1
0
mirror of synced 2024-12-15 15:51:15 +01:00
bemaniutils/bemani/frontend/static/controllers/jubeat/settings.react.js

284 lines
11 KiB
JavaScript

/*** @jsx React.DOM */
var valid_versions = Object.keys(window.versions);
var pagenav = new History(valid_versions);
var valid_emblem_options = [
'background',
'main',
'ornament',
'effect',
'speech_bubble',
]
var emblem_option_names = {
'main': 'Main',
'background': 'Background',
'ornament': 'Ornament',
'effect': 'Effect',
'speech_bubble': 'Speech Bubble',
}
var settings_view = React.createClass({
getInitialState: function(props) {
var profiles = Object.keys(window.player);
var version = pagenav.getInitialState(profiles[profiles.length - 1]);
return {
player: window.player,
profiles: profiles,
version: version,
new_name: window.player[version].name,
editing_name: false,
emblem_changed: {},
emblem_saving: {},
emblem_saved: {},
};
},
componentDidMount: function() {
pagenav.onChange(function(version) {
this.setState({version: version});
}.bind(this));
},
componentDidUpdate: function() {
if (this.focus_element && this.focus_element != this.already_focused) {
this.focus_element.focus();
this.already_focused = this.focus_element;
}
},
setEmblemChanged: function(val) {
this.state.emblem_changed[this.state.version] = val;
return this.state.emblem_changed
},
setEmblemSaving: function(val) {
this.state.emblem_saving[this.state.version] = val;
return this.state.emblem_saving
},
setEmblemSaved: function(val) {
this.state.emblem_saved[this.state.version] = val;
return this.state.emblem_saved
},
saveEmblem: function(event) {
this.setState({ emblem_saving: this.setEmblemSaving(true), emblem_saved: this.setEmblemSaved(false) })
AJAX.post(
Link.get('updateemblem'),
{
version: this.state.version,
emblem: this.state.player[this.state.version].emblem,
},
function(response) {
var player = this.state.player
player[response.version].emblem = response.emblem
this.setState({
player: player,
emblem_saving: this.setEmblemSaving(false),
emblem_saved: this.setEmblemSaved(true),
emblem_changed: this.setEmblemChanged(false),
})
}.bind(this)
)
},
saveName: function(event) {
AJAX.post(
Link.get('updatename'),
{
version: this.state.version,
name: this.state.new_name,
},
function(response) {
var player = this.state.player;
player[response.version].name = response.name;
this.setState({
player: player,
new_name: this.state.player[response.version].name,
editing_name: false,
});
}.bind(this)
);
event.preventDefault();
},
renderName: function(player) {
return (
<LabelledSection vertical={true} label="Name">{
!this.state.editing_name ?
<span>
<span>{player.name}</span>
<Edit
onClick={function(event) {
this.setState({editing_name: true});
}.bind(this)}
/>
</span> :
<form className="inline" onSubmit={this.saveName}>
<input
type="text"
className="inline"
maxlength="8"
autofocus="true"
ref={c => (this.focus_element = c)}
size="8"
value={this.state.new_name}
onChange={function(event) {
var value = event.target.value.toUpperCase();
var nameRegex = /^[ -&\\.\\*A-Z0-9]*$/;
if (value.length <= 8 && nameRegex.test(value)) {
this.setState({new_name: value});
}
}.bind(this)}
name="name"
/>
<input
type="submit"
value="save"
/>
<input
type="button"
value="cancel"
onClick={function(event) {
this.setState({
new_name: this.state.player[this.state.version].name,
editing_name: false,
});
}.bind(this)}
/>
</form>
}</LabelledSection>
);
},
renderEmblem: function(player) {
return (
<div className="section">
<h3>Emblem</h3>
{
valid_emblem_options.map(function(emblem_option) {
var player = this.state.player[this.state.version]
var layer = valid_emblem_options.indexOf(emblem_option) + 1
var items = window.emblems[this.state.version].filter(function (emblem) {
return emblem.layer == layer
});
var results = {};
items
.map(function(item) { return { 'index': item.index, 'name': `${item.name} (★${item.rarity})` } })
.forEach (value => results[value.index] = value.name);
if (layer != 2) {
results[0] = "None"
}
return(
<LabelledSection
className="jubeat emblemoption"
vertical={true}
label={emblem_option_names[emblem_option]}
>
<SelectInt
name={emblem_option}
value={player.emblem[emblem_option]}
choices={results}
onChange={function(choice) {
var player = this.state.player;
player[this.state.version].emblem[emblem_option] = choice;
this.setState({
player: player,
emblem_changed: this.setEmblemChanged(true),
})
}.bind(this)}
/>
</LabelledSection>
)
}.bind(this))
}
<input
type="submit"
value="save"
disabled={!this.state.emblem_changed[this.state.version]}
onClick={function(event) {
this.saveEmblem(event);
}.bind(this)}
/>
{ this.state.emblem_saving[this.state.version] ?
<img className="loading" src={Link.get('static', 'loading-16.gif')} /> :
null
}
{ this.state.emblem_saved[this.state.version] ?
<span>&#x2713;</span> :
null
}
</div>
)
},
render: function() {
if (this.state.player[this.state.version]) {
var player = this.state.player[this.state.version];
return (
<div>
<div className="section">
{this.state.profiles.map(function(version) {
return (
<Nav
title={window.versions[version]}
active={this.state.version == version}
onClick={function(event) {
if (this.state.editing_name) { return; }
if (this.state.version == version) { return; }
this.setState({
version: version,
new_name: this.state.player[version].name,
});
pagenav.navigate(version);
}.bind(this)}
/>
);
}.bind(this))}
</div>
<div className="section">
<h3>User Profile</h3>
{this.renderName(player)}
</div>
{
this.state.version > 9 ? this.renderEmblem(player) : null
}
</div>
);
} else {
return (
<div>
<div className="section">
You have no profile for {window.versions[this.state.version]}!
</div>
<div className="section">
{this.state.profiles.map(function(version) {
return (
<Nav
title={window.versions[version]}
active={this.state.version == version}
onClick={function(event) {
if (this.state.version == version) { return; }
this.setState({
version: version,
});
pagenav.navigate(version);
}.bind(this)}
/>
);
}.bind(this))}
</div>
</div>
);
}
},
});
ReactDOM.render(
React.createElement(settings_view, null),
document.getElementById('content')
);