Jennifer Taylor
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6052deed3c
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Refactor code generation step to allow for nested function definitions, actually hook those up.
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2021-04-26 01:22:14 +00:00 |
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Jennifer Taylor
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3a9b3a7b3c
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Pass indentation context into expression rendering for upcoming function definition support.
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2021-04-26 01:21:42 +00:00 |
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Jennifer Taylor
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351e7060b8
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Allow subclasses of verbose manager to check verbose state directly.
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2021-04-26 01:21:03 +00:00 |
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Jennifer Taylor
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51e27c0cff
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Enhance goto eliminiation to remove all unneeded gotos.
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2021-04-24 19:37:14 +00:00 |
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Jennifer Taylor
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964d6f082c
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Clean up types on If statement, stop using strings to pass information.
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2021-04-24 19:36:58 +00:00 |
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Jennifer Taylor
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534ab20f98
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Add dead code eliminiation so dominators doesn't fail. Fix a tricky jump case with if statements.
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2021-04-24 18:13:07 +00:00 |
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Jennifer Taylor
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de84379ad0
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Implement a lot more opcodes for expressions, fix an if conditional, improve while display.
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2021-04-24 18:11:20 +00:00 |
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Jennifer Taylor
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cc27d2418e
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Fix register display on assignment, add a few optimizing passes to clean up code.
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2021-04-24 18:10:27 +00:00 |
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Jennifer Taylor
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f1aea996c4
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Handle if-goto pattern that I previously neglected.
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2021-04-24 18:09:44 +00:00 |
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Jennifer Taylor
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6221d0273b
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Overhauled statement eval system so we always get back a list of statements.
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2021-04-24 18:08:04 +00:00 |
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Jennifer Taylor
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b0778e1110
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Convert expression rendering to an explicit function so we can retain __repr__ for debugging.
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2021-04-24 18:07:01 +00:00 |
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Jennifer Taylor
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f2761b90b0
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Restructure a lot of types to fit an expression/statement model and making a lot of stuff make more sense.
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2021-04-24 18:05:58 +00:00 |
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Jennifer Taylor
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19c6de1fcc
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Actually decompile basic bytecode. There's much left to do, but some basics work!
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2021-04-24 18:05:03 +00:00 |
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Jennifer Taylor
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aebc277b62
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Add a graph walker at the very end to verify that we've handled all control paths correctly, fix an edge case in If detection.
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2021-04-24 18:03:24 +00:00 |
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Jennifer Taylor
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6aa04b0c1b
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Implement recursive if detection.
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2021-04-24 18:02:26 +00:00 |
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Jennifer Taylor
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6e34d2647e
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Implement loop break/continue/goto processing.
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2021-04-24 18:01:25 +00:00 |
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Jennifer Taylor
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738fce36c9
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Lots more implementation done on decompiler, including better control flow and loop detection.
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2021-04-24 18:00:13 +00:00 |
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Jennifer Taylor
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b77ccdd5b9
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Beginning of an AFP ByteCode decompiler, starting with a massive code reorg and a control flow graph analyzer.
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2021-04-24 17:59:36 +00:00 |
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Jennifer Taylor
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011b84aceb
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Actually parse bytecode into an intermediate representation.
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2021-04-21 03:58:53 +00:00 |
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Jennifer Taylor
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f209bcbe54
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Exit early if we're done rendering the main animation, allow background color override.
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2021-04-21 01:06:48 +00:00 |
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Jennifer Taylor
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47525837cd
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Allow partial renders by hitting ctrl-c.
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2021-04-21 00:01:35 +00:00 |
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Jennifer Taylor
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cc25c3c8dc
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Don't draw shapes/sprites with zero scaling factor.
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2021-04-20 23:33:43 +00:00 |
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Jennifer Taylor
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05a85abce8
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Convert some more exceptions to warnings for best-effort renderings.
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2021-04-20 23:19:14 +00:00 |
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Jennifer Taylor
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4c7ac0f744
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Rework engine so multiple of the same sprite can be placed down by place item tags.
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2021-04-20 21:41:28 +00:00 |
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Jennifer Taylor
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81c4496269
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Implement what I think are the correct blending modes. Fixes some older Pop'n animations.
