5444 lines
204 KiB
Python
5444 lines
204 KiB
Python
import io
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from hashlib import md5
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import os
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import struct
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import sys
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from PIL import Image # type: ignore
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from typing import Any, Dict, List, Optional, Set, Tuple
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from bemani.format.dxt import DXTBuffer
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from bemani.protocol.binary import BinaryEncoding
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from bemani.protocol.lz77 import Lz77
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from bemani.protocol.node import Node
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def _hex(data: int) -> str:
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hexval = hex(data)[2:]
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if len(hexval) == 1:
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return "0" + hexval
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return hexval
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class PMAN:
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def __init__(
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self,
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entries: List[str] = [],
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ordering: List[int] = [],
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flags1: int = 0,
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flags2: int = 0,
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flags3: int = 0,
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) -> None:
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self.entries = entries
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self.ordering = ordering
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self.flags1 = flags1
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self.flags2 = flags2
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self.flags3 = flags3
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def as_dict(self) -> Dict[str, Any]:
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return {
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'flags': [self.flags1, self.flags2, self.flags3],
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'entries': self.entries,
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'ordering': self.ordering,
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}
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class Texture:
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def __init__(
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self,
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name: str,
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width: int,
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height: int,
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fmt: int,
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header_flags1: int,
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header_flags2: int,
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header_flags3: int,
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fmtflags: int,
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rawdata: bytes,
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compressed: Optional[bytes],
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imgdata: Any,
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) -> None:
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self.name = name
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self.width = width
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self.height = height
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self.fmt = fmt
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self.header_flags1 = header_flags1
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self.header_flags2 = header_flags2
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self.header_flags3 = header_flags3
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self.fmtflags = fmtflags
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self.raw = rawdata
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self.compressed = compressed
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self.img = imgdata
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def as_dict(self) -> Dict[str, Any]:
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return {
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'name': self.name,
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'width': self.width,
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'height': self.height,
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'fmt': self.fmt,
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'header_flags': [self.header_flags1, self.header_flags2, self.header_flags3],
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'fmt_flags': self.fmtflags,
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'raw': "".join(_hex(x) for x in self.raw),
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'compressed': "".join(_hex(x) for x in self.compressed) if self.compressed is not None else None,
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}
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class TextureRegion:
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def __init__(self, textureno: int, left: int, top: int, right: int, bottom: int) -> None:
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self.textureno = textureno
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self.left = left
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self.top = top
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self.right = right
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self.bottom = bottom
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def as_dict(self) -> Dict[str, Any]:
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return {
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'texture': self.textureno,
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'left': self.left,
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'top': self.top,
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'right': self.right,
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'bottom': self.bottom,
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}
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def __repr__(self) -> str:
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return (
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f"texture: {self.textureno}, " +
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f"left: {self.left / 2}, " +
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f"top: {self.top / 2}, " +
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f"right: {self.right / 2}, " +
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f"bottom: {self.bottom / 2}, " +
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f"width: {(self.right - self.left) / 2}, " +
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f"height: {(self.bottom - self.top) / 2}"
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)
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class Matrix:
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def __init__(self, a: float, b: float, c: float, d: float, tx: float, ty: float) -> None:
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self.a = a
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self.b = b
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self.c = c
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self.d = d
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self.tx = tx
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self.ty = ty
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@staticmethod
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def identity() -> "Matrix":
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return Matrix(1.0, 0.0, 0.0, 1.0, 0.0, 0.0)
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def __repr__(self) -> str:
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return f"a: {round(self.a, 5)}, b: {round(self.b, 5)}, c: {round(self.c, 5)}, d: {round(self.d, 5)}, tx: {round(self.tx, 5)}, ty: {round(self.ty, 5)}"
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class Color:
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def __init__(self, r: float, g: float, b: float, a: float) -> None:
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self.r = r
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self.g = g
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self.b = b
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self.a = a
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def as_dict(self) -> Dict[str, Any]:
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return {
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'r': self.r,
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'g': self.g,
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'b': self.b,
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'a': self.a,
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}
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def __repr__(self) -> str:
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return f"r: {round(self.r, 5)}, g: {round(self.g, 5)}, b: {round(self.b, 5)}, a: {round(self.a, 5)}"
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class Point:
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def __init__(self, x: float, y: float) -> None:
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self.x = x
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self.y = y
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def as_dict(self) -> Dict[str, Any]:
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return {
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'x': self.x,
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'y': self.y,
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}
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def __repr__(self) -> str:
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return f"x: {round(self.x, 5)}, y: {round(self.y, 5)}"
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class AP2Tag:
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END = 0x0
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SHOW_FRAME = 0x1
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DEFINE_SHAPE = 0x2
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PLACE_OBJECT = 0x4
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REMOVE_OBJECT = 0x5
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DEFINE_BITS = 0x6
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DEFINE_BUTTON = 0x7
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JPEG_TABLES = 0x8
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BACKGROUND_COLOR = 0x9
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DEFINE_FONT = 0xa
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DEFINE_TEXT = 0xb
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DO_ACTION = 0xc
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DEFINE_FONT_INFO = 0xd
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DEFINE_SOUND = 0xe
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START_SOUND = 0xf
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DEFINE_BUTTON_SOUND = 0x11
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SOUND_STREAM_HEAD = 0x12
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SOUND_STREAM_BLOCK = 0x13
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DEFINE_BITS_LOSSLESS = 0x14
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DEFINE_BITS_JPEG2 = 0x15
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DEFINE_SHAPE2 = 0x16
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DEFINE_BUTTON_CXFORM = 0x17
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PROTECT = 0x18
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PLACE_OBJECT2 = 0x1a
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REMOVE_OBJECT2 = 0x1c
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DEFINE_SHAPE3 = 0x20
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DEFINE_TEXT2 = 0x21
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DEFINE_BUTTON2 = 0x22
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DEFINE_BITS_JPEG3 = 0x23
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DEFINE_BITS_LOSSLESS2 = 0x24
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DEFINE_EDIT_TEXT = 0x25
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DEFINE_SPRITE = 0x27
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FRAME_LABEL = 0x2b
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SOUND_STREAM_HEAD2 = 0x2d
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DEFINE_MORPH_SHAPE = 0x2e
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DEFINE_FONT2 = 0x30
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EXPORT_ASSETS = 0x38
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IMPORT_ASSETS = 0x39
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DO_INIT_ACTION = 0x3b
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DEFINE_VIDEO_STREAM = 0x3c
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VIDEO_FRAME = 0x3d
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DEFINE_FONT_INFO2 = 0x3e
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ENABLE_DEBUGGER2 = 0x40
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SCRIPT_LIMITS = 0x41
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SET_TAB_INDEX = 0x42
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PLACE_OBJECT3 = 0x46
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IMPORT_ASSETS2 = 0x47
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DEFINE_FONT3 = 0x4b
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METADATA = 0x4d
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DEFINE_SCALING_GRID = 0x4e
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DEFINE_SHAPE4 = 0x53
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DEFINE_MORPH_SHAPE2 = 0x54
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SCENE_LABEL = 0x56
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AFP_IMAGE = 0x64
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AFP_DEFINE_SOUND = 0x65
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AFP_SOUND_STREAM_BLOCK = 0x66
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AFP_DEFINE_FONT = 0x67
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AFP_DEFINE_SHAPE = 0x68
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AEP_PLACE_OBJECT = 0x6e
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AP2_DEFINE_FONT = 0x78
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AP2_DEFINE_SPRITE = 0x79
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AP2_DO_ACTION = 0x7a
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AP2_DEFINE_BUTTON = 0x7b
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AP2_DEFINE_BUTTON_SOUND = 0x7c
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AP2_DEFINE_TEXT = 0x7d
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AP2_DEFINE_EDIT_TEXT = 0x7e
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AP2_PLACE_OBJECT = 0x7f
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AP2_REMOVE_OBJECT = 0x80
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AP2_START_SOUND = 0x81
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AP2_DEFINE_MORPH_SHAPE = 0x82
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AP2_IMAGE = 0x83
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AP2_SHAPE = 0x84
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AP2_SOUND = 0x85
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AP2_VIDEO = 0x86
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@classmethod
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def tag_to_name(cls, tagid: int) -> str:
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resources: Dict[int, str] = {
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cls.END: 'END',
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cls.SHOW_FRAME: 'SHOW_FRAME',
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cls.DEFINE_SHAPE: 'DEFINE_SHAPE',
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cls.PLACE_OBJECT: 'PLACE_OBJECT',
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cls.REMOVE_OBJECT: 'REMOVE_OBJECT',
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cls.DEFINE_BITS: 'DEFINE_BITS',
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cls.DEFINE_BUTTON: 'DEFINE_BUTTON',
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cls.JPEG_TABLES: 'JPEG_TABLES',
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cls.BACKGROUND_COLOR: 'BACKGROUND_COLOR',
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cls.DEFINE_FONT: 'DEFINE_FONT',
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cls.DEFINE_TEXT: 'DEFINE_TEXT',
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cls.DO_ACTION: 'DO_ACTION',
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cls.DEFINE_FONT_INFO: 'DEFINE_FONT_INFO',
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cls.DEFINE_SOUND: 'DEFINE_SOUND',
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cls.START_SOUND: 'START_SOUND',
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cls.DEFINE_BUTTON_SOUND: 'DEFINE_BUTTON_SOUND',
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cls.SOUND_STREAM_HEAD: 'SOUND_STREAM_HEAD',
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cls.SOUND_STREAM_BLOCK: 'SOUND_STREAM_BLOCK',
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cls.DEFINE_BITS_LOSSLESS: 'DEFINE_BITS_LOSSLESS',
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cls.DEFINE_BITS_JPEG2: 'DEFINE_BITS_JPEG2',
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cls.DEFINE_SHAPE2: 'DEFINE_SHAPE2',
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cls.DEFINE_BUTTON_CXFORM: 'DEFINE_BUTTON_CXFORM',
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cls.PROTECT: 'PROTECT',
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cls.PLACE_OBJECT2: 'PLACE_OBJECT2',
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cls.REMOVE_OBJECT2: 'REMOVE_OBJECT2',
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cls.DEFINE_SHAPE3: 'DEFINE_SHAPE3',
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cls.DEFINE_TEXT2: 'DEFINE_TEXT2',
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cls.DEFINE_BUTTON2: 'DEFINE_BUTTON2',
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cls.DEFINE_BITS_JPEG3: 'DEFINE_BITS_JPEG3',
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cls.DEFINE_BITS_LOSSLESS2: 'DEFINE_BITS_LOSSLESS2',
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cls.DEFINE_EDIT_TEXT: 'DEFINE_EDIT_TEXT',
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cls.DEFINE_SPRITE: 'DEFINE_SPRITE',
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cls.FRAME_LABEL: 'FRAME_LABEL',
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cls.SOUND_STREAM_HEAD2: 'SOUND_STREAM_HEAD2',
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cls.DEFINE_MORPH_SHAPE: 'DEFINE_MORPH_SHAPE',
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cls.DEFINE_FONT2: 'DEFINE_FONT2',
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cls.EXPORT_ASSETS: 'EXPORT_ASSETS',
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cls.IMPORT_ASSETS: 'IMPORT_ASSETS',
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cls.DO_INIT_ACTION: 'DO_INIT_ACTION',
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cls.DEFINE_VIDEO_STREAM: 'DEFINE_VIDEO_STREAM',
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cls.VIDEO_FRAME: 'VIDEO_FRAME',
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cls.DEFINE_FONT_INFO2: 'DEFINE_FONT_INFO2',
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cls.ENABLE_DEBUGGER2: 'ENABLE_DEBUGGER2',
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cls.SCRIPT_LIMITS: 'SCRIPT_LIMITS',
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cls.SET_TAB_INDEX: 'SET_TAB_INDEX',
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cls.PLACE_OBJECT3: 'PLACE_OBJECT3',
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cls.IMPORT_ASSETS2: 'IMPORT_ASSETS2',
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cls.DEFINE_FONT3: 'DEFINE_FONT3',
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cls.DEFINE_SCALING_GRID: 'DEFINE_SCALING_GRID',
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cls.METADATA: 'METADATA',
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cls.DEFINE_SHAPE4: 'DEFINE_SHAPE4',
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cls.DEFINE_MORPH_SHAPE2: 'DEFINE_MORPH_SHAPE2',
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cls.SCENE_LABEL: 'SCENE_LABEL',
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cls.AFP_IMAGE: 'AFP_IMAGE',
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cls.AFP_DEFINE_SOUND: 'AFP_DEFINE_SOUND',
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cls.AFP_SOUND_STREAM_BLOCK: 'AFP_SOUND_STREAM_BLOCK',
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cls.AFP_DEFINE_FONT: 'AFP_DEFINE_FONT',
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cls.AFP_DEFINE_SHAPE: 'AFP_DEFINE_SHAPE',
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cls.AEP_PLACE_OBJECT: 'AEP_PLACE_OBJECT',
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cls.AP2_DEFINE_FONT: 'AP2_DEFINE_FONT',
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cls.AP2_DEFINE_SPRITE: 'AP2_DEFINE_SPRITE',
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cls.AP2_DO_ACTION: 'AP2_DO_ACTION',
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cls.AP2_DEFINE_BUTTON: 'AP2_DEFINE_BUTTON',
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cls.AP2_DEFINE_BUTTON_SOUND: 'AP2_DEFINE_BUTTON_SOUND',
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cls.AP2_DEFINE_TEXT: 'AP2_DEFINE_TEXT',
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cls.AP2_DEFINE_EDIT_TEXT: 'AP2_DEFINE_EDIT_TEXT',
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cls.AP2_PLACE_OBJECT: 'AP2_PLACE_OBJECT',
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cls.AP2_REMOVE_OBJECT: 'AP2_REMOVE_OBJECT',
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cls.AP2_START_SOUND: 'AP2_START_SOUND',
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cls.AP2_DEFINE_MORPH_SHAPE: 'AP2_DEFINE_MORPH_SHAPE',
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cls.AP2_IMAGE: 'AP2_IMAGE',
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cls.AP2_SHAPE: 'AP2_SHAPE',
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cls.AP2_SOUND: 'AP2_SOUND',
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cls.AP2_VIDEO: 'AP2_VIDEO',
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}
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return resources.get(tagid, f"<UNKNOWN {tagid}>")
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class AP2Action:
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# End bytecode processing
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END = 0
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# Advance movieclip to next frame.
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NEXT_FRAME = 1
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# Rewind movieclip to previous frame.
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PREVIOUS_FRAME = 2
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# Play the movieclip.
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PLAY = 3
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# Stop the movieclip.
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STOP = 4
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# Stop all sound from the movie clip.
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STOP_SOUND = 5
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# Pop two objects from the stack, subtract them, push the result to the stack.
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SUBTRACT = 7
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# Pop two objects from the stack, multiply them, push the result to the stack.
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MULTIPLY = 8
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# Pop two objects from the stack, divide them, push the result to the stack.
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DIVIDE = 9
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# Pop an object from the stack, boolean negate it, push the result to the stack.
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NOT = 12
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# Pop an object from the stack, discard it.
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POP = 13
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# Pop an object off the stack, use that as a string to look up a variable, push
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# that variable's value onto the stack.
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GET_VARIABLE = 14
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# Pop two objects from the stack, if the second object is a string or const, define a
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# variable with that name equal to the first object.
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SET_VARIABLE = 15
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# Similar to get variable.
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GET_PROPERTY = 16
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# Simiar to set variable.
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SET_PROPERTY = 17
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CLONE_SPRITE = 18
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REMOVE_SPRITE = 19
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TRACE = 20
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START_DRAG = 21
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END_DRAG = 22
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THROW = 23
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CAST_OP = 24
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IMPLEMENTS_OP = 25
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GET_TIME = 26
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# Pops two values from the stack to look up what to delete.
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DELETE = 27
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# Delete a variable as defined on the stack. Pops that variable name.
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DELETE2 = 28
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# Pop two objects from the stack, and then define a local variable just like "SET_VARIABLE"
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# but in the scope of the current movieclip or function.
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DEFINE_LOCAL = 29
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# Call a function. Similar to CALL_METHOD but with only one pop for the function name.
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CALL_FUNCTION = 30
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# Return the top of the stack as the return value of the function.
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RETURN = 31
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# Pop two numbers, modulo them, push them back to the stack.
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MODULO = 32
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# Create a new object, I haven't figured out what it pushes and pops from the stack yet.
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NEW_OBJECT = 33
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DEFINE_LOCAL2 = 34
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# Init an array from the stack. I haven't figured out what it needs to push and pop.
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INIT_ARRAY = 35
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INIT_OBJECT = 36
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TYPEOF = 37
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TARGET_PATH = 38
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# Add two values on the stack, popping them and pushing the result.
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ADD2 = 39
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LESS2 = 40
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EQUALS2 = 41
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TO_NUMBER = 42
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TO_STRING = 43
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# Takes the top of the stack and duplicates the object before pushing that object to the stack.
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PUSH_DUPLICATE = 44
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STACK_SWAP = 45
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# Get a member value and place it on the stack.
|
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GET_MEMBER = 46
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|
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# Set member, popping three values from the stack.
|
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SET_MEMBER = 47
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|
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# Increment value on stack.
|
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INCREMENT = 48
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# Decrement value on stack.
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DECREMENT = 49
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# Call method. Pops two values from the stack to lookup an object method, another value from the
|
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# stack for the number of params, and then that many values from the stack as function parameters.
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CALL_METHOD = 50
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NEW_METHOD = 51
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INSTANCEOF = 52
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ENUMERATE2 = 53
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BIT_AND = 54
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BIT_OR = 55
|
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BIT_XOR = 56
|
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BIT_L_SHIFT = 57
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BIT_R_SHIFT = 58
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BIT_U_R_SHIFT = 59
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STRICT_EQUALS = 60
|
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GREATER = 61
|
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EXTENDS = 62
|
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|
|
# Pop a value from the stack and store it in a register specified by the opcode param. Also push
|
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# it back onto the stack.
|
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STORE_REGISTER = 63
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|
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# Define a function based on parameters on the stack. This reads the next 9 bytes of the bytecode
|
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# as parameters, and uses that to read the next N bytes of bytecode as the function definition.
|
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DEFINE_FUNCTION2 = 64
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|
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WITH = 66
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|
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# Push an object onto the stack. Creates objects based on the bytecode parameters and pushes
|
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# them onto the stack.
|
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PUSH = 67
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|
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# Unconditional jump based on bytecode value.
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|
JUMP = 68
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|
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GET_URL2 = 69
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|
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# Pops a value from the stack, jumps to offset from opcode params if value is truthy.
|
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IF = 70
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|
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# Go to frame specified by top of stack, popping that value from the stack. Also specifies
|
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# flags for whether to play or stop when going to that frame, and additional frames to advance
|
|
# in opcode params.
|
|
GOTO_FRAME2 = 71
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|
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GET_TARGET = 72
|
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|
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# Given a subtype of check and a positive offset to jump to on true, perform a conditional check.
|
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# Pops two values from the stack for all equality checks except for undefined checks, which pop
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# one value.
|
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IF2 = 73
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|
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# Similar to STORE_REGISTER but does not preserve the value on the stack afterwards.
|
|
STORE_REGISTER2 = 74
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|
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INIT_REGISTER = 75
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|
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# Similar to ADD_NUM_VARIABLE, but operating on a register number instead of the stack. Takes
|
|
# two params from opcodes, one for the register number and one for the addition value.
|
|
ADD_NUM_REGISTER = 76
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|
|
# Add a number dictated by an opcode param to the variable on the stack, popping the variable
|
|
# name.
|
|
ADD_NUM_VARIABLE = 77
|
|
|
|
@classmethod
|
|
def action_to_name(cls, actionid: int) -> str:
|
|
resources: Dict[int, str] = {
|
|
cls.END: 'END',
|
|
cls.NEXT_FRAME: 'NEXT_FRAME',
|
|
cls.PREVIOUS_FRAME: 'PREVIOUS_FRAME',
|
|
cls.PLAY: 'PLAY',
|
|
cls.STOP: 'STOP',
|
|
cls.STOP_SOUND: 'STOP_SOUND',
|
|
cls.SUBTRACT: 'SUBTRACT',
|
|
cls.MULTIPLY: 'MULTIPLY',
|
|
cls.DIVIDE: 'DIVIDE',
|
|
cls.NOT: 'NOT',
|
|
cls.POP: 'POP',
|
|
cls.GET_VARIABLE: 'GET_VARIABLE',
|
|
cls.SET_VARIABLE: 'SET_VARIABLE',
|
|
cls.GET_PROPERTY: 'GET_PROPERTY',
|
|
cls.SET_PROPERTY: 'SET_PROPERTY',
|
|
cls.CLONE_SPRITE: 'CLONE_SPRITE',
|
|
cls.REMOVE_SPRITE: 'REMOVE_SPRITE',
|
|
cls.TRACE: 'TRACE',
|
|
cls.START_DRAG: 'START_DRAG',
|
|
cls.END_DRAG: 'END_DRAG',
|
|
cls.THROW: 'THROW',
|
|
cls.CAST_OP: 'CAST_OP',
|
|
cls.IMPLEMENTS_OP: 'IMPLEMENTS_OP',
|
|
cls.GET_TIME: 'GET_TIME',
|
|
cls.DELETE: 'DELETE',
|
|
cls.DELETE2: 'DELETE2',
|
|
cls.DEFINE_LOCAL: 'DEFINE_LOCAL',
|
|
cls.CALL_FUNCTION: 'CALL_FUNCTION',
|
|
cls.RETURN: 'RETURN',
|
|
cls.MODULO: 'MODULO',
|
|
cls.NEW_OBJECT: 'NEW_OBJECT',
|
|
cls.DEFINE_LOCAL2: 'DEFINE_LOCAL2',
|
|
cls.INIT_ARRAY: 'INIT_ARRAY',
|
|
cls.INIT_OBJECT: 'INIT_OBJECT',
|
|
cls.TYPEOF: 'TYPEOF',
|
|
cls.TARGET_PATH: 'TARGET_PATH',
|
|
cls.ADD2: 'ADD2',
|
|
cls.LESS2: 'LESS2',
|
|
cls.EQUALS2: 'EQUALS2',
|
|
cls.TO_NUMBER: 'TO_NUMBER',
|
|
cls.TO_STRING: 'TO_STRING',
|
|
cls.PUSH_DUPLICATE: 'PUSH_DUPLICATE',
|
|
cls.STACK_SWAP: 'STACK_SWAP',
|
|
cls.GET_MEMBER: 'GET_MEMBER',
|
|
cls.SET_MEMBER: 'SET_MEMBER',
|
|
cls.INCREMENT: 'INCREMENT',
|
|
cls.DECREMENT: 'DECREMENT',
|
|
cls.CALL_METHOD: 'CALL_METHOD',
|
|
cls.NEW_METHOD: 'NEW_METHOD',
|
|
cls.INSTANCEOF: 'INSTANCEOF',
|
|
cls.ENUMERATE2: 'ENUMERATE2',
|
|
cls.BIT_AND: 'BIT_AND',
|
|
cls.BIT_OR: 'BIT_OR',
|
|
cls.BIT_XOR: 'BIT_XOR',
|
|
cls.BIT_L_SHIFT: 'BIT_L_SHIFT',
|
|
cls.BIT_R_SHIFT: 'BIT_R_SHIFT',
|
|
cls.BIT_U_R_SHIFT: 'BIT_U_R_SHIFT',
|
|
cls.STRICT_EQUALS: 'STRICT_EQUALS',
|
|
cls.GREATER: 'GREATER',
|
|
cls.EXTENDS: 'EXTENDS',
|
|
cls.STORE_REGISTER: 'STORE_REGISTER',
|
|
cls.DEFINE_FUNCTION2: 'DEFINE_FUNCTION2',
|
|
cls.WITH: 'WITH',
|
|
cls.PUSH: 'PUSH',
|
|
cls.JUMP: 'JUMP',
|
|
cls.GET_URL2: 'GET_URL2',
|
|
cls.IF: 'IF',
|
|
cls.GOTO_FRAME2: 'GOTO_FRAME2',
|
|
cls.GET_TARGET: 'GET_TARGET',
|
|
cls.IF2: 'IF2',
|
|
cls.STORE_REGISTER2: 'STORE_REGISTER2',
|
|
cls.INIT_REGISTER: 'INIT_REGISTER',
|
|
cls.ADD_NUM_REGISTER: 'ADD_NUM_REGISTER',
|
|
cls.ADD_NUM_VARIABLE: 'ADD_NUM_VARIABLE',
|
|
}
|
|
|
|
return resources.get(actionid, f"<UNKNOWN {actionid}>")
|
|
|
|
@classmethod
|
|
def actions_without_params(cls) -> Set[int]:
|
|
return {
|
|
cls.END,
|
|
cls.NEXT_FRAME,
|
|
cls.PREVIOUS_FRAME,
|
|
cls.PLAY,
|
|
cls.STOP,
|
|
cls.STOP_SOUND,
|
|
cls.ADD2,
|
|
cls.SUBTRACT,
|
|
cls.MULTIPLY,
|
|
cls.DIVIDE,
|
|
cls.MODULO,
|
|
cls.NOT,
|
|
cls.POP,
|
|
cls.PUSH_DUPLICATE,
|
|
cls.DELETE,
|
|
cls.DELETE2,
|
|
cls.NEW_OBJECT,
|
|
cls.INIT_ARRAY,
|
|
cls.GET_VARIABLE,
|
|
cls.SET_VARIABLE,
|
|
cls.INCREMENT,
|
|
cls.DECREMENT,
|
|
cls.DEFINE_LOCAL,
|
|
cls.GET_MEMBER,
|
|
cls.SET_MEMBER,
|
|
cls.GET_PROPERTY,
|
|
cls.SET_PROPERTY,
|
|
cls.CALL_METHOD,
|
|
cls.CALL_FUNCTION,
|
|
}
|
|
|
|
|
|
class AP2ObjectType:
|
|
UNDEFINED = 0x0
|
|
NAN = 0x1
|
|
BOOLEAN = 0x2
|
|
INTEGER = 0x3
|
|
S64 = 0x4
|
|
FLOAT = 0x5
|
|
DOUBLE = 0x6
|
|
STRING = 0x7
|
|
POINTER = 0x8
|
|
OBJECT = 0x9
|
|
INFINITY = 0xa
|
|
CONST_STRING = 0xb
|
|
BUILT_IN_FUNCTION = 0xc
|
|
|
|
|
|
class AP2PointerType:
