/*** @jsx React.DOM */
var valid_versions = Object.keys(window.versions);
var pagenav = new History(valid_versions);
var option_names = {
'character': 'Character',
'arrowskin': 'Arrow Skin',
'guidelines': 'Guide Lines',
'filter': 'Filter',
};
var settings_view = createReactClass({
getInitialState: function(props) {
var profiles = Object.keys(window.player);
var version = pagenav.getInitialState(profiles[profiles.length - 1]);
return {
player: window.player,
profiles: profiles,
version: version,
new_name: window.player[version].name,
new_weight: (window.player[version].weight / 10).toFixed(1),
new_workout_mode: window.player[version].workout_mode,
options_changed: {},
options_saving: {},
options_saved: {},
editing_name: false,
editing_weight: false,
saving_early_late: false,
saving_background_combo: false,
};
},
componentDidMount: function() {
pagenav.onChange(function(version) {
this.setState({version: version});
}.bind(this));
},
componentDidUpdate: function() {
if (this.focus_element && this.focus_element != this.already_focused) {
this.focus_element.focus();
this.already_focused = this.focus_element;
}
},
setOptionsChanged: function(val) {
this.state.options_changed[this.state.version] = val;
return this.state.options_changed;
},
setOptionsSaving: function(val) {
this.state.options_saving[this.state.version] = val;
return this.state.options_saving;
},
setOptionsSaved: function(val) {
this.state.options_saved[this.state.version] = val;
return this.state.options_saved;
},
saveOptions: function(event) {
this.setState({options_saving: this.setOptionsSaving(true), options_saved: this.setOptionsSaved(false)});
AJAX.post(
Link.get('updatesettings'),
{
version: this.state.version,
settings: this.state.player[this.state.version].settings,
},
function(response) {
var player = this.state.player;
player[response.version].settings = response.player[this.state.version].settings;
this.setState({
player: player,
options_saving: this.setOptionsSaving(false),
options_saved: this.setOptionsSaved(true),
options_changed: this.setOptionsChanged(false),
});
}.bind(this)
);
event.preventDefault();
},
toggleEarlyLate: function() {
this.setState({saving_early_late: true})
AJAX.post(
Link.get('updateearlylate'),
{
value: !this.state.player[this.state.version].early_late,
version: this.state.version,
},
function(response) {
var player = this.state.player;
player[response.version].early_late = response.value;
this.setState({
player: player,
saving_early_late: false,
});
}.bind(this)
);
},
toggleBackgroundCombo: function() {
this.setState({saving_background_combo: true})
AJAX.post(
Link.get('updatebackgroundcombo'),
{
value: !this.state.player[this.state.version].background_combo,
version: this.state.version,
},
function(response) {
var player = this.state.player;
player[response.version].background_combo = response.value;
this.setState({
player: player,
saving_background_combo: false,
});
}.bind(this)
);
},
saveName: function(event) {
AJAX.post(
Link.get('updatename'),
{
version: this.state.version,
name: this.state.new_name,
},
function(response) {
var player = this.state.player;
player[response.version].name = response.name;
this.setState({
player: player,
new_name: this.state.player[response.version].name,
editing_name: false,
});
}.bind(this)
);
event.preventDefault();
},
saveWeight: function(event) {
AJAX.post(
Link.get('updateweight'),
{
version: this.state.version,
weight: this.state.new_weight,
enabled: this.state.new_workout_mode,
},
function(response) {
var player = this.state.player;
player[response.version].weight = response.weight;
player[response.version].workout_mode = response.enabled;
this.setState({
player: player,
new_weight: (this.state.player[response.version].weight / 10).toFixed(1),
new_workout_mode: this.state.player[response.version].workout_mode,
editing_weight: false,
});
}.bind(this)
);
event.preventDefault();
},
renderName: function(player) {
return (