# vim: set fileencoding=utf-8 from typing import Any, Dict, Iterator, List, Optional, Tuple from bemani.backend.jubeat import JubeatFactory, JubeatBase from bemani.common import Profile, ValidatedDict, GameConstants, VersionConstants from bemani.data import Attempt, Score, Song, UserID from bemani.frontend.base import FrontendBase class JubeatFrontend(FrontendBase): game: GameConstants = GameConstants.JUBEAT valid_charts: List[int] = [ JubeatBase.CHART_TYPE_BASIC, JubeatBase.CHART_TYPE_ADVANCED, JubeatBase.CHART_TYPE_EXTREME, JubeatBase.CHART_TYPE_HARD_BASIC, JubeatBase.CHART_TYPE_HARD_ADVANCED, JubeatBase.CHART_TYPE_HARD_EXTREME, ] valid_rival_types: List[str] = ["rival"] def all_games(self) -> Iterator[Tuple[GameConstants, int, str]]: yield from JubeatFactory.all_games() def sanitized_games(self) -> Iterator[Tuple[GameConstants, int, str]]: mapping = { VersionConstants.JUBEAT: 1, VersionConstants.JUBEAT_RIPPLES: 2, VersionConstants.JUBEAT_KNIT: 3, VersionConstants.JUBEAT_COPIOUS: 4, VersionConstants.JUBEAT_SAUCER: 5, VersionConstants.JUBEAT_PROP: 6, VersionConstants.JUBEAT_QUBELL: 7, VersionConstants.JUBEAT_CLAN: 8, VersionConstants.JUBEAT_FESTO: 9, } for (game, version, name) in self.all_games(): if version in mapping: yield (game, mapping[version], name) def get_duplicate_id(self, musicid: int, chart: int) -> Optional[Tuple[int, int]]: # In qubell and clan omnimix, PPAP and Bonjour the world are placed # at this arbitrary songid since they weren't assigned one originally # In jubeat festo, these songs were given proper songids so we need to account for this legacy_to_modern_map = { 71000001: 70000124, # PPAP 71000002: 70000154, # Bonjour the world 50000020: 80000037, # 千本桜 was removed and then revived in clan 60000063: 70000100, # Khamen break sdvx had the first id for prop(never released officially) } oldid = legacy_to_modern_map.get(musicid) oldchart = chart if oldid is not None: return (oldid, oldchart) else: return None def get_all_items(self, versions: list) -> Dict[str, List[Dict[str, Any]]]: result = {} for version in versions: emblem = self.__format_jubeat_extras(version) result[version] = emblem["emblems"] return result def __format_jubeat_extras(self, version: int) -> Dict[str, List[Dict[str, Any]]]: # Gotta look up the unlock catalog items = self.data.local.game.get_items(self.game, version) # Format it depending on the version if version in { VersionConstants.JUBEAT_PROP, VersionConstants.JUBEAT_QUBELL, VersionConstants.JUBEAT_CLAN, VersionConstants.JUBEAT_FESTO, }: return { "emblems": [ { "index": str(item.id), "song": item.data.get_int("music_id"), "layer": item.data.get_int("layer"), "evolved": item.data.get_int("evolved"), "rarity": item.data.get_int("rarity"), "name": item.data.get_str("name"), } for item in items if item.type == "emblem" ], } else: return {"emblems": []} def format_score(self, userid: UserID, score: Score) -> Dict[str, Any]: formatted_score = super().format_score(userid, score) formatted_score["combo"] = score.data.get_int("combo", -1) formatted_score["music_rate"] = score.data.get_int("music_rate", -1) if formatted_score["music_rate"] >= 0: formatted_score["music_rate"] /= 10 formatted_score["medal"] = score.data.get_int("medal") formatted_score["status"] = { JubeatBase.PLAY_MEDAL_FAILED: "FAILED", JubeatBase.PLAY_MEDAL_CLEARED: "CLEARED", JubeatBase.PLAY_MEDAL_NEARLY_FULL_COMBO: "NEARLY FULL COMBO", JubeatBase.PLAY_MEDAL_FULL_COMBO: "FULL COMBO", JubeatBase.PLAY_MEDAL_NEARLY_EXCELLENT: "NEARLY EXCELLENT", JubeatBase.PLAY_MEDAL_EXCELLENT: "EXCELLENT", }.get(score.data.get_int("medal"), "NO PLAY") formatted_score["clear_cnt"] = score.data.get_int("clear_count", 0) formatted_score["stats"] = score.data.get_dict("stats") return formatted_score def format_attempt(self, userid: UserID, attempt: Attempt) -> Dict[str, Any]: formatted_attempt = super().format_attempt(userid, attempt) formatted_attempt["combo"] = attempt.data.get_int("combo", -1) formatted_attempt["medal"] = attempt.data.get_int("medal") formatted_attempt["music_rate"] = attempt.data.get_int("music_rate", -1) if formatted_attempt["music_rate"] >= 0: formatted_attempt["music_rate"] /= 10 formatted_attempt["status"] = { JubeatBase.PLAY_MEDAL_FAILED: "FAILED", JubeatBase.PLAY_MEDAL_CLEARED: "CLEARED", JubeatBase.PLAY_MEDAL_NEARLY_FULL_COMBO: "NEARLY FULL COMBO", JubeatBase.PLAY_MEDAL_FULL_COMBO: "FULL COMBO", JubeatBase.PLAY_MEDAL_NEARLY_EXCELLENT: "NEARLY EXCELLENT", JubeatBase.PLAY_MEDAL_EXCELLENT: "EXCELLENT", }.get(attempt.data.get_int("medal"), "NO PLAY") formatted_attempt["stats"] = attempt.data.get_dict("stats") return