|
|
# The type of the object if it is an AP2ObjectType.POINTER or AP2ObjectType.OBJECT
|
|
UNDEFINED = 0x0
|
|
AFP_TEXT = 0x1
|
|
AFP_RECT = 0x2
|
|
AFP_SHAPE = 0x3
|
|
DRAG = 0x4
|
|
MATRIX = 0x5
|
|
POINT = 0x6
|
|
GETTER_SETTER_PROPERTY = 0x7
|
|
FUNCTION_WITH_PROTOTYPE = 0x8
|
|
ROW_DATA = 0x20
|
|
|
|
object_W = 0x50
|
|
movieClip_W = 0x51
|
|
sound_W = 0x52
|
|
color_W = 0x53
|
|
date_W = 0x54
|
|
array_W = 0x55
|
|
xml_W = 0x56
|
|
xmlNode_W = 0x57
|
|
textFormat_W = 0x58
|
|
sharedObject_W = 0x59
|
|
sharedObjectData_W = 0x5a
|
|
textField_W = 0x5b
|
|
xmlAttrib_W = 0x5c
|
|
bitmapdata_W = 0x5d
|
|
matrix_W = 0x5e
|
|
point_W = 0x5f
|
|
ColorMatrixFilter_W = 0x60
|
|
String_W = 0x61
|
|
Boolean_W = 0x62
|
|
Number_W = 0x63
|
|
function_W = 0x64
|
|
prototype_W = 0x65
|
|
super_W = 0x66
|
|
transform_W = 0x68
|
|
colorTransform_W = 0x69
|
|
rectangle_W = 0x6a
|
|
|
|
# All of these can have prototypes, not sure what the "C" stands for.
|
|
Object_C = 0x78
|
|
MovieClip_C = 0x79
|
|
Sound_C = 0x7a
|
|
Color_C = 0x7b
|
|
Date_C = 0x7c
|
|
Array_C = 0x7d
|
|
XML_C = 0x7e
|
|
XMLNode_C = 0x7f
|
|
TextFormat_C = 0x80
|
|
TextField_C = 0x83
|
|
BitmapData_C = 0x85
|
|
matrix_C = 0x86
|
|
point_C = 0x87
|
|
String_C = 0x89
|
|
Boolean_C = 0x8a
|
|
Number_C = 0x8b
|
|
Function_C = 0x8c
|
|
aplib_C = 0x8f
|
|
transform_C = 0x90
|
|
colorTransform_C = 0x91
|
|
rectangle_C = 0x92
|
|
asdlib_C = 0x93
|
|
XMLController_C = 0x94
|
|
eManager_C = 0x95
|
|
|
|
stage_O = 0xa0
|
|
math_O = 0xa1
|
|
key_O = 0xa2
|
|
mouse_O = 0xa3
|
|
system_O = 0xa4
|
|
sharedObject_O = 0xa5
|
|
flash_O = 0xa6
|
|
global_O = 0xa7
|
|
display_P = 0xb4
|
|
geom_P = 0xb5
|
|
filtesr_P = 0xb6
|
|
|
|
|
|
class AP2PropertyType:
