import argparse import os from typing import Optional from bemani.format import IFS def main() -> None: parser = argparse.ArgumentParser(description="A utility to extract IFS files.") parser.add_argument( "file", help="IFS file to extract.", type=str, ) parser.add_argument( "-d", "--directory", help="Directory to extract to. Defaults to current directroy.", default=".", ) parser.add_argument( "--convert-xml-files", help="Convert xml files that are in binary to readable text.", action="store_true", ) parser.add_argument( "--convert-texture-files", help="Convert texture files that are in game-format to PNG files.", action="store_true", ) args = parser.parse_args() root = args.directory if root[-1] != "/": root = root + "/" root = os.path.realpath(root) fileroot = os.path.dirname(os.path.realpath(args.file)) def load_ifs(fname: str, root: bool = False) -> Optional[IFS]: fname = os.path.join(fileroot, fname) if os.path.isfile(fname): fp = open(fname, "rb") data = fp.read() fp.close() return IFS( data, decode_binxml=root and args.convert_xml_files, decode_textures=root and args.convert_texture_files, keep_hex_names=not root, reference_loader=load_ifs, ) else: return None ifs = load_ifs(args.file, root=True) if ifs is None: raise Exception(f"Couldn't locate file {args.file}!") for fn in ifs.filenames: print(f"Extracting {fn} to disk...") realfn = os.path.join(root, fn) dirof = os.path.dirname(realfn) os.makedirs(dirof, exist_ok=True) with open(realfn, "wb") as fp: fp.write(ifs.read_file(fn)) if __name__ == "__main__": main()