# vim: set fileencoding=utf-8 import re from typing import Any, Dict, List, Optional from flask import Blueprint, request, Response, url_for, abort from bemani.common import ID, GameConstants from bemani.data import Link, UserID from bemani.frontend.app import loginrequired, jsonify, render_react from bemani.frontend.ddr.ddr import DDRFrontend from bemani.frontend.templates import templates_location from bemani.frontend.static import static_location from bemani.frontend.types import g ddr_pages = Blueprint( "ddr_pages", __name__, url_prefix=f"/{GameConstants.DDR.value}", template_folder=templates_location, static_folder=static_location, ) @ddr_pages.route("/scores") @loginrequired def viewnetworkscores() -> Response: # Only load the last 100 results for the initial fetch, so we can render faster frontend = DDRFrontend(g.data, g.config, g.cache) network_scores = frontend.get_network_scores(limit=100) if len(network_scores["attempts"]) > 10: network_scores["attempts"] = frontend.round_to_ten(network_scores["attempts"]) return render_react( "Global DDR Scores", "ddr/scores.react.js", { "attempts": network_scores["attempts"], "songs": frontend.get_all_songs(), "players": network_scores["players"], "versions": { version: name for (game, version, name) in frontend.all_games() }, "shownames": True, "shownewrecords": False, }, { "refresh": url_for("ddr_pages.listnetworkscores"), "player": url_for("ddr_pages.viewplayer", userid=-1), "individual_score": url_for("ddr_pages.viewtopscores", musicid=-1), }, ) @ddr_pages.route("/scores/list") @jsonify @loginrequired def listnetworkscores() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return frontend.get_network_scores() @ddr_pages.route("/scores/") @loginrequired def viewscores(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) scores = frontend.get_scores(userid, limit=100) if len(scores) > 10: scores = frontend.round_to_ten(scores) return render_react( f'{info["name"]}\'s DDR Scores', "ddr/scores.react.js", { "attempts": scores, "songs": frontend.get_all_songs(), "players": {}, "versions": { version: name for (game, version, name) in frontend.all_games() }, "shownames": False, "shownewrecords": True, }, { "refresh": url_for("ddr_pages.listscores", userid=userid), "player": url_for("ddr_pages.viewplayer", userid=-1), "individual_score": url_for("ddr_pages.viewtopscores", musicid=-1), }, ) @ddr_pages.route("/scores//list") @jsonify @loginrequired def listscores(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { "attempts": frontend.get_scores(userid), "players": {}, } @ddr_pages.route("/records") @loginrequired def viewnetworkrecords() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) network_records = frontend.get_network_records() return render_react( "Global DDR Records", "ddr/records.react.js", { "records": network_records["records"], "songs": frontend.get_all_songs(), "players": network_records["players"], "versions": { version: name for (game, version, name) in frontend.all_games() }, "shownames": True, "showpersonalsort": False, "filterempty": False, }, { "refresh": url_for("ddr_pages.listnetworkrecords"), "player": url_for("ddr_pages.viewplayer", userid=-1), "individual_score": url_for("ddr_pages.viewtopscores", musicid=-1), }, ) @ddr_pages.route("/records/list") @jsonify @loginrequired def listnetworkrecords() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return frontend.get_network_records() @ddr_pages.route("/records/") @loginrequired def viewrecords(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) return render_react( f'{info["name"]}\'s DDR Records', "ddr/records.react.js", { "records": frontend.get_records(userid), "songs": frontend.get_all_songs(), "players": {}, "versions": { version: name for (game, version, name) in frontend.all_games() }, "shownames": False, "showpersonalsort": True, "filterempty": True, }, { "refresh": url_for("ddr_pages.listrecords", userid=userid), "player": url_for("ddr_pages.viewplayer", userid=-1), "individual_score": url_for("ddr_pages.viewtopscores", musicid=-1), }, ) @ddr_pages.route("/records//list") @jsonify @loginrequired def listrecords(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { "records": frontend.get_records(userid), "players": {}, } @ddr_pages.route("/topscores/") @loginrequired def viewtopscores(musicid: int) -> Response: # We just want to find the latest mix that this song exists in frontend = DDRFrontend(g.data, g.config, g.cache) name = None artist = None genre = None difficulties: List[int] = [0] * 10 groove: List[Dict[str, int]] = [{}] * 10 for chart in frontend.valid_charts: details = g.data.local.music.get_song(GameConstants.DDR, 0, musicid, chart) if details is not None: name = details.name artist = details.artist genre = details.genre difficulties[chart] = details.data.get_int("difficulty", 13) groove[chart] = details.data.get_dict("groove") if name is None: # Not a real song! abort(404) top_scores = frontend.get_top_scores(musicid) return render_react( f"Top DDR Scores for {artist} - {name}", "ddr/topscores.react.js", { "name": name, "artist": artist, "genre": genre, "difficulties": difficulties, "groove": groove, "players": top_scores["players"], "topscores": top_scores["topscores"], }, { "refresh": url_for("ddr_pages.listtopscores", musicid=musicid), "player": url_for("ddr_pages.viewplayer", userid=-1), }, ) @ddr_pages.route("/topscores//list") @jsonify @loginrequired def listtopscores(musicid: int) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return frontend.get_top_scores(musicid) @ddr_pages.route("/players") @loginrequired def viewplayers() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) return render_react( "All DDR Players", "ddr/allplayers.react.js", {"players": frontend.get_all_players()}, { "refresh": url_for("ddr_pages.listplayers"), "player": url_for("ddr_pages.viewplayer", userid=-1), }, ) @ddr_pages.route("/players/list") @jsonify @loginrequired def listplayers() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { "players": frontend.get_all_players(), } @ddr_pages.route("/players/") @loginrequired def viewplayer(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) latest_version = sorted(info.keys(), reverse=True)[0] return render_react( f'{info[latest_version]["name"]}\'s DDR Profile', "ddr/player.react.js", { "playerid": userid, "own_profile": userid == g.userID, "player": info, "versions": { version: name for (game, version, name) in frontend.all_games() }, }, { "refresh": url_for("ddr_pages.listplayer", userid=userid), "records": url_for("ddr_pages.viewrecords", userid=userid), "scores": url_for("ddr_pages.viewscores", userid=userid), }, ) @ddr_pages.route("/players//list") @jsonify @loginrequired def listplayer(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] return { "player": info, } @ddr_pages.route("/options") @loginrequired def viewsettings() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) userid = g.userID info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) return render_react( "DDR Game Settings", "ddr/settings.react.js", { "player": info, "versions": { version: name for (game, version, name) in frontend.all_games() }, }, { "updatename": url_for("ddr_pages.updatename"), "updateweight": url_for("ddr_pages.updateweight"), "updateearlylate": url_for("ddr_pages.updateearlylate"), "updatebackgroundcombo": url_for("ddr_pages.updatebackgroundcombo"), "updatesettings": url_for("ddr_pages.updatesettings"), }, ) @ddr_pages.route("/options/name/update", methods=["POST"]) @jsonify @loginrequired def updatename() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) name = request.get_json()["name"] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception("Unable to find user to update!") # Grab profile and update name profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception("Unable to find profile to update!") if len(name) == 0 or len(name) > 8: raise Exception("Invalid profile name!") if re.match(r"^[-&$\\.\\?!A-Z0-9 ]*$", name) is None: raise Exception("Invalid profile name!") profile = frontend.update_name(profile, name) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { "version": version, "name": name, } @ddr_pages.route("/options/weight/update", methods=["POST"]) @jsonify @loginrequired def updateweight() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) weight = int(float(request.get_json()["weight"]) * 10) enabled = request.get_json()["enabled"] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception("Unable to find user to update!") # Grab profile and update weight profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception("Unable to find profile to update!") if enabled: if weight <= 0 or weight > 9999: raise Exception("Invalid weight!") profile = frontend.update_weight(profile, weight, enabled) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { "version": version, "weight": weight, "enabled": enabled, } @ddr_pages.route("/options/earlylate/update", methods=["POST"]) @jsonify @loginrequired def updateearlylate() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) value = request.get_json()["value"] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception("Unable to find user to update!") # Grab profile and update early/late indicator profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.update_early_late(profile, value) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { "version": version, "value": value != 0, } @ddr_pages.route("/options/backgroundcombo/update", methods=["POST"]) @jsonify @loginrequired def updatebackgroundcombo() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) value = request.get_json()["value"] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception("Unable to find user to update!") # Grab profile and update combo position profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.update_background_combo(profile, value) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { "version": version, "value": value != 0, } @ddr_pages.route("/options/settings/update", methods=["POST"]) @jsonify @loginrequired def