seth
|
312c7b3acd
|
More code deletion
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
fb75fe13a7
|
iidx: Fix shop ranking in cb/rootage.
Remove more unused code
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
c0d088774b
|
iidx: Remove unused code
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
e16455b8ba
|
Discord webhook stuff and lint/type errors fixed
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
791b13682f
|
remove debugging code and arena references
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
42c1bddefc
|
iidx: Add Rootage to bemapi
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
8473113ef9
|
Add support for 64 bit PE in psmap
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
b963b461d1
|
iidx: fix region select and add qpro select
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
84e731aabb
|
iidx: update api to support qpros in catalog
|
2021-08-06 22:36:17 -04:00 |
|
seth
|
c77d834091
|
iidx: Support cannonballers and rootage.
Add stubs for heroic verse and bistrover
|
2021-08-06 22:36:17 -04:00 |
|
Jennifer Taylor
|
4584cb3f45
|
Fix some 3D animations not getting their transforms updated per-frame.
|
2021-08-06 21:32:19 +00:00 |
|
Jennifer Taylor
|
7e70c6dad1
|
Fix clipping entirely off screen perspective quads.
|
2021-08-05 17:37:30 +00:00 |
|
Jennifer Taylor
|
af25448d47
|
Fix 3D objects in wrong position and scaling when entire animation is being scaled.
|
2021-08-05 17:35:10 +00:00 |
|
Jennifer Taylor
|
48f1196f06
|
Disable bilinear interpolation for perspective transforms to fix aliasing quality.
|
2021-08-05 17:34:33 +00:00 |
|
Jennifer Taylor
|
ed7fe542ec
|
Fix clipping calculations when textures come through the camera.
|
2021-08-05 17:33:30 +00:00 |
|
Jennifer Taylor
|
53f69c0eca
|
Fix wiggling textures in perspective mode due to premature rounding.
|
2021-08-05 17:33:09 +00:00 |
|
Jennifer Taylor
|
74838e698d
|
Switch perspective engine to using existing blitter with correct perspective-based texture mapping.
|
2021-08-05 17:32:20 +00:00 |
|
Jennifer Taylor
|
75bc9f975c
|
More concrete selection of perspective/affine rendering engines.
|
2021-08-05 17:31:28 +00:00 |
|
Jennifer Taylor
|
62b77b850c
|
Separate TX/TY and TZ set tracking because this is how the SWF loader assigns it. This seems to fix some animations using 3D perspective.
|
2021-08-03 20:34:06 +00:00 |
|
Jennifer Taylor
|
b9b85bf146
|
Very primitive 3D transform support. Animations using cameras/3D now display with the proper perspective, but there are lots of issues.
|
2021-08-03 17:04:20 +00:00 |
|
Jennifer Taylor
|
52300c40b7
|
Add a mode to renderer console command to show progress.
|
2021-08-03 17:03:59 +00:00 |
|
Jennifer Taylor
|
44f6a7fee0
|
Slightly more correct transform updating. Does not currently matter but affects some 3D transforms.
|
2021-08-03 17:03:35 +00:00 |
|
Jennifer Taylor
|
9c3010bcbd
|
Get rid of warning for 3D transform stuff that we support parsing but don't have engine support for.
|
2021-07-31 01:16:09 +00:00 |
|
Jennifer Taylor
|
96a99f6f74
|
Fix bug in matrix inversion code relating to upper triangles causing some matrixes to fail to invert and hiding some textures.
|
2021-07-31 01:15:52 +00:00 |
|
Jennifer Taylor
|
6e76c25e95
|
Switch back to older style of parsing transform matrixes from SWF files.
|
2021-07-31 01:15:32 +00:00 |
|
Jennifer Taylor
|
52216cb56b
|
Change the way we calculate visibility on hidden items.
|
2021-07-31 01:15:15 +00:00 |
|
Jennifer Taylor
|
cfba02ebee
|
Better handling of "aep_set_frame_control", fixes a few Pop'n and IIDX animations.
