint(f"Bit 0x010000 - fontinfo; offset: {hex(offset)}, binxrpc offset: {hex(binxrpc_offset)}")
else:
vprint("Bit 0x010000 - fontinfo; NOT PRESENT")
@ -1033,6 +1022,7 @@ class AFPFile:
f"{self.endian}III",
self.data[structure_offset:(structure_offset + 12)]
)
vprint(f" length: {afp_header_length}, offset: {hex(afp_header)}")
self.add_coverage(structure_offset, 12)
if expect_zero != 0:
@ -1370,15 +1360,6 @@ class AFPFile:
# Write out the chunk itself.
body += entry2.data
if self.features & 0x400:
# I haven't seen any files with any meaningful information for this, but
# it gets included anyway since games seem to parse it.
offset = AFPFile.align(len(body))
body = AFPFile.pad(body, offset)
# Point to current data location (seems to be what original files do too).
bitchunks[10] = struct.pack(f"{self.endian}I", offset)
if self.features & 0x800:
# This is the names and locations of the animations as far as I can tell.
offset = AFPFile.align(len(body))
@ -1449,11 +1430,6 @@ class AFPFile:
body = self.write_strings(body + shapedata, pending_strings)
pending_strings = {}
if self.features & 0x8000:
# Unknown, never seen bit. We shouldn't be here, we set ourselves
# to read-only.
raise Exception("This should not be possible!")
if self.features & 0x02:
# Mapping between texture index and the name of the texture.
offset = AFPFile.align(len(body))
@ -1527,6 +1503,20 @@ class AFPFile:
)
body += fontbytes
if self.features & 0x400:
# I haven't seen any files with any meaningful information for this, but
# it gets included anyway since games seem to parse it.
offset = AFPFile.align(len(body))
body = AFPFile.pad(body, offset)
# Point to current data location (seems to be what original files do too).
bitchunks[10] = struct.pack(f"{self.endian}I", offset)
if self.features & 0x8000:
# Unknown, never seen bit. We shouldn't be here, we set ourselves
# to read-only.
raise Exception("This should not be possible!")
if self.features & 0x20000:
# Animation header information.
offset = AFPFile.align(len(body))