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mirror of synced 2024-11-14 18:07:36 +01:00
bemaniutils/bemani/format/iidxmusicdb.py

149 lines
4.6 KiB
Python

import copy
import struct
from typing import Dict, List, Tuple
class IIDXSong:
def __init__(
self,
songid: int,
title: str,
english_title: str,
genre: str,
artist: str,
difficulties: List[int],
folder: int,
) -> None:
"""
Initialize a IIDX Song. Everything is self-explanatory except difficulties, which
is a list of integers representing the difficulty for SPN, SPH, SPA, DPN, DPH, DPA.
"""
self.id = songid
self.title = title
self.english_title = english_title
self.genre = genre
self.artist = artist
self.difficulties = difficulties
self.folder = folder
class IIDXMusicDB:
def __init__(self, data: bytes) -> None:
self.__songs: Dict[int, Tuple[IIDXSong, int]] = {}
self.__data = data
self.__parse_db(data)
def get_new_db(self) -> bytes:
# Write out a new music DB based on any possible changes to songs
data = copy.deepcopy(self.__data)
def format_string(string: str) -> bytes:
bdata = string.encode("shift-jis")
if len(bdata) < 64:
bdata = bdata + (b"\0" * (64 - len(bdata)))
return bdata
def copy_over(dst: bytes, src: bytes, base: int, offset: int) -> bytes:
return dst[: (base + offset)] + src + dst[(base + offset + len(src)) :]
for mid in self.__songs:
song, offset = self.__songs[mid]
data = copy_over(data, format_string(song.title), offset, 0)
data = copy_over(data, format_string(song.english_title), offset, 64)
data = copy_over(data, format_string(song.genre), offset, 128)
data = copy_over(data, format_string(song.artist), offset, 192)
data = copy_over(data, bytes([song.folder]), offset, 280)
data = copy_over(data, bytes(song.difficulties), offset, 288)
return data
def __parse_db(self, data: bytes) -> None:
# Verify the signature
sig = struct.unpack_from(
"<4s",
data,
0,
)
# Offset and difference lookup (not sure this is always right)
gameversion = data[4]
if gameversion == 20:
offset = 0xA420
leap = 0x320
elif gameversion == 21:
offset = 0xABF0
leap = 0x320
elif gameversion == 22:
offset = 0xB3C0
leap = 0x340
elif gameversion == 23:
offset = 0xBB90
leap = 0x340
elif gameversion == 24:
offset = 0xC360
leap = 0x340
elif gameversion == 25:
offset = 0xCB30
leap = 0x340
elif gameversion == 26:
offset = 0xD300
leap = 0x344
else:
raise Exception(f"Unsupported game version {gameversion} found!")
if sig[0] != b"IIDX":
raise Exception(f"Invalid signature '{sig[0]}' found!")
def parse_string(string: bytes) -> str:
for i in range(len(string)):
if string[i] == 0:
string = string[:i]
break
return string.decode("shift-jis")
# Load songs
while True:
try:
songdata = struct.unpack_from(
"<64s64s64s64s24xB7xBBBBBB162xH",
data,
offset,
)
except struct.error:
# Out of input!
break
songoffset = offset
offset = offset + leap
song = IIDXSong(
songdata[11],
parse_string(songdata[0]),
parse_string(songdata[1]),
parse_string(songdata[2]),
parse_string(songdata[3]),
[
songdata[5],
songdata[6],
songdata[7],
songdata[8],
songdata[9],
songdata[10],
],
songdata[4],
)
if song.artist == "event_data" and song.genre == "event_data":
continue
self.__songs[songdata[11]] = (song, songoffset)
@property
def songs(self) -> List[IIDXSong]:
return sorted(
[self.__songs[mid][0] for mid in self.__songs], key=lambda song: song.id
)
@property
def songids(self) -> List[int]:
return sorted([mid for mid in self.__songs])
def song(self, songid: int) -> IIDXSong:
return self.__songs[songid][0]