|
|
# TODO: This is missing some properties for newer games.
|
|
|
|
__PROPERTIES: List[Tuple[int, str]] = [
|
|
# Seems to be properties on every object.
|
|
(0x100, '_x'),
|
|
(0x101, '_y'),
|
|
(0x102, '_xscale'),
|
|
(0x103, '_yscale'),
|
|
(0x104, '_currentframe'),
|
|
(0x105, '_totalframes'),
|
|
(0x106, '_alpha'),
|
|
(0x107, '_visible'),
|
|
(0x108, '_width'),
|
|
(0x109, '_height'),
|
|
(0x10a, '_rotation'),
|
|
(0x10b, '_target'),
|
|
(0x10c, '_framesloaded'),
|
|
(0x10d, '_name'),
|
|
(0x10e, '_droptarget'),
|
|
(0x10f, '_url'),
|
|
(0x110, '_highquality'),
|
|
(0x111, '_focusrect'),
|
|
(0x112, '_soundbuftime'),
|
|
(0x113, '_quality'),
|
|
(0x114, '_xmouse'),
|
|
(0x115, '_ymouse'),
|
|
(0x116, '_z'),
|
|
|
|
# Global properties on every object.
|
|
(0x120, 'this'),
|
|
(0x121, '_root'),
|
|
(0x122, '_parent'),
|
|
(0x123, '_global'),
|
|
(0x124, 'arguments'),
|
|
|
|
# Object properties?
|
|
(0x140, 'blendMode'),
|
|
(0x141, 'enabled'),
|
|
(0x142, 'hitArea'),
|
|
(0x143, '_lockroot'),
|
|
(0x144, '$version'),
|
|
(0x145, 'numChildren'),
|
|
(0x146, 'transform'),
|
|
(0x147, 'graphics'),
|
|
(0x148, 'loaderInfo'),
|
|
(0x149, 'mask'),
|
|
(0x14a, 'upState'),
|
|
(0x14b, 'overState'),
|
|
(0x14c, 'downState'),
|
|
(0x14d, 'hitTestState'),
|
|
(0x14e, 'doubleClickEnabled'),
|
|
(0x14f, 'cacheAsBitmap'),
|
|
(0x150, 'scrollRect'),
|
|
(0x151, 'opaqueBackground'),
|
|
(0x152, 'tabChildren'),
|
|
(0x153, 'tabEnabled'),
|
|
(0x154, 'tabIndex'),
|
|
(0x155, 'mouseEnabled'),
|
|
(0x156, 'mouseChildren'),
|
|
(0x157, 'buttonMode'),
|
|
(0x158, 'useHandCursor'),
|
|
|
|
# Text input properties.
|
|
(0x160, 'textWidth'),
|
|
(0x161, 'textHeight'),
|
|
(0x162, 'text'),
|
|
(0x163, 'autoSize'),
|
|
(0x164, 'textColor'),
|
|
(0x165, 'selectable'),
|
|
(0x166, 'multiline'),
|
|
(0x167, 'wordWrap'),
|
|
(0x168, 'border'),
|
|
(0x169, 'borderColor'),
|
|
(0x16a, 'background'),
|
|
(0x16b, 'backgroundColor'),
|
|
(0x16c, 'embedFonts'),
|
|
(0x16d, 'defaultTextFormat'),
|
|
(0x16e, 'htmlText'),
|
|
(0x16f, 'mouseWheelEnabled'),
|
|
(0x170, 'maxChars'),
|
|
(0x171, 'sharpness'),
|
|
(0x172, 'thickness'),
|
|
(0x173, 'antiAliasType'),
|
|
(0x174, 'gridFitType'),
|
|
(0x175, 'maxScrollH'),
|
|
(0x176, 'maxScrollV'),
|
|
(0x177, 'restrict'),
|
|
(0x178, 'numLines'),
|
|
|
|
# Color properties?
|
|
(0x180, 'ra'),
|
|
(0x181, 'rb'),
|
|
(0x182, 'ga'),
|
|
(0x183, 'gb'),
|
|
(0x184, 'ba'),
|
|
(0x185, 'bb'),
|
|
(0x186, 'aa'),
|
|
(0x187, 'ab'),
|
|
|
|
# Text properties?
|
|
(0x1a0, 'font'),
|
|
(0x1a1, 'size'),
|
|
(0x1a2, 'color'),
|
|
(0x1a3, 'bold'),
|
|
(0x1a4, 'italic'),
|
|
(0x1a5, 'underline'),
|
|
(0x1a6, 'url'),
|
|
(0x1a7, 'target'),
|
|
(0x1a8, 'align'),
|
|
(0x1a9, 'leftMargin'),
|
|
(0x1aa, 'rightMargin'),
|
|
(0x1ab, 'indent'),
|
|
(0x1ac, 'leading'),
|
|
(0x1ad, 'letterSpacing'),
|
|
|
|
# Who the fuck knows...
|
|
(0x1c0, 'a'),
|
|
(0x1c1, 'b'),
|
|
(0x1c2, 'c'),
|
|
(0x1c3, 'd'),
|
|
(0x1c4, 'e'),
|
|
(0x1c5, 'f'),
|
|
(0x1c6, 'g'),
|
|
(0x1c7, 'h'),
|
|
(0x1c8, 'i'),
|
|
(0x1c9, 'j'),
|
|
(0x1ca, 'k'),
|
|
(0x1cb, 'l'),
|
|
(0x1cc, 'm'),
|
|
(0x1cd, 'n'),
|
|
(0x1ce, 'o'),
|
|
(0x1cf, 'p'),
|
|
(0x1d0, 'q'),
|
|
(0x1d1, 'r'),
|
|
(0x1d2, 's'),
|
|
(0x1d3, 't'),
|
|
(0x1d4, 'u'),
|
|
(0x1d5, 'v'),
|
|
(0x1d6, 'w'),
|
|
(0x1d7, 'x'),
|
|
(0x1d8, 'y'),
|
|
(0x1d9, 'z'),
|
|
(0x1da, 'tx'),
|
|
(0x1db, 'ty'),
|
|
(0x1dc, 'length'),
|
|
(0x1dd, 'ignoreWhite'),
|
|
(0x1de, 'loaded'),
|
|
(0x1df, 'childNodes'),
|
|
(0x1e0, 'firstChild'),
|
|
(0x1e1, 'nodeValue'),
|
|
(0x1e2, 'nextSibling'),
|
|
(0x1e3, 'nodeName'),
|
|
(0x1e4, 'nodeType'),
|
|
(0x1e5, 'attributes'),
|
|
(0x1e6, '__count'),
|
|
(0x1e7, '__type'),
|
|
(0x1e8, 'width'),
|
|
(0x1e9, 'height'),
|
|
(0x1ea, 'useCodepage'),
|
|
(0x1eb, 'duration'),
|
|
(0x1ec, 'position'),
|
|
(0x1ed, 'matrixType'),
|
|
(0x1ee, 'matrix'),
|
|
(0x1ef, 'prototype'),
|
|
(0x1f0, '__proto__'),
|
|
(0x1f1, 'xMin'),
|
|
(0x1f2, 'xMax'),
|
|
(0x1f3, 'yMin'),
|
|
(0x1f4, 'yMax'),
|
|
(0x1f5, 'lastChild'),
|
|
(0x1f6, 'parentNode'),
|
|
(0x1f7, 'previousSibling'),
|
|
(0x1f8, 'callee'),
|
|
(0x1f9, 'caller'),
|
|
(0x1fa, 'colorTransform'),
|
|
(0x1fb, 'concatenatedColorTransform'),
|
|
(0x1fc, 'concatenatedMatrix'),
|
|
(0x1fd, 'pixelBounds'),
|
|
(0x1fe, 'matrix3D'),
|
|
(0x1ff, 'perspectiveProjection'),
|
|
|
|
# Commands and object references?
|
|
(0x200, 'FSCommand:fullscreen'),
|
|
(0x201, 'FSCommand:showmenu'),
|
|
(0x202, 'FSCommand:allowscale'),
|
|
(0x203, 'FSCommand:quit'),
|
|
(0x204, 'NaN'),
|
|
(0x205, 'Infinity'),
|
|
(0x206, 'number'),
|
|
(0x207, 'boolean'),
|
|
(0x208, 'string'),
|
|
(0x209, 'object'),
|
|
(0x20a, 'movieclip'),
|
|
(0x20b, 'null'),
|
|
(0x20c, 'undefined'),
|
|
(0x20d, 'function'),
|
|
(0x20e, 'normal'),
|
|
(0x20f, 'layer'),
|
|
(0x210, 'darken'),
|
|
(0x211, 'multiply'),
|
|
(0x212, 'lighten'),
|
|
(0x213, 'screen'),
|
|
(0x214, 'overlay'),
|
|
(0x215, 'hardlight'),
|
|
(0x216, 'subtract'),
|
|
(0x217, 'difference'),
|
|
(0x218, 'invert'),
|
|
(0x219, 'alpha'),
|
|
(0x21a, 'erase'),
|
|
(0x21b, '/'),
|
|
(0x21c, '..'),
|
|
(0x21d, 'linear'),
|
|
(0x21e, 'radial'),
|
|
(0x21f, 'none'),
|
|
(0x220, 'square'),
|
|
(0x221, 'miter'),
|
|
(0x222, 'bevel'),
|
|
(0x223, 'left'),
|
|
(0x224, 'right'),
|
|
(0x225, 'center'),
|
|
(0x226, 'box'),
|
|
(0x227, 'reflect'),
|
|
(0x228, 'repeat'),
|
|
(0x229, 'RGB'),
|
|
(0x22a, 'linearRGB'),
|
|
(0x22b, 'justify'),
|
|
(0x22c, 'shader'),
|
|
(0x22d, 'vertical'),
|
|
(0x22e, 'horizontal'),
|
|
(0x22f, 'pad'),
|
|
(0x230, 'evenOdd'),
|
|
(0x231, 'nonZero'),
|
|
(0x232, 'negative'),
|
|
(0x233, 'positive'),
|
|
(0x234, 'xml'),
|
|
(0x235, 'B'),
|
|
(0x236, 'BL'),
|
|
(0x237, 'BR'),
|
|
(0x238, 'L'),
|
|
(0x239, 'R'),
|
|
(0x23a, 'T'),
|
|
(0x23b, 'TL'),
|
|
(0x23c, 'TR'),
|
|
(0x23d, 'exactFit'),
|
|
(0x23e, 'noBorder'),
|
|
(0x23f, 'noScale'),
|
|
(0x240, 'showAll'),
|
|
(0x241, 'easeInSine'),
|
|
(0x242, 'easeOutSine'),
|
|
(0x243, 'easeInOutSine'),
|
|
(0x244, 'easeOutInSine'),
|
|
(0x245, 'easeInQuad'),
|
|
(0x246, 'easeOutQuad'),
|
|
(0x247, 'easeInOutQuad'),
|
|
(0x248, 'easeOutInQuad'),
|
|
(0x249, 'easeInFlash'),
|
|
(0x24a, 'easeOutFlash'),
|
|
(0x24b, 'element'),
|
|
(0x24c, 'dynamic'),
|
|
(0x24d, 'binary'),
|
|
(0x24e, 'variables'),
|
|
(0x24f, 'LB'),
|
|
(0x250, 'RB'),
|
|
(0x251, 'LT'),
|
|
(0x252, 'RT'),
|
|
(0x253, ''),
|
|
(0x254, 'arrow'),
|
|
(0x255, 'auto'),
|
|
(0x256, 'button'),
|
|
(0x257, 'hand'),
|
|
(0x258, 'ibeam'),
|
|
(0x259, 'advanced'),
|
|
(0x25a, 'pixel'),
|
|
(0x25b, 'subpixel'),
|
|
(0x25c, 'full'),
|
|
(0x25d, 'inner'),
|
|
(0x25e, 'outer'),
|
|
(0x25f, 'easeInBack'),
|
|
(0x260, 'easeOutBack'),
|
|
(0x261, 'easeInOutBack'),
|
|
(0x262, 'easeOutInBack'),
|
|
(0x263, 'registerClassConstructor'),
|
|
(0x264, 'setter'),
|
|
(0x265, 'getter'),
|
|
(0x266, '???'),
|
|
(0x267, 'aep_dummy'),
|
|
(0x268, 'kind'),
|
|
(0x269, '_kind'),
|
|
(0x26a, 'org'),
|
|
(0x26b, 'flashdevelop'),
|
|
(0x26c, 'utils'),
|
|
(0x26d, 'FlashConnect'),
|
|
(0x26e, 'path'),
|
|
(0x26f, 'if'),
|
|
(0x270, 'notif'),
|
|
(0x271, 'not'),
|
|
(0x272, 'A'),
|
|
(0x273, 'dmy0273'),
|
|
(0x274, 'C'),
|
|
(0x275, 'D'),
|
|
(0x276, 'dmy0276'),
|
|
(0x277, 'F'),
|
|
(0x278, 'G'),
|
|
(0x279, 'H'),
|
|
(0x27a, 'I'),
|
|
(0x27b, 'J'),
|
|
(0x27c, 'K'),
|
|
(0x27d, 'dmy027d'),
|
|
(0x27e, 'M'),
|
|
(0x27f, 'N'),
|
|
(0x280, 'O'),
|
|
(0x281, 'P'),
|
|
(0x282, 'Q'),
|
|
(0x283, 'dmy0283'),
|
|
(0x284, 'S'),
|
|
(0x285, 'dmy0285'),
|
|
(0x286, 'U'),
|
|
(0x287, 'V'),
|
|
(0x288, 'W'),
|
|
(0x289, 'X'),
|
|
(0x28a, 'Y'),
|
|
(0x28b, 'Z'),
|
|
(0x28c, 'fullscreen'),
|
|
(0x28d, 'showmenu'),
|
|
(0x28e, 'allowscale'),
|
|
(0x28f, 'quit'),
|
|
(0x290, 'true'),
|
|
(0x291, 'false'),
|
|
(0x292, 'clamp'),
|
|
(0x293, 'ignore'),
|
|
(0x294, 'wrap'),
|
|
(0x295, 'unknown'),
|
|
(0x296, 'bigEndian'),
|
|
(0x297, 'littleEndian'),
|
|
(0x298, 'fragment'),
|
|
(0x299, 'vertex'),
|
|
(0x29a, 'bgra'),
|
|
(0x29b, 'bgraPacked4444'),
|
|
(0x29c, 'bgrPacked565'),
|
|
(0x29d, 'compressed'),
|
|
(0x29e, 'compressedAlpha'),
|
|
(0x29f, 'bytes4'),
|
|
(0x2a0, 'float1'),
|
|
(0x2a1, 'float2'),
|
|
(0x2a2, 'float3'),
|
|
(0x2a3, 'float4'),
|
|
(0x2a4, 'super'),
|
|
(0x2a5, 'axisAngle'),
|
|
(0x2a6, 'eulerAngles'),
|
|
(0x2a7, 'quaternion'),
|
|
(0x2a8, 'orientationStyle'),
|
|
|
|
# Layer depths
|
|
(0x2e0, '_level0'),
|
|
(0x2e1, '_level1'),
|
|
(0x2e2, '_level2'),
|
|
(0x2e3, '_level3'),
|
|
(0x2e4, '_level4'),
|
|
(0x2e5, '_level5'),
|
|
(0x2e6, '_level6'),
|
|
(0x2e7, '_level7'),
|
|
(0x2e8, '_level8'),
|
|
(0x2e9, '_level9'),
|
|
(0x2ea, '_level10'),
|
|
(0x2eb, '_level11'),
|
|
(0x2ec, '_level12'),
|
|
(0x2ed, '_level13'),
|
|
(0x2ee, '_level14'),
|
|
(0x2ef, '_level15'),
|
|
|
|
# System objects
|
|
(0x300, 'System'),
|
|
(0x301, 'Stage'),
|
|
(0x302, 'Key'),
|
|
(0x303, 'Math'),
|
|
(0x304, 'flash'),
|
|
(0x305, 'MovieClip'),
|
|
(0x306, 'String'),
|
|
(0x307, 'TextField'),
|
|
(0x308, 'Color'),
|
|
(0x309, 'Date'),
|
|
(0x30a, 'SharedObject'),
|
|
(0x30b, 'Mouse'),
|
|
(0x30c, 'Object'),
|
|
(0x30d, 'Sound'),
|
|
(0x30e, 'Number'),
|
|
(0x30f, 'Array'),
|
|
(0x310, 'XML'),
|
|
(0x311, 'TextFormat'),
|
|
(0x312, 'display'),
|
|
(0x313, 'geom'),
|
|
(0x314, 'Matrix'),
|
|
(0x315, 'Point'),
|
|
(0x316, 'BitmapData'),
|
|
(0x317, 'data'),
|
|
(0x318, 'filters'),
|
|
(0x319, 'ColorMatrixFilter'),
|
|
(0x31a, 'Function'),
|
|
(0x31b, 'XMLNode'),
|
|
(0x31c, 'aplib'),
|
|
(0x31d, 'Transform'),
|
|
(0x31e, 'ColorTransform'),
|
|
(0x31f, 'Rectangle'),
|
|
(0x320, 'asdlib'),
|
|
(0x321, 'XMLController'),
|
|
(0x322, 'eManager'),
|
|
(0x323, 'Error'),
|
|
(0x324, 'MovieClipLoader'),
|
|
(0x325, 'UndefChecker'),
|
|
(0x326, 'int'),
|
|
(0x327, 'uint'),
|
|
(0x328, 'Vector'),
|
|
(0x329, 'Event'),
|
|
(0x32a, 'MouseEvent'),
|
|
(0x32b, 'Matrix3D'),
|
|
(0x32c, 'Keyboard'),
|
|
(0x32d, 'DisplayObject'),
|
|
(0x32e, 'Dictionary'),
|
|
(0x32f, 'BlendMode'),
|
|
(0x330, 'DisplayObjectContainer'),
|
|
(0x331, 'Class'),
|
|
(0x332, 'EventDispatcher'),
|
|
(0x333, 'PerspectiveProjection'),
|
|
(0x334, 'Vector3D'),
|
|
(0x335, 'aplib3'),
|
|
(0x336, 'SoundChannel'),
|
|
(0x337, 'Loader'),
|
|
(0x338, 'URLRequest'),
|
|
(0x339, 'Sprite'),
|
|
(0x33a, 'KeyboardEvent'),
|
|
(0x33b, 'Timer'),
|
|
(0x33c, 'TimerEvent'),
|
|
(0x33d, 'asdlib3'),
|
|
(0x33e, 'eManager3'),
|
|
(0x33f, 'LoaderInfo'),
|
|
(0x340, 'ProgressEvent'),
|
|
(0x341, 'IOErrorEvent'),
|
|
(0x342, 'Graphics'),
|
|
(0x343, 'LineScaleMode'),
|
|
(0x344, 'CapsStyle'),
|
|
(0x345, 'JointStyle'),
|
|
(0x346, 'GradientType'),
|
|
(0x347, 'SpreadMethod'),
|
|
(0x348, 'InterpolationMethod'),
|
|
(0x349, 'GraphicsPathCommand'),
|
|
(0x34a, 'GraphicsPathWinding'),
|
|
(0x34b, 'TriangleCulling'),
|
|
(0x34c, 'GraphicsBitmapFill'),
|
|
(0x34d, 'GraphicsEndFill'),
|
|
(0x34e, 'GraphicsGradientFill'),
|
|
(0x34f, 'GraphicsPath'),
|
|
(0x350, 'GraphicsSolidFill'),
|
|
(0x351, 'GraphicsStroke'),
|
|
(0x352, 'GraphicsTrianglePath'),
|
|
(0x353, 'IGraphicsData'),
|
|
(0x354, 'external'),
|
|
(0x355, 'ExternalInterface'),
|
|
(0x356, 'Scene'),
|
|
(0x357, 'FrameLabel'),
|
|
(0x358, 'Shape'),
|
|
(0x359, 'SimpleButton'),
|
|
(0x35a, 'Bitmap'),
|
|
(0x35b, 'StageQuality'),
|
|
(0x35c, 'InteractiveObject'),
|
|
(0x35d, 'MotionBase'),
|
|
(0x35e, 'KeyframeBase'),
|
|
(0x35f, 'XMLList'),
|
|
(0x360, 'StageAlign'),
|
|
(0x361, 'StageScaleMode'),
|
|
(0x362, 'AnimatorBase'),
|
|
(0x363, 'Animator3D'),
|
|
(0x364, 'URLLoader'),
|
|
(0x365, 'Capabilities'),
|
|
(0x366, 'Aweener'),
|
|
(0x367, 'Aweener3'),
|
|
(0x368, 'SoundTransform'),
|
|
(0x369, 'Namespace'),
|
|
(0x36a, 'RegExp'),
|
|
(0x36b, 'afplib'),
|
|
(0x36c, 'afplib3'),
|
|
(0x36d, 'ByteArray'),
|
|
(0x36e, 'TextFormatAlign'),
|
|
(0x36f, 'TextFieldType'),
|
|
(0x370, 'TextFieldAutoSize'),
|
|
(0x371, 'SecurityErrorEvent'),
|
|
(0x372, 'ApplicationDomain'),
|
|
(0x373, 'TextEvent'),
|
|
(0x374, 'ErrorEvent'),
|
|
(0x375, 'LoaderContext'),
|
|
(0x376, 'QName'),
|
|
(0x377, 'IllegalOperationError'),
|
|
(0x378, 'URLLoaderDataFormat'),
|
|
(0x379, 'Security'),
|
|
(0x37a, 'DropShadowFilter'),
|
|
(0x37b, 'ReferenceError'),
|
|
(0x37c, 'Proxy'),
|
|
(0x37d, 'XMLSocket'),
|
|
(0x37e, 'DataEvent'),
|
|
(0x37f, 'Font'),
|
|
(0x380, 'IEventDispatcher'),
|
|
(0x381, 'LocalConnection'),
|
|
(0x382, 'ActionScriptVersion'),
|
|
(0x383, 'MouseCursor'),
|
|
(0x384, 'TypeError'),
|
|
(0x385, 'FocusEvent'),
|
|
(0x386, 'AntiAliasType'),
|
|
(0x387, 'GridFitType'),
|
|
(0x388, 'ArgumentError'),
|
|
(0x389, 'BitmapFilterType'),
|
|
(0x38a, 'BevelFilter'),
|
|
(0x38b, 'BitmapFilter'),
|
|
(0x38c, 'BitmapFilterQuality'),
|
|
(0x38d, 'XMLController3'),
|
|
(0x38e, 'URLVariables'),
|
|
(0x38f, 'URLRequestMethod'),
|
|
(0x390, 'aeplib'),
|
|
(0x391, 'BlurFilter'),
|
|
(0x392, 'Stage3D'),
|
|
(0x393, 'Context3D'),
|
|
(0x394, 'Multitouch'),
|
|
(0x395, 'Script'),
|
|
(0x396, 'AccessibilityProperties'),
|
|
(0x397, 'StaticText'),
|
|
(0x398, 'MorphShape'),
|
|
(0x399, 'BitmapDataChannel'),
|
|
(0x39a, 'DisplacementMapFilter'),
|
|
(0x39b, 'GlowFilter'),
|
|
(0x39c, 'DisplacementMapFilterMode'),
|
|
(0x39d, 'AnimatorFactoryBase'),
|
|
(0x39e, 'Endian'),
|
|
(0x39f, 'IOError'),
|
|
(0x3a0, 'EOFError'),
|
|
(0x3a1, 'Context3DTextureFormat'),
|
|
(0x3a2, 'Context3DProgramType'),
|
|
(0x3a3, 'TextureBase'),
|
|
(0x3a4, 'VertexBuffer3D'),
|
|
(0x3a5, 'IndexBuffer3D'),
|
|
(0x3a6, 'Program3D'),
|
|
(0x3a7, 'NativeMenuItem'),
|
|
(0x3a8, 'ContextMenuItem'),
|
|
(0x3a9, 'NativeMenu'),
|
|
(0x3aa, 'ContextMenu'),
|
|
(0x3ab, 'ContextMenuEvent'),
|
|
(0x3ac, 'Context3DVertexBufferFormat'),
|
|
(0x3ad, 'TouchEvent'),
|
|
(0x3ae, 'b2Vec2'),
|
|
(0x3af, 'b2Math'),
|
|
(0x3b0, 'b2Transform'),
|
|
(0x3b1, 'b2Mat22'),
|
|
(0x3b2, 'b2Sweep'),
|
|
(0x3b3, 'b2AABB'),
|
|
(0x3b4, 'b2Vec3'),
|
|
(0x3b5, 'b2Mat33'),
|
|
(0x3b6, 'b2DistanceProxy'),
|
|
(0x3b7, 'b2Shape'),
|
|
(0x3b8, 'b2CircleShape'),
|
|
(0x3b9, 'b2PolygonShape'),
|
|
(0x3ba, 'b2MassData'),
|
|
(0x3bb, 'b2DistanceInput'),
|
|
(0x3bc, 'b2DistanceOutput'),
|
|
(0x3bd, 'b2SimplexCache'),
|
|
(0x3be, 'b2Simplex'),
|
|
(0x3bf, 'b2SimplexVertex'),
|
|
(0x3c0, 'b2Distance'),
|
|
(0x3c1, 'Orientation3D'),
|
|
(0x3c2, 'GradientGlowFilter'),
|
|
(0x3c3, 'GradientBevelFilter'),
|
|
|
|
# XML functions
|
|
(0x400, 'afp_prop_init'),
|
|
(0x401, 'afp_prop'),
|
|
(0x402, 'afp_prop_dummy'),
|
|
(0x403, 'afp_prop_destroy'),
|
|
(0x404, 'afp_sync'),
|
|
(0x405, 'afp_node_search'),
|
|
(0x406, 'afp_node_value'),
|
|
(0x407, 'afp_node_array_value'),
|
|
(0x408, 'afp_complete'),
|
|
(0x409, 'afp_sound_fade_in'),
|
|
(0x40a, 'afp_sound_fade_out'),
|
|
(0x40b, 'afp_make_gradient_data'),
|
|
(0x40c, 'afp_make_alpha_texture'),
|
|
(0x40d, 'afp_node_set_value'),
|
|
(0x40e, 'afp_node_date_value'),
|
|
(0x40f, 'afp_node_num_value'),
|
|
(0x410, 'afp_node_array_num_value'),
|
|
(0x411, 'afp_node_child'),
|
|
(0x412, 'afp_node_parent'),
|
|
(0x413, 'afp_node_next'),
|
|
(0x414, 'afp_node_prev'),
|
|
(0x415, 'afp_node_last'),
|
|
(0x416, 'afp_node_first'),
|
|
(0x417, 'afp_node_next_same_name'),
|
|
(0x418, 'afp_node_prev_same_name'),
|
|
(0x419, 'afp_node_name'),
|
|
(0x41a, 'afp_node_absolute_path'),
|
|
(0x41b, 'afp_node_has_parent'),
|
|
(0x41c, 'afp_node_has_child'),
|
|
(0x41d, 'afp_node_has_sibling'),
|
|
(0x41e, 'afp_node_has_attrib'),
|
|
(0x41f, 'afp_node_has_same_name_sibling'),
|
|
|
|
# System functions
|
|
(0x420, 'updateAfterEvent'),
|
|
(0x421, 'parseInt'),
|
|
(0x422, 'parseFloat'),
|
|
(0x423, 'Boolean'),
|
|
(0x424, 'setInterval'),
|
|
(0x425, 'clearInterval'),
|
|
(0x426, 'escape'),
|
|
(0x427, 'ASSetPropFlags'),
|
|
(0x428, 'unescape'),
|
|
(0x429, 'isNaN'),
|
|
(0x42a, 'isFinite'),
|
|
(0x42b, 'trace'),
|
|
(0x42c, 'addFrameScript'),
|
|
(0x42d, 'getDefinitionByName'),
|
|
(0x42e, 'getTimer'),
|
|
(0x42f, 'setTimeout'),
|
|
(0x430, 'clearTimeout'),
|
|
(0x431, 'escapeMultiByte'),
|
|
(0x432, 'unescapeMultiByte'),
|
|
(0x433, 'getQualifiedClassName'),
|
|
(0x434, 'describeType'),
|
|
(0x435, 'decodeURI'),
|
|
(0x436, 'encodeURI'),
|
|
(0x437, 'decodeURIComponent'),
|
|
(0x438, 'encodeURIComponent'),
|
|
(0x439, 'registerClassAlias'),
|
|
(0x43a, 'getClassByAlias'),
|
|
(0x43b, 'getQualifiedSuperclassName'),
|
|
(0x43c, 'isXMLName'),
|
|
(0x43d, 'fscommand'),
|
|
|
|
# Current movie manipulation functions.
|
|
(0x440, 'stop'),
|
|
(0x441, 'play'),
|
|
(0x442, 'gotoAndPlay'),
|
|
(0x443, 'gotoAndStop'),
|
|
(0x444, 'prevFrame'),
|
|
(0x445, 'nextFrame'),
|
|
(0x446, 'createEmptyMovieClip'),
|
|
(0x447, 'duplicateMovieClip'),
|
|
(0x448, 'attachMovie'),
|
|
(0x449, 'attachBitmap'),
|
|
(0x44a, 'removeMovieClip'),
|
|
(0x44b, 'unloadMovie'),
|
|
(0x44c, 'loadMovie'),
|
|
(0x44d, 'loadVariables'),
|
|
(0x44e, 'startDrag'),
|
|
(0x44f, 'stopDrag'),
|
|
(0x450, 'setMask'),
|
|
(0x451, 'hitTest'),
|
|
(0x452, 'lineStyle'),
|
|
(0x453, 'lineGradientStyle'),
|
|
(0x454, 'beginFill'),
|
|
(0x455, 'beginBitmapFill'),
|
|
(0x456, 'endFill'),
|
|
(0x457, 'moveTo'),
|
|
(0x458, 'lineTo'),
|
|
(0x459, 'curveTo'),
|
|
(0x45a, 'clear'),
|
|
(0x45b, 'getBytesLoaded'),
|
|
(0x45c, 'getBytesTotal'),
|
|
(0x45d, 'getDepth'),
|
|
(0x45e, 'getNextHighestDepth'),
|
|
(0x45f, 'swapDepths'),
|
|
(0x460, 'localToGlobal'),
|
|
(0x461, 'beginGradientFill'),
|
|
(0x462, 'getSWFVersion'),
|
|
(0x463, 'getRect'),
|
|
(0x464, 'getBounds'),
|
|
(0x465, 'getInstanceAtDepth'),
|
|
(0x466, 'getURL'),
|
|
(0x467, 'globalToLocal'),
|
|
(0x468, 'nextScene'),
|
|
(0x469, 'prevScene'),
|
|
(0x46a, 'getChildByName'),
|
|
(0x46b, 'getChildIndex'),
|
|
(0x46c, 'addChild'),
|
|
(0x46d, 'removeChildAt'),
|
|
(0x46e, 'getChildAt'),
|
|
(0x46f, 'setChildIndex'),
|
|
(0x470, 'lineBitmapStyle'),
|
|
(0x471, 'hitTestObject'),
|
|
(0x472, 'hitTestPoint'),
|
|
(0x473, 'addChildAt'),
|
|
(0x474, 'removeChild'),
|
|
(0x475, 'swapChildren'),
|
|
(0x476, 'swapChildrenAt'),
|
|
(0x477, 'getObjectsUnderPoint'),
|
|
(0x478, 'createTextField'),
|
|
(0x479, 'local3DToGlobal'),
|
|
(0x47a, 'globalToLocal3D'),
|
|
|
|
# System object manipulation functions.
|
|
(0x480, 'toString'),
|
|
(0x481, 'distance'),
|
|
(0x482, 'translate'),
|
|
(0x483, 'rotate'),
|
|
(0x484, 'scale'),
|
|
(0x485, 'clone'),
|
|
(0x486, 'transformPoint'),
|
|
(0x487, 'add'),
|
|
(0x488, 'cos'),
|
|
(0x489, 'sin'),
|
|
(0x48a, 'sqrt'),
|
|
(0x48b, 'atan2'),
|
|
(0x48c, 'log'),
|
|
(0x48d, 'abs'),
|
|
(0x48e, 'floor'),
|
|
(0x48f, 'ceil'),
|
|
(0x490, 'round'),
|
|
(0x491, 'pow'),
|
|
(0x492, 'max'),
|
