182 lines
5.5 KiB
Python
182 lines
5.5 KiB
Python
# vim: set fileencoding=utf-8
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import re
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from typing import Any, Dict
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from flask import Blueprint, request, Response, url_for, abort
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from bemani.common import GameConstants
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from bemani.data import UserID
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from bemani.frontend.app import loginrequired, jsonify, render_react
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from bemani.frontend.bishi.bishi import BishiBashiFrontend
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from bemani.frontend.templates import templates_location
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from bemani.frontend.static import static_location
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from bemani.frontend.types import g
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bishi_pages = Blueprint(
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"bishi_pages",
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__name__,
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url_prefix=f"/{GameConstants.BISHI_BASHI.value}",
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template_folder=templates_location,
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static_folder=static_location,
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)
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@bishi_pages.route("/players")
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@loginrequired
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def viewplayers() -> Response:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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return render_react(
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"All BishiBashi Players",
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"bishi/allplayers.react.js",
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{"players": frontend.get_all_players()},
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{
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"refresh": url_for("bishi_pages.listplayers"),
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"player": url_for("bishi_pages.viewplayer", userid=-1),
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},
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)
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@bishi_pages.route("/players/list")
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@jsonify
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@loginrequired
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def listplayers() -> Dict[str, Any]:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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return {
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"players": frontend.get_all_players(),
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}
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@bishi_pages.route("/players/<int:userid>")
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@loginrequired
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def viewplayer(userid: UserID) -> Response:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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djinfo = frontend.get_all_player_info([userid])[userid]
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if not djinfo:
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abort(404)
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latest_version = sorted(djinfo.keys(), reverse=True)[0]
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return render_react(
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f'{djinfo[latest_version]["name"]}\'s BishiBashi Profile',
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"bishi/player.react.js",
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{
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"playerid": userid,
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"own_profile": userid == g.userID,
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"player": djinfo,
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"versions": {
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version: name for (game, version, name) in frontend.all_games()
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},
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},
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{
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"refresh": url_for("bishi_pages.listplayer", userid=userid),
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},
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)
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@bishi_pages.route("/players/<int:userid>/list")
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@jsonify
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@loginrequired
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def listplayer(userid: UserID) -> Dict[str, Any]:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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djinfo = frontend.get_all_player_info([userid])[userid]
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return {
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"player": djinfo,
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}
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@bishi_pages.route("/options")
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@loginrequired
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def viewsettings() -> Response:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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userid = g.userID
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djinfo = frontend.get_all_player_info([userid])[userid]
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if not djinfo:
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abort(404)
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return render_react(
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"BishiBashi Game Settings",
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"bishi/settings.react.js",
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{
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"player": djinfo,
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"versions": {
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version: name for (game, version, name) in frontend.all_games()
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},
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},
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{
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"updatename": url_for("bishi_pages.updatename"),
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},
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)
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@bishi_pages.route("/options/name/update", methods=["POST"])
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@jsonify
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@loginrequired
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def updatename() -> Dict[str, Any]:
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frontend = BishiBashiFrontend(g.data, g.config, g.cache)
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version = int(request.get_json()["version"])
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name = request.get_json()["name"]
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user = g.data.local.user.get_user(g.userID)
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if user is None:
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raise Exception("Unable to find user to update!")
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# Grab profile and update dj name
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profile = g.data.local.user.get_profile(GameConstants.BISHI_BASHI, version, user.id)
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if profile is None:
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raise Exception("Unable to find profile to update!")
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if len(name) == 0 or len(name) > 6:
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raise Exception("Invalid profile name!")
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# Convert lowercase to uppercase. We allow lowercase widetext in
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# the JS frontend to allow for Windows IME input of hiragana/katakana.
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def conv(char: str) -> str:
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i = ord(char)
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if i >= 0xFF41 and i <= 0xFF5A:
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return chr(i - (0xFF41 - 0xFF21))
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else:
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return char
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name = "".join([conv(a) for a in name])
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if (
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re.match(
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"^["
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+ "\uFF20-\uFF3A"
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+ "\uFF10-\uFF19" # widetext A-Z, @
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+ "\u3041-\u308D\u308F\u3092\u3093" # widetext 0-9
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+ "\u30A1-\u30ED\u30EF\u30F2\u30F3\u30FC" # hiragana
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+ "\u3000" # katakana
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+ "\u301C" # widetext blank space
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+ "\u30FB" # widetext ~
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+ "\u30FC" # widetext middot
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+ "\u2212" # widetext long dash
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+ "\u2605" # widetext short dash
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+ "\uFF01" # widetext heavy star
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+ "\uFF03" # widetext !
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+ "\uFF04" # widetext #
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+ "\uFF05" # widetext $
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+ "\uFF06" # widetext %
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+ "\uFF08" # widetext &
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+ "\uFF09" # widetext (
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+ "\uFF0A" # widetext )
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+ "\uFF0B" # widetext *
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+ "\uFF0F" # widetext +
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+ "\uFF1C" # widetext /
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+ "\uFF1D" # widetext <
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+ "\uFF1E" # widetext =
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+ "\uFF1F" # widetext >
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+ "\uFFE5" # widetext ?
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+ "]*$", # widetext Yen symbol
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name,
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)
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is None
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):
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raise Exception("Invalid profile name!")
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profile = frontend.update_name(profile, name)
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g.data.local.user.put_profile(GameConstants.BISHI_BASHI, version, user.id, profile)
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# Return that we updated
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return {
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"version": version,
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"name": frontend.sanitize_name(name),
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}
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