formatted_attempt def format_emblem(self, emblem: list) -> Dict[str, Any]: return { "background": emblem[0], "main": emblem[1], "ornament": emblem[2], "effect": emblem[3], "speech_bubble": emblem[4], } def format_profile( self, profile: Profile, playstats: ValidatedDict ) -> Dict[str, Any]: # Grab achievements for both jubility in festo, as well as emblem parts in # prop onward. userid = self.data.local.user.from_refid( profile.game, profile.version, profile.refid ) if userid is not None: achievements = self.data.local.user.get_achievements( profile.game, profile.version, userid ) else: achievements = [] formatted_profile = super().format_profile(profile, playstats) formatted_profile["plays"] = playstats.get_int("total_plays") formatted_profile["emblem"] = self.format_emblem( profile.get_dict("last").get_int_array("emblem", 5) ) formatted_profile["owned_emblems"] = [ str(ach.id) for ach in achievements if ach.type == "emblem" ] formatted_profile["jubility"] = ( profile.get_int("jubility") if profile.version not in { VersionConstants.JUBEAT_PROP, VersionConstants.JUBEAT_QUBELL, VersionConstants.JUBEAT_FESTO, } else 0 ) formatted_profile["pick_up_jubility"] = ( profile.get_float("pick_up_jubility") if profile.version == VersionConstants.JUBEAT_FESTO else 0 ) formatted_profile["common_jubility"] = ( profile.get_float("common_jubility") if profile.version == VersionConstants.JUBEAT_FESTO else 0 ) if profile.version == VersionConstants.JUBEAT_FESTO: # Only reason this is a dictionary of dictionaries is because ValidatedDict doesn't support a list of dictionaries. # Probably intentionally lol. Just listify the pickup/common charts. formatted_profile["pick_up_chart"] = list( profile.get_dict("pick_up_chart").values() ) formatted_profile["common_chart"] = list( profile.get_dict("common_chart").values() ) elif profile.version == VersionConstants.JUBEAT_CLAN: # Look up achievements which is where jubility was stored. This is a bit of a hack # due to the fact that this could be formatting remote profiles, but then they should # have no achievements. jubeat_entries: List[ValidatedDict] = [] for achievement in achievements: if achievement.type != "jubility": continue # Figure out for each song, what's the highest value jubility and # keep that. bestentry = ValidatedDict() for chart in [0, 1, 2]: entry = achievement.data.get_dict(str(chart)) if entry.get_int("value") >= bestentry.get_int("value"): bestentry = entry.clone() bestentry.replace_int("songid", achievement.id) bestentry.replace_int("chart", chart) jubeat_entries.append(bestentry) jubeat_entries = sorted( jubeat_entries, key=lambda entry: entry.get_int("value"), reverse=True )[:30] formatted_profile["chart"] = jubeat_entries formatted_profile["ex_count"] = profile.get_int("ex_cnt") formatted_profile["fc_count"] = profile.get_int("fc_cnt") return formatted_profile def format_song(self, song: Song) -> Dict[str, Any]: difficulties = [0.0, 0.0, 0.0, 0.0, 0.0, 0.0] difficulties[song.chart] = song.data.get_float("difficulty", 13) if difficulties[song.chart] == 13.0: difficulties[song.chart] = float(song.data.get_int("difficulty", 13)) formatted_song = super().format_song(song) formatted_song["bpm_min"] = song.data.get_int("bpm_min", 120) formatted_song["bpm_max"] = song.data.get_int("bpm_max", 120) formatted_song["difficulties"] = difficulties version = song.data.get_int("version", 0) if version == 0: # The default here is a nasty hack for installations that existed prior to importing # version using read.py. This ensures that not importing again won't break existing # installations. formatted_song["version"] = int(song.id / 10000000) else: formatted_song["version"] = { VersionConstants.JUBEAT: 1, VersionConstants.JUBEAT_RIPPLES: 2, VersionConstants.JUBEAT_RIPPLES_APPEND: 2, VersionConstants.JUBEAT_KNIT: 3, VersionConstants.JUBEAT_KNIT_APPEND: 3, VersionConstants.JUBEAT_COPIOUS: 4, VersionConstants.JUBEAT_COPIOUS_APPEND: 4, VersionConstants.JUBEAT_SAUCER: 5, VersionConstants.JUBEAT_SAUCER_FULFILL: 5, VersionConstants.JUBEAT_PROP: 6, VersionConstants.JUBEAT_QUBELL: 7, VersionConstants.JUBEAT_CLAN: 8, VersionConstants.JUBEAT_FESTO: 9, }[version] return formatted_song def merge_song(self, existing: Dict[str, Any], new: Song) -> Dict[str, Any]: new_song = super().merge_song(existing, new) if existing["difficulties"][new.chart] == 0.0: new_song["difficulties"][new.chart] = new.data.get_float("difficulty", 13) if new_song["difficulties"][new.chart] == 13.0: new_song["difficulties"][new.chart] = float( new.data.get_int("difficulty", 13) ) return new_song