|
(0x493, 'min'),
|
|
(0x494, 'random'),
|
|
(0x495, 'acos'),
|
|
(0x496, 'asin'),
|
|
(0x497, 'atan'),
|
|
(0x498, 'tan'),
|
|
(0x499, 'exp'),
|
|
(0x49a, 'getRGB'),
|
|
(0x49b, 'setRGB'),
|
|
(0x49c, 'getTransform'),
|
|
(0x49d, 'setTransform'),
|
|
(0x49e, 'fromCharCode'),
|
|
(0x49f, 'substr'),
|
|
(0x4a0, 'substring'),
|
|
(0x4a1, 'toUpperCase'),
|
|
(0x4a2, 'toLowerCase'),
|
|
(0x4a3, 'indexOf'),
|
|
(0x4a4, 'lastIndexOf'),
|
|
(0x4a5, 'charAt'),
|
|
(0x4a6, 'charCodeAt'),
|
|
(0x4a7, 'split'),
|
|
(0x4a8, 'concat'),
|
|
(0x4a9, 'getFullYear'),
|
|
(0x4aa, 'getUTCFullYear'),
|
|
(0x4ab, 'getMonth'),
|
|
(0x4ac, 'getUTCMonth'),
|
|
(0x4ad, 'getDate'),
|
|
(0x4ae, 'getUTCDate'),
|
|
(0x4af, 'getDay'),
|
|
(0x4b0, 'getHours'),
|
|
(0x4b1, 'getUTCHours'),
|
|
(0x4b2, 'getMinutes'),
|
|
(0x4b3, 'getUTCMinutes'),
|
|
(0x4b4, 'getSeconds'),
|
|
(0x4b5, 'getUTCSeconds'),
|
|
(0x4b6, 'getTime'),
|
|
(0x4b7, 'getTimezoneOffset'),
|
|
(0x4b8, 'UTC'),
|
|
(0x4b9, 'createElement'),
|
|
(0x4ba, 'appendChild'),
|
|
(0x4bb, 'createTextNode'),
|
|
(0x4bc, 'parseXML'),
|
|
(0x4bd, 'load'),
|
|
(0x4be, 'hasChildNodes'),
|
|
(0x4bf, 'cloneNode'),
|
|
(0x4c0, 'removeNode'),
|
|
(0x4c1, 'loadInAdvance'),
|
|
(0x4c2, 'createGradientBox'),
|
|
(0x4c3, 'loadBitmap'),
|
|
(0x4c4, 'hide'),
|
|
(0x4c5, 'show'),
|
|
(0x4c6, 'addListener'),
|
|
(0x4c7, 'removeListener'),
|
|
(0x4c8, 'isDown'),
|
|
(0x4c9, 'getCode'),
|
|
(0x4ca, 'getAscii'),
|
|
(0x4cb, 'attachSound'),
|
|
(0x4cc, 'start'),
|
|
(0x4cd, 'getVolume'),
|
|
(0x4ce, 'setVolume'),
|
|
(0x4cf, 'setPan'),
|
|
(0x4d0, 'loadSound'),
|
|
(0x4d1, 'setTextFormat'),
|
|
(0x4d2, 'getTextFormat'),
|
|
(0x4d3, 'push'),
|
|
(0x4d4, 'pop'),
|
|
(0x4d5, 'slice'),
|
|
(0x4d6, 'splice'),
|
|
(0x4d7, 'reverse'),
|
|
(0x4d8, 'sort'),
|
|
(0x4d9, 'flush'),
|
|
(0x4da, 'getLocal'),
|
|
(0x4db, 'shift'),
|
|
(0x4dc, 'unshift'),
|
|
(0x4dd, 'registerClass'),
|
|
(0x4de, 'getUTCDay'),
|
|
(0x4df, 'getMilliseconds'),
|
|
(0x4e0, 'getUTCMilliseconds'),
|
|
(0x4e1, 'addProperty'),
|
|
(0x4e2, 'hasOwnProperty'),
|
|
(0x4e3, 'isPropertyEnumerable'),
|
|
(0x4e4, 'isPrototypeOf'),
|
|
(0x4e5, 'unwatch'),
|
|
(0x4e6, 'valueOf'),
|
|
(0x4e7, 'watch'),
|
|
(0x4e8, 'apply'),
|
|
(0x4e9, 'call'),
|
|
(0x4ea, 'contains'),
|
|
(0x4eb, 'containsPoint'),
|
|
(0x4ec, 'containsRectangle'),
|
|
(0x4ed, 'equals'),
|
|
(0x4ee, 'inflate'),
|
|
(0x4ef, 'inflatePoint'),
|
|
(0x4f0, 'intersection'),
|
|
(0x4f1, 'intersects'),
|
|
(0x4f2, 'isEmpty'),
|
|
(0x4f3, 'offset'),
|
|
(0x4f4, 'offsetPoint'),
|
|
(0x4f5, 'setEmpty'),
|
|
(0x4f6, 'union'),
|
|
(0x4f7, 'interpolate'),
|
|
(0x4f8, 'join'),
|
|
(0x4f9, 'loadClip'),
|
|
(0x4fa, 'getProgress'),
|
|
(0x4fb, 'unloadClip'),
|
|
(0x4fc, 'polar'),
|
|
(0x4fd, 'sortOn'),
|
|
(0x4fe, 'containsRect'),
|
|
(0x4ff, 'getYear'),
|
|
|
|
# Event constants
|
|
(0x500, 'onKeyDown'),
|
|
(0x501, 'onKeyUp'),
|
|
(0x502, 'onMouseDown'),
|
|
(0x503, 'onMouseUp'),
|
|
(0x504, 'onMouseMove'),
|
|
(0x505, 'onLoad'),
|
|
(0x506, 'onEnterFrame'),
|
|
(0x507, 'onUnload'),
|
|
(0x508, 'onRollOver'),
|
|
(0x509, 'onRollOut'),
|
|
(0x50a, 'onPress'),
|
|
(0x50b, 'onRelease'),
|
|
(0x50c, 'onReleaseOutside'),
|
|
(0x50d, 'onData'),
|
|
(0x50e, 'onSoundComplete'),
|
|
(0x50f, 'onDragOver'),
|
|
(0x510, 'onDragOut'),
|
|
(0x511, 'onMouseWheel'),
|
|
(0x512, 'onLoadError'),
|
|
(0x513, 'onLoadComplete'),
|
|
(0x514, 'onLoadInit'),
|
|
(0x515, 'onLoadProgress'),
|
|
(0x516, 'onLoadStart'),
|
|
(0x517, 'onComplete'),
|
|
(0x518, 'onCompleteParams'),
|
|
(0x519, 'ononCompleteScope'),
|
|
(0x51a, 'onStart'),
|
|
(0x51b, 'onStartParams'),
|
|
(0x51c, 'onStartScope'),
|
|
(0x51d, 'onUpdate'),
|
|
(0x51e, 'onUpdateParams'),
|
|
(0x51f, 'onUpdateScope'),
|
|
(0x520, 'onKeyPress'),
|
|
(0x521, 'onInitialize'),
|
|
(0x522, 'onConstruct'),
|
|
(0x5c0, 'scaleX'),
|
|
(0x5c1, 'scaleY'),
|
|
(0x5c2, 'currentFrame'),
|
|
(0x5c3, 'totalFrames'),
|
|
(0x5c4, 'visible'),
|
|
(0x5c5, 'rotation'),
|
|
(0x5c6, 'framesLoaded'),
|
|
(0x5c7, 'dropTarget'),
|
|
(0x5c8, 'focusRect'),
|
|
(0x5c9, 'mouseX'),
|
|
(0x5ca, 'mouseY'),
|
|
(0x5cb, 'root'),
|
|
(0x5cc, 'parent'),
|
|
(0x5cd, 'stage'),
|
|
(0x5ce, 'currentLabel'),
|
|
(0x5cf, 'currentLabels'),
|
|
(0x5d0, 'currentFrameLabel'),
|
|
(0x5d1, 'currentScene'),
|
|
(0x5d2, 'scenes'),
|
|
(0x5d3, 'rotationX'),
|
|
(0x5d4, 'rotationY'),
|
|
(0x5d5, 'rotationZ'),
|
|
(0x5d6, 'quality'),
|
|
(0x5d7, 'skewX'),
|
|
(0x5d8, 'skewY'),
|
|
(0x5d9, 'rotationConcat'),
|
|
(0x5da, 'useRotationConcat'),
|
|
(0x5db, 'scaleZ'),
|
|
(0x5dc, 'isPlaying'),
|
|
|
|
# Key constants
|
|
(0x600, 'BACKSPACE'),
|
|
(0x601, 'CAPSLOCK'),
|
|
(0x602, 'CONTROL'),
|
|
(0x603, 'DELETEKEY'),
|
|
(0x604, 'DOWN'),
|
|
(0x605, 'END'),
|
|
(0x606, 'ENTER'),
|
|
(0x607, 'ESCAPE'),
|
|
(0x608, 'HOME'),
|
|
(0x609, 'INSERT'),
|
|
(0x60a, 'LEFT'),
|
|
(0x60b, 'PGDN'),
|
|
(0x60c, 'PGUP'),
|
|
(0x60d, 'RIGHT'),
|
|
(0x60e, 'SHIFT'),
|
|
(0x60f, 'SPACE'),
|
|
(0x610, 'TAB'),
|
|
(0x611, 'UP'),
|
|
(0x612, 'ARROW'),
|
|
(0x613, 'AUTO'),
|
|
(0x614, 'BUTTON'),
|
|
(0x615, 'HAND'),
|
|
(0x616, 'IBEAM'),
|
|
|
|
# Some sort of sorting constants.
|
|
(0x620, 'CASEINSENSITIVE'),
|
|
(0x621, 'DESCENDING'),
|
|
(0x622, 'UNIQUESORT'),
|
|
(0x623, 'RETURNINDEXEDARRAY'),
|
|
(0x624, 'NUMERIC'),
|
|
(0x640, 'ADD'),
|
|
(0x641, 'ALPHA'),
|
|
(0x642, 'DARKEN'),
|
|
(0x643, 'DIFFERENCE'),
|
|
(0x644, 'ERASE'),
|
|
(0x645, 'HARDLIGHT'),
|
|
(0x646, 'INVERT'),
|
|
(0x647, 'LAYER'),
|
|
(0x648, 'LIGHTEN'),
|
|
(0x649, 'MULTIPLY'),
|
|
(0x64a, 'NORMAL'),
|
|
(0x64b, 'OVERLAY'),
|
|
(0x64c, 'SCREEN'),
|
|
(0x64d, 'SHADER'),
|
|
(0x64e, 'SUBTRACT'),
|
|
(0x660, 'dmy0660'),
|
|
(0x661, 'NONE'),
|
|
(0x662, 'VERTICAL'),
|
|
(0x663, 'HORIZONTAL'),
|
|
(0x664, 'ROUND'),
|
|
(0x665, 'SQUARE'),
|
|
(0x666, 'BEVEL'),
|
|
(0x667, 'MITER'),
|
|
(0x668, 'LINEAR'),
|
|
(0x669, 'RADIAL'),
|
|
(0x66a, 'PAD'),
|
|
(0x66b, 'REFLECT'),
|
|
(0x66c, 'REPEAT'),
|
|
(0x66d, 'LINEAR_RGB'),
|
|
(0x66e, 'NO_OP'),
|
|
(0x66f, 'MOVE_TO'),
|
|
(0x670, 'LINE_TO'),
|
|
(0x671, 'CURVE_TO'),
|
|
(0x672, 'WIDE_MOVE_TO'),
|
|
(0x673, 'WIDE_LINE_TO'),
|
|
(0x674, 'EVEN_ODD'),
|
|
(0x675, 'NON_ZERO'),
|
|
(0x676, 'NEGATIVE'),
|
|
(0x677, 'POSITIVE'),
|
|
(0x678, 'FRAGMENT'),
|
|
(0x679, 'VERTEX'),
|
|
(0x67a, 'BGRA'),
|
|
(0x67b, 'BGRA_PACKED'),
|
|
(0x67c, 'BGR_PACKED'),
|
|
(0x67d, 'COMPRESSED'),
|
|
(0x67e, 'COMPRESSED_ALPHA'),
|
|
(0x67f, 'BYTES_4'),
|
|
(0x680, 'FLOAT_1'),
|
|
(0x681, 'FLOAT_2'),
|
|
(0x682, 'FLOAT_3'),
|
|
(0x683, 'FLOAT_4'),
|
|
(0x684, 'e_unknownShape'),
|
|
(0x685, 'e_circleShape'),
|
|
(0x686, 'e_polygonShape'),
|
|
(0x687, 'e_edgeShape'),
|
|
(0x688, 'e_shapeTypeCount'),
|
|
(0x689, 'CUBIC_CURVE_TO'),
|
|
(0x690, 'BOTTOM'),
|
|
(0x691, 'BOTTOM_LEFT'),
|
|
(0x692, 'BOTTOM_RIGHT'),
|
|
(0x693, 'TOP'),
|
|
(0x694, 'TOP_LEFT'),
|
|
(0x695, 'TOP_RIGHT'),
|
|
(0x696, 'EXACT_FIT'),
|
|
(0x697, 'NO_BORDER'),
|
|
(0x698, 'NO_SCALE'),
|
|
(0x699, 'SHOW_ALL'),
|
|
(0x6a0, 'CENTER'),
|
|
(0x6a1, 'JUSTIFY'),
|
|
(0x6a2, 'dmy06a2'),
|
|
(0x6a3, 'dmy06a3'),
|
|
(0x6a4, 'dmy06a4'),
|
|
(0x6a5, 'dmy06a5'),
|
|
(0x6a6, 'dmy06a6'),
|
|
(0x6a7, 'dmy06a7'),
|
|
(0x6a8, 'dmy06a8'),
|
|
(0x6a9, 'DYNAMIC'),
|
|
(0x6aa, 'INPUT'),
|
|
(0x6ab, 'ADVANCED'),
|
|
(0x6ac, 'PIXEL'),
|
|
(0x6ad, 'SUBPIXEL'),
|
|
(0x6b0, 'BINARY'),
|
|
(0x6b1, 'TEXT'),
|
|
(0x6b2, 'VARIABLES'),
|
|
(0x6c0, 'FULL'),
|
|
(0x6c1, 'INNER'),
|
|
(0x6c2, 'OUTER'),
|
|
(0x6c3, 'RED'),
|
|
(0x6c4, 'GREEN'),
|
|
(0x6c5, 'BLUE'),
|
|
(0x6c6, 'CLAMP'),
|
|
(0x6c7, 'COLOR'),
|
|
(0x6c8, 'IGNORE'),
|
|
(0x6c9, 'WRAP'),
|
|
(0x6d0, 'DELETE'),
|
|
(0x6d1, 'GET'),
|
|
(0x6d2, 'HEAD'),
|
|
(0x6d3, 'OPTIONS'),
|
|
(0x6d4, 'POST'),
|
|
(0x6d5, 'PUT'),
|
|
(0x6d6, 'BIG_ENDIAN'),
|
|
(0x6d7, 'LITTLE_ENDIAN'),
|
|
(0x6d8, 'AXIS_ANGLE'),
|
|
(0x6d9, 'EULER_ANGLES'),
|
|
(0x6da, 'QUATERNION'),
|
|
(0x6f0, 'NUMBER_0'),
|
|
(0x6f1, 'NUMBER_1'),
|
|
(0x6f2, 'NUMBER_2'),
|
|
(0x6f3, 'NUMBER_3'),
|
|
(0x6f4, 'NUMBER_4'),
|
|
(0x6f5, 'NUMBER_5'),
|
|
(0x6f6, 'NUMBER_6'),
|
|
(0x6f7, 'NUMBER_7'),
|
|
(0x6f8, 'NUMBER_8'),
|
|
(0x6f9, 'NUMBER_9'),
|
|
|
|
# Shape constants?
|
|
(0x700, 'redMultiplier'),
|
|
(0x701, 'greenMultiplier'),
|
|
(0x702, 'blueMultiplier'),
|
|
(0x703, 'alphaMultiplier'),
|
|
(0x704, 'redOffset'),
|
|
(0x705, 'greenOffset'),
|
|
(0x706, 'blueOffset'),
|
|
(0x707, 'alphaOffset'),
|
|
(0x708, 'rgb'),
|
|
(0x709, 'bottom'),
|
|
(0x70a, 'bottomRight'),
|
|
(0x70b, 'top'),
|
|
(0x70c, 'topLeft'),
|
|
(0x70d, 'LOW'),
|
|
(0x70e, 'MEDIUM'),
|
|
(0x70f, 'HIGH'),
|
|
(0x710, 'BEST'),
|
|
(0x711, 'name'),
|
|
(0x712, 'message'),
|
|
(0x713, 'bytesLoaded'),
|
|
(0x714, 'bytesTotal'),
|
|
(0x715, 'once'),
|
|
(0x716, 'MAX_VALUE'),
|
|
(0x717, 'MIN_VALUE'),
|
|
(0x718, 'NEGATIVE_INFINITY'),
|
|
(0x719, 'POSITIVE_INFINITY'),
|
|
(0x71a, 'stageWidth'),
|
|
(0x71b, 'stageHeight'),
|
|
(0x71c, 'frame'),
|
|
(0x71d, 'numFrames'),
|
|
(0x71e, 'labels'),
|
|
(0x71f, 'currentTarget'),
|
|
(0x720, 'void'),
|
|
(0x721, 'fixed'),
|
|
(0x722, 'rawData'),
|
|
(0x723, 'type'),
|
|
(0x724, 'focalLength'),
|
|
(0x725, 'fieldOfView'),
|
|
(0x726, 'projectionCenter'),
|
|
(0x727, 'E'),
|
|
(0x728, 'LN10'),
|
|
(0x729, 'LN2'),
|
|
(0x72a, 'LOG10E'),
|
|
(0x72b, 'LOG2E'),
|
|
(0x72c, 'PI'),
|
|
(0x72d, 'SQRT1_2'),
|
|
(0x72e, 'SQRT2'),
|
|
(0x72f, 'stageX'),
|
|
(0x730, 'stageY'),
|
|
(0x731, 'localX'),
|
|
(0x732, 'localY'),
|
|
(0x733, 'tintColor'),
|
|
(0x734, 'tintMultiplier'),
|
|
(0x735, 'brightness'),
|
|
(0x736, 'delay'),
|
|
(0x737, 'repeatCount'),
|
|
(0x738, 'currentCount'),
|
|
(0x739, 'running'),
|
|
(0x73a, 'charCode'),
|
|
(0x73b, 'keyCode'),
|
|
(0x73c, 'altKey'),
|
|
(0x73d, 'ctrlKey'),
|
|
(0x73e, 'shiftKey'),
|
|
(0x73f, 'useCodePage'),
|
|
(0x740, 'contentLoaderInfo'),
|
|
(0x741, 'loaderURL'),
|
|
(0x742, 'loader'),
|
|
(0x743, 'fullYear'),
|
|
(0x744, 'fullYearUTC'),
|
|
(0x745, 'month'),
|
|
(0x746, 'monthUTC'),
|
|
(0x747, 'date'),
|
|
(0x748, 'dateUTC'),
|
|
(0x749, 'day'),
|
|
(0x74a, 'dayUTC'),
|
|
(0x74b, 'hours'),
|
|
(0x74c, 'hoursUTC'),
|
|
(0x74d, 'minutes'),
|
|
(0x74e, 'minutesUTC'),
|
|
(0x74f, 'seconds'),
|
|
(0x750, 'secondsUTC'),
|
|
(0x751, 'milliseconds'),
|
|
(0x752, 'millisecondsUTC'),
|
|
(0x753, 'timezoneOffset'),
|
|
(0x754, 'time'),
|
|
(0x755, 'joints'),
|
|
(0x756, 'fill'),
|
|
(0x757, 'colors'),
|
|
(0x758, 'commands'),
|
|
(0x759, 'miterLimit'),
|
|
(0x75a, 'alphas'),
|
|
(0x75b, 'ratios'),
|
|
(0x75c, 'bitmapData'),
|
|
(0x75d, 'vertices'),
|
|
(0x75e, 'uvtData'),
|
|
(0x75f, 'indices'),
|
|
(0x760, 'parameters'),
|
|
(0x761, 'frameRate'),
|
|
(0x762, 'low'),
|
|
(0x763, 'medium'),
|
|
(0x764, 'high'),
|
|
(0x765, 'best'),
|
|
(0x766, 'index'),
|
|
(0x767, 'blank'),
|
|
(0x768, 'is3D'),
|
|
(0x769, 'scaleMode'),
|
|
(0x76a, 'frameEvent'),
|
|
(0x76b, 'motion'),
|
|
(0x76c, 'transformationPoint'),
|
|
(0x76d, 'transformationPointZ'),
|
|
(0x76e, 'sceneName'),
|
|
(0x76f, 'targetParent'),
|
|
(0x770, 'targetName'),
|
|
(0x771, 'initialPosition'),
|
|
(0x772, 'children'),
|
|
(0x773, 'child'),
|
|
(0x774, 'playerType'),
|
|
(0x775, 'os'),
|
|
(0x776, 'capabilities'),
|
|
(0x777, 'transition'),
|
|
(0x778, 'transitionParameters'),
|
|
(0x779, 'useFrames'),
|
|
(0x77a, '_color_redMultiplier'),
|
|
(0x77b, '_color_redOffset'),
|
|
(0x77c, '_color_greenMultiplier'),
|
|
(0x77d, '_color_greenOffset'),
|
|
(0x77e, '_color_blueMultiplier'),
|
|
(0x77f, '_color_blueOffset'),
|
|
(0x780, '_color_alphaMultiplier'),
|
|
(0x781, '_color_alphaOffset'),
|
|
(0x782, '_color'),
|
|
(0x783, 'soundTransform'),
|
|
(0x784, 'volume'),
|
|
(0x785, 'uri'),
|
|
(0x786, 'prefix'),
|
|
(0x787, 'content'),
|
|
(0x788, 'contentType'),
|
|
(0x789, 'swfVersion'),
|
|
(0x78a, 'input'),
|
|
(0x78b, 'source'),
|
|
(0x78c, 'lastIndex'),
|
|
(0x78d, 'stageFocusRect'),
|
|
(0x78e, 'currentDomain'),
|
|
(0x78f, 'applicationDomain'),
|
|
(0x790, 'parentDomain'),
|
|
(0x791, 'dataFormat'),
|
|
(0x792, 'digest'),
|
|
(0x793, 'errorID'),
|
|
(0x794, 'available'),
|
|
(0x795, 'client'),
|
|
(0x796, 'actionScriptVersion'),
|
|
(0x797, 'ACTIONSCRIPT2'),
|
|
(0x798, 'ACTIONSCRIPT3'),
|
|
(0x799, 'delta'),
|
|
(0x79a, 'cursor'),
|
|
(0x79b, 'buttonDown'),
|
|
(0x79c, 'motionArray'),
|
|
(0x79d, 'spanStart'),
|
|
(0x79e, 'spanEnd'),
|
|
(0x79f, 'placeholderName'),
|
|
(0x7a0, 'instanceFactoryClass'),
|
|
(0x7a1, 'instance'),
|
|
(0x7a2, 'method'),
|
|
(0x7a3, 'requestHeaders'),
|
|
(0x7a4, 'info'),
|
|
(0x7a5, 'dotall'),
|
|
(0x7a6, 'extended'),
|
|
(0x7a7, 'global'),
|
|
(0x7a8, 'ignoreCase'),
|
|
(0x7a9, 'X_AXIS'),
|
|
(0x7aa, 'Y_AXIS'),
|
|
(0x7ab, 'Z_AXIS'),
|
|
(0x7ac, 'lengthSquared'),
|
|
(0x7ad, 'dps'),
|
|
(0x7ae, 'from0'),
|
|
(0x7af, '_text'),
|
|
(0x7b0, '_text_sound'),
|
|
(0x7b1, 'blurX'),
|
|
(0x7b2, 'blurY'),
|
|
(0x7b3, 'step'),
|
|
(0x7b4, 'spc'),
|
|
(0x7b5, 'stage3Ds'),
|
|
(0x7b6, 'context3D'),
|
|
(0x7b7, 'version'),
|
|
(0x7b8, 'accessibilityProperties'),
|
|
(0x7b9, 'description'),
|
|
(0x7ba, 'adjustColorBrightness'),
|
|
(0x7bb, 'adjustColorContrast'),
|
|
(0x7bc, 'adjustColorSaturation'),
|
|
(0x7bd, 'adjustColorHue'),
|
|
(0x7be, 'strength'),
|
|
(0x7bf, 'angle'),
|
|
(0x7c0, 'knockout'),
|
|
(0x7c1, 'hideObject'),
|
|
(0x7c2, 'manufacturer'),
|
|
(0x7c3, 'smoothing'),
|
|
(0x7c4, 'rect'),
|
|
(0x7c5, 'transparent'),
|
|
(0x7c6, 'mapBitmap'),
|
|
(0x7c7, 'mapPoint'),
|
|
(0x7c8, 'componentX'),
|
|
(0x7c9, 'componentY'),
|
|
(0x7ca, 'mode'),
|
|
(0x7cb, 'highlightColor'),
|
|
(0x7cc, 'highlightAlpha'),
|
|
(0x7cd, 'shadowColor'),
|
|
(0x7ce, 'shadowAlpha'),
|
|
(0x7cf, 'endian'),
|
|
(0x7d0, '_scale'),
|
|
(0x7d1, 'transitionParams'),
|
|
(0x7d2, '_text_color'),
|
|
(0x7d3, '_text_color_r'),
|
|
(0x7d4, '_text_color_g'),
|
|
(0x7d5, '_text_color_b'),
|
|
(0x7d6, 'cancelable'),
|
|
(0x7d7, 'col1'),
|
|
(0x7d8, 'col2'),
|
|
(0x7d9, 'localCenter'),
|
|
(0x7da, 't0'),
|
|
(0x7db, 'a0'),
|
|
(0x7dc, 'c0'),
|
|
(0x7dd, 'lowerBound'),
|
|
(0x7de, 'upperBound'),
|
|
(0x7df, 'col3'),
|
|
(0x7e0, 'mass'),
|
|
(0x7e1, 'm_vertices'),
|
|
(0x7e2, 'm_vertexCount'),
|
|
(0x7e3, 'm_radius'),
|
|
(0x7e4, 'm_p'),
|
|
(0x7e5, 'm_normals'),
|
|
(0x7e6, 'm_type'),
|
|
(0x7e7, 'm_centroid'),
|
|
(0x7e8, 'proxyA'),
|
|
(0x7e9, 'proxyB'),
|
|
(0x7ea, 'transformA'),
|
|
(0x7eb, 'transformB'),
|
|
(0x7ec, 'useRadii'),
|
|
(0x7ed, 'pointA'),
|
|
(0x7ee, 'pointB'),
|
|
(0x7ef, 'iterations'),
|
|
(0x7f0, 'count'),
|
|
(0x7f1, 'metric'),
|
|
(0x7f2, 'indexA'),
|
|
(0x7f3, 'indexB'),
|
|
(0x7f4, 'determinant'),
|
|
|
|
# Some more system functions?
|
|
(0x800, 'sound_play'),
|
|
(0x801, 'sound_stop'),
|
|
(0x802, 'sound_stop_all'),
|
|
(0x803, 'set_top_mc'),
|
|
(0x804, 'set_controlled_XML'),
|
|
(0x805, 'set_config_XML'),
|
|
(0x806, 'set_data_top'),
|
|
(0x807, 'attach_event'),
|
|
(0x808, 'detach_event'),
|
|
(0x809, 'set'),
|
|
(0x80a, 'get'),
|
|
(0x80b, 'ready'),
|
|
(0x80c, 'afp_available'),
|
|
(0x80d, 'controller_available'),
|
|
(0x80e, 'push_state'),
|
|
(0x80f, 'pop_state'),
|
|
(0x810, 'afp_verbose_action'),
|
|
(0x811, 'sound_fadeout'),
|
|
(0x812, 'sound_fadeout_all'),
|
|
(0x813, 'deepPlay'),
|
|
(0x814, 'deepStop'),
|
|
(0x815, 'deepGotoAndPlay'),
|
|
(0x816, 'deepGotoAndStop'),
|
|
(0x817, 'detach_event_all'),
|
|
(0x818, 'detach_event_id'),
|
|
(0x819, 'detach_event_obj'),
|
|
(0x81a, 'get_version'),
|
|
(0x81b, 'get_version_str'),
|
|
(0x81c, 'addAween'),
|
|
(0x81d, 'addCaller'),
|
|
(0x81e, 'registerSpecialProperty'),
|
|
(0x81f, 'registerSpecialPropertySplitter'),
|
|
(0x820, 'registerTransition'),
|
|
(0x821, 'removeAllAweens'),
|
|
(0x822, 'removeAweens'),
|
|
(0x823, 'use_konami_lib'),
|
|
(0x824, 'sound_volume'),
|
|
(0x825, 'sound_volume_all'),
|
|
(0x826, 'afp_verbose_script'),
|
|
(0x827, 'afp_node_check_value'),
|
|
(0x828, 'afp_node_check'),
|
|
(0x829, 'get_version_full_str'),
|
|
(0x82a, 'set_debug'),
|
|
(0x82b, 'num2str_comma'),
|
|
(0x82c, 'areacode2str'),
|
|
(0x82d, 'num2str_period'),
|
|
(0x82e, 'get_columns'),
|
|
(0x82f, 'num2mc'),
|
|
(0x830, 'warning'),
|
|
(0x831, 'fatal'),
|
|
(0x832, 'aep_set_frame_control'),
|
|
(0x833, 'aep_set_rect_mask'),
|
|
(0x834, 'load_movie'),
|
|
(0x835, 'get_movie_clip'),
|
|
(0x836, 'aep_set_set_frame'),
|
|
(0x837, 'deep_goto_play_label'),
|
|
(0x838, 'deep_goto_stop_label'),
|
|
(0x839, 'goto_play_label'),
|
|
(0x83a, 'goto_stop_label'),
|
|
(0x83b, 'goto_play'),
|
|
(0x83c, 'goto_stop'),
|
|
(0x83d, 'set_text'),
|
|
(0x83e, 'get_text_data'),
|
|
(0x83f, 'attach_movie'),
|
|
(0x840, 'attach_bitmap'),
|
|
(0x841, 'create_movie_clip'),
|
|
(0x842, 'set_text_scroll'),
|
|
(0x843, 'set_stage'),
|
|
(0x880, 'flash.system'),
|
|
(0x881, 'flash.display'),
|
|
(0x882, 'flash.text'),
|
|
(0x883, 'fl.motion'),
|
|
(0x884, 'flash.net'),
|
|
(0x885, 'flash.ui'),
|
|
(0x886, 'flash.geom'),
|
|
(0x887, 'flash.filters'),
|
|
(0x888, 'flash.events'),
|
|
(0x889, 'flash.utils'),
|
|
(0x88a, 'flash.media'),
|
|
(0x88b, 'flash.external'),
|
|
(0x88c, 'flash.errors'),
|
|
(0x88d, 'flash.xml'),
|
|
(0x88e, 'flash.display3D'),
|
|
(0x88f, 'flash.accessibility'),
|
|
(0x890, 'flash.display3D.textures'),
|
|
(0x891, 'Box2D.Common.Math'),
|
|
(0x892, 'Box2D.Collision'),
|
|
(0x893, 'Box2D.Collision.Shapes'),
|
|
|
|
# Lots of generic function names.
|
|
(0x900, 'setDate'),
|
|
(0x901, 'setUTCDate'),
|
|
(0x902, 'setFullYear'),
|
|
(0x903, 'setUTCFullYear'),
|
|
(0x904, 'setHours'),
|
|
(0x905, 'setUTCHours'),
|
|
(0x906, 'setMilliseconds'),
|
|
(0x907, 'setUTCMilliseconds'),
|
|
(0x908, 'setMinutes'),
|
|
(0x909, 'setUTCMinutes'),
|
|
(0x90a, 'setMonth'),
|
|
(0x90b, 'setUTCMonth'),
|
|
(0x90c, 'setSeconds'),
|
|
(0x90d, 'setUTCSeconds'),
|
|
(0x90e, 'setTime'),
|
|
(0x90f, 'setYear'),
|
|
(0x910, 'addEventListener'),
|
|
(0x911, 'removeEventListener'),
|
|
(0x912, 'match'),
|
|
(0x913, 'replace'),
|
|
(0x914, 'search'),
|
|
(0x915, 'append'),
|
|
(0x916, 'appendRotation'),
|
|
(0x917, 'appendScale'),
|
|
(0x918, 'appendTranslation'),
|
|
(0x919, 'decompose'),
|
|
(0x91a, 'deltaTransformVector'),
|
|
(0x91b, 'identity'),
|
|
(0x91c, 'interpolateTo'),
|
|
(0x91d, 'pointAt'),
|
|
(0x91e, 'prepend'),
|
|
(0x91f, 'prependRotation'),
|
|
(0x920, 'prependScale'),
|
|
(0x921, 'prependTranslation'),
|
|
(0x922, 'recompose'),
|
|
(0x923, 'transformVector'),
|
|
(0x924, 'transformVectors'),
|
|
(0x925, 'transpose'),
|
|
(0x926, 'dispatchEvent'),
|
|
(0x927, 'toMatrix3D'),
|
|
(0x928, 'appendText'),
|
|
(0x929, 'getLineText'),
|
|
(0x92a, 'replaceText'),
