import random import time from typing import Dict, List, Optional from bemani.client.base import BaseClient from bemani.protocol import Node class ReflecBeatVolzza(BaseClient): NAME = "TEST" def verify_pcb_rb5_pcb_boot(self, loc: str) -> None: call = self.call_node() pcb = Node.void("pcb") pcb.set_attribute("method", "rb5_pcb_boot") pcb.add_child(Node.string("lid", loc)) pcb.add_child(Node.string("rno", "MBR-JA-C01")) call.add_child(pcb) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/pcb/sinfo/nm") self.assert_path(resp, "response/pcb/sinfo/cl_enbl") self.assert_path(resp, "response/pcb/sinfo/cl_h") self.assert_path(resp, "response/pcb/sinfo/cl_m") self.assert_path(resp, "response/pcb/sinfo/shop_flag") def verify_pcb_rb5_pcb_error(self, loc: str) -> None: call = self.call_node() pcb = Node.void("pcb") call.add_child(pcb) pcb.set_attribute("method", "rb5_pcb_error") pcb.add_child(Node.string("lid", loc)) pcb.add_child(Node.string("code", "exception")) pcb.add_child(Node.string("msg", "exceptionstring")) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/pcb/@status") def verify_info_rb5_info_read(self, loc: str) -> None: call = self.call_node() info = Node.void("info") call.add_child(info) info.set_attribute("method", "rb5_info_read") info.add_child(Node.string("lid", loc)) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/info/event_ctrl") self.assert_path(resp, "response/info/item_lock_ctrl") def verify_info_rb5_info_read_shop_ranking(self, loc: str) -> None: call = self.call_node() info = Node.void("info") call.add_child(info) info.set_attribute("method", "rb5_info_read_shop_ranking") # Arbitrarily chosen based on the song IDs we send in the # score section below. info.add_child(Node.s16("min", 1)) info.add_child(Node.s16("max", 10)) info.add_child(Node.string("lid", loc)) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/info/shop_score/time") self.assert_path(resp, "response/info/shop_score/data/rank") self.assert_path(resp, "response/info/shop_score/data/music_id") self.assert_path(resp, "response/info/shop_score/data/note_grade") self.assert_path(resp, "response/info/shop_score/data/clear_type") self.assert_path(resp, "response/info/shop_score/data/user_id") self.assert_path(resp, "response/info/shop_score/data/icon_id") self.assert_path(resp, "response/info/shop_score/data/score") self.assert_path(resp, "response/info/shop_score/data/time") self.assert_path(resp, "response/info/shop_score/data/name") def verify_info_rb5_info_read_hit_chart(self) -> None: call = self.call_node() info = Node.void("info") info.set_attribute("method", "rb5_info_read_hit_chart") info.add_child(Node.s32("ver", 0)) call.add_child(info) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/info/ver") self.assert_path(resp, "response/info/ranking/weekly/bt") self.assert_path(resp, "response/info/ranking/weekly/et") self.assert_path(resp, "response/info/ranking/weekly/new/d/mid") self.assert_path(resp, "response/info/ranking/weekly/new/d/cnt") self.assert_path(resp, "response/info/ranking/monthly/bt") self.assert_path(resp, "response/info/ranking/monthly/et") self.assert_path(resp, "response/info/ranking/monthly/new/d/mid") self.assert_path(resp, "response/info/ranking/monthly/new/d/cnt") self.assert_path(resp, "response/info/ranking/total/bt") self.assert_path(resp, "response/info/ranking/total/et") self.assert_path(resp, "response/info/ranking/total/new/d/mid") self.assert_path(resp, "response/info/ranking/total/new/d/cnt") def verify_player_rb5_player_start(self, refid: str) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_start") player.add_child(Node.string("rid", refid)) player.add_child(Node.u8_array("ga", [127, 0, 0, 1])) player.add_child(Node.u16("gp", 10573)) player.add_child(Node.u8_array("la", [16, 0, 0, 0])) player.add_child(Node.u8_array("pnid", [39, 16, 0, 0, 0, 23, 62, 60, 39, 127, 0, 0, 1, 23, 62, 60])) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/plyid") self.assert_path(resp, "response/player/start_time") self.assert_path(resp, "response/player/event_ctrl") self.assert_path(resp, "response/player/item_lock_ctrl") def