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2021-04-20 21:41:09 +00:00 |
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Jennifer Taylor
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5a499a0f2c
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Fix rotation origin so some bishi bashi levels will render.
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2021-04-17 23:33:04 +00:00 |
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Jennifer Taylor
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d1cf978e12
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Change rendering output style, allow series of png files to be rendered.
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2021-04-17 23:32:47 +00:00 |
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Jennifer Taylor
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8cd85f26e9
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Separate blend and color arguments for ease of experimenting.
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2021-04-17 23:32:30 +00:00 |
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Jennifer Taylor
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ebc86019ae
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Implement color blending, add fast path back to rendering shapes.
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2021-04-17 23:32:10 +00:00 |
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Jennifer Taylor
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e1c6ad429c
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Implement proper affine transformations instead of just translation.
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2021-04-17 23:31:36 +00:00 |
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Jennifer Taylor
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c6e19d0dfa
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Overhaul clip playback engine to allow clips to start when they're placed, not when they're created.
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2021-04-17 23:31:08 +00:00 |
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Jennifer Taylor
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830f32814e
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Clean up the code some in preparation for trying to get affine transformations working.
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2021-04-17 23:30:46 +00:00 |
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Jennifer Taylor
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700e63a001
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Convert some more exceptions to warnings to allow attempts to render some BishiBashi content.
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2021-04-16 21:28:53 +00:00 |
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Jennifer Taylor
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de5dfd2421
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Hook up TXP2 container to renderer, provide a "list" option to list out possible rendering paths in a container.
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2021-04-16 21:08:41 +00:00 |
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Jennifer Taylor
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d4faa9f7d8
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Fix path issues for a few miscelaneous tools on Windows.
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2021-04-16 03:51:16 +00:00 |
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Jennifer Taylor
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42f57e10d7
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Include origin point in updated tags.
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2021-04-15 23:24:46 +00:00 |
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Jennifer Taylor
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3ad60064f9
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Convert some exceptions to warnings so files can be partially rendered.
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2021-04-15 23:20:27 +00:00 |
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Jennifer Taylor
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d835c46320
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Support nested animations as well as update object requests.
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2021-04-15 23:19:56 +00:00 |
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Jennifer Taylor
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3f5760343a
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Always filter out unnecessary exported tags, even when rendering the default animation.
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2021-04-15 23:18:54 +00:00 |
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Jennifer Taylor
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1683c8ecdd
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Initial stab at an AFP animation renderer. It can render some basic animations from Pop'n Music!
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2021-04-15 23:18:33 +00:00 |
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Jennifer Taylor
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3941b7e602
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Fix a few more typos in object placement, values make a lot more sense now.
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2021-04-15 23:17:45 +00:00 |
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Jennifer Taylor
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61603b0e63
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Codify my guess as to what's going on with the mysterious point.
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2021-04-15 23:17:15 +00:00 |
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Jennifer Taylor
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544baae387
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Fix a few small bugs with place object handling.
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2021-04-15 23:16:45 +00:00 |
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Jennifer Taylor
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db36298f22
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Slightly better IFS extraction and shape documentation, given my understanding of the relationship between the two.
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2021-04-15 23:16:03 +00:00 |
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Jennifer Taylor
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520181785d
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Vastly improved IFS extraction which names afp/bsi/geo files correctly.
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2021-04-14 01:08:13 +00:00 |
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Jennifer Taylor
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d486cfa54e
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Finish handling push types and a few miscelaneous constants.
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2021-04-14 01:07:33 +00:00 |
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Jennifer Taylor
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142ee31d56
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Finish initial RE on bytecode, every opcode is now accounted for.
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2021-04-14 01:07:01 +00:00 |
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Jennifer Taylor
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79b31c7fa2
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Hook up parsed objects to all of SWF except for the bytecode mess.
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2021-04-12 03:10:31 +00:00 |
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Jennifer Taylor
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8d686dcdb7
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Assert on unknown data inside GE2D structures, so we don't miss something important.
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2021-04-12 03:10:14 +00:00 |
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Jennifer Taylor
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9f6b9eb7d6
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Begin parsing AFP data into useful structures.
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2021-04-12 03:09:57 +00:00 |
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