|
|
(0x92b, 'propertyIsEnumerable'),
|
|
(0x92c, 'setPropertyIsEnumerable'),
|
|
(0x92d, 'drawCircle'),
|
|
(0x92e, 'drawEllipse'),
|
|
(0x92f, 'drawGraphicsData'),
|
|
(0x930, 'drawPath'),
|
|
(0x931, 'drawRect'),
|
|
(0x932, 'drawRoundRect'),
|
|
(0x933, 'drawTriangles'),
|
|
(0x934, 'copyFrom'),
|
|
(0x935, 'addCallback'),
|
|
(0x936, 'overrideTargetTransform'),
|
|
(0x937, 'addPropertyArray'),
|
|
(0x938, 'getCurrentKeyframe'),
|
|
(0x939, 'getMatrix3D'),
|
|
(0x93a, 'getColorTransform'),
|
|
(0x93b, 'getFilters'),
|
|
(0x93c, 'getValue'),
|
|
(0x93d, 'hasEventListener'),
|
|
(0x93e, 'registerParentFrameHandler'),
|
|
(0x93f, 'processCurrentFrame'),
|
|
(0x940, 'normalize'),
|
|
(0x941, 'elements'),
|
|
(0x942, 'toXMLString'),
|
|
(0x943, 'attribute'),
|
|
(0x944, 'localName'),
|
|
(0x945, 'nodeKind'),
|
|
(0x946, 'exec'),
|
|
(0x947, 'toLocaleString'),
|
|
(0x948, 'invalidate'),
|
|
(0x949, 'getDefinition'),
|
|
(0x94a, 'hasDefinition'),
|
|
(0x94b, 'descendants'),
|
|
(0x94c, 'loadPolicyFile'),
|
|
(0x94d, 'reset'),
|
|
(0x94e, 'callProperty'),
|
|
(0x94f, 'getProperty'),
|
|
(0x950, 'setProperty'),
|
|
(0x951, 'willTrigger'),
|
|
(0x952, 'send'),
|
|
(0x953, 'addTargetInfo'),
|
|
(0x954, 'drawRoundRectComplex'),
|
|
(0x955, 'forEach'),
|
|
(0x956, 'filter'),
|
|
(0x957, 'every'),
|
|
(0x958, 'some'),
|
|
(0x959, 'map'),
|
|
(0x95a, 'test'),
|
|
(0x95b, 'toDateString'),
|
|
(0x95c, 'toLocaleDateString'),
|
|
(0x95d, 'toLocaleTimeString'),
|
|
(0x95e, 'toTimeString'),
|
|
(0x95f, 'toUTCString'),
|
|
(0x960, 'parse'),
|
|
(0x961, 'project'),
|
|
(0x962, 'nearEquals'),
|
|
(0x963, 'scaleBy'),
|
|
(0x964, 'negate'),
|
|
(0x965, 'incrementBy'),
|
|
(0x966, 'decrementBy'),
|
|
(0x967, 'dotProduct'),
|
|
(0x968, 'crossProduct'),
|
|
(0x969, 'angleBetween'),
|
|
(0x96a, 'decode'),
|
|
(0x96b, 'copyColumnFrom'),
|
|
(0x96c, 'copyColumnTo'),
|
|
(0x96d, 'copyRawDataFrom'),
|
|
(0x96e, 'copyRawDataTo'),
|
|
(0x96f, 'copyRowFrom'),
|
|
(0x970, 'copyRowTo'),
|
|
(0x971, 'copyToMatrix3D'),
|
|
(0x972, 'requestContext3D'),
|
|
(0x973, 'initFilters'),
|
|
(0x974, 'addFilterPropertyArray'),
|
|
(0x975, 'setTo'),
|
|
(0x976, 'createBox'),
|
|
(0x977, 'deltaTransformPoint'),
|
|
(0x978, 'writeByte'),
|
|
(0x979, 'writeInt'),
|
|
(0x97a, 'readByte'),
|
|
(0x97b, 'writeBoolean'),
|
|
(0x97c, 'writeDouble'),
|
|
(0x97d, 'readBoolean'),
|
|
(0x97e, 'readDouble'),
|
|
(0x97f, 'writeUnsignedInt'),
|
|
(0x980, 'getVector'),
|
|
(0x981, 'setVector'),
|
|
(0x982, 'unload'),
|
|
(0x983, 'unloadAndStop'),
|
|
(0x984, 'toExponential'),
|
|
(0x985, 'toFixed'),
|
|
(0x986, 'toPrecision'),
|
|
(0x987, 'getNewTextFormat'),
|
|
(0x988, 'SetV'),
|
|
(0x989, 'Set'),
|
|
(0x98a, 'SetZero'),
|
|
(0x98b, 'Make'),
|
|
(0x98c, 'Copy'),
|
|
(0x98d, 'Length'),
|
|
(0x98e, 'LengthSquared'),
|
|
(0x98f, 'Normalize'),
|
|
(0x990, 'Multiply'),
|
|
(0x991, 'GetNegative'),
|
|
(0x992, 'NegativeSelf'),
|
|
(0x993, 'Clamp'),
|
|
(0x994, 'MulX'),
|
|
(0x995, 'Dot'),
|
|
(0x996, 'SubtractVV'),
|
|
(0x997, 'CrossVF'),
|
|
(0x998, 'CrossFV'),
|
|
(0x999, 'MulTMV'),
|
|
(0x99a, 'CrossVV'),
|
|
(0x99b, 'Max'),
|
|
(0x99c, 'MulMV'),
|
|
(0x99d, 'Abs'),
|
|
(0x99e, 'MulXT'),
|
|
(0x99f, 'SetM'),
|
|
(0x9a0, 'AddM'),
|
|
(0x9a1, 'Solve'),
|
|
(0x9a2, 'Add'),
|
|
(0x9a3, 'Min'),
|
|
(0x9a4, 'FromAngle'),
|
|
(0x9a5, 'GetTransform'),
|
|
(0x9a6, 'Advance'),
|
|
(0x9a7, 'GetInverse'),
|
|
(0x9a8, 'Combine'),
|
|
(0x9a9, 'Contains'),
|
|
(0x9aa, 'TestOverlap'),
|
|
(0x9ab, 'GetCenter'),
|
|
(0x9ac, 'Solve22'),
|
|
(0x9ad, 'Solve33'),
|
|
(0x9ae, 'SetLocalPosition'),
|
|
(0x9af, 'ComputeAABB'),
|
|
(0x9b0, 'ComputeMass'),
|
|
(0x9b1, 'GetType'),
|
|
(0x9b2, 'SetAsArray'),
|
|
(0x9b3, 'GetVertex'),
|
|
(0x9b4, 'GetSupport'),
|
|
(0x9b5, 'GetSupportVertex'),
|
|
(0x9b6, 'GetVertexCount'),
|
|
(0x9b7, 'GetVertices'),
|
|
(0x9b8, 'ReadCache'),
|
|
(0x9b9, 'GetClosestPoint'),
|
|
(0x9ba, 'GetSearchDirection'),
|
|
(0x9bb, 'Solve2'),
|
|
(0x9bc, 'Solve3'),
|
|
(0x9bd, 'GetWitnessPoints'),
|
|
(0x9be, 'WriteCache'),
|
|
(0x9bf, 'Distance'),
|
|
(0x9c0, 'cubicCurveTo'),
|
|
(0x9c1, 'wideMoveTo'),
|
|
(0x9c2, 'wideLineTo'),
|
|
(0x9c3, 'insertAt'),
|
|
(0x9c4, 'removeAt'),
|
|
|
|
# Seems like more event constants.
|
|
(0xa00, 'CLICK'),
|
|
(0xa01, 'ENTER_FRAME'),
|
|
(0xa02, 'ADDED_TO_STAGE'),
|
|
(0xa03, 'MOUSE_DOWN'),
|
|
(0xa04, 'MOUSE_MOVE'),
|
|
(0xa05, 'MOUSE_OUT'),
|
|
(0xa06, 'MOUSE_OVER'),
|
|
(0xa07, 'MOUSE_UP'),
|
|
(0xa08, 'MOUSE_WHEEL'),
|
|
(0xa09, 'ROLL_OUT'),
|
|
(0xa0a, 'ROLL_OVER'),
|
|
(0xa0b, 'KEY_DOWN'),
|
|
(0xa0c, 'KEY_UP'),
|
|
(0xa0d, 'TIMER'),
|
|
(0xa0e, 'COMPLETE'),
|
|
(0xa0f, 'SOUND_COMPLETE'),
|
|
(0xa10, 'OPEN'),
|
|
(0xa11, 'PROGRESS'),
|
|
(0xa12, 'INIT'),
|
|
(0xa13, 'IO_ERROR'),
|
|
(0xa14, 'TIMER_COMPLETE'),
|
|
(0xa15, 'REMOVED_FROM_STAGE'),
|
|
(0xa16, 'REMOVED'),
|
|
(0xa17, 'FRAME_CONSTRUCTED'),
|
|
(0xa18, 'DOUBLE_CLICK'),
|
|
(0xa19, 'RESIZE'),
|
|
(0xa1a, 'ADDED'),
|
|
(0xa1b, 'TAB_CHILDREN_CHANGE'),
|
|
(0xa1c, 'TAB_ENABLED_CHANGE'),
|
|
(0xa1d, 'TAB_INDEX_CHANGE'),
|
|
(0xa1e, 'EXIT_FRAME'),
|
|
(0xa1f, 'RENDER'),
|
|
(0xa20, 'ACTIVATE'),
|
|
(0xa21, 'DEACTIVATE'),
|
|
(0xa22, 'SECURITY_ERROR'),
|
|
(0xa23, 'ERROR'),
|
|
(0xa24, 'CLOSE'),
|
|
(0xa25, 'DATA'),
|
|
(0xa26, 'CONNECT'),
|
|
(0xa27, 'MOUSE_LEAVE'),
|
|
(0xa28, 'FOCUS_IN'),
|
|
(0xa29, 'FOCUS_OUT'),
|
|
(0xa2a, 'KEY_FOCUS_CHANGE'),
|
|
(0xa2b, 'MOUSE_FOCUS_CHANGE'),
|
|
(0xa2c, 'LINK'),
|
|
(0xa2d, 'TEXT_INPUT'),
|
|
(0xa2e, 'CHANGE'),
|
|
(0xa2f, 'SCROLL'),
|
|
(0xa30, 'CONTEXT3D_CREATE'),
|
|
(0xa31, 'MENU_ITEM_SELECT'),
|
|
(0xa32, 'MENU_SELECT'),
|
|
(0xa33, 'UNLOAD'),
|
|
(0xa34, 'TOUCH_BEGIN'),
|
|
(0xa35, 'TOUCH_END'),
|
|
(0xa36, 'TOUCH_MOVE'),
|
|
(0xa37, 'TOUCH_OUT'),
|
|
(0xa38, 'TOUCH_OVER'),
|
|
(0xa39, 'TOUCH_ROLL_OUT'),
|
|
(0xa3a, 'TOUCH_ROLL_OVER'),
|
|
(0xa3b, 'TOUCH_TAP'),
|
|
(0xa3c, 'CONTEXT_MENU'),
|
|
(0xa3d, 'MIDDLE_CLICK'),
|
|
(0xa3e, 'MIDDLE_MOUSE_DOWN'),
|
|
(0xa3f, 'MIDDLE_MOUSE_UP'),
|
|
(0xa40, 'RELEASE_OUTSIDE'),
|
|
(0xa41, 'RIGHT_CLICK'),
|
|
(0xa42, 'RIGHT_MOUSE_DOWN'),
|
|
(0xa43, 'RIGHT_MOUSE_UP'),
|
|
|
|
# Seems like methods on objects tied to events.
|
|
(0xa80, 'click'),
|
|
(0xa81, 'enterFrame'),
|
|
(0xa82, 'addedToStage'),
|
|
(0xa83, 'mouseDown'),
|
|
(0xa84, 'mouseMove'),
|
|
(0xa85, 'mouseOut'),
|
|
(0xa86, 'mouseOver'),
|
|
(0xa87, 'mouseUp'),
|
|
(0xa88, 'mouseWheel'),
|
|
(0xa89, 'rollOut'),
|
|
(0xa8a, 'rollOver'),
|
|
(0xa8b, 'keyDown'),
|
|
(0xa8c, 'keyUp'),
|
|
(0xa8d, 'timer'),
|
|
(0xa8e, 'complete'),
|
|
(0xa8f, 'soundComplete'),
|
|
(0xa90, 'open'),
|
|
(0xa91, 'progress'),
|
|
(0xa92, 'init'),
|
|
(0xa93, 'ioError'),
|
|
(0xa94, 'timerComplete'),
|
|
(0xa95, 'removedFromStage'),
|
|
(0xa96, 'removed'),
|
|
(0xa97, 'frameConstructed'),
|
|
(0xa98, 'doubleClick'),
|
|
(0xa99, 'resize'),
|
|
(0xa9a, 'added'),
|
|
(0xa9b, 'tabChildrenChange'),
|
|
(0xa9c, 'tabEnabledChange'),
|
|
(0xa9d, 'tabIndexChange'),
|
|
(0xa9e, 'exitFrame'),
|
|
(0xa9f, 'render'),
|
|
(0xaa0, 'activate'),
|
|
(0xaa1, 'deactivate'),
|
|
(0xaa2, 'securityError'),
|
|
(0xaa3, 'error'),
|
|
(0xaa4, 'close'),
|
|
(0xaa5, 'udf0aa5'),
|
|
(0xaa6, 'connect'),
|
|
(0xaa7, 'mouseLeave'),
|
|
(0xaa8, 'focusIn'),
|
|
(0xaa9, 'focusOut'),
|
|
(0xaaa, 'keyFocusChange'),
|
|
(0xaab, 'mouseFocusChange'),
|
|
(0xaac, 'link'),
|
|
(0xaad, 'textInput'),
|
|
(0xaae, 'change'),
|
|
(0xaaf, 'scroll'),
|
|
(0xab0, 'context3DCreate'),
|
|
(0xab1, 'menuItemSelect'),
|
|
(0xab2, 'menuSelect'),
|
|
(0xab3, 'udf0ab3'),
|
|
(0xab4, 'touchBegin'),
|
|
(0xab5, 'touchEnd'),
|
|
(0xab6, 'touchMove'),
|
|
(0xab7, 'touchOut'),
|
|
(0xab8, 'touchOver'),
|
|
(0xab9, 'touchRollOut'),
|
|
(0xaba, 'touchRollOver'),
|
|
(0xabb, 'touchTap'),
|
|
(0xabc, 'contextMenu'),
|
|
(0xabd, 'middleClick'),
|
|
(0xabe, 'middleMouseDown'),
|
|
(0xabf, 'middleMouseUp'),
|
|
(0xac0, 'releaseOutside'),
|
|
(0xac1, 'rightClick'),
|
|
(0xac2, 'rightMouseDown'),
|
|
(0xac3, 'rightMouseUp'),
|
|
|
|
# Seems like debugging information.
|
|
(0xb00, 'flash.system.System'),
|
|
(0xb01, 'flash.display.Stage'),
|
|
(0xb02, 'udf0b02'),
|
|
(0xb03, 'sme0b03'),
|
|
(0xb04, 'udf0b04'),
|
|
(0xb05, 'flash.display.MovieClip'),
|
|
(0xb06, 'sme0b06'),
|
|
(0xb07, 'flash.text.TextField'),
|
|
(0xb08, 'fl.motion.Color'),
|
|
(0xb09, 'sme0b09'),
|
|
(0xb0a, 'flash.net.SharedObject'),
|
|
(0xb0b, 'flash.ui.Mouse'),
|
|
(0xb0c, 'sme0b0c'),
|
|
(0xb0d, 'flash.media.Sound'),
|
|
(0xb0e, 'sme0b0e'),
|
|
(0xb0f, 'sme0b0f'),
|
|
(0xb10, 'sme0b10'),
|
|
(0xb11, 'flash.text.TextFormat'),
|
|
(0xb12, 'udf0b12'),
|
|
(0xb13, 'udf0b13'),
|
|
(0xb14, 'flash.geom.Matrix'),
|
|
(0xb15, 'flash.geom.Point'),
|
|
(0xb16, 'flash.display.BitmapData'),
|
|
(0xb17, 'udf0b17'),
|
|
(0xb18, 'udf0b18'),
|
|
(0xb19, 'flash.filters.ColorMatrixFilter'),
|
|
(0xb1a, 'sme0b1a'),
|
|
(0xb1b, 'flash.xml.XMLNode'),
|
|
(0xb1c, 'sme0b1c'),
|
|
(0xb1d, 'flash.geom.Transform'),
|
|
(0xb1e, 'flash.geom.ColorTransform'),
|
|
(0xb1f, 'flash.geom.Rectangle'),
|
|
(0xb20, 'sme0b20'),
|
|
(0xb21, 'sme0b21'),
|
|
(0xb22, 'sme0b22'),
|
|
(0xb23, 'sme0b23'),
|
|
(0xb24, 'udf0b24'),
|
|
(0xb25, 'sme0b25'),
|
|
(0xb26, 'sme0b26'),
|
|
(0xb27, 'sme0b27'),
|
|
(0xb28, 'sme0b28'),
|
|
(0xb29, 'flash.events.Event'),
|
|
(0xb2a, 'flash.events.MouseEvent'),
|
|
(0xb2b, 'flash.geom.Matrix3D'),
|
|
(0xb2c, 'flash.ui.Keyboard'),
|
|
(0xb2d, 'flash.display.DisplayObject'),
|
|
(0xb2e, 'flash.utils.Dictionary'),
|
|
(0xb2f, 'flash.display.BlendMode'),
|
|
(0xb30, 'flash.display.DisplayObjectContainer'),
|
|
(0xb31, 'sme0b31'),
|
|
(0xb32, 'flash.events.EventDispatcher'),
|
|
(0xb33, 'flash.geom.PerspectiveProjection'),
|
|
(0xb34, 'flash.geom.Vector3D'),
|
|
(0xb35, 'sme0b35'),
|
|
(0xb36, 'flash.media.SoundChannel'),
|
|
(0xb37, 'flash.display.Loader'),
|
|
(0xb38, 'flash.net.URLRequest'),
|
|
(0xb39, 'flash.display.Sprite'),
|
|
(0xb3a, 'flash.events.KeyboardEvent'),
|
|
(0xb3b, 'flash.utils.Timer'),
|
|
(0xb3c, 'flash.events.TimerEvent'),
|
|
(0xb3d, 'sme0b3d'),
|
|
(0xb3e, 'sme0b3e'),
|
|
(0xb3f, 'flash.display.LoaderInfo'),
|
|
(0xb40, 'flash.events.ProgressEvent'),
|
|
(0xb41, 'flash.events.IOErrorEvent'),
|
|
(0xb42, 'flash.display.Graphics'),
|
|
(0xb43, 'flash.display.LineScaleMode'),
|
|
(0xb44, 'flash.display.CapsStyle'),
|
|
(0xb45, 'flash.display.JointStyle'),
|
|
(0xb46, 'flash.display.GradientType'),
|
|
(0xb47, 'flash.display.SpreadMethod'),
|
|
(0xb48, 'flash.display.InterpolationMethod'),
|
|
(0xb49, 'flash.display.GraphicsPathCommand'),
|
|
(0xb4a, 'flash.display.GraphicsPathWinding'),
|
|
(0xb4b, 'flash.display.TriangleCulling'),
|
|
(0xb4c, 'flash.display.GraphicsBitmapFill'),
|
|
(0xb4d, 'flash.display.GraphicsEndFill'),
|
|
(0xb4e, 'flash.display.GraphicsGradientFill'),
|
|
(0xb4f, 'flash.display.GraphicsPath'),
|
|
(0xb50, 'flash.display.GraphicsSolidFill'),
|
|
(0xb51, 'flash.display.GraphicsStroke'),
|
|
(0xb52, 'flash.display.GraphicsTrianglePath'),
|
|
(0xb53, 'flash.display.IGraphicsData'),
|
|
(0xb54, 'udf0b54'),
|
|
(0xb55, 'flash.external.ExternalInterface'),
|
|
(0xb56, 'flash.display.Scene'),
|
|
(0xb57, 'flash.display.FrameLabel'),
|
|
(0xb58, 'flash.display.Shape'),
|
|
(0xb59, 'flash.display.SimpleButton'),
|
|
(0xb5a, 'flash.display.Bitmap'),
|
|
(0xb5b, 'flash.display.StageQuality'),
|
|
(0xb5c, 'flash.display.InteractiveObject'),
|
|
(0xb5d, 'fl.motion.MotionBase'),
|
|
(0xb5e, 'fl.motion.KeyframeBase'),
|
|
(0xb5f, 'sme0b5f'),
|
|
(0xb60, 'flash.display.StageAlign'),
|
|
(0xb61, 'flash.display.StageScaleMode'),
|
|
(0xb62, 'fl.motion.AnimatorBase'),
|
|
(0xb63, 'fl.motion.Animator3D'),
|
|
(0xb64, 'flash.net.URLLoader'),
|
|
(0xb65, 'flash.system.Capabilities'),
|
|
(0xb66, 'sme0b66'),
|
|
(0xb67, 'sme0b67'),
|
|
(0xb68, 'flash.media.SoundTransform'),
|
|
(0xb69, 'sme0b69'),
|
|
(0xb6a, 'sme0b6a'),
|
|
(0xb6b, 'sme0b6b'),
|
|
(0xb6c, 'sme0b6c'),
|
|
(0xb6d, 'flash.utils.ByteArray'),
|
|
(0xb6e, 'flash.text.TextFormatAlign'),
|
|
(0xb6f, 'flash.text.TextFieldType'),
|
|
(0xb70, 'flash.text.TextFieldAutoSize'),
|
|
(0xb71, 'flash.events.SecurityErrorEvent'),
|
|
(0xb72, 'flash.system.ApplicationDomain'),
|
|
(0xb73, 'flash.events.TextEvent'),
|
|
(0xb74, 'flash.events.ErrorEvent'),
|
|
(0xb75, 'flash.system.LoaderContext'),
|
|
(0xb76, 'sme0b76'),
|
|
(0xb77, 'flash.errors.IllegalOperationError'),
|
|
(0xb78, 'flash.net.URLLoaderDataFormat'),
|
|
(0xb79, 'flash.system.Security'),
|
|
(0xb7a, 'flash.filters.DropShadowFilter'),
|
|
(0xb7b, 'sme0b7b'),
|
|
(0xb7c, 'flash.utils.Proxy'),
|
|
(0xb7d, 'flash.net.XMLSocket'),
|
|
(0xb7e, 'flash.events.DataEvent'),
|
|
(0xb7f, 'flash.text.Font'),
|
|
(0xb80, 'flash.events.IEventDispatcher'),
|
|
(0xb81, 'flash.net.LocalConnection'),
|
|
(0xb82, 'flash.display.ActionScriptVersion'),
|
|
(0xb83, 'flash.ui.MouseCursor'),
|
|
(0xb84, 'sme0b84'),
|
|
(0xb85, 'flash.events.FocusEvent'),
|
|
(0xb86, 'flash.text.AntiAliasType'),
|
|
(0xb87, 'flash.text.GridFitType'),
|
|
(0xb88, 'sme0b88'),
|
|
(0xb89, 'flash.filters.BitmapFilterType'),
|
|
(0xb8a, 'flash.filters.BevelFilter'),
|
|
(0xb8b, 'flash.filters.BitmapFilter'),
|
|
(0xb8c, 'flash.filters.BitmapFilterQuality'),
|
|
(0xb8d, 'sme0b8d'),
|
|
(0xb8e, 'flash.net.URLVariables'),
|
|
(0xb8f, 'flash.net.URLRequestMethod'),
|
|
(0xb90, 'sme0b90'),
|
|
(0xb91, 'flash.filters.BlurFilter'),
|
|
(0xb92, 'flash.display.Stage3D'),
|
|
(0xb93, 'flash.display3D.Context3D'),
|
|
(0xb94, 'flash.ui.Multitouch'),
|
|
(0xb95, 'udf0b95'),
|
|
(0xb96, 'flash.accessibility.AccessibilityProperties'),
|
|
(0xb97, 'flash.text.StaticText'),
|
|
(0xb98, 'flash.display.MorphShape'),
|
|
(0xb99, 'flash.display.BitmapDataChannel'),
|
|
(0xb9a, 'flash.filters.DisplacementMapFilter'),
|
|
(0xb9b, 'flash.filters.GlowFilter'),
|
|
(0xb9c, 'flash.filters.DisplacementMapFilterMode'),
|
|
(0xb9d, 'fl.motion.AnimatorFactoryBase'),
|
|
(0xb9e, 'flash.utils.Endian'),
|
|
(0xb9f, 'flash.errors.IOError'),
|
|
(0xba0, 'flash.errors.EOFError'),
|
|
(0xba1, 'flash.display3D.Context3DTextureFormat'),
|
|
(0xba2, 'flash.display3D.Context3DProgramType'),
|
|
(0xba3, 'flash.display3D.textures.TextureBase'),
|
|
(0xba4, 'flash.display3D.VertexBuffer3D'),
|
|
(0xba5, 'flash.display3D.IndexBuffer3D'),
|
|
(0xba6, 'flash.display3D.Program3D'),
|
|
(0xba7, 'flash.display.NativeMenuItem'),
|
|
(0xba8, 'flash.ui.ContextMenuItem'),
|
|
(0xba9, 'flash.display.NativeMenu'),
|
|
(0xbaa, 'flash.ui.ContextMenu'),
|
|
(0xbab, 'flash.events.ContextMenuEvent'),
|
|
(0xbac, 'flash.display3D.Context3DVertexBufferFormat'),
|
|
(0xbad, 'flash.events.TouchEvent'),
|
|
(0xbae, 'Box2D.Common.Math.b2Vec2'),
|
|
(0xbaf, 'Box2D.Common.Math.b2Math'),
|
|
(0xbb0, 'Box2D.Common.Math.b2Transform'),
|
|
(0xbb1, 'Box2D.Common.Math.b2Mat22'),
|
|
(0xbb2, 'Box2D.Common.Math.b2Sweep'),
|
|
(0xbb3, 'Box2D.Collision.b2AABB'),
|
|
(0xbb4, 'Box2D.Common.Math.b2Vec3'),
|
|
(0xbb5, 'Box2D.Common.Math.b2Mat33'),
|
|
(0xbb6, 'Box2D.Collision.b2DistanceProxy'),
|
|
(0xbb7, 'Box2D.Collision.Shapes.b2Shape'),
|
|
(0xbb8, 'Box2D.Collision.Shapes.b2CircleShape'),
|
|
(0xbb9, 'Box2D.Collision.Shapes.b2PolygonShape'),
|
|
(0xbba, 'Box2D.Collision.Shapes.b2MassData'),
|
|
(0xbbb, 'Box2D.Collision.b2DistanceInput'),
|
|
(0xbbc, 'Box2D.Collision.b2DistanceOutput'),
|
|
(0xbbd, 'Box2D.Collision.b2SimplexCache'),
|
|
(0xbbe, 'Box2D.Collision.b2Simplex'),
|
|
(0xbbf, 'Box2D.Collision.b2SimplexVertex'),
|
|
(0xbc0, 'Box2D.Collision.b2Distance'),
|
|
(0xbc1, 'flash.geom.Orientation3D'),
|
|
(0xbc2, 'flash.filters.GradientGlowFilter'),
|
|
(0xbc3, 'flash.filters.GradientBevelFilter'),
|
|
|
|
# More generic constants.
|
|
(0xc00, 'NEARLY_ZERO'),
|
|
(0xc01, 'EXACTLY_ZERO'),
|
|
(0xc02, 'debug_mode'),
|
|
(0xd00, 'm_count'),
|
|
(0xd01, 'wA'),
|
|
(0xd02, 'wB'),
|
|
(0xd03, 'bubbles'),
|
|
(0xd04, 'checkPolicyFile'),
|
|
(0xd05, 'securityDomain'),
|
|
(0xd06, 'spreadMethod'),
|
|
(0xd07, 'interpolationMethod'),
|
|
(0xd08, 'focalPointRatio'),
|
|
(0xd09, 'culling'),
|
|
(0xd0a, 'caps'),
|
|
(0xd0b, 'winding'),
|
|
]
|
|
|
|
@classmethod
|
|
def property_to_name(cls, propid: int) -> str:
|
|
for i, p in cls.__PROPERTIES:
|
|
if i == propid:
|
|
return p
|
|
return f"<UNKNOWN {propid}>"
|
|
|
|
|
|
class SWF:
|
|
def __init__(
|
|
self,
|
|
name: str,
|
|
data: bytes,
|
|
descramble_info: bytes = b"",
|
|
) -> None:
|
|
self.name = name
|
|
self.exported_name = ""
|
|
self.data = data
|
|
self.descramble_info = descramble_info
|
|
|
|
# Initialize coverage. This is used to help find missed/hidden file
|
|
# sections that we aren't parsing correctly.
|
|
self.coverage: List[bool] = [False] * len(data)
|
|
|
|
# Initialize string table. This is used for faster lookup of strings
|
|
# as well as tracking which strings in the table have been parsed correctly.
|
|
self.strings: Dict[int, Tuple[str, bool]] = {}
|
|
|
|
def add_coverage(self, offset: int, length: int, unique: bool = True) -> None:
|
|
for i in range(offset, offset + length):
|
|
if self.coverage[i] and unique:
|
|
raise Exception(f"Already covered {hex(offset)}!")
|
|
self.coverage[i] = True
|
|
|
|
def print_coverage(self) -> None:
|
|
# First offset that is not coverd in a run.
|
|
start = None
|
|
|
|
for offset, covered in enumerate(self.coverage):
|
|
if covered:
|
|
if start is not None:
|
|
print(f"Uncovered bytes: {hex(start)} - {hex(offset)} ({offset-start} bytes)", file=sys.stderr)
|
|
start = None
|
|
else:
|
|
if start is None:
|
|
start = offset
|
|
if start is not None:
|
|
# Print final range
|
|
offset = len(self.coverage)
|
|
print(f"Uncovered bytes: {hex(start)} - {hex(offset)} ({offset-start} bytes)", file=sys.stderr)
|
|
|
|
# Now, print uncovered strings
|
|
for offset, (string, covered) in self.strings.items():
|
|
if covered:
|
|
continue
|
|
|
|
print(f"Uncovered string: {hex(offset)} - {string}", file=sys.stderr)
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'name': self.name,
|
|
'data': "".join(_hex(x) for x in self.data),
|
|
'descramble_info': "".join(_hex(x) for x in self.descramble_info),
|
|
}
|
|
|
|
def __parse_bytecode(self, datachunk: bytes, string_offsets: List[int] = [], prefix: str = "", verbose: bool = False) -> None:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
# First, we need to check if this is a SWF-style bytecode or an AP2 bytecode.
|
|
ap2_sentinel = struct.unpack("<B", datachunk[0:1])[0]
|
|
|
|
if ap2_sentinel != 0xFF:
|
|
raise Exception("Encountered SWF-style bytecode but we don't support this!")
