database: # IP or DNS entry for MySQL instance address: "localhost" # Database that will be used database: "bemani" # User who has full credentials to the above DB user: "bemani" # Password of said user password: "bemani" server: # Advertised server IP or DNS entry games will connect to address: "192.168.0.1" # Advertised keepalive address, must be globally pingable keepalive: "127.0.0.1" # What port games will connect to port: 80 # Whether games should connect over HTTPS https: False # Advertised frontend URI. Delete this to mask the frontend address. uri: "https://eagate.573.jp" # URI that users hitting the GET interface will be redirected to. # Delete this to return an HTTP error instead. redirect: "https://eagate.573.jp" # Whether PCBIDs must be added to the network before games will work. enforce_pcbid: False paseli: # Whether PASELI is enabled on the network. enabled: True # Whether infinite PASELI balance is enabled on the network. infinite: True support: # Bishi Bashi frontend/backend enabled bishi: True # DDR frontend/backend enabled ddr: True # IIDX frontend/backend enabled iidx: True # Jubeat frontend/backend enabled jubeat: True # Museca frontend/backend enabled museca: True # Pop'n Music frontend/backend enabled pnm: True # Reflec Beat frontend/backend enabled reflec: True # SDVX frontend/backend enabled sdvx: True # Key used to encrypt cookies, should be unique per instance secret_key: 'this_is_a_secret_please_change_me' # Name of this network name: 'e-AMUSEMENT Network' # Administrative contact for this network email: 'nobody@nowhere.com' # Cache DIR, should point somewhere other than /tmp for production instances cache_dir: '/tmp' # Number of seconds to preserve event logs before deleting them. # Set to zero to disable deleting logs. event_log_duration: 2592000