5fc9286ee1
* Pop'n Music 27 Unilab support Known issues: I don't know how to trigger KAC Lab. This seems to be something that should be able to be accessed on appropriate versions of the dll but I can't seem to figure it out. Rare softlock on pop'n quest Lively II event if you mess with the phase flags and put the game in an invalid state. In theory (and according to bemaniwiki) the entire event should be clearable on earlier Unilab builds. Not an issue/will not fix: 狼弦暴威 does not appear in Awakening Elem when the event flag is set. The solution to this (for some reason) is to clear the other 10 events. This is not a bemaniutils issue.
54 lines
706 B
Bash
Executable File
54 lines
706 B
Bash
Executable File
#! /bin/bash
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set -e
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declare -a arr=(
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"pnm-19"
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"pnm-20"
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"pnm-21"
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"pnm-22"
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"pnm-23"
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"pnm-24"
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"pnm-25"
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"pnm-26"
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"pnm-27"
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"iidx-20"
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"iidx-21"
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"iidx-22"
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"iidx-23"
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"iidx-24"
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"iidx-25"
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"iidx-26"
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"jubeat-5"
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"jubeat-5+"
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"jubeat-6"
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"jubeat-7"
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"jubeat-8"
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"jubeat-9"
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"ddr-12"
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"ddr-13"
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"ddr-2013"
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"ddr-2014"
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"ddr-ace"
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"bishi"
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"sdvx-1"
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"sdvx-2"
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"sdvx-3s1"
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"sdvx-3s2"
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"sdvx-4"
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"museca-1"
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"museca-1+1/2"
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"reflec-1"
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"reflec-2"
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"reflec-3"
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"reflec-4"
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"reflec-5"
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"reflec-6"
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"mga"
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)
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for project in "${arr[@]}"
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do
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./trafficgen --game $project "$@"
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done
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