|
2021-07-29 22:02:10 +00:00 |
|
Jennifer Taylor
|
c8be6aef23
|
Eliminate some more gotos, enable finding more types of compound if.
|
2021-07-15 00:15:52 +00:00 |
|
Jennifer Taylor
|
2895bfc050
|
Another quick goto eliminiation optimization for decompiler.
|
2021-07-15 00:15:28 +00:00 |
|
Jennifer Taylor
|
244f54d93f
|
Add future enhancement TODO to decompiler optimizer.
|
2021-07-15 00:15:14 +00:00 |
|
Jennifer Taylor
|
392a5e5133
|
Fix a few edge cases in a few of the decompilation optimizers.
|
2021-07-15 00:14:48 +00:00 |
|
Jennifer Taylor
|
7ca9e6920f
|
Enable many more types of switch statements to be detected.
|
2021-07-15 00:14:29 +00:00 |
|
Jennifer Taylor
|
a8f8b82768
|
Allow code optimizer to be turned off without tripping on asserts.
|
2021-07-15 00:13:45 +00:00 |
|
Jennifer Taylor
|
5ebb0a3524
|
Fix detection of some compound or statements with no false path.
|
2021-07-15 00:13:25 +00:00 |
|
Jennifer Taylor
|
599825332a
|
Introduce switch statements and use those to make decompilation better.
|
2021-07-15 00:13:02 +00:00 |
|
Jennifer Taylor
|
d5a8fbfb4c
|
Improve compound or detection to get rid of a few more gotos in AFP decompiler.
|
2021-07-15 00:12:36 +00:00 |
|
Jennifer Taylor
|
1b0785960b
|
Use built-in hex for displaying bytes in AFP utilities.
|
2021-07-15 00:12:13 +00:00 |
|
Jennifer Taylor
|
9b773fd0a8
|
Implement compound or statement detection and folding for AFP decompiler.
|
2021-07-15 00:11:46 +00:00 |
|
Jennifer Taylor
|
de3f9107cd
|
Address newest crop of lint issue with new flake8 tool.
|
2021-07-06 22:29:41 +00:00 |
|
Jennifer Taylor
|
debc7b3aac
|
Switch to 4x4 matrix and 3D point for all transform operations. Should behave identically to before.
|
2021-07-06 21:58:32 +00:00 |
|
seth
|
f0792067b7
|
frontend: Patch path traversal vulnerability
|
2021-07-06 17:44:05 -04:00 |
|
seth
|
33d0000c77
|
api client: fix get_all_records
|
2021-06-29 19:42:59 -04:00 |
|
Jennifer Taylor
|
07205d3e16
|
Implement a way to force particular width/height instead of just a particular scaling factor.
|
2021-06-13 21:38:41 +00:00 |
|
Jennifer Taylor
|
092c4b6972
|
Implement bilinear AA for scaled up sprites to get rid of boxy artifacting.
|
2021-06-13 18:24:18 +00:00 |
|
Jennifer Taylor
|
8e8fa77d36
|
Slight optimization for AA passes.
|
2021-06-13 16:46:22 +00:00 |
|
Jennifer Taylor
|
d9469babee
|
Enable AA for rectangles, it appears this works now.
|
2021-06-13 15:34:30 +00:00 |
|
Jennifer Taylor
|
f8c3f75883
|
Fix issue with anti-aliasing artifacts around borders with transparent pixels.
|
2021-06-13 03:15:03 +00:00 |
|
Jennifer Taylor
|
dfffe80a74
|
Attempt to fix issue with OSX.
|
2021-06-12 18:50:17 +00:00 |
|
Jennifer Taylor
|
535a2c872e
|
Properly calculate scaling for AA sampling, fixing several artifacting errors and improving AA for many small sprites.
|
2021-06-12 17:17:26 +00:00 |
|
Jennifer Taylor
|
d68fd77975
|
Implement best guess as to what frame_control function should do. Still doesn't fix some Pop'n animations but they look closer?
|
2021-06-12 17:17:02 +00:00 |
|