import multiprocessing from PIL import Image from typing import Optional, Tuple from ..types import Color, HSL, Matrix, Point, AAMode from .perspective import perspective_calculate cdef extern struct floatcolor_t: double r; double g; double b; double a; cdef extern struct hslcolor_t: double h; double s; double l; cdef extern struct matrix_t: double a11; double a12; double a13; double a21; double a22; double a23; double a31; double a32; double a33; double a41; double a42; double a43; cdef extern int composite_fast( unsigned char *imgbytes, unsigned char *maskbytes, unsigned int imgwidth, unsigned int imgheight, unsigned int minx, unsigned int maxx, unsigned int miny, unsigned int maxy, floatcolor_t add_color, floatcolor_t mult_color, hslcolor_t hsl_shift, double xscale, double yscale, matrix_t inverse, int use_perspective, int blendfunc, unsigned char *texbytes, unsigned int texwidth, unsigned int texheight, unsigned int threads, unsigned int aa_mode ) def affine_composite( img: Image.Image, add_color: Color, mult_color: Color, hsl_shift: HSL, transform: Matrix, mask: Optional[Image.Image], blendfunc: int, texture: Image.Image, single_threaded: bool = False, aa_mode: int = AAMode.SSAA_OR_BILINEAR, ) -> Image.Image: if blendfunc not in {0, 1, 2, 3, 8, 9, 13, 70, 256, 257}: print(f"WARNING: Unsupported blend {blendfunc}") return img # Calculate the inverse so we can map canvas space back to texture space. try: inverse = transform.inverse() except ZeroDivisionError: # If this happens, that means one of the scaling factors was zero, making # this object invisible. We can ignore this since the object should not # be drawn. return img # These are calculated properties and caching them outside of the loop # speeds things up a bit. imgwidth = img.width imgheight = img.height texwidth = texture.width texheight = texture.height # Calculate the maximum range of update this texture can possibly reside in. pix1 = transform.multiply_point(Point.identity()) pix2 = transform.multiply_point(Point.identity().add(Point(texwidth, 0))) pix3 = transform.multiply_point(Point.identity().add(Point(0, texheight))) pix4 = transform.multiply_point(Point.identity().add(Point(texwidth, texheight))) # Map this to the rectangle we need to sweep in the rendering image. minx = max(int(min(pix1.x, pix2.x, pix3.x, pix4.x)), 0) maxx = min(int(max(pix1.x, pix2.x, pix3.x, pix4.x)) + 1, imgwidth) miny = max(int(min(pix1.y, pix2.y, pix3.y, pix4.y)), 0) maxy = min(int(max(pix1.y, pix2.y, pix3.y, pix4.y)) + 1, imgheight) if maxx <= minx or maxy <= miny: # This image is entirely off the screen! return img # Grab the raw image data. imgbytes = img.tobytes('raw', 'RGBA') texbytes = texture.tobytes('raw', 'RGBA') # Grab the mask data. if mask is not None: alpha = mask.split()[-1] maskdata = alpha.tobytes('raw', 'L') else: maskdata = None cdef unsigned char *maskbytes = NULL if maskdata is not None: maskbytes = maskdata # Convert classes to C structs. cdef floatcolor_t c_addcolor = floatcolor_t(r=add_color.r, g=add_color.g, b=add_color.b, a=add_color.a) cdef floatcolor_t c_multcolor = floatcolor_t(r=mult_color.r, g=mult_color.g, b=mult_color.b, a=mult_color.a) cdef hslcolor_t c_hslcolor = hslcolor_t(h=hsl_shift.h, s=hsl_shift.s, l=hsl_shift.l) cdef matrix_t c_inverse = matrix_t( a11=inverse.a11, a12=inverse.a12, a13=inverse.a13, a21=inverse.a21, a22=inverse.a22, a23=inverse.a23, a31=inverse.a31, a32=inverse.a32, a33=inverse.a33, a41=inverse.a41, a42=inverse.a42, a43=inverse.a43, ) cdef unsigned int threads = 1 if single_threaded else multiprocessing.cpu_count() # Call the C++ function. errors = composite_fast( imgbytes, maskbytes, imgwidth, imgheight, minx, maxx, miny, maxy, c_addcolor, c_multcolor, c_hslcolor, transform.xscale, transform.yscale, c_inverse, 0, blendfunc, texbytes, texwidth, texheight, threads, aa_mode, ) if errors != 0: raise Exception("Error raised in C++!") # We blitted in-place, return that. There seems to be a reference bug in Cython # when called from compiled mypyc code, so if we don't assign to a local variable # first this function appears to return None. img = Image.frombytes('RGBA', (imgwidth, imgheight), imgbytes) return img def perspective_composite( img: Image.Image, add_color: Color, mult_color: Color, hsl_shift: HSL, transform: Matrix, camera: Point, focal_length: float, mask: Optional[Image.Image], blendfunc: int, texture: Image.Image, single_threaded: bool = False, aa_mode: int = AAMode.SSAA_ONLY, ) -> Image.Image: if blendfunc not in {0, 1, 2, 3, 8, 9, 13, 70, 256, 257}: print(f"WARNING: Unsupported blend {blendfunc}") return img # These are calculated properties and caching them outside of the loop # speeds things up a bit. imgwidth = img.width imgheight = img.height texwidth = texture.width texheight = texture.height # Get the perspective-correct inverse matrix for looking up texture coordinates. inverse_matrix, minx, miny, maxx, maxy = perspective_calculate(imgwidth, imgheight, texwidth, texheight, transform, camera, focal_length) if inverse_matrix is None: # This texture is entirely off of the screen. return img # Grab the raw image data. imgbytes = img.tobytes('raw', 'RGBA') texbytes = texture.tobytes('raw', 'RGBA') # Grab the mask data. if mask is not None: alpha = mask.split()[-1] maskdata = alpha.tobytes('raw', 'L') else: maskdata = None cdef unsigned char *maskbytes = NULL if maskdata is not None: maskbytes = maskdata # Convert classes to C structs. cdef floatcolor_t c_addcolor = floatcolor_t(r=add_color.r, g=add_color.g, b=add_color.b, a=add_color.a) cdef floatcolor_t c_multcolor = floatcolor_t(r=mult_color.r, g=mult_color.g, b=mult_color.b, a=mult_color.a) cdef hslcolor_t c_hslcolor = hslcolor_t(h=hsl_shift.h, s=hsl_shift.s, l=hsl_shift.l) cdef matrix_t c_inverse = matrix_t( a11=inverse_matrix.a11, a12=inverse_matrix.a12, a13=inverse_matrix.a13, a21=inverse_matrix.a21, a22=inverse_matrix.a22, a23=inverse_matrix.a23, a31=inverse_matrix.a31, a32=inverse_matrix.a32, a33=inverse_matrix.a33, a41=inverse_matrix.a41, a42=inverse_matrix.a42, a43=inverse_matrix.a43, ) cdef unsigned int threads = 1 if single_threaded else multiprocessing.cpu_count() # Call the C++ function. errors = composite_fast( imgbytes, maskbytes, imgwidth, imgheight, minx, maxx, miny, maxy, c_addcolor, c_multcolor, c_hslcolor, transform.xscale, transform.yscale, c_inverse, 1, blendfunc, texbytes, texwidth, texheight, threads, aa_mode, ) if errors != 0: raise Exception("Error raised in C++!") # We blitted in-place, return that. There seems to be a reference bug in Cython # when called from compiled mypyc code, so if we don't assign to a local variable # first this function appears to return None. img = Image.frombytes('RGBA', (imgwidth, imgheight), imgbytes) return img