verify_player_rb5_player_end(self, refid: str) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_end") player.add_child(Node.string("rid", refid)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player") def verify_player_rb5_player_read_rank(self) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_read_rank") player.add_child(Node.s32("uid", 0)) player.add_child(Node.s32_array("sc", [897, 897, 0, 0, 0])) player.add_child(Node.s8("mg_id", 0)) player.add_child(Node.s32("mg_sc", 220)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/tbs/new_rank") self.assert_path(resp, "response/player/tbs/old_rank") self.assert_path(resp, "response/player/mng/new_rank") self.assert_path(resp, "response/player/mng/old_rank") def verify_player_rb5_player_read_rival_score(self, extid: int) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_read_rival_score") player.add_child(Node.s32("uid", extid)) player.add_child(Node.s32("music_id", 6)) player.add_child(Node.s32("note_grade", 0)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/@status") # Verify that we got a score if the extid is nonzero if extid != 0: self.assert_path(resp, "response/player/player_select_score/user_id") self.assert_path(resp, "response/player/player_select_score/name") self.assert_path(resp, "response/player/player_select_score/m_score") self.assert_path(resp, "response/player/player_select_score/m_scoreTime") self.assert_path(resp, "response/player/player_select_score/m_iconID") if resp.child_value("player/player_select_score/name") != self.NAME: raise Exception( f'Invalid name {resp.child_value("player/player_select_score/name")} returned on score read!' ) if resp.child_value("player/player_select_score/user_id") != extid: raise Exception( f'Invalid name {resp.child_value("player/player_select_score/user_id")} returned on score read!' ) def verify_player_rb5_player_read_rival_ranking_data(self, extid: int) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_read_rival_ranking_data") player.add_child(Node.s32("uid", extid)) player.add_child(Node.s8("mgid", -1)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/rival_data/rl/uid") self.assert_path(resp, "response/player/rival_data/rl/nm") self.assert_path(resp, "response/player/rival_data/rl/ic") self.assert_path(resp, "response/player/rival_data/rl/sl/mid") self.assert_path(resp, "response/player/rival_data/rl/sl/m") self.assert_path(resp, "response/player/rival_data/rl/sl/t") if resp.child_value("player/rival_data/rl/nm") != self.NAME: raise Exception( f'Invalid name {resp.child_value("player/rival_data/rl/nm")} returned on rival ranking read!' ) def verify_player_rb5_player_succeed(self, refid: str) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_succeed") player.add_child(Node.string("rid", refid)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/name") self.assert_path(resp, "response/player/grd") self.assert_path(resp, "response/player/ap") self.assert_path(resp, "response/player/uattr") def verify_player_rb5_player_read(self, refid: str, cardid: str, location: str) -> None: call = self.call_node() player = Node.void("player") player.set_attribute("method", "rb5_player_read") player.add_child(Node.string("rid", refid)) player.add_child(Node.string("lid", location)) player.add_child(Node.s16("ver", 0)) player.add_child(Node.string("card_id", cardid)) player.add_child(Node.s16("card_type", 