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bemaniutils/bemani/backend/core/core.py

241 lines
8.8 KiB
Python

import socket
from bemani.backend.base import Base
from bemani.protocol import Node
from bemani.common import ID, RegionConstants
class CoreHandler(Base):
"""
Implements the core packets that are shared across all games.
"""
def handle_services_get_request(self, request: Node) -> Node:
"""
Handles a game request for services.get. This should return the URL of
each server which handles a particular service. For us, this is always
our URL since we serve everything.
"""
def item(name: str, url: str) -> Node:
node = Node.void("item")
node.set_attribute("name", name)
node.set_attribute("url", url)
return node
url = f'{"https" if self.config.server.https else "http"}://{self.config.server.address}:{self.config.server.port}/'
root = Node.void("services")
root.set_attribute("expire", "600")
# This can be set to 'operation', 'debug', 'test', and 'factory'.
root.set_attribute("mode", "operation")
root.set_attribute("product_domain", "1")
root.add_child(item("cardmng", url))
root.add_child(item("dlstatus", url))
root.add_child(item("eacoin", url))
root.add_child(item("facility", url))
root.add_child(item("lobby", url))
root.add_child(item("local", url))
root.add_child(item("message", url))
root.add_child(item("package", url))
root.add_child(item("pcbevent", url))
root.add_child(item("pcbtracker", url))
root.add_child(item("pkglist", url))
root.add_child(item("posevent", url))
for srv in self.extra_services:
root.add_child(item(srv, url))
root.add_child(item("ntp", "ntp://pool.ntp.org/"))
# Translate keepalive to a raw IP because we can't give out a host here
keepalive = socket.gethostbyname(self.config.server.keepalive)
root.add_child(
item(
"keepalive",
f"http://{keepalive}/core/keepalive?pa={keepalive}&ia={keepalive}&ga={keepalive}&ma={keepalive}&t1=2&t2=10",
)
)
return root
def handle_pcbtracker_alive_request(self, request: Node) -> Node:
"""
Handle a PCBTracker.alive request. The only method of note is the 'alive' method
which returns whether PASELI should be active or not for this session.
"""
# Reports that a machine is booting. Overloaded to enable/disable paseli
root = Node.void("pcbtracker")
root.set_attribute(
"ecenable",
"1" if (self.supports_paseli and self.config.paseli.enabled) else "0",
)
root.set_attribute("expire", "600")
return root
def handle_pcbevent_put_request(self, request: Node) -> Node:
"""
Handle a PCBEvent request. We do nothing for this aside from logging the event.
"""
for item in request.children:
if item.name == "item":
name = item.child_value("name")
value = item.child_value("value")
timestamp = item.child_value("time")
self.data.local.network.put_event(
"pcbevent",
{
"name": name,
"value": value,
"model": str(self.model),
"pcbid": self.config.machine.pcbid,
"ip": self.config.client.address,
},
timestamp=timestamp,
)
return Node.void("pcbevent")
def handle_package_list_request(self, request: Node) -> Node:
"""
Handle a Package request. This is for supporting downloading of updates.
We don't support this at the moment.
"""
# List all available update packages on the server
root = Node.void("package")
root.set_attribute("expire", "600")
return root
def handle_message_get_request(self, request: Node) -> Node:
"""
I have absolutely no fucking idea what this does, but it might be for
operator messages?
"""
root = Node.void("message")
root.set_attribute("expire", "600")
return root
def handle_dlstatus_progress_request(self, request: Node) -> Node:
"""
I have absolutely no fucking idea what this does either, download
status reports maybe?
"""
return Node.void("dlstatus")
def handle_facility_get_request(self, request: Node) -> Node:
"""
Handle a facility request. The only method of note is the 'get' request,
which expects to return a bunch of information about the arcade this
cabinet is in, as well as some settings for URLs and the name of the cab.
"""
machine = self.get_machine()
if machine.arcade is None:
region = self.config.server.region
area = self.config.server.area
else:
arcade = self.data.local.machine.get_arcade(machine.arcade)
region = arcade.region
area = arcade.area
if region == RegionConstants.HONG_KONG:
country = "HK"
regionstr = ""
elif region == RegionConstants.TAIWAN:
country = "TW"
regionstr = ""
elif region == RegionConstants.KOREA:
country = "KR"
regionstr = ""
elif region == RegionConstants.USA:
country = "US"
regionstr = ""
elif region == RegionConstants.THAILAND:
country = "TH"
regionstr = ""
elif region == RegionConstants.INDONESIA:
country = "ID"
regionstr = ""
elif region == RegionConstants.SINGAPORE:
country = "SG"
regionstr = ""
elif region == RegionConstants.PHILLIPINES:
country = "PH"
regionstr = ""
elif region == RegionConstants.MACAO:
country = "MO"
regionstr = ""
elif region >= RegionConstants.MIN_PREF and region <= RegionConstants.MAX_PREF:
country = "JP"
regionstr = f"JP-{region}"
elif region == RegionConstants.EUROPE:
# Pick a random country in the "Europe" category.
country = "GB"
regionstr = ""
else:
# Pick a random nonsensical code.
country = "XX"
regionstr = ""
root = Node.void("facility")
root.set_attribute("expire", "600")
location = Node.void("location")
location.add_child(
Node.string("id", ID.format_machine_id(machine.id, region=country))
)
location.add_child(Node.string("country", country))
location.add_child(Node.string("region", regionstr))
location.add_child(Node.string("name", machine.name))
location.add_child(Node.u8("type", 0))
if area is not None:
location.add_child(Node.string("regionname", area))
location.add_child(Node.string("regionjname", area))
line = Node.void("line")
line.add_child(Node.string("id", "."))
line.add_child(Node.u8("class", 0))
portfw = Node.void("portfw")
portfw.add_child(Node.ipv4("globalip", self.config.client.address))
portfw.add_child(Node.u16("globalport", machine.port))
portfw.add_child(Node.u16("privateport", machine.port))
public = Node.void("public")
public.add_child(Node.u8("flag", 1))
public.add_child(Node.string("name", "."))
public.add_child(Node.string("latitude", "0"))
public.add_child(Node.string("longitude", "0"))
share = Node.void("share")
eacoin = Node.void("eacoin")
eacoin.add_child(Node.s32("notchamount", 3000))
eacoin.add_child(Node.s32("notchcount", 3))
eacoin.add_child(Node.s32("supplylimit", 10000))
eapass = Node.void("eapass")
eapass.add_child(Node.u16("valid", 365))
url = Node.void("url")
url.add_child(
Node.string("eapass", self.config.server.uri or "www.ea-pass.konami.net")
)
url.add_child(
Node.string("arcadefan", self.config.server.uri or "www.konami.jp/am")
)
url.add_child(
Node.string("konaminetdx", self.config.server.uri or "http://am.573.jp")
)
url.add_child(
Node.string("konamiid", self.config.server.uri or "https://id.konami.net")
)
url.add_child(
Node.string("eagate", self.config.server.uri or "http://eagate.573.jp")
)
share.add_child(eacoin)
share.add_child(url)
share.add_child(eapass)
root.add_child(location)
root.add_child(line)
root.add_child(portfw)
root.add_child(public)
root.add_child(share)
return root