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Commit Graph

113 Commits

Author SHA1 Message Date
Jennifer Taylor
a3f247f422 Clean up node a little bit:
- Remove redundant attribute creation function.
 - Remove redundant len field.
 - Add the rest of the missing types to the constructor array.
 - Reorganize a bit.
2021-04-08 01:05:20 +00:00
Jennifer Taylor
6b547f72ec Implement a decent chunk more bytecode, implement font tag. 2021-04-07 04:36:55 +00:00
Jennifer Taylor
2c35ca1cda Implement unknown point parser to make DDR PS3 files parseable. 2021-04-07 00:45:08 +00:00
Jennifer Taylor
3109794607 Add in expanded property table that works with newer Pop'n/IIDX data. 2021-04-07 00:22:42 +00:00
Jennifer Taylor
689a997079 Support 1-byte integer PUSH from tricoro. 2021-04-06 23:01:42 +00:00
Jennifer Taylor
32cc4a071c Update with working RE for all remaining known data pieces including properties and object events. 2021-04-06 22:24:36 +00:00
Jennifer Taylor
eda60c065c Teach struct tool how to print line numbers with offsets, handy for decoding enums. 2021-04-06 22:24:16 +00:00
Jennifer Taylor
cddadd8114 Teach struct utility to take an --end or a --count for decoding values. 2021-04-06 22:24:00 +00:00
Jennifer Taylor
fa49513381 Fix ability to parse DDR PS3 AFP files, add a bit of info gleaned from looking at those files. 2021-04-06 05:46:53 +00:00
Jennifer Taylor
b118cd1109 Add a ton of RE for bytecodes, now capable of parsing several Bishi Bashi levels. 2021-04-06 04:56:59 +00:00
Jennifer Taylor
50b5ae8616 Fix a few more todos, slight renaming based on better understanding. 2021-04-05 16:28:34 +00:00
Jennifer Taylor
0bfec7655c Last few object bits implemented enough to parse Pop'n Music, a few more annotations. 2021-04-05 00:52:10 +00:00
Jennifer Taylor
d26f3e0238 Teach struct how to deal with NULL pointers, better output of parsed structures. 2021-04-05 00:51:34 +00:00
Jennifer Taylor
c7e739c6e2 Support BINXML data with no property bodies. 2021-04-05 00:50:30 +00:00
Jennifer Taylor
5adb36d5b2 Fix a few comments in old XML parser. 2021-04-05 00:50:08 +00:00
Jennifer Taylor
887d4dc657 Add a mostly-complete parser for shapes, which are the missing link between object placement in AP2 files and textures/regions elsewhere. 2021-04-03 05:30:19 +00:00
Jennifer Taylor
98197641c9 Add an almost-complete object instantiation/updating parser. 2021-04-03 05:29:37 +00:00
Jennifer Taylor
c6a138c0ea Add AP2 action table, codify understanding of frames, minor adjustments. 2021-04-03 05:28:57 +00:00
Jennifer Taylor
cdfb6cc21f Allow loading/parsing AFP/BSI files extracted from IFS files. 2021-04-03 05:27:09 +00:00
Jennifer Taylor
4a3068686a Fix help display and fix skipping padding bytes ('x' character). 2021-04-03 05:26:48 +00:00
Jennifer Taylor
bfa7384f2b Update tag parsing with better guesses as to the unknown tag sections. 2021-04-03 05:26:25 +00:00
Jennifer Taylor
0e86248fd1 Support sprites which are basically recursive tag sections. 2021-04-03 05:26:03 +00:00
Jennifer Taylor
d688314d1f Restructure string decoding, fix non-ascii strings, at least parse out the last remaining tag bytes we don't understand. 2021-04-03 05:25:27 +00:00
Jennifer Taylor
7beb518484 Fix a TODO, add a bit more RE. 2021-03-30 04:50:51 +00:00
Jennifer Taylor
02d2c9cd5a Got a bit more of the AFP base format figured out. Now we can see shape definitions and imported/exported tags properly. 2021-03-30 04:50:05 +00:00
Jennifer Taylor
8e8bcbf822 Juggle AFP file a bit. 2021-03-30 04:49:37 +00:00
Jennifer Taylor
ec88cc866e Fix lint errors that crept in. 2021-03-19 00:47:56 +00:00
Jennifer Taylor
152787f6d6 Fix error on startup caused by incorrect types and new SqlAlchemy. 2021-03-19 00:47:37 +00:00
Cammy
ccba50e2cf Add event id notes, update Museca Plus stuff. 2021-02-06 22:23:55 -05:00
kami-poi
5e7061c23b Fix logic error in eacoin.py 2021-01-24 12:38:22 -05:00
Jennifer Taylor
07a1d09cfa Initial work to reverse engineering the AFP flash derivative. 2021-01-15 01:03:59 +00:00
Jennifer Taylor
69ab6723fe Far more powerful struct printer that can handle complex structures with pointers. 2021-01-15 01:03:29 +00:00
Jennifer Taylor
6768b1417f Better 1555/565/4444 color extraction that scales colors to full 8-bit range. 2020-12-21 23:41:58 +00:00
Jennifer Taylor
47330ca37d Fix DXT1/DXT5 handling for DDR PS3 files. 2020-12-21 23:41:58 +00:00
seth
5522b80994 MUSECA plus: fix read script 2020-12-21 13:35:22 -05:00
Jennifer Taylor
e70b74f21a Slight optimization of python lz77 code. 2020-12-20 04:06:41 +00:00
Jennifer Taylor
c431e30d3b Remove a few redundant code paths in LZ77 C++ implementation, fix a bug preventing us from finding the optimal compression. 2020-12-20 03:38:34 +00:00
Jennifer Taylor
6ab6dc89c4 Support one more texture format for repacking. 2020-12-17 22:06:14 +00:00
Jennifer Taylor
68c1b7cc63 Encode unicode in JSX differently to attempt to fix issue with unicode translation on some non-utf8 systems. 2020-12-17 21:47:36 +00:00
Jennifer Taylor
b7bd09bb62 Remove magic strings and use constants instead. 2020-12-17 20:16:30 +00:00
seth
416904100b API: enable omnimix for only MUSECA and IIDX 2020-12-17 14:57:20 -05:00
seth
d32c8fafa6 Code style 2020-12-17 14:57:20 -05:00
seth
349a34d25d MUSECA PLUS: Webui fix 2020-12-17 14:57:20 -05:00
seth
13c0d02e45 MUSECA: finishing touches 2020-12-17 14:57:20 -05:00
seth
85622dbc9b MUSECA 1+1/2: mission stuff 2020-12-17 14:57:20 -05:00
seth
f8f511250c Fix linting errors 2020-12-17 14:57:20 -05:00
seth
1a4a231066 MUSECA: API and webui fixes for Museca PLUS 2020-12-17 14:57:20 -05:00
seth
82a67e0792 MUSECA: Support Museca Plus modpack 2020-12-17 14:57:20 -05:00
Jennifer Taylor
37e01e0a3e Rewrite LZ77 compressor in C++ (like decompressor) for another massive speed boost. 2020-12-14 22:15:20 +00:00
Jennifer Taylor
fd3868073f Add a few more known node types. 2020-11-30 22:57:46 +00:00