1)) call.add_child(player) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/pdata/account/usrid") self.assert_path(resp, "response/player/pdata/account/tpc") self.assert_path(resp, "response/player/pdata/account/dpc") self.assert_path(resp, "response/player/pdata/account/crd") self.assert_path(resp, "response/player/pdata/account/brd") self.assert_path(resp, "response/player/pdata/account/tdc") self.assert_path(resp, "response/player/pdata/account/intrvld") self.assert_path(resp, "response/player/pdata/account/ver") self.assert_path(resp, "response/player/pdata/account/pst") self.assert_path(resp, "response/player/pdata/account/st") self.assert_path(resp, "response/player/pdata/account/succeed") self.assert_path(resp, "response/player/pdata/account/opc") self.assert_path(resp, "response/player/pdata/account/lpc") self.assert_path(resp, "response/player/pdata/account/cpc") self.assert_path(resp, "response/player/pdata/base/name") self.assert_path(resp, "response/player/pdata/base/mg") self.assert_path(resp, "response/player/pdata/base/ap") self.assert_path(resp, "response/player/pdata/base/cmnt") self.assert_path(resp, "response/player/pdata/base/uattr") self.assert_path(resp, "response/player/pdata/base/money") self.assert_path(resp, "response/player/pdata/base/tbs") self.assert_path(resp, "response/player/pdata/base/tbgs") self.assert_path(resp, "response/player/pdata/base/mlog") self.assert_path(resp, "response/player/pdata/base/class") self.assert_path(resp, "response/player/pdata/base/class_ar") self.assert_path(resp, "response/player/pdata/rival") self.assert_path(resp, "response/player/pdata/config") self.assert_path(resp, "response/player/pdata/custom") self.assert_path(resp, "response/player/pdata/released") self.assert_path(resp, "response/player/pdata/announce") self.assert_path(resp, "response/player/pdata/dojo") self.assert_path(resp, "response/player/pdata/player_param") self.assert_path(resp, "response/player/pdata/shop_score") self.assert_path(resp, "response/player/pdata/minigame") self.assert_path(resp, "response/player/pdata/derby/is_open") self.assert_path(resp, "response/player/pdata/mylist/list/idx") self.assert_path(resp, "response/player/pdata/mylist/list/mlst") if resp.child_value("player/pdata/base/name") != self.NAME: raise Exception(f'Invalid name {resp.child_value("player/pdata/base/name")} returned on profile read!') def verify_player_rb5_player_read_score(self, refid: str, location: str) -> List[Dict[str, int]]: call = self.call_node() player = Node.void("player") call.add_child(player) player.set_attribute("method", "rb5_player_read_score") player.add_child(Node.string("rid", refid)) player.add_child(Node.s16("ver", 1)) # Swap with server resp = self.exchange("", call) scores = [] for child in resp.child("player/pdata/record").children: if child.name != "rec": continue self.assert_path(child, "rec/mid") self.assert_path(child, "rec/ntgrd") self.assert_path(child, "rec/pc") self.assert_path(child, "rec/ct") self.assert_path(child, "rec/ar") self.assert_path(child, "rec/scr") self.assert_path(child, "rec/ms") self.assert_path(child, "rec/param") self.assert_path(child, "rec/bscrt") self.assert_path(child, "rec/bart") self.assert_path(child, "rec/bctt") self.assert_path(child, "rec/bmst") self.assert_path(child, "rec/time") self.assert_path(child, "rec/k_flag") score = { "id": child.child_value("mid"), "chart": child.child_value("ntgrd"), "clear_type": child.child_value("ct"), "combo_type": child.child_value("param"), "achievement_rate": child.child_value("ar"), "score": child.child_value("scr"), "miss_count": child.child_value("ms"), } scores.append(score) return scores def verify_player_rb5_player_write( self, refid: str, loc: str, scores: List[Dict[str, int]] = [], rivals: List[int] = [], ) -> int: call = self.call_node() player = Node.void("player") call.add_child(player) player.set_attribute("method", "rb5_player_write") pdata = Node.void("pdata") player.add_child(pdata) account = Node.void("account") pdata.add_child(account) account.add_child(Node.s32("usrid", 0)) account.add_child(Node.s32("plyid", 0)) account.add_child(Node.s32("tpc", 1)) account.add_child(Node.s32("dpc", 1)) account.add_child(Node.s32("crd", 1)) account.add_child(Node.s32("brd", 1)) account.add_child(Node.s32("tdc", 1)) account.add_child(Node.string("rid", refid)) account.add_child(Node.string("lid", loc)) account.add_child(Node.u8("wmode", 0)) account.add_child(Node.u8("gmode", 0)) account.add_child(Node.s16("ver", 