|
|
|
|
# Now, we need to grab the flags byte which tells us how to find the actual bytecode.
|
|
flags = struct.unpack("<B", datachunk[1:2])[0]
|
|
|
|
if flags & 0x1:
|
|
# There is an offset pointer telling us where the data is as well as string offset tables.
|
|
string_offsets_count = struct.unpack("<H", datachunk[2:4])[0]
|
|
|
|
# We don't want to overwrite the global ones with our current ones.
|
|
if not string_offsets:
|
|
string_offsets = list(struct.unpack("<" + ("H" * string_offsets_count), datachunk[4:(4 + (2 * string_offsets_count))]))
|
|
|
|
offset_ptr = (string_offsets_count + 2) * 2
|
|
else:
|
|
# The data directly follows, no pointer.
|
|
offset_ptr = 2
|
|
start_offset = offset_ptr
|
|
|
|
vprint(f"{prefix} Flags: {hex(flags)}, Bytecode Actual Offset: {hex(offset_ptr)}")
|
|
|
|
# Actually parse out the opcodes:
|
|
while offset_ptr < len(datachunk):
|
|
# We leave it up to the individual opcode handlers to increment the offset pointer. By default, parameterless
|
|
# opcodes increase by one. Everything else increases by its own amount. Opcode parsing here is done in big-endian
|
|
# as the game code seems to always parse big-endian values.
|
|
opcode = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
action_name = AP2Action.action_to_name(opcode)
|
|
|
|
# Because the starting offset is non-zero, we calculate this here as a convenience for displaying. It means
|
|
# that line numbers for opcodes start at 0 but we have to fix up offsets for jumps by the start_offset.
|
|
lineno = offset_ptr - start_offset
|
|
|
|
if opcode in AP2Action.actions_without_params():
|
|
vprint(f"{prefix} {lineno}: {action_name}")
|
|
offset_ptr += 1
|
|
elif opcode == AP2Action.DEFINE_FUNCTION2:
|
|
function_flags, funcname_offset, bytecode_offset, _, bytecode_count = struct.unpack(
|
|
">HHHBH",
|
|
datachunk[(offset_ptr + 1):(offset_ptr + 10)],
|
|
)
|
|
|
|
if funcname_offset == 0:
|
|
funcname = "<anonymous function>"
|
|
else:
|
|
funcname = self.__get_string(funcname_offset)
|
|
offset_ptr += 10 + (3 * bytecode_offset)
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name} Flags: {hex(function_flags)}, Name: {funcname}, Bytecode Offset: {hex(bytecode_offset)}, Bytecode Length: {hex(bytecode_count)}")
|
|
self.__parse_bytecode(datachunk[offset_ptr:(offset_ptr + bytecode_count)], string_offsets=string_offsets, prefix=prefix + " ", verbose=verbose)
|
|
vprint(f"{prefix} END_{action_name}")
|
|
|
|
offset_ptr += bytecode_count
|
|
elif opcode == AP2Action.PUSH:
|
|
obj_count = struct.unpack(">B", datachunk[(offset_ptr + 1):(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name}")
|
|
|
|
while obj_count > 0:
|
|
obj_to_create = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
offset_ptr += 1
|
|
|
|
if obj_to_create == 0x0:
|
|
# Integer "0" object.
|
|
vprint(f"{prefix} INTEGER: 0")
|
|
elif obj_to_create == 0x1:
|
|
# Float object, represented internally as a double.
|
|
fval = struct.unpack(">f", datachunk[offset_ptr:(offset_ptr + 4)])[0]
|
|
offset_ptr += 4
|
|
|
|
vprint(f"{prefix} FLOAT: {fval}")
|
|
elif obj_to_create == 0x2:
|
|
# Null pointer object.
|
|
vprint(f"{prefix} NULL")
|
|
elif obj_to_create == 0x3:
|
|
# Undefined constant.
|
|
vprint(f"{prefix} UNDEFINED")
|
|
elif obj_to_create == 0x4:
|
|
# Register value.
|
|
regno = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
offset_ptr += 1
|
|
|
|
vprint(f"{prefix} REGISTER NO: {regno}")
|
|
elif obj_to_create == 0x5:
|
|
# Boolean "TRUE" object.
|
|
vprint(f"{prefix} BOOLEAN: True")
|
|
elif obj_to_create == 0x6:
|
|
# Boolean "FALSE" object.
|
|
vprint(f"{prefix} BOOLEAN: False")
|
|
elif obj_to_create == 0x7:
|
|
# Integer object.
|
|
ival = struct.unpack(">I", datachunk[offset_ptr:(offset_ptr + 4)])[0]
|
|
offset_ptr += 4
|
|
|
|
vprint(f"{prefix} INTEGER: {ival}")
|
|
elif obj_to_create == 0x8:
|
|
# String constant object.
|
|
const_offset = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
const = self.__get_string(string_offsets[const_offset])
|
|
offset_ptr += 1
|
|
|
|
vprint(f"{prefix} STRING CONST: {const}")
|
|
elif obj_to_create == 0x9:
|
|
# String constant, but with 16 bits for the offset. Probably not used except
|
|
# on the largest files.
|
|
const_offset = struct.unpack(">H", datachunk[offset_ptr:(offset_ptr + 2)])[0]
|
|
const = self.__get_string(string_offsets[const_offset])
|
|
offset_ptr += 2
|
|
|
|
vprint(f"{prefix} STRING_CONTS: {const}")
|
|
elif obj_to_create == 0xa:
|
|
# NaN constant.
|
|
vprint(f"{prefix} NAN")
|
|
elif obj_to_create == 0xb:
|
|
# Infinity constant.
|
|
vprint(f"{prefix} INFINITY")
|
|
elif obj_to_create == 0xc:
|
|
# Pointer to "this" object, whatever currently is executing the bytecode.
|
|
vprint(f"{prefix} POINTER TO THIS")
|
|
elif obj_to_create == 0xd:
|
|
# Pointer to "root" object, which is the movieclip this bytecode exists in.
|
|
vprint(f"{prefix} POINTER TO ROOT")
|
|
elif obj_to_create == 0xe:
|
|
# Pointer to "parent" object, whatever currently is executing the bytecode.
|
|
# This seems to be the parent of the movie clip, or the current movieclip
|
|
# if that isn't set.
|
|
vprint(f"{prefix} POINTER TO PARENT")
|
|
elif obj_to_create == 0xf:
|
|
# Current movie clip.
|
|
vprint(f"{prefix} POINTER TO CURRENT MOVIECLIP")
|
|
elif obj_to_create == 0x10:
|
|
# Unknown property name.
|
|
propertyval = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0] + 0x100
|
|
offset_ptr += 1
|
|
vprint(f"{prefix} PROPERTY CONST NAME: {AP2PropertyType.property_to_name(propertyval)}")
|
|
elif obj_to_create == 0x13:
|
|
# Class property name.
|
|
propertyval = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0] + 0x300
|
|
offset_ptr += 1
|
|
vprint(f"{prefix} CLASS CONST NAME: {AP2PropertyType.property_to_name(propertyval)}")
|
|
elif obj_to_create == 0x16:
|
|
# Func property name.
|
|
propertyval = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0] + 0x400
|
|
offset_ptr += 1
|
|
vprint(f"{prefix} FUNC CONST NAME: {AP2PropertyType.property_to_name(propertyval)}")
|
|
elif obj_to_create == 0x1c:
|
|
# Event property name.
|
|
propertyval = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0] + 0x500
|
|
offset_ptr += 1
|
|
vprint(f"{prefix} EVENT CONST NAME: {AP2PropertyType.property_to_name(propertyval)}")
|
|
elif obj_to_create == 0x22:
|
|
# Pointer to global object.
|
|
vprint(f"{prefix} POINTER TO GLOBAL OBJECT")
|
|
elif obj_to_create == 0x27:
|
|
# Some other property name.
|
|
propertyval = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0] + 0x800
|
|
offset_ptr += 1
|
|
vprint(f"{prefix} ORGFUNC2 CONST NAME: {AP2PropertyType.property_to_name(propertyval)}")
|
|
elif obj_to_create == 0x37:
|
|
# Integer object but one byte.
|
|
ival = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
offset_ptr += 1
|
|
|
|
vprint(f"{prefix} INTEGER: {ival}")
|
|
else:
|
|
raise Exception(f"Unsupported object {hex(obj_to_create)} to push!")
|
|
|
|
obj_count -= 1
|
|
|
|
vprint(f"{prefix} END_{action_name}")
|
|
elif opcode == AP2Action.STORE_REGISTER:
|
|
obj_count = struct.unpack(">B", datachunk[(offset_ptr + 1):(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name}")
|
|
|
|
while obj_count > 0:
|
|
register_no = struct.unpack(">B", datachunk[offset_ptr:(offset_ptr + 1)])[0]
|
|
offset_ptr += 1
|
|
obj_count -= 1
|
|
|
|
vprint(f"{prefix} REGISTER NO: {register_no}")
|
|
vprint(f"{prefix} END_{action_name}")
|
|
elif opcode == AP2Action.STORE_REGISTER2:
|
|
register_no = struct.unpack(">B", datachunk[(offset_ptr + 1):(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name}")
|
|
vprint(f"{prefix} REGISTER NO: {register_no}")
|
|
vprint(f"{prefix} END_{action_name}")
|
|
elif opcode == AP2Action.IF:
|
|
jump_if_true_offset = struct.unpack(">H", datachunk[(offset_ptr + 1):(offset_ptr + 3)])[0]
|
|
offset_ptr += 3
|
|
|
|
# TODO: This can jump outside of a function definition, most commonly seen when jumping to an
|
|
# "END" pointer at the end of a chunk. We need to handle this. We probably need function lines
|
|
# to be absolute instead of relative.
|
|
jump_if_true_offset += offset_ptr - start_offset
|
|
|
|
vprint(f"{prefix} {lineno}: Offset If True: {jump_if_true_offset}")
|
|
elif opcode == AP2Action.IF2:
|
|
if2_type, jump_if_true_offset = struct.unpack(">BH", datachunk[(offset_ptr + 1):(offset_ptr + 4)])
|
|
offset_ptr += 4
|
|
|
|
# TODO: This can jump outside of a function definition, most commonly seen when jumping to an
|
|
# "END" pointer at the end of a chunk. We need to handle this. We probably need function lines
|
|
# to be absolute instead of relative.
|
|
jump_if_true_offset += offset_ptr - start_offset
|
|
|
|
if2_typestr = {
|
|
0: "==",
|
|
1: "!=",
|
|
2: "<",
|
|
3: ">",
|
|
4: "<=",
|
|
5: ">=",
|
|
6: "!",
|
|
7: "BITAND",
|
|
8: "BITNOTAND",
|
|
9: "STRICT ==",
|
|
10: "STRICT !=",
|
|
11: "IS UNDEFINED",
|
|
12: "IS NOT UNDEFINED",
|
|
}[if2_type]
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name} {if2_typestr}, Offset If True: {jump_if_true_offset}")
|
|
elif opcode == AP2Action.JUMP:
|
|
jump_offset = struct.unpack(">H", datachunk[(offset_ptr + 1):(offset_ptr + 3)])[0]
|
|
offset_ptr += 3
|
|
|
|
# TODO: This can jump outside of a function definition, most commonly seen when jumping to an
|
|
# "END" pointer at the end of a chunk. We need to handle this. We probably need function lines
|
|
# to be absolute instead of relative.
|
|
jump_offset += offset_ptr - start_offset
|
|
vprint(f"{prefix} {lineno}: {action_name} Offset: {jump_offset}")
|
|
elif opcode == AP2Action.ADD_NUM_VARIABLE:
|
|
amount_to_add = struct.unpack(">B", datachunk[(offset_ptr + 1):(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name} Add Value: {amount_to_add}")
|
|
elif opcode == AP2Action.ADD_NUM_REGISTER:
|
|
register_no, amount_to_add = struct.unpack(">BB", datachunk[(offset_ptr + 1):(offset_ptr + 3)])
|
|
offset_ptr += 3
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name} Register No: {register_no}, Add Value: {amount_to_add}")
|
|
elif opcode == AP2Action.GOTO_FRAME2:
|
|
flags = struct.unpack(">B", datachunk[(offset_ptr + 1):(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
|
|
if flags & 0x1:
|
|
post = "STOP"
|
|
else:
|
|
post = "PLAY"
|
|
|
|
if flags & 0x2:
|
|
# Additional frames to add on top of stack value.
|
|
additional_frames = struct.unpack(">H", datachunk[offset_ptr:(offset_ptr + 2)])[0]
|
|
offset_ptr += 2
|
|
else:
|
|
additional_frames = 0
|
|
|
|
vprint(f"{prefix} {lineno}: {action_name} AND {post} Additional Frames: {additional_frames}")
|
|
else:
|
|
raise Exception(f"Can't advance, no handler for opcode {hex(opcode)}!")
|
|
|
|
def __parse_tag(self, ap2_version: int, afp_version: int, ap2data: bytes, tagid: int, size: int, dataoffset: int, prefix: str = "", verbose: bool = False) -> None:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
if tagid == AP2Tag.AP2_SHAPE:
|
|
if size != 4:
|
|
raise Exception(f"Invalid shape size {size}")
|
|
|
|
_, shape_id = struct.unpack("<HH", ap2data[dataoffset:(dataoffset + 4)])
|
|
add_coverage(dataoffset, size)
|
|
|
|
shape_reference = f"{self.exported_name}_shape{shape_id}"
|
|
vprint(f"{prefix} Tag ID: {shape_id}, AFP Reference: {shape_reference}, IFS GEO Filename: {md5(shape_reference.encode('utf-8')).hexdigest()}")
|
|
elif tagid == AP2Tag.AP2_DEFINE_SPRITE:
|
|
sprite_flags, sprite_id = struct.unpack("<HH", ap2data[dataoffset:(dataoffset + 4)])
|
|
add_coverage(dataoffset, 4)
|
|
|
|
if sprite_flags & 1 == 0:
|
|
# This is an old-style tag, it has data directly following the header.
|
|
subtags_offset = dataoffset + 4
|
|
else:
|
|
# This is a new-style tag, it has a relative data pointer.
|
|
subtags_offset = struct.unpack("<I", ap2data[(dataoffset + 4):(dataoffset + 8)])[0] + dataoffset
|
|
add_coverage(dataoffset + 4, 4)
|
|
|
|
vprint(f"{prefix} Tag ID: {sprite_id}")
|
|
self.__parse_tags(ap2_version, afp_version, ap2data, subtags_offset, prefix=" " + prefix, verbose=verbose)
|
|
elif tagid == AP2Tag.AP2_DEFINE_FONT:
|
|
wat, font_id = struct.unpack("<HH", ap2data[dataoffset:(dataoffset + 4)])
|
|
vprint(f"{prefix} Tag ID: {font_id}")
|
|
elif tagid == AP2Tag.AP2_DO_ACTION:
|
|
datachunk = ap2data[dataoffset:(dataoffset + size)]
|
|
self.__parse_bytecode(datachunk, prefix=prefix, verbose=verbose)
|
|
add_coverage(dataoffset, size)
|
|
elif tagid == AP2Tag.AP2_PLACE_OBJECT:
|
|
# Allow us to keep track of what we've consumed.
|
|
datachunk = ap2data[dataoffset:(dataoffset + size)]
|
|
flags, depth, object_id = struct.unpack("<IHH", datachunk[0:8])
|
|
add_coverage(dataoffset, 8)
|
|
|
|
vprint(f"{prefix} Flags: {hex(flags)}, Object ID: {object_id}, Depth: {depth}")
|
|
|
|
running_pointer = 8
|
|
unhandled_flags = flags
|
|
|
|
if flags & 0x2:
|
|
unhandled_flags &= ~0x2
|
|
src_tag_id = struct.unpack("<H", datachunk[running_pointer:(running_pointer + 2)])[0]
|
|
add_coverage(dataoffset + running_pointer, 2)
|
|
running_pointer += 2
|
|
vprint(f"{prefix} Source Tag ID: {src_tag_id}")
|
|
|
|
if flags & 0x10:
|
|
unhandled_flags &= ~0x10
|
|
unk2 = struct.unpack("<H", datachunk[running_pointer:(running_pointer + 2)])[0]
|
|
add_coverage(dataoffset + running_pointer, 2)
|
|
running_pointer += 2
|
|
vprint(f"{prefix} Unk2: {hex(unk2)}")
|
|
|
|
if flags & 0x20:
|
|
unhandled_flags &= ~0x20
|
|
nameoffset = struct.unpack("<H", datachunk[running_pointer:(running_pointer + 2)])[0]
|
|
add_coverage(dataoffset + running_pointer, 2)
|
|
name = self.__get_string(nameoffset)
|
|
running_pointer += 2
|
|
vprint(f"{prefix} Name: {name}")
|
|
|
|
if flags & 0x40:
|
|
unhandled_flags &= ~0x40
|
|
unk3 = struct.unpack("<H", datachunk[running_pointer:(running_pointer + 2)])[0]
|
|
add_coverage(dataoffset + running_pointer, 2)
|
|
running_pointer += 2
|
|
vprint(f"{prefix} Unk3: {hex(unk3)}")
|
|
|
|
if flags & 0x20000:
|
|
unhandled_flags &= ~0x20000
|
|
blend = struct.unpack("<B", datachunk[running_pointer:(running_pointer + 1)])[0]
|
|
add_coverage(dataoffset + running_pointer, 1)
|
|
running_pointer += 1
|
|
vprint(f"{prefix} Blend: {hex(blend)}")
|
|
|
|
# Due to possible misalignment, we need to realign.
|
|
misalignment = running_pointer & 3
|
|
if misalignment > 0:
|
|
catchup = 4 - misalignment
|
|
add_coverage(dataoffset + running_pointer, catchup)
|
|
running_pointer += catchup
|
|
|
|
# Handle transformation matrix.
|
|
transform = Matrix.identity()
|
|
|
|
if flags & 0x100:
|
|
unhandled_flags &= ~0x100
|
|
a_int, d_int = struct.unpack("<II", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
transform.a = float(a_int) * 0.0009765625
|
|
transform.d = float(d_int) * 0.0009765625
|
|
vprint(f"{prefix} Transform Matrix A: {transform.a}, D: {transform.d}")
|
|
|
|
if flags & 0x200:
|
|
unhandled_flags &= ~0x200
|
|
b_int, c_int = struct.unpack("<II", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
transform.b = float(b_int) * 0.0009765625
|
|
transform.c = float(c_int) * 0.0009765625
|
|
vprint(f"{prefix} Transform Matrix B: {transform.b}, C: {transform.c}")
|
|
|
|
if flags & 0x400:
|
|
unhandled_flags &= ~0x400
|
|
tx_int, ty_int = struct.unpack("<II", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
transform.tx = float(tx_int) / 20.0
|
|
transform.ty = float(tx_int) / 20.0
|
|
vprint(f"{prefix} Transform Matrix TX: {transform.tx}, TY: {transform.ty}")
|
|
|
|
# Handle object colors
|
|
color = Color(1.0, 1.0, 1.0, 1.0)
|
|
acolor = Color(1.0, 1.0, 1.0, 1.0)
|
|
|
|
if flags & 0x800:
|
|
unhandled_flags &= ~0x800
|
|
r, g, b, a = struct.unpack("<HHHH", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
color.r = float(r) * 0.003921569
|
|
color.g = float(g) * 0.003921569
|
|
color.b = float(b) * 0.003921569
|
|
color.a = float(a) * 0.003921569
|
|
vprint(f"{prefix} Color: {color}")
|
|
|
|
if flags & 0x1000:
|
|
unhandled_flags &= ~0x1000
|
|
r, g, b, a = struct.unpack("<HHHH", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
acolor.r = float(r) * 0.003921569
|
|
acolor.g = float(g) * 0.003921569
|
|
acolor.b = float(b) * 0.003921569
|
|
acolor.a = float(a) * 0.003921569
|
|
vprint(f"{prefix} AColor: {color}")
|
|
|
|
if flags & 0x2000:
|
|
unhandled_flags &= ~0x2000
|
|
rgba = struct.unpack("<I", datachunk[running_pointer:(running_pointer + 4)])[0]
|
|
add_coverage(dataoffset + running_pointer, 4)
|
|
running_pointer += 4
|
|
|
|
color.r = float((rgba >> 24) & 0xFF) * 0.003921569
|
|
color.g = float((rgba >> 16) & 0xFF) * 0.003921569
|
|
color.b = float((rgba >> 8) & 0xFF) * 0.003921569
|
|
color.a = float(rgba & 0xFF) * 0.003921569
|
|
vprint(f"{prefix} Color: {color}")
|
|
|
|
if flags & 0x4000:
|
|
unhandled_flags &= ~0x4000
|
|
rgba = struct.unpack("<I", datachunk[running_pointer:(running_pointer + 4)])[0]
|
|
add_coverage(dataoffset + running_pointer, 4)
|
|
running_pointer += 4
|
|
|
|
acolor.r = float((rgba >> 24) & 0xFF) * 0.003921569
|
|
acolor.g = float((rgba >> 16) & 0xFF) * 0.003921569
|
|
acolor.b = float((rgba >> 8) & 0xFF) * 0.003921569
|
|
acolor.a = float(rgba & 0xFF) * 0.003921569
|
|
vprint(f"{prefix} AColor: {color}")
|
|
|
|
if flags & 0x80:
|
|
# Object event triggers.
|
|
unhandled_flags &= ~0x80
|
|
event_flags, event_size = struct.unpack("<II", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
|
|
if event_flags != 0:
|
|
_, count = struct.unpack("<HH", datachunk[(running_pointer + 8):(running_pointer + 12)])
|
|
add_coverage(dataoffset + running_pointer + 8, 4)
|
|
|
|
# The game does not seem to care about length here, but we do, so let's calculate
|
|
# offsets and use that for lengths.
|
|
bytecode_offsets: List[int] = []
|
|
for evt in range(count):
|
|
evt_offset = running_pointer + 12 + (evt * 8)
|
|
bytecode_offset = struct.unpack("<H", datachunk[(evt_offset + 6):(evt_offset + 8)])[0] + evt_offset
|
|
bytecode_offsets.append(bytecode_offset)
|
|
bytecode_offsets.append(event_size + running_pointer)
|
|
|
|
beginning_to_end: Dict[int, int] = {}
|
|
for i, bytecode_offset in enumerate(bytecode_offsets[:-1]):
|
|
beginning_to_end[bytecode_offset] = bytecode_offsets[i + 1]
|
|
|
|
vprint(f"{prefix} Event Triggers, Count: {count}")
|
|
for evt in range(count):
|
|
evt_offset = running_pointer + 12 + (evt * 8)
|
|
evt_flags, _, keycode, bytecode_offset = struct.unpack("<IBBH", datachunk[evt_offset:(evt_offset + 8)])
|
|
add_coverage(dataoffset + evt_offset, 8)
|
|
|
|
events: List[str] = []
|
|
if evt_flags & 0x1:
|
|
events.append("ON_LOAD")
|
|
if evt_flags & 0x2:
|
|
events.append("ON_ENTER_FRAME")
|
|
if evt_flags & 0x4:
|
|
events.append("ON_UNLOAD")
|
|
if evt_flags & 0x8:
|
|
events.append("ON_MOUSE_MOVE")
|
|
if evt_flags & 0x10:
|
|
events.append("ON_MOUSE_DOWN")
|
|
if evt_flags & 0x20:
|
|
events.append("ON_MOUSE_UP")
|
|
if evt_flags & 0x40:
|
|
events.append("ON_KEY_DOWN")
|
|
if evt_flags & 0x80:
|
|
events.append("ON_KEY_UP")
|
|
if evt_flags & 0x100:
|
|
events.append("ON_DATA")
|
|
if evt_flags & 0x400:
|
|
events.append("ON_PRESS")
|
|
if evt_flags & 0x800:
|
|
events.append("ON_RELEASE")
|
|
if evt_flags & 0x1000:
|
|
events.append("ON_RELEASE_OUTSIDE")
|
|
if evt_flags & 0x2000:
|
|
events.append("ON_ROLL_OVER")
|
|
if evt_flags & 0x4000:
|
|
events.append("ON_ROLL_OUT")
|
|
|
|
bytecode_offset += evt_offset
|
|
bytecode_length = beginning_to_end[bytecode_offset] - bytecode_offset
|
|
|
|
vprint(f"{prefix} Flags: {hex(evt_flags)} ({', '.join(events)}), KeyCode: {hex(keycode)}, Bytecode Offset: {hex(dataoffset + bytecode_offset)}, Length: {bytecode_length}")
|
|
self.__parse_bytecode(datachunk[bytecode_offset:(bytecode_offset + bytecode_length)], prefix=prefix + " ", verbose=verbose)
|
|
add_coverage(dataoffset + bytecode_offset, bytecode_length)
|
|
|
|
running_pointer += event_size
|
|
|
|
if flags & 0x10000:
|
|
# Some sort of filter data? Not sure what this is either. Needs more investigation
|
|
# if I encounter files with it.
|
|
unhandled_flags &= ~0x10000
|
|
count, filter_size = struct.unpack("<HH", datachunk[running_pointer:(running_pointer + 4)])
|
|
add_coverage(dataoffset + running_pointer, 4)
|
|
running_pointer += filter_size
|
|
|
|
# TODO: This is not understood at all. I need to find data that uses it to continue.
|
|
# running_pointer + 4 starts a series of shorts (exactly count of them) which are
|
|
# all in the range of 0-7, corresponding to some sort of filter. They get sizes
|
|
# looked up and I presume there's data following this corresponding to those sizes.
|
|
# I don't know however as I've not encountered data with this bit.
|
|
vprint(f"{prefix} Unknown Filter data Count: {count}, Size: {filter_size}")
|
|
|
|
if flags & 0x1000000:
|
|
# Some sort of point, perhaps an x, y offset for the object?
|
|
unhandled_flags &= ~0x1000000
|
|
x, y = struct.unpack("<ff", datachunk[running_pointer:(running_pointer + 8)])
|
|
add_coverage(dataoffset + running_pointer, 8)
|
|
running_pointer += 8
|
|
|
|
# TODO: This doesn't seem right when run past Pop'n Music data.
|
|
point = Point(x / 20.0, y / 20.0)
|
|
vprint(f"{prefix} Point: {point}")
|
|
|
|
if flags & 0x2000000:
|
|
# Same as above, but initializing to 0, 0 instead of from data.
|
|
unhandled_flags &= ~0x2000000
|
|
point = Point(0.0, 0.0)
|
|
vprint(f"{prefix} Point: {point}")
|
|
|
|
# TODO: There's a flag 0x40000 that appears in a lot of DDR PS3 AFP files. I don't know
|
|
# what it is yet, but it appears to correspond to 4 bytes of data. The question is, where
|
|
# does it slot in for when to decode it?
|
|
|
|
# This flag states whether we are creating a new object on this depth, or updating one.
|
|
unhandled_flags &= ~0xD
|
|
if flags & 0x1:
|
|
vprint(f"{prefix} Update object request")
|
|
else:
|
|
vprint(f"{prefix} Create object request")
|
|
if flags & 0x4:
|
|
vprint(f"{prefix} Use transform matrix")
|
|
else:
|
|
vprint(f"{prefix} Ignore transform matrix")
|
|
if flags & 0x4:
|
|
vprint(f"{prefix} Use color information")
|
|
else:
|
|
vprint(f"{prefix} Ignore color information")
|
|
|
|
if unhandled_flags != 0:
|
|
raise Exception(f"Did not handle {hex(unhandled_flags)} flag bits!")
|
|
if running_pointer < size:
|
|
raise Exception(f"Did not consume {size - running_pointer} bytes ({[hex(x) for x in datachunk[running_pointer:]]}) in object instantiation!")
|
|
if running_pointer != size:
|
|
raise Exception("Logic error!")
|
|
|
|
elif tagid == AP2Tag.AP2_REMOVE_OBJECT:
|
|
if size != 4:
|
|
raise Exception(f"Invalid shape size {size}")
|
|
|
|
object_id, depth = struct.unpack("<HH", ap2data[dataoffset:(dataoffset + 4)])
|
|
vprint(f"{prefix} Object ID: {object_id}, Depth: {depth}")
|
|
add_coverage(dataoffset, 4)
|
|
|
|
def __parse_tags(self, ap2_version: int, afp_version: int, ap2data: bytes, tags_base_offset: int, prefix: str = "", verbose: bool = False) -> None:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
unknown_tags_flags, unknown_tags_count, frame_count, tags_count, unknown_tags_offset, frame_offset, tags_offset = struct.unpack(
|
|
"<HHIIIII",
|
|
ap2data[tags_base_offset:(tags_base_offset + 24)]
|
|
)
|
|
add_coverage(tags_base_offset, 24)
|
|
|
|
# Fix up pointers.
|
|
tags_offset += tags_base_offset
|
|
unknown_tags_offset += tags_base_offset
|
|
frame_offset += tags_base_offset
|
|
|
|
# First, parse regular tags.
|
|
vprint(f"{prefix}Number of Tags: {tags_count}")
|
|
for i in range(tags_count):
|
|
tag = struct.unpack("<I", ap2data[tags_offset:(tags_offset + 4)])[0]
|
|
add_coverage(tags_offset, 4)
|
|
|
|
tagid = (tag >> 22) & 0x3FF
|
|
size = tag & 0x3FFFFF
|
|
|
|
if size > 0x200000:
|
|
raise Exception(f"Invalid tag size {size}")
|
|
|
|
vprint(f"{prefix} Tag: {hex(tagid)} ({AP2Tag.tag_to_name(tagid)}), Size: {hex(size)}, Offset: {hex(tags_offset + 4)}")
|
|
self.__parse_tag(ap2_version, afp_version, ap2data, tagid, size, tags_offset + 4, prefix=prefix, verbose=verbose)
|
|
tags_offset += size + 4 # Skip past tag header and data.