updatesettings() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) settings = request.get_json()["settings"] version = int(request.get_json()["version"]) user = g.data.local.user.get_user(g.userID) if user is None: raise Exception("Unable to find user to update!") # Grab profile and settings dict that needs updating profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.update_settings(profile, settings) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return updated settings info = frontend.get_all_player_info([user.id])[user.id] return { "player": info, "version": version, } @ddr_pages.route("/rivals") @loginrequired def viewrivals() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) rivals, info = frontend.get_rivals(g.userID) return render_react( "DDR Rivals", "ddr/rivals.react.js", { "userid": str(g.userID), "rivals": rivals, "max_active_rivals": frontend.max_active_rivals, "players": info, "versions": { version: name for (game, version, name) in frontend.all_games() }, }, { "refresh": url_for("ddr_pages.listrivals"), "search": url_for("ddr_pages.searchrivals"), "player": url_for("ddr_pages.viewplayer", userid=-1), "addrival": url_for("ddr_pages.addrival"), "removerival": url_for("ddr_pages.removerival"), "setactiverival": url_for("ddr_pages.setactiverival"), "setinactiverival": url_for("ddr_pages.setinactiverival"), }, ) @ddr_pages.route("/rivals/list") @jsonify @loginrequired def listrivals() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) rivals, info = frontend.get_rivals(g.userID) return { "rivals": rivals, "players": info, } @ddr_pages.route("/rivals/search", methods=["POST"]) @jsonify @loginrequired def searchrivals() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) name = request.get_json()["term"] # Try to treat the term as an extid extid = ID.parse_extid(name) matches = set() profiles = g.data.remote.user.get_all_profiles(GameConstants.DDR, version) for userid, profile in profiles: if profile.extid == extid or profile.get_str("name").lower() == name.lower(): matches.add(userid) info = frontend.get_all_player_info(list(matches), allow_remote=True) return { "results": info, } @ddr_pages.route("/rivals/add", methods=["POST"]) @jsonify @loginrequired def addrival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) other_userid = UserID(int(request.get_json()["userid"])) userid = g.userID # Find a slot to put the rival into occupied: List[Optional[Link]] = [None] * 10 for link in g.data.local.user.get_links(GameConstants.DDR, version, userid): if link.type[:7] != "friend_": continue pos = int(link.type[7:]) if pos >= 0 and pos < 10: occupied[pos] = link # Put rival in the first slot newrivalpos = -1 for i in range(len(occupied)): if occupied[i] is None: newrivalpos = i break if newrivalpos == -1: raise Exception("No room for another rival!") # Add this rival link profile = g.data.remote.user.get_profile(GameConstants.DDR, version, other_userid) if profile is None: raise Exception("Unable to find profile for rival!") g.data.local.user.put_link( GameConstants.DDR, version, userid, f"friend_{newrivalpos}", other_userid, {}, ) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { "rivals": rivals, "players": info, } @ddr_pages.route("/rivals/remove", methods=["POST"]) @jsonify @loginrequired def removerival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) other_userid = UserID(int(request.get_json()["userid"])) position = int(request.get_json()["position"]) userid = g.userID # Remove this rival link g.data.local.user.destroy_link( GameConstants.DDR, version, userid, f"friend_{position}", other_userid, ) profile = g.data.local.user.get_profile(GameConstants.DDR, version, userid) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.deactivate_rival(profile, position) g.data.local.user.put_profile(GameConstants.DDR, version, userid, profile) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { "rivals": rivals, "players": info, } @ddr_pages.route("/rivals/activate", methods=["POST"]) @jsonify @loginrequired def setactiverival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) position = int(request.get_json()["position"]) userid = g.userID profile = g.data.local.user.get_profile(GameConstants.DDR, version, userid) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.activate_rival(profile, position) g.data.local.user.put_profile(GameConstants.DDR, version, userid, profile) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { "rivals": rivals, "players": info, } @ddr_pages.route("/rivals/inactivate", methods=["POST"]) @jsonify @loginrequired def setinactiverival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()["version"]) position = int(request.get_json()["position"]) userid = g.userID profile = g.data.local.user.get_profile(GameConstants.DDR, version, userid) if profile is None: raise Exception("Unable to find profile to update!") profile = frontend.deactivate_rival(profile, position) g.data.local.user.put_profile(GameConstants.DDR, version, userid, profile) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { "rivals": rivals, "players": info, }