0)) account.add_child(Node.bool("pp", False)) account.add_child(Node.bool("ps", False)) account.add_child(Node.bool("continue", False)) account.add_child(Node.bool("firstfree", False)) account.add_child(Node.s16("pay", 0)) account.add_child(Node.s16("pay_pc", 0)) account.add_child(Node.u64("st", int(time.time() * 1000))) base = Node.void("base") pdata.add_child(base) base.add_child(Node.string("name", self.NAME)) base.add_child(Node.s32("mg", 0)) base.add_child(Node.s32("ap", 0)) base.add_child(Node.s32("uattr", 0)) base.add_child(Node.s32("money", 0)) base.add_child(Node.bool("is_tut", False)) base.add_child(Node.s32("class", -1)) base.add_child(Node.s32("class_ar", 0)) stglog = Node.void("stglog") pdata.add_child(stglog) index = 0 for score in scores: log = Node.void("log") stglog.add_child(log) log.add_child(Node.s8("stg", index)) log.add_child(Node.s16("mid", score["id"])) log.add_child(Node.s8("ng", score["chart"])) log.add_child(Node.s8("col", 1)) log.add_child(Node.s8("mt", 0)) log.add_child(Node.s8("rt", 0)) log.add_child(Node.s8("ct", score["clear_type"])) log.add_child(Node.s16("param", score["combo_type"])) log.add_child(Node.s16("grd", 0)) log.add_child(Node.s16("ar", score["achievement_rate"])) log.add_child(Node.s16("sc", score["score"])) log.add_child(Node.s16("jt_jst", 0)) log.add_child(Node.s16("jt_grt", 0)) log.add_child(Node.s16("jt_gd", 0)) log.add_child(Node.s16("jt_ms", score["miss_count"])) log.add_child(Node.s16("jt_jr", 0)) log.add_child(Node.s32("r_uid", 0)) log.add_child(Node.s32("r_plyid", 0)) log.add_child(Node.s8("r_stg", 0)) log.add_child(Node.s8("r_ct", -1)) log.add_child(Node.s16("r_sc", 0)) log.add_child(Node.s16("r_grd", 0)) log.add_child(Node.s16("r_ar", 0)) log.add_child(Node.s8("r_cpuid", -1)) log.add_child(Node.s32("time", int(time.time()))) log.add_child(Node.s8("decide", 0)) log.add_child(Node.s16("g_gauge", 5000)) log.add_child(Node.s32("k_flag", 0)) index = index + 1 rivalnode = Node.void("rival") pdata.add_child(rivalnode) for rival in rivals: r = Node.void("r") rivalnode.add_child(r) r.add_child(Node.s32("id", rival)) r.add_child(Node.s8("regist_type", 3)) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/player/uid") return resp.child_value("player/uid") def verify_lobby_rb5_lobby_read(self, location: str, extid: int) -> None: call = self.call_node() lobby = Node.void("lobby") lobby.set_attribute("method", "rb5_lobby_read") lobby.add_child(Node.s32("uid", extid)) lobby.add_child(Node.s32("plyid", 0)) lobby.add_child(Node.u8("m_grade", 255)) lobby.add_child(Node.string("lid", location)) lobby.add_child(Node.s32("max", 128)) lobby.add_child(Node.s32_array("friend", [])) lobby.add_child(Node.u8("var", 3)) call.add_child(lobby) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/lobby/interval") self.assert_path(resp, "response/lobby/interval_p") def verify_lobby_rb5_lobby_entry(self, location: str, extid: int) -> int: call = self.call_node() lobby = Node.void("lobby") lobby.set_attribute("method", "rb5_lobby_entry") e = Node.void("e") lobby.add_child(e) e.add_child(Node.s32("eid", 0)) e.add_child(Node.u16("mid", 79)) e.add_child(Node.u8("ng", 0)) e.add_child(Node.s32("uid", extid)) e.add_child(Node.s32("uattr", 0)) e.add_child(Node.string("pn", self.NAME)) e.add_child(Node.s32("plyid", 0)) e.add_child(Node.s16("mg", 255)) e.add_child(Node.s32("mopt", 0)) e.add_child(Node.string("lid", location)) e.add_child(Node.string("sn", "")) e.add_child(Node.u8("pref", 51)) e.add_child(Node.s8("stg", 4)) e.add_child(Node.s8("pside", 0)) e.add_child(Node.s16("eatime", 30)) e.add_child(Node.u8_array("ga", [127, 0, 0, 1])) e.add_child(Node.u16("gp", 10007)) e.add_child(Node.u8_array("la", [16, 0, 0, 0])) e.add_child(Node.u8("ver", 