|
|
|
|
# Now, parse frames.
|
|
vprint(f"{prefix}Number of Frames: {frame_count}")
|
|
for i in range(frame_count):
|
|
frame_info = struct.unpack("<I", ap2data[frame_offset:(frame_offset + 4)])[0]
|
|
add_coverage(frame_offset, 4)
|
|
|
|
start_tag_id = frame_info & 0xFFFFF
|
|
num_tags_to_play = (frame_info >> 20) & 0xFFF
|
|
|
|
vprint(f"{prefix} Frame Start Tag: {hex(start_tag_id)}, Count: {num_tags_to_play}")
|
|
frame_offset += 4
|
|
|
|
# Now, parse unknown tags? I have no idea what these are, but they're referencing strings that
|
|
# are otherwise unused.
|
|
vprint(f"{prefix}Number of Unknown Tags: {unknown_tags_count}, Flags: {hex(unknown_tags_flags)}")
|
|
for i in range(unknown_tags_count):
|
|
unk1, stringoffset = struct.unpack("<HH", ap2data[unknown_tags_offset:(unknown_tags_offset + 4)])
|
|
strval = self.__get_string(stringoffset)
|
|
add_coverage(unknown_tags_offset, 4)
|
|
|
|
vprint(f"{prefix} Unknown Tag: {hex(unk1)} Name: {strval}")
|
|
unknown_tags_offset += 4
|
|
|
|
def __descramble(self, scrambled_data: bytes, descramble_info: bytes) -> bytes:
|
|
swap_len = {
|
|
1: 2,
|
|
2: 4,
|
|
3: 8,
|
|
}
|
|
|
|
data = bytearray(scrambled_data)
|
|
data_offset = 0
|
|
for i in range(0, len(descramble_info), 2):
|
|
swapword = struct.unpack("<H", descramble_info[i:(i + 2)])[0]
|
|
if swapword == 0:
|
|
break
|
|
|
|
offset = (swapword & 0x7F) * 2
|
|
swap_type = (swapword >> 13) & 0x7
|
|
loops = ((swapword >> 7) & 0x3F)
|
|
data_offset += offset
|
|
|
|
if swap_type == 0:
|
|
# Just jump forward based on loops
|
|
data_offset += 256 * loops
|
|
continue
|
|
|
|
if swap_type not in swap_len:
|
|
raise Exception(f"Unknown swap type {swap_type}!")
|
|
|
|
# Reverse the bytes
|
|
for _ in range(loops + 1):
|
|
data[data_offset:(data_offset + swap_len[swap_type])] = data[data_offset:(data_offset + swap_len[swap_type])][::-1]
|
|
data_offset += swap_len[swap_type]
|
|
|
|
return bytes(data)
|
|
|
|
def __descramble_stringtable(self, scrambled_data: bytes, stringtable_offset: int, stringtable_size: int) -> bytes:
|
|
data = bytearray(scrambled_data)
|
|
curstring: List[int] = []
|
|
curloc = stringtable_offset
|
|
|
|
addition = 128
|
|
for i in range(stringtable_size):
|
|
byte = (data[stringtable_offset + i] - addition) & 0xFF
|
|
data[stringtable_offset + i] = byte
|
|
addition += 1
|
|
|
|
if byte == 0:
|
|
if curstring:
|
|
# We found a string!
|
|
self.strings[curloc - stringtable_offset] = (bytes(curstring).decode('utf8'), False)
|
|
curloc = stringtable_offset + i + 1
|
|
curstring = []
|
|
curloc = stringtable_offset + i + 1
|
|
else:
|
|
curstring.append(byte)
|
|
|
|
if curstring:
|
|
raise Exception("Logic error!")
|
|
|
|
if 0 in self.strings:
|
|
raise Exception("Should not include null string!")
|
|
|
|
return bytes(data)
|
|
|
|
def __get_string(self, offset: int) -> str:
|
|
if offset == 0:
|
|
return ""
|
|
|
|
self.strings[offset] = (self.strings[offset][0], True)
|
|
return self.strings[offset][0]
|
|
|
|
def parse(self, verbose: bool = False) -> None:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
|
|
# Reinitialize coverage.
|
|
self.coverage = [False] * len(self.data)
|
|
self.strings = {}
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
# First, use the byteswap header to descramble the data.
|
|
data = self.__descramble(self.data, self.descramble_info)
|
|
|
|
# Start with the basic file header.
|
|
magic, length, version, nameoffset, flags, left, right, top, bottom = struct.unpack("<4sIHHIHHHH", data[0:24])
|
|
width = right - left
|
|
height = bottom - top
|
|
add_coverage(0, 24)
|
|
|
|
ap2_data_version = magic[0] & 0xFF
|
|
magic = bytes([magic[3] & 0x7F, magic[2] & 0x7F, magic[1] & 0x7F, 0x0])
|
|
if magic != b'AP2\x00':
|
|
raise Exception(f"Unrecognzied magic {magic}!")
|
|
if length != len(data):
|
|
raise Exception(f"Unexpected length in AFP header, {length} != {len(data)}!")
|
|
if ap2_data_version not in [8, 9, 10]:
|
|
raise Exception(f"Unsupported AP2 container version {ap2_data_version}!")
|
|
if version != 0x200:
|
|
raise Exception(f"Unsupported AP2 version {version}!")
|
|
|
|
if flags & 0x1:
|
|
# This appears to be the animation background color.
|
|
rgba = struct.unpack("<I", data[28:32])[0]
|
|
swf_color = Color(
|
|
r=(rgba & 0xFF) / 255.0,
|
|
g=((rgba >> 8) & 0xFF) / 255.0,
|
|
b=((rgba >> 16) & 0xFF) / 255.0,
|
|
a=((rgba >> 24) & 0xFF) / 255.0,
|
|
)
|
|
else:
|
|
swf_color = None
|
|
add_coverage(28, 4)
|
|
|
|
if flags & 0x2:
|
|
# FPS can be either an integer or a float.
|
|
fps = struct.unpack("<i", data[24:28])[0] * 0.0009765625
|
|
else:
|
|
fps = struct.unpack("<f", data[24:28])[0]
|
|
add_coverage(24, 4)
|
|
|
|
if flags & 0x4:
|
|
# This seems related to imported tags.
|
|
imported_tag_initializers_offset = struct.unpack("<I", data[56:60])[0]
|
|
add_coverage(56, 4)
|
|
else:
|
|
# Unknown offset is not present.
|
|
imported_tag_initializers_offset = None
|
|
|
|
# String table
|
|
stringtable_offset, stringtable_size = struct.unpack("<II", data[48:56])
|
|
add_coverage(48, 8)
|
|
|
|
# Descramble string table.
|
|
data = self.__descramble_stringtable(data, stringtable_offset, stringtable_size)
|
|
add_coverage(stringtable_offset, stringtable_size)
|
|
|
|
# Get exported SWF name.
|
|
self.exported_name = self.__get_string(nameoffset)
|
|
add_coverage(nameoffset + stringtable_offset, len(self.exported_name) + 1, unique=False)
|
|
vprint(f"{os.linesep}AFP name: {self.name}")
|
|
vprint(f"Container Version: {hex(ap2_data_version)}")
|
|
vprint(f"Version: {hex(version)}")
|
|
vprint(f"Exported Name: {self.exported_name}")
|
|
vprint(f"SWF Flags: {hex(flags)}")
|
|
if flags & 0x1:
|
|
vprint(f" 0x1: Movie background color: {swf_color}")
|
|
else:
|
|
vprint(" 0x2: No movie background color")
|
|
if flags & 0x2:
|
|
vprint(" 0x2: FPS is an integer")
|
|
else:
|
|
vprint(" 0x2: FPS is a float")
|
|
if flags & 0x4:
|
|
vprint(" 0x4: Imported tag initializer section present")
|
|
else:
|
|
vprint(" 0x4: Imported tag initializer section not present")
|
|
vprint(f"Dimensions: {width}x{height}")
|
|
vprint(f"Requested FPS: {fps}")
|
|
|
|
# Exported assets
|
|
num_exported_assets = struct.unpack("<H", data[32:34])[0]
|
|
asset_offset = struct.unpack("<I", data[40:44])[0]
|
|
add_coverage(32, 2)
|
|
add_coverage(40, 4)
|
|
|
|
# Parse exported asset tag names and their tag IDs.
|
|
vprint(f"Number of Exported Tags: {num_exported_assets}")
|
|
for assetno in range(num_exported_assets):
|
|
asset_data_offset, asset_string_offset = struct.unpack("<HH", data[asset_offset:(asset_offset + 4)])
|
|
add_coverage(asset_offset, 4)
|
|
asset_offset += 4
|
|
|
|
asset_name = self.__get_string(asset_string_offset)
|
|
add_coverage(asset_string_offset + stringtable_offset, len(asset_name) + 1, unique=False)
|
|
vprint(f" {assetno}: Tag Name: {asset_name} Tag ID: {asset_data_offset}")
|
|
|
|
# Tag sections
|
|
tags_offset = struct.unpack("<I", data[36:40])[0]
|
|
add_coverage(36, 4)
|
|
self.__parse_tags(ap2_data_version, version, data, tags_offset, verbose=verbose)
|
|
|
|
# Imported tags sections
|
|
imported_tags_count = struct.unpack("<h", data[34:36])[0]
|
|
imported_tags_offset = struct.unpack("<I", data[44:48])[0]
|
|
imported_tags_data_offset = imported_tags_offset + 4 * imported_tags_count
|
|
add_coverage(34, 2)
|
|
add_coverage(44, 4)
|
|
|
|
vprint(f"Number of Imported Tags: {imported_tags_count}")
|
|
for i in range(imported_tags_count):
|
|
# First grab the SWF this is importing from, and the number of assets being imported.
|
|
swf_name_offset, count = struct.unpack("<HH", data[imported_tags_offset:(imported_tags_offset + 4)])
|
|
add_coverage(imported_tags_offset, 4)
|
|
|
|
swf_name = self.__get_string(swf_name_offset)
|
|
add_coverage(swf_name_offset + stringtable_offset, len(swf_name) + 1, unique=False)
|
|
vprint(f" Source SWF: {swf_name}")
|
|
|
|
# Now, grab the actual asset names being imported.
|
|
for j in range(count):
|
|
asset_id_no, asset_name_offset = struct.unpack("<HH", data[imported_tags_data_offset:(imported_tags_data_offset + 4)])
|
|
add_coverage(imported_tags_data_offset, 4)
|
|
|
|
asset_name = self.__get_string(asset_name_offset)
|
|
add_coverage(asset_name_offset + stringtable_offset, len(asset_name) + 1, unique=False)
|
|
vprint(f" Tag ID: {asset_id_no}, Requested Asset: {asset_name}")
|
|
|
|
imported_tags_data_offset += 4
|
|
|
|
imported_tags_offset += 4
|
|
|
|
# This appears to be bytecode to execute on a per-frame basis. We execute this every frame and
|
|
# only execute up to the point where we equal the current frame.
|
|
if imported_tag_initializers_offset is not None:
|
|
|
|
unk1, length = struct.unpack("<HH", data[imported_tag_initializers_offset:(imported_tag_initializers_offset + 4)])
|
|
add_coverage(imported_tag_initializers_offset, 4)
|
|
|
|
vprint(f"Imported Tag Initializer Offset: {hex(imported_tag_initializers_offset)}, Length: {length}")
|
|
|
|
for i in range(length):
|
|
item_offset = imported_tag_initializers_offset + 4 + (i * 12)
|
|
tag_id, frame, action_bytecode_offset, action_bytecode_length = struct.unpack("<HHII", data[item_offset:(item_offset + 12)])
|
|
add_coverage(item_offset, 12)
|
|
|
|
if action_bytecode_length != 0:
|
|
vprint(f" Tag ID: {tag_id}, Frame: {frame}, Bytecode Offset: {hex(action_bytecode_offset + imported_tag_initializers_offset)}")
|
|
bytecode_data = data[(action_bytecode_offset + imported_tag_initializers_offset):(action_bytecode_offset + imported_tag_initializers_offset + action_bytecode_length)]
|
|
self.__parse_bytecode(bytecode_data, verbose=verbose)
|
|
else:
|
|
vprint(f" Tag ID: {tag_id}, Frame: {frame}, No Bytecode Present")
|
|
|
|
if verbose:
|
|
self.print_coverage()
|
|
|
|
|
|
class DrawParams:
|
|
def __init__(
|
|
self,
|
|
flags: int,
|
|
region: Optional[str] = None,
|
|
vertexes: List[int] = [],
|
|
blend: Optional[Color] = None,
|
|
) -> None:
|
|
self.flags = flags
|
|
self.region = region
|
|
self.vertexes = vertexes
|
|
self.blend = blend
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'flags': self.flags,
|
|
'region': self.region,
|
|
'vertexes': self.vertexes,
|
|
'blend': self.blend.as_dict() if self.blend else None,
|
|
}
|
|
|
|
def __repr__(self) -> str:
|
|
flagbits: List[str] = []
|
|
if self.flags & 0x1:
|
|
flagbits.append("(Instantiable)")
|
|
if self.flags & 0x2:
|
|
flagbits.append("(Includes Texture)")
|
|
if self.flags & 0x4:
|
|
flagbits.append("(Includes Texture Color)")
|
|
if self.flags & 0x8:
|
|
flagbits.append("(Includes Blend Color)")
|
|
if self.flags & 0x40:
|
|
flagbits.append("(Needs Tex Point Normalization)")
|
|
|
|
flagspart = f"flags: {hex(self.flags)} {' '.join(flagbits)}"
|
|
if self.flags & 0x2:
|
|
texpart = f", region: {self.region}, vertexes: {', '.join(str(x) for x in self.vertexes)}"
|
|
else:
|
|
texpart = ""
|
|
|
|
if self.flags & 0x8:
|
|
blendpart = f", blend: {self.blend}"
|
|
else:
|
|
blendpart = ""
|
|
|
|
return f"{flagspart}{texpart}{blendpart}"
|
|
|
|
|
|
class Shape:
|
|
def __init__(
|
|
self,
|
|
name: str,
|
|
data: bytes,
|
|
) -> None:
|
|
self.name = name
|
|
self.data = data
|
|
|
|
# Vertex points outlining this shape.
|
|
self.vertex_points: List[Point] = []
|
|
|
|
# Texture points, as used alongside vertex chunks when the shape contains a texture.
|
|
self.tex_points: List[Point] = []
|
|
|
|
# Colors for texture points, if they exist in the file.
|
|
self.tex_colors: List[Color] = []
|
|
|
|
# Actual shape drawing parameters.
|
|
self.draw_params: List[DrawParams] = []
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'name': self.name,
|
|
'vertex_points': [p.as_dict() for p in self.vertex_points],
|
|
'tex_points': [p.as_dict() for p in self.tex_points],
|
|
'tex_colors': [c.as_dict() for c in self.tex_colors],
|
|
'draw_params': [d.as_dict() for d in self.draw_params],
|
|
}
|
|
|
|
def __repr__(self) -> str:
|
|
return os.linesep.join([
|
|
*[f"vertex point: {vertex}" for vertex in self.vertex_points],
|
|
*[f"tex point: {tex}" for tex in self.tex_points],
|
|
*[f"tex color: {color}" for color in self.tex_colors],
|
|
*[f"draw params: {params}" for params in self.draw_params],
|
|
])
|
|
|
|
def get_until_null(self, offset: int) -> bytes:
|
|
out = b""
|
|
while self.data[offset] != 0:
|
|
out += self.data[offset:(offset + 1)]
|
|
offset += 1
|
|
return out
|
|
|
|
def parse(self, text_obfuscated: bool = True) -> None:
|
|
# First, grab the header bytes.
|
|
magic = self.data[0:4]
|
|
|
|
if magic == b"D2EG":
|
|
endian = "<"
|
|
elif magic == b"GE2D":
|
|
endian = ">"
|
|
else:
|
|
raise Exception("Invalid magic value in GE2D structure!")
|
|
|
|
# There are two integers at 0x4 and 0x8 which are basically file versions.
|
|
|
|
filesize = struct.unpack(f"{endian}I", self.data[12:16])[0]
|
|
if filesize != len(self.data):
|
|
raise Exception("Unexpected file size for GE2D structure!")
|
|
|
|
# There is an integer at 0x16 which always appears to be zero. It should be
|
|
# file flags, but I don't know what it does since no code I've found cares.
|
|
if self.data[16:20] != b"\0\0\0\0":
|
|
raise Exception("Unhandled flag data bytes in GE2D structure!")
|
|
|
|
vertex_count, tex_count, color_count, label_count, render_params_count, _ = struct.unpack(
|
|
f"{endian}HHHHHH",
|
|
self.data[20:32],
|
|
)
|
|
|
|
vertex_offset, tex_offset, color_offset, label_offset, render_params_offset = struct.unpack(
|
|
f"{endian}IIIII",
|
|
self.data[32:52],
|
|
)
|
|
|
|
vertex_points: List[Point] = []
|
|
if vertex_offset != 0:
|
|
for vertexno in range(vertex_count):
|
|
vertexno_offset = vertex_offset + (8 * vertexno)
|
|
x, y = struct.unpack(f"{endian}ff", self.data[vertexno_offset:vertexno_offset + 8])
|
|
vertex_points.append(Point(x, y))
|
|
self.vertex_points = vertex_points
|
|
|
|
tex_points: List[Point] = []
|
|
if tex_offset != 0:
|
|
for texno in range(tex_count):
|
|
texno_offset = tex_offset + (8 * texno)
|
|
x, y = struct.unpack(f"{endian}ff", self.data[texno_offset:texno_offset + 8])
|
|
tex_points.append(Point(x, y))
|
|
self.tex_points = tex_points
|
|
|
|
colors: List[Color] = []
|
|
if color_offset != 0:
|
|
for colorno in range(color_count):
|
|
colorno_offset = color_offset + (4 * colorno)
|
|
rgba = struct.unpack(f"{endian}I", self.data[colorno_offset:colorno_offset + 4])[0]
|
|
color = Color(
|
|
a=(rgba & 0xFF) / 255.0,
|
|
b=((rgba >> 8) & 0xFF) / 255.0,
|
|
g=((rgba >> 16) & 0xFF) / 255.0,
|
|
r=((rgba >> 24) & 0xFF) / 255.0,
|
|
)
|
|
colors.append(color)
|
|
self.tex_colors = colors
|
|
|
|
labels: List[str] = []
|
|
if label_offset != 0:
|
|
for labelno in range(label_count):
|
|
labelno_offset = label_offset + (4 * labelno)
|
|
labelptr = struct.unpack(f"{endian}I", self.data[labelno_offset:labelno_offset + 4])[0]
|
|
|
|
bytedata = self.get_until_null(labelptr)
|
|
labels.append(AFPFile.descramble_text(bytedata, text_obfuscated))
|
|
|
|
draw_params: List[DrawParams] = []
|
|
if render_params_offset != 0:
|
|
# The actual render parameters for the shape. This dictates how the texture values
|
|
# are used when drawing shapes, whether to use a blend value or draw a primitive, etc.
|
|
for render_paramsno in range(render_params_count):
|
|
render_paramsno_offset = render_params_offset + (16 * render_paramsno)
|
|
mode, flags, tex1, tex2, trianglecount, _, rgba, triangleoffset = struct.unpack(
|
|
f"{endian}BBBBHHII",
|
|
self.data[(render_paramsno_offset):(render_paramsno_offset + 16)]
|
|
)
|
|
|
|
if mode != 4:
|
|
raise Exception("Unexpected mode in GE2D structure!")
|
|
if (flags & 0x2) and len(labels) == 0:
|
|
raise Exception("GE2D structure has a texture, but no region labels present!")
|
|
if (flags & 0x2) and (tex1 == 0xFF):
|
|
raise Exception("GE2D structure requests a texture, but no texture pointer present!")
|
|
if tex2 != 0xFF:
|
|
raise Exception("GE2D structure requests a second texture, but we don't support this!")
|
|
|
|
color = Color(
|
|
r=(rgba & 0xFF) / 255.0,
|
|
g=((rgba >> 8) & 0xFF) / 255.0,
|
|
b=((rgba >> 16) & 0xFF) / 255.0,
|
|
a=((rgba >> 24) & 0xFF) / 255.0,
|
|
)
|
|
|
|
verticies: List[int] = []
|
|
for render_paramstriangleno in range(trianglecount):
|
|
render_paramstriangleno_offset = triangleoffset + (2 * render_paramstriangleno)
|
|
tex_offset = struct.unpack(f"{endian}H", self.data[render_paramstriangleno_offset:(render_paramstriangleno_offset + 2)])[0]
|
|
verticies.append(tex_offset)
|
|
|
|
# Seen bits are 0x1, 0x2, 0x4, 0x8 so far.
|
|
# 0x1 Is a "this shape is instantiable/drawable" bit.
|
|
# 0x2 Is the shape having a texture.
|
|
# 0x4 Is the shape having a texture color per texture point.
|
|
# 0x8 Is "draw background color/blend" flag.
|
|
# 0x40 Is a "normalize texture coordinates" flag. It performs the below algorithm.
|
|
|
|
if (flags & (0x2 | 0x40)) == (0x2 | 0x40):
|
|
# The tex offsets point at the tex vals parsed above, and are used in conjunction with
|
|
# texture/region metrics to calcuate some offsets. First, the region left/right/top/bottom
|
|
# is divided by 2 (looks like a scaling of 2 for regions to textures is hardcoded) and then
|
|
# divided by the texture width/height (as relevant). The returned metrics are in texture space
|
|
# where 0.0 is the origin and 1.0 is the furthest right/down. The metrics are then multiplied
|
|
# by the texture point pairs that appear above, meaning they should be treated as percentages.
|
|
pass
|
|
|
|
draw_params.append(
|
|
DrawParams(
|
|
flags=flags,
|
|
region=labels[tex1] if (flags & 0x2) else None,
|
|
vertexes=verticies if (flags & 0x6) else [],
|
|
blend=color if (flags & 0x8) else None,
|
|
)
|
|
)
|
|
self.draw_params = draw_params
|
|
|
|
|
|
class Unknown1:
|
|
def __init__(
|
|
self,
|
|
name: str,
|
|
data: bytes,
|
|
) -> None:
|
|
self.name = name
|
|
self.data = data
|
|
if len(data) != 12:
|
|
raise Exception("Unexpected length for Unknown1 structure!")
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'name': self.name,
|
|
'data': "".join(_hex(x) for x in self.data),
|
|
}
|
|
|
|
|
|
class Unknown2:
|
|
def __init__(
|
|
self,
|
|
data: bytes,
|
|
) -> None:
|
|
self.data = data
|
|
if len(data) != 4:
|
|
raise Exception("Unexpected length for Unknown2 structure!")