2)) lobby.add_child(Node.s32_array("friend", [])) call.add_child(lobby) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/lobby/interval") self.assert_path(resp, "response/lobby/interval_p") self.assert_path(resp, "response/lobby/eid") self.assert_path(resp, "response/lobby/e/eid") self.assert_path(resp, "response/lobby/e/mid") self.assert_path(resp, "response/lobby/e/ng") self.assert_path(resp, "response/lobby/e/uid") self.assert_path(resp, "response/lobby/e/uattr") self.assert_path(resp, "response/lobby/e/pn") self.assert_path(resp, "response/lobby/e/plyid") self.assert_path(resp, "response/lobby/e/mg") self.assert_path(resp, "response/lobby/e/mopt") self.assert_path(resp, "response/lobby/e/lid") self.assert_path(resp, "response/lobby/e/sn") self.assert_path(resp, "response/lobby/e/pref") self.assert_path(resp, "response/lobby/e/stg") self.assert_path(resp, "response/lobby/e/pside") self.assert_path(resp, "response/lobby/e/eatime") self.assert_path(resp, "response/lobby/e/ga") self.assert_path(resp, "response/lobby/e/gp") self.assert_path(resp, "response/lobby/e/la") self.assert_path(resp, "response/lobby/e/ver") return resp.child_value("lobby/eid") def verify_lobby_rb5_lobby_delete_entry(self, eid: int) -> None: call = self.call_node() lobby = Node.void("lobby") lobby.set_attribute("method", "rb5_lobby_delete_entry") lobby.add_child(Node.s32("eid", eid)) call.add_child(lobby) # Swap with server resp = self.exchange("", call) # Verify that response is correct self.assert_path(resp, "response/lobby/@status") def verify(self, cardid: Optional[str]) -> None: # Verify boot sequence is okay self.verify_services_get( expected_services=[ "pcbtracker", "pcbevent", "local", "message", "facility", "cardmng", "package", "posevent", "pkglist", "dlstatus", "eacoin", "lobby", "lobby2", "ntp", "keepalive", ] ) paseli_enabled = self.verify_pcbtracker_alive() self.verify_message_get() self.verify_package_list() self.verify_dlstatus_progress() location = self.verify_facility_get() self.verify_pcbevent_put() self.verify_info_rb5_info_read(location) self.verify_pcb_rb5_pcb_boot(location) self.verify_pcb_rb5_pcb_error(location) # Verify card registration and profile lookup if cardid is not None: card = cardid else: card = self.random_card() print(f"Generated random card ID {card} for use.") if cardid is None: self.verify_cardmng_inquire(card, msg_type="unregistered", paseli_enabled=paseli_enabled) ref_id = self.verify_cardmng_getrefid(card) if len(ref_id) != 16: raise Exception(f"Invalid refid '{ref_id}' returned when registering card") if ref_id != self.verify_cardmng_inquire(card, msg_type="new", paseli_enabled=paseli_enabled): raise Exception(f"Invalid refid '{ref_id}' returned when querying card") # Always get a player start, regardless of new profile or not self.verify_player_rb5_player_start(ref_id) self.verify_player_rb5_player_succeed(ref_id) extid = self.verify_player_rb5_player_write( ref_id, location, ) else: print("Skipping new card checks for existing card") ref_id = self.verify_cardmng_inquire(card, msg_type="query", paseli_enabled=paseli_enabled) # Verify pin handling and return card handling self.verify_cardmng_authpass(ref_id, correct=True) self.verify_cardmng_authpass(ref_id, correct=False) if ref_id != self.verify_cardmng_inquire(card, msg_type="query", paseli_enabled=paseli_enabled): raise Exception(f"Invalid refid '{ref_id}' returned when querying card") # Verify lobby functionality self.verify_lobby_rb5_lobby_read(location, extid) eid = self.verify_lobby_rb5_lobby_entry(location, extid) self.verify_lobby_rb5_lobby_delete_entry(eid) # Verify we start with empty scores scores = self.verify_player_rb5_player_read_score(ref_id, location) if len(scores) > 0: raise Exception("Existing scores returned on new card?") if cardid is None: # Verify score saving and updating for phase in [1, 2]: if phase == 1: dummyscores = [ # An okay score on a chart { "id": 9, "chart": 1, "clear_type": 9, "combo_type": 0, "achievement_rate": 7543, "score": 432, "miss_count": 5, }, # A good score on an easier chart of the same song { "id": 9, "chart": 0, "clear_type": 9, "combo_type": 1, "achievement_rate": 9876, "score": 543, "miss_count": 0, }, # A bad score on a hard chart { "id": 6, "chart": 2, "clear_type": 9, "combo_type": 0, "achievement_rate": 1234, "score": 