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'data': "".join(_hex(x) for x in self.data),
|
|
}
|
|
|
|
|
|
class AFPFile:
|
|
def __init__(self, contents: bytes, verbose: bool = False) -> None:
|
|
# Initialize coverage. This is used to help find missed/hidden file
|
|
# sections that we aren't parsing correctly.
|
|
self.coverage: List[bool] = [False] * len(contents)
|
|
|
|
# Original file data that we parse into structures.
|
|
self.data = contents
|
|
|
|
# Font data encoding handler. We keep this around as it manages
|
|
# remembering the actual BinXML encoding.
|
|
self.benc = BinaryEncoding()
|
|
|
|
# All of the crap!
|
|
self.endian: str = "<"
|
|
self.features: int = 0
|
|
self.file_flags: bytes = b""
|
|
self.text_obfuscated: bool = False
|
|
self.legacy_lz: bool = False
|
|
self.modern_lz: bool = False
|
|
|
|
# If we encounter parts of the file that we don't know how to read
|
|
# or save, we drop into read-only mode and throw if somebody tries
|
|
# to update the file.
|
|
self.read_only: bool = False
|
|
|
|
# List of all textures in this file. This is unordered, textures should
|
|
# be looked up by name.
|
|
self.textures: List[Texture] = []
|
|
|
|
# Texture mapping, which allows other structures to refer to texture
|
|
# by number instead of name.
|
|
self.texturemap: PMAN = PMAN()
|
|
|
|
# List of all regions found inside textures, mapped to their textures
|
|
# using texturenos that can be looked up using the texturemap above.
|
|
# This structure is ordered, and the regionno from the regionmap
|
|
# below can be used to look into this structure.
|
|
self.texture_to_region: List[TextureRegion] = []
|
|
|
|
# Region mapping, which allows other structures to refer to regions
|
|
# by number instead of name.
|
|
self.regionmap: PMAN = PMAN()
|
|
|
|
# Level data (swf-derivative) and their names found in this file. This is
|
|
# unordered, swfdata should be looked up by name.
|
|
self.swfdata: List[SWF] = []
|
|
|
|
# Level data (swf-derivative) mapping, which allows other structures to
|
|
# refer to swfdata by number instead of name.
|
|
self.swfmap: PMAN = PMAN()
|
|
|
|
# Font information (mapping for various coepoints to their region in
|
|
# a particular font texture.
|
|
self.fontdata: Optional[Node] = None
|
|
|
|
# Shapes(?) with their raw data.
|
|
self.shapes: List[Shape] = []
|
|
|
|
# Shape(?) mapping, not understood or used.
|
|
self.shapemap: PMAN = PMAN()
|
|
|
|
# Unknown data structures that we have to roundtrip. They correlate to
|
|
# the PMAN structures below.
|
|
self.unknown1: List[Unknown1] = []
|
|
self.unknown2: List[Unknown2] = []
|
|
|
|
# Unknown PMAN structures that we have to roundtrip. They correlate to
|
|
# the unknown data structures above.
|
|
self.unk_pman1: PMAN = PMAN()
|
|
self.unk_pman2: PMAN = PMAN()
|
|
|
|
# Parse out the file structure.
|
|
self.__parse(verbose)
|
|
|
|
def add_coverage(self, offset: int, length: int, unique: bool = True) -> None:
|
|
for i in range(offset, offset + length):
|
|
if self.coverage[i] and unique:
|
|
raise Exception(f"Already covered {hex(offset)}!")
|
|
self.coverage[i] = True
|
|
|
|
def as_dict(self) -> Dict[str, Any]:
|
|
return {
|
|
'endian': self.endian,
|
|
'features': self.features,
|
|
'file_flags': "".join(_hex(x) for x in self.file_flags),
|
|
'obfuscated': self.text_obfuscated,
|
|
'legacy_lz': self.legacy_lz,
|
|
'modern_lz': self.modern_lz,
|
|
'textures': [tex.as_dict() for tex in self.textures],
|
|
'texturemap': self.texturemap.as_dict(),
|
|
'textureregion': [reg.as_dict() for reg in self.texture_to_region],
|
|
'regionmap': self.regionmap.as_dict(),
|
|
'swfdata': [data.as_dict() for data in self.swfdata],
|
|
'swfmap': self.swfmap.as_dict(),
|
|
'fontdata': str(self.fontdata) if self.fontdata is not None else None,
|
|
'shapes': [shape.as_dict() for shape in self.shapes],
|
|
'shapemap': self.shapemap.as_dict(),
|
|
'unknown1': [unk.as_dict() for unk in self.unknown1],
|
|
'unknown1map': self.unk_pman1.as_dict(),
|
|
'unknown2': [unk.as_dict() for unk in self.unknown2],
|
|
'unknown2map': self.unk_pman2.as_dict(),
|
|
}
|
|
|
|
def print_coverage(self) -> None:
|
|
# First offset that is not coverd in a run.
|
|
start = None
|
|
|
|
for offset, covered in enumerate(self.coverage):
|
|
if covered:
|
|
if start is not None:
|
|
print(f"Uncovered: {hex(start)} - {hex(offset)} ({offset-start} bytes)", file=sys.stderr)
|
|
start = None
|
|
else:
|
|
if start is None:
|
|
start = offset
|
|
if start is not None:
|
|
# Print final range
|
|
offset = len(self.coverage)
|
|
print(f"Uncovered: {hex(start)} - {hex(offset)} ({offset-start} bytes)", file=sys.stderr)
|
|
|
|
@staticmethod
|
|
def cap32(val: int) -> int:
|
|
return val & 0xFFFFFFFF
|
|
|
|
@staticmethod
|
|
def poly(val: int) -> int:
|
|
if (val >> 31) & 1 != 0:
|
|
return 0x4C11DB7
|
|
else:
|
|
return 0
|
|
|
|
@staticmethod
|
|
def crc32(bytestream: bytes) -> int:
|
|
# Janky 6-bit CRC for ascii names in PMAN structures.
|
|
result = 0
|
|
for byte in bytestream:
|
|
for i in range(6):
|
|
result = AFPFile.poly(result) ^ AFPFile.cap32((result << 1) | ((byte >> i) & 1))
|
|
return result
|
|
|
|
@staticmethod
|
|
def descramble_text(text: bytes, obfuscated: bool) -> str:
|
|
if len(text):
|
|
if obfuscated and (text[0] - 0x20) > 0x7F:
|
|
# Gotta do a weird demangling where we swap the
|
|
# top bit.
|
|
return bytes(((x + 0x80) & 0xFF) for x in text).decode('ascii')
|
|
else:
|
|
return text.decode('ascii')
|
|
else:
|
|
return ""
|
|
|
|
@staticmethod
|
|
def scramble_text(text: str, obfuscated: bool) -> bytes:
|
|
if obfuscated:
|
|
return bytes(((x + 0x80) & 0xFF) for x in text.encode('ascii')) + b'\0'
|
|
else:
|
|
return text.encode('ascii') + b'\0'
|
|
|
|
def get_until_null(self, offset: int) -> bytes:
|
|
out = b""
|
|
while self.data[offset] != 0:
|
|
out += self.data[offset:(offset + 1)]
|
|
offset += 1
|
|
return out
|
|
|
|
def descramble_pman(self, offset: int, verbose: bool) -> PMAN:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
# Unclear what the first three unknowns are, but the fourth
|
|
# looks like it could possibly be two int16s indicating unknown?
|
|
magic, expect_zero, flags1, flags2, numentries, flags3, data_offset = struct.unpack(
|
|
f"{self.endian}4sIIIIII",
|
|
self.data[offset:(offset + 28)],
|
|
)
|
|
add_coverage(offset, 28)
|
|
|
|
# I have never seen the first unknown be anything other than zero,
|
|
# so lets lock that down.
|
|
if expect_zero != 0:
|
|
raise Exception("Got a non-zero value for expected zero location in PMAN!")
|
|
|
|
if self.endian == "<" and magic != b"PMAN":
|
|
raise Exception("Invalid magic value in PMAN structure!")
|
|
if self.endian == ">" and magic != b"NAMP":
|
|
raise Exception("Invalid magic value in PMAN structure!")
|
|
|
|
names: List[Optional[str]] = [None] * numentries
|
|
ordering: List[Optional[int]] = [None] * numentries
|
|
if numentries > 0:
|
|
# Jump to the offset, parse it out
|
|
for i in range(numentries):
|
|
file_offset = data_offset + (i * 12)
|
|
name_crc, entry_no, nameoffset = struct.unpack(
|
|
f"{self.endian}III",
|
|
self.data[file_offset:(file_offset + 12)],
|
|
)
|
|
add_coverage(file_offset, 12)
|
|
|
|
if nameoffset == 0:
|
|
raise Exception("Expected name offset in PMAN data!")
|
|
|
|
bytedata = self.get_until_null(nameoffset)
|
|
add_coverage(nameoffset, len(bytedata) + 1, unique=False)
|
|
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
|
|
names[entry_no] = name
|
|
ordering[entry_no] = i
|
|
vprint(f" {entry_no}: {name}, offset: {hex(nameoffset)}")
|
|
|
|
if name_crc != AFPFile.crc32(name.encode('ascii')):
|
|
raise Exception(f"Name CRC failed for {name}")
|
|
|
|
for i, name in enumerate(names):
|
|
if name is None:
|
|
raise Exception(f"Didn't get mapping for entry {i + 1}")
|
|
|
|
for i, o in enumerate(ordering):
|
|
if o is None:
|
|
raise Exception(f"Didn't get ordering for entry {i + 1}")
|
|
|
|
return PMAN(
|
|
entries=names,
|
|
ordering=ordering,
|
|
flags1=flags1,
|
|
flags2=flags2,
|
|
flags3=flags3,
|
|
)
|
|
|
|
def __parse(
|
|
self,
|
|
verbose: bool = False,
|
|
) -> None:
|
|
# Suppress debug text unless asked
|
|
if verbose:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
print(*args, **kwargs, file=sys.stderr)
|
|
|
|
add_coverage = self.add_coverage
|
|
else:
|
|
def vprint(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
def add_coverage(*args: Any, **kwargs: Any) -> None: # type: ignore
|
|
pass
|
|
|
|
# First, check the signature
|
|
if self.data[0:4] == b"2PXT":
|
|
self.endian = "<"
|
|
elif self.data[0:4] == b"TXP2":
|
|
self.endian = ">"
|
|
else:
|
|
raise Exception("Invalid graphic file format!")
|
|
add_coverage(0, 4)
|
|
|
|
# Not sure what words 2 and 3 are, they seem to be some sort of
|
|
# version or date?
|
|
self.file_flags = self.data[4:12]
|
|
add_coverage(4, 8)
|
|
|
|
# Now, grab the file length, verify that we have the right amount
|
|
# of data.
|
|
length = struct.unpack(f"{self.endian}I", self.data[12:16])[0]
|
|
add_coverage(12, 4)
|
|
if length != len(self.data):
|
|
raise Exception(f"Invalid graphic file length, expecting {length} bytes!")
|
|
|
|
# This is always the header length, or the offset of the data payload.
|
|
header_length = struct.unpack(f"{self.endian}I", self.data[16:20])[0]
|
|
add_coverage(16, 4)
|
|
|
|
# Now, the meat of the file format. Bytes 20-24 are a bitfield for
|
|
# what parts of the header exist in the file. We need to understand
|
|
# each bit so we know how to skip past each section.
|
|
feature_mask = struct.unpack(f"{self.endian}I", self.data[20:24])[0]
|
|
add_coverage(20, 4)
|
|
header_offset = 24
|
|
|
|
# Lots of magic happens if this bit is set.
|
|
self.text_obfuscated = bool(feature_mask & 0x20)
|
|
self.legacy_lz = bool(feature_mask & 0x04)
|
|
self.modern_lz = bool(feature_mask & 0x40000)
|
|
self.features = feature_mask
|
|
|
|
if feature_mask & 0x01:
|
|
# List of textures that exist in the file, with pointers to their data.
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x000001 - textures; count: {length}, offset: {hex(offset)}")
|
|
|
|
for x in range(length):
|
|
interesting_offset = offset + (x * 12)
|
|
if interesting_offset != 0:
|
|
name_offset, texture_length, texture_offset = struct.unpack(
|
|
f"{self.endian}III",
|
|
self.data[interesting_offset:(interesting_offset + 12)],
|
|
)
|
|
add_coverage(interesting_offset, 12)
|
|
|
|
if name_offset != 0:
|
|
# Let's decode this until the first null.
|
|
bytedata = self.get_until_null(name_offset)
|
|
add_coverage(name_offset, len(bytedata) + 1, unique=False)
|
|
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
|
|
|
|
if name_offset != 0 and texture_offset != 0:
|
|
if self.legacy_lz:
|
|
raise Exception("We don't support legacy lz mode!")
|
|
elif self.modern_lz:
|
|
# Get size, round up to nearest power of 4
|
|
inflated_size, deflated_size = struct.unpack(
|
|
">II",
|
|
self.data[texture_offset:(texture_offset + 8)],
|
|
)
|
|
add_coverage(texture_offset, 8)
|
|
if deflated_size != (texture_length - 8):
|
|
raise Exception("We got an incorrect length for lz texture!")
|
|
vprint(f" {name}, length: {texture_length}, offset: {hex(texture_offset)}, deflated_size: {deflated_size}, inflated_size: {inflated_size}")
|
|
inflated_size = (inflated_size + 3) & (~3)
|
|
|
|
# Get the data offset.
|
|
lz_data_offset = texture_offset + 8
|
|
lz_data = self.data[lz_data_offset:(lz_data_offset + deflated_size)]
|
|
add_coverage(lz_data_offset, deflated_size)
|
|
|
|
# This takes forever, so skip it if we're pretending.
|
|
lz77 = Lz77()
|
|
raw_data = lz77.decompress(lz_data)
|
|
else:
|
|
inflated_size, deflated_size = struct.unpack(
|
|
">II",
|
|
self.data[texture_offset:(texture_offset + 8)],
|
|
)
|
|
|
|
# I'm guessing how raw textures work because I haven't seen them.
|
|
# I assume they're like the above, so lets put in some asertions.
|
|
if deflated_size != (texture_length - 8):
|
|
raise Exception("We got an incorrect length for raw texture!")
|
|
vprint(f" {name}, length: {texture_length}, offset: {hex(texture_offset)}, deflated_size: {deflated_size}, inflated_size: {inflated_size}")
|
|
|
|
# Just grab the raw data.
|
|
lz_data = None
|
|
raw_data = self.data[(texture_offset + 8):(texture_offset + 8 + deflated_size)]
|
|
add_coverage(texture_offset, deflated_size + 8)
|
|
|
|
(
|
|
magic,
|
|
header_flags1,
|
|
header_flags2,
|
|
raw_length,
|
|
width,
|
|
height,
|
|
fmtflags,
|
|
expected_zero1,
|
|
expected_zero2,
|
|
) = struct.unpack(
|
|
f"{self.endian}4sIIIHHIII",
|
|
raw_data[0:32],
|
|
)
|
|
if raw_length != len(raw_data):
|
|
raise Exception("Invalid texture length!")
|
|
# I have only ever observed the following values across two different games.
|
|
# Don't want to keep the chunk around so let's assert our assumptions.
|
|
if (expected_zero1 | expected_zero2) != 0:
|
|
raise Exception("Found unexpected non-zero value in texture header!")
|
|
if raw_data[32:44] != b'\0' * 12:
|
|
raise Exception("Found unexpected non-zero value in texture header!")
|
|
# This is almost ALWAYS 3, but I've seen it be 1 as well, so I guess we have to
|
|
# round-trip it if we want to write files back out. I have no clue what it's for.
|
|
# I've seen it be 1 only on files used for fonts so far, but I am not sure there
|
|
# is any correlation there.
|
|
header_flags3 = struct.unpack(f"{self.endian}I", raw_data[44:48])[0]
|
|
if raw_data[48:64] != b'\0' * 16:
|
|
raise Exception("Found unexpected non-zero value in texture header!")
|
|
fmt = fmtflags & 0xFF
|
|
|
|
# Extract flags that the game cares about.
|
|
# flags1 = (fmtflags >> 24) & 0xFF
|
|
# flags2 = (fmtflags >> 16) & 0xFF
|
|
|
|
# unk1 = 3 if (flags1 & 0xF == 1) else 1
|
|
# unk2 = 3 if ((flags1 >> 4) & 0xF == 1) else 1
|
|
# unk3 = 1 if (flags2 & 0xF == 1) else 2
|
|
# unk4 = 1 if ((flags2 >> 4) & 0xF == 1) else 2
|
|
|
|
if self.endian == "<" and magic != b"TDXT":
|
|
raise Exception("Unexpected texture format!")
|
|
if self.endian == ">" and magic != b"TXDT":
|
|
raise Exception("Unexpected texture format!")
|
|
|
|
# Since the AFP file format can be found in both big and little endian, its
|
|
# possible that some of these loaders might need byteswapping on some platforms.
|
|
# This has been tested on files intended for X86 (little endian).
|
|
|
|
if fmt == 0x0B:
|
|
# 16-bit 565 color RGB format. Game references D3D9 texture format 23 (R5G6B5).
|
|
newdata = []
|
|
for i in range(width * height):
|
|
pixel = struct.unpack(
|
|
f"{self.endian}H",
|
|
raw_data[(64 + (i * 2)):(66 + (i * 2))],
|
|
)[0]
|
|
|
|
# Extract the raw values
|
|
red = ((pixel >> 0) & 0x1F) << 3
|
|
green = ((pixel >> 5) & 0x3F) << 2
|
|
blue = ((pixel >> 11) & 0x1F) << 3
|
|
|
|
# Scale the colors so they fill the entire 8 bit range.
|
|
red = red | (red >> 5)
|
|
green = green | (green >> 6)
|
|
blue = blue | (blue >> 5)
|
|
|
|
newdata.append(
|
|
struct.pack("<BBB", blue, green, red)
|
|
)
|
|
img = Image.frombytes(
|
|
'RGB', (width, height), b''.join(newdata), 'raw', 'RGB',
|
|
)
|
|
elif fmt == 0x0E:
|
|
# RGB image, no alpha. Game references D3D9 texture format 22 (R8G8B8).
|
|
img = Image.frombytes(
|
|
'RGB', (width, height), raw_data[64:], 'raw', 'RGB',
|
|
)
|
|
elif fmt == 0x10:
|
|
# Seems to be some sort of RGB with color swapping. Game references D3D9 texture
|
|
# format 21 (A8R8B8G8) but does manual byteswapping.
|
|
# TODO: Not sure this is correct, need to find sample files.
|
|
img = Image.frombytes(
|
|
'RGB', (width, height), raw_data[64:], 'raw', 'BGR',
|
|
)
|
|
elif fmt == 0x13:
|
|
# Some 16-bit texture format. Game references D3D9 texture format 25 (A1R5G5B5).
|
|
newdata = []
|
|
for i in range(width * height):
|
|
pixel = struct.unpack(
|
|
f"{self.endian}H",
|
|
raw_data[(64 + (i * 2)):(66 + (i * 2))],
|
|
)[0]
|
|
|
|
# Extract the raw values
|
|
alpha = 255 if ((pixel >> 15) & 0x1) != 0 else 0
|
|
red = ((pixel >> 0) & 0x1F) << 3
|
|
green = ((pixel >> 5) & 0x1F) << 3
|
|
blue = ((pixel >> 10) & 0x1F) << 3
|
|
|
|
# Scale the colors so they fill the entire 8 bit range.
|
|
red = red | (red >> 5)
|
|
green = green | (green >> 5)
|
|
blue = blue | (blue >> 5)
|
|
|
|
newdata.append(
|
|
struct.pack("<BBBB", blue, green, red, alpha)
|
|
)
|
|
img = Image.frombytes(
|
|
'RGBA', (width, height), b''.join(newdata), 'raw', 'RGBA',
|
|
)
|
|
elif fmt == 0x15:
|
|
# RGBA format. Game references D3D9 texture format 21 (A8R8G8B8).
|
|
# Looks like unlike 0x20 below, the game does some endianness swapping.
|
|
# TODO: Not sure this is correct, need to find sample files.
|
|
img = Image.frombytes(
|
|
'RGBA', (width, height), raw_data[64:], 'raw', 'ARGB',
|
|
)
|
|
elif fmt == 0x16:
|
|
# DXT1 format. Game references D3D9 DXT1 texture format.
|
|
# Konami seems to have screwed up with DDR PS3 where they
|
|
# swap every other byte in the format, even though its specified
|
|
# as little-endian by all DXT1 documentation.
|
|
dxt = DXTBuffer(width, height)
|
|
img = Image.frombuffer(
|
|
'RGBA',
|
|
(width, height),
|
|
dxt.DXT1Decompress(raw_data[64:], swap=self.endian != "<"),
|
|
'raw',
|
|
'RGBA',
|
|
0,
|
|
1,
|
|
)
|
|
elif fmt == 0x1A:
|
|
# DXT5 format. Game references D3D9 DXT5 texture format.
|
|
# Konami seems to have screwed up with DDR PS3 where they
|
|
# swap every other byte in the format, even though its specified
|
|
# as little-endian by all DXT5 documentation.
|
|
dxt = DXTBuffer(width, height)
|
|
img = Image.frombuffer(
|
|
'RGBA',
|
|
(width, height),
|
|
dxt.DXT5Decompress(raw_data[64:], swap=self.endian != "<"),
|
|
'raw',
|
|
'RGBA',
|
|
0,
|
|
1,
|
|
)
|
|
elif fmt == 0x1E:
|
|
# I have no idea what format this is. The game does some byte
|
|
# swapping but doesn't actually call any texture create calls.
|
|
# This might be leftover from another game.
|
|
pass
|
|
elif fmt == 0x1F:
|
|
# 16-bit 4-4-4-4 RGBA format. Game references D3D9 texture format 26 (A4R4G4B4).
|
|
newdata = []
|
|
for i in range(width * height):
|
|
pixel = struct.unpack(
|
|
f"{self.endian}H",
|
|
raw_data[(64 + (i * 2)):(66 + (i * 2))],
|
|
)[0]
|
|
|
|
# Extract the raw values
|
|
blue = ((pixel >> 0) & 0xF) << 4
|
|
green = ((pixel >> 4) & 0xF) << 4
|
|
red = ((pixel >> 8) & 0xF) << 4
|
|
alpha = ((pixel >> 12) & 0xF) << 4
|
|
|
|
# Scale the colors so they fill the entire 8 bit range.
|
|
red = red | (red >> 4)
|
|
green = green | (green >> 4)
|
|
blue = blue | (blue >> 4)
|
|
alpha = alpha | (alpha >> 4)
|
|
|
|
newdata.append(
|
|
struct.pack("<BBBB", red, green, blue, alpha)
|
|
)
|
|
img = Image.frombytes(
|
|
'RGBA', (width, height), b''.join(newdata), 'raw', 'RGBA',
|
|
)
|
|
elif fmt == 0x20:
|
|
# RGBA format. Game references D3D9 surface format 21 (A8R8G8B8).
|
|
img = Image.frombytes(
|
|
'RGBA', (width, height), raw_data[64:], 'raw', 'BGRA',
|
|
)
|
|
else:
|
|
vprint(f"Unsupported format {hex(fmt)} for texture {name}")
|
|
img = None
|
|
|
|
self.textures.append(
|
|
Texture(
|
|
name,
|
|
width,
|
|
height,
|
|
fmt,
|
|
header_flags1,
|
|
header_flags2,
|
|
header_flags3,
|
|
fmtflags & 0xFFFFFF00,
|
|
raw_data[64:],
|
|
lz_data,
|
|
img,
|
|
)
|
|
)
|
|
else:
|
|
vprint("Bit 0x000001 - textures; NOT PRESENT")
|
|
|
|
# Mapping between texture index and the name of the texture.
|
|
if feature_mask & 0x02:
|
|
# Mapping of texture name to texture index. This is used by regions to look up textures.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x000002 - texturemapping; offset: {hex(offset)}")
|
|
|
|
if offset != 0:
|
|
self.texturemap = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x000002 - texturemapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x04:
|
|
vprint("Bit 0x000004 - legacy lz mode on")
|
|
else:
|
|
vprint("Bit 0x000004 - legacy lz mode off")
|
|
|
|
# Mapping between region index and the texture it goes to as well as the
|
|
# region of texture that this particular graphic makes up.
|
|
if feature_mask & 0x08:
|
|
# Mapping between individual graphics and their respective textures.
|
|
# This is 10 bytes per entry. Seems to need both 0x2 (texture index)
|
|
# and 0x10 (region index).
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x000008 - regions; count: {length}, offset: {hex(offset)}")
|
|
|
|
if offset != 0 and length > 0:
|
|
for i in range(length):
|
|
descriptor_offset = offset + (10 * i)
|
|
texture_no, left, top, right, bottom = struct.unpack(
|
|
f"{self.endian}HHHHH",
|
|
self.data[descriptor_offset:(descriptor_offset + 10)],
|
|
)
|
|
add_coverage(descriptor_offset, 10)
|
|
|
|
if texture_no < 0 or texture_no >= len(self.texturemap.entries):
|
|
raise Exception(f"Out of bounds texture {texture_no}")
|
|
|
|
# Texture regions are multiplied by a power of 2. Not sure why, but the games I
|
|
# looked at hardcode a divide by 2 when loading regions.
|
|
region = TextureRegion(texture_no, left, top, right, bottom)
|
|
self.texture_to_region.append(region)
|
|
|
|
vprint(f" {region}, offset: {hex(descriptor_offset)}")
|
|
else:
|
|
vprint("Bit 0x000008 - regions; NOT PRESENT")
|
|
|
|
if feature_mask & 0x10:
|
|
# Names of the graphics regions, so we can look into the texture_to_region
|
|
# mapping above. Used by shapes to find the right region offset given a name.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x000010 - regionmapping; offset: {hex(offset)}")
|
|
|
|
if offset != 0:
|
|
self.regionmap = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x000010 - regionmapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x20:
|
|
vprint("Bit 0x000020 - text obfuscation on")
|
|
else:
|
|
vprint("Bit 0x000020 - text obfuscation off")
|
|
|
|
if feature_mask & 0x40:
|
|
# Two unknown bytes, first is a length or a count. Secound is
|
|
# an optional offset to grab another set of bytes from.
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x000040 - unknown; count: {length}, offset: {hex(offset)}")
|
|
|
|
if offset != 0 and length > 0:
|
|
for i in range(length):
|
|
unk_offset = offset + (i * 16)
|
|
name_offset = struct.unpack(f"{self.endian}I", self.data[unk_offset:(unk_offset + 4)])[0]
|
|
add_coverage(unk_offset, 4)
|
|
|
|
# The game does some very bizarre bit-shifting. Its clear tha the first value
|
|
# points at a name structure, but its not in the correct endianness. This replicates
|
|
# the weird logic seen in game disassembly.
|
|
name_offset = (((name_offset >> 7) & 0x1FF) << 16) + ((name_offset >> 16) & 0xFFFF)
|
|
if name_offset != 0:
|
|
# Let's decode this until the first null.
|
|
bytedata = self.get_until_null(name_offset)
|
|
add_coverage(name_offset, len(bytedata) + 1, unique=False)
|
|
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
|
|
vprint(f" {name}")
|
|
|
|
self.unknown1.append(
|
|
Unknown1(
|
|
name=name,
|
|
data=self.data[(unk_offset + 4):(unk_offset + 16)],
|
|
)
|
|
)
|
|
add_coverage(unk_offset + 4, 12)
|
|
else:
|
|
vprint("Bit 0x000040 - unknown; NOT PRESENT")
|
|
|
|
if feature_mask & 0x80:
|
|
# One unknown byte, treated as an offset. This is clearly the mapping for the parsed
|
|
# structures from 0x40, but I don't know what those are.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x000080 - unknownmapping; offset: {hex(offset)}")
|
|
|
|
# TODO: I have no idea what this is for.
|
|
if offset != 0:
|
|
self.unk_pman1 = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x000080 - unknownmapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x100:
|
|
# Two unknown bytes, first is a length or a count. Secound is
|
|
# an optional offset to grab another set of bytes from.
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x000100 - unknown; count: {length}, offset: {hex(offset)}")
|
|
|
|
if offset != 0 and length > 0:
|
|
for i in range(length):
|
|
unk_offset = offset + (i * 4)
|
|
self.unknown2.append(
|
|
Unknown2(self.data[unk_offset:(unk_offset + 4)])
|
|
)
|
|
add_coverage(unk_offset, 4)
|
|
else:
|
|
vprint("Bit 0x000100 - unknown; NOT PRESENT")
|
|
|
|
if feature_mask & 0x200:
|
|
# One unknown byte, treated as an offset. Almost positive its a string mapping
|
|
# for the above 0x100 structure. That's how this file format appears to work.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x000200 - unknownmapping; offset: {hex(offset)}")
|
|
|
|
# TODO: I have no idea what this is for.
|
|
if offset != 0:
|
|
self.unk_pman2 = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x000200 - unknownmapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x400:
|
|
# One unknown byte, treated as an offset. I have no idea what this is used for,
|
|
# it seems to be empty data in files that I've looked at, it doesn't go to any
|
|
# structure or mapping.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x000400 - unknown; offset: {hex(offset)}")
|
|
else