123, "miss_count": 54, }, # A terrible score on an easy chart { "id": 6, "chart": 0, "clear_type": 9, "combo_type": 0, "achievement_rate": 1024, "score": 50, "miss_count": 90, }, ] if phase == 2: dummyscores = [ # A better score on the same chart { "id": 9, "chart": 1, "clear_type": 9, "combo_type": 0, "achievement_rate": 8765, "score": 469, "miss_count": 1, }, # A worse score on another same chart { "id": 9, "chart": 0, "clear_type": 9, "combo_type": 0, "achievement_rate": 8765, "score": 432, "miss_count": 15, "expected_score": 543, "expected_clear_type": 9, "expected_combo_type": 1, "expected_achievement_rate": 9876, "expected_miss_count": 0, }, ] self.verify_player_rb5_player_write(ref_id, location, scores=dummyscores) self.verify_player_rb5_player_read(ref_id, card, location) scores = self.verify_player_rb5_player_read_score(ref_id, location) for expected in dummyscores: actual = None for received in scores: if received["id"] == expected["id"] and received["chart"] == expected["chart"]: actual = received break if actual is None: raise Exception(f"Didn't find song {expected['id']} chart {expected['chart']} in response!") if "expected_score" in expected: expected_score = expected["expected_score"] else: expected_score = expected["score"] if "expected_achievement_rate" in expected: expected_achievement_rate = expected["expected_achievement_rate"] else: expected_achievement_rate = expected["achievement_rate"] if "expected_clear_type" in expected: expected_clear_type = expected["expected_clear_type"] else: expected_clear_type = expected["clear_type"] if "expected_combo_type" in expected: expected_combo_type = expected["expected_combo_type"] else: expected_combo_type = expected["combo_type"] if "expected_miss_count" in expected: expected_miss_count = expected["expected_miss_count"] else: expected_miss_count = expected["miss_count"] if actual["score"] != expected_score: raise Exception( f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{actual["score"]}\'' ) if actual["achievement_rate"] != expected_achievement_rate: raise Exception( f'Expected an achievement rate of \'{expected_achievement_rate}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got achievement rate \'{actual["achievement_rate"]}\'' ) if actual["clear_type"] != expected_clear_type: raise Exception( f'Expected a clear_type of \'{expected_clear_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got clear_type \'{actual["clear_type"]}\'' ) if actual["combo_type"] != expected_combo_type: raise Exception( f'Expected a combo_type of \'{expected_combo_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got combo_type \'{actual["combo_type"]}\'' ) if actual["miss_count"] != expected_miss_count: raise Exception( f'Expected a miss count of \'{expected_miss_count}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got miss count \'{actual["miss_count"]}\'' ) # Sleep so we don't end up putting in score history on the same second time.sleep(1) else: print("Skipping score checks for existing card") # Verify ending game self.verify_player_rb5_player_end(ref_id) # Verify empty and non-empty select score self.verify_player_rb5_player_read_rival_score(0) self.verify_player_rb5_player_read_rival_score(extid) # Verify rival score loading after rivaling ourselves self.verify_player_rb5_player_write(ref_id, location, rivals=[extid]) self.verify_player_rb5_player_read_rival_ranking_data(extid) # Verify high score tables and shop rank self.verify_info_rb5_info_read_hit_chart() self.verify_info_rb5_info_read_shop_ranking(location) self.verify_player_rb5_player_read_rank() # Verify paseli handling if paseli_enabled: print("PASELI enabled for this PCBID, executing PASELI checks") else: print("PASELI disabled for this PCBID, skipping PASELI checks") return sessid, balance = self.verify_eacoin_checkin(card) if balance == 0: print("Skipping PASELI consume check because card has 0 balance") else: self.verify_eacoin_consume(sessid, balance, random.randint(0, balance)) self.verify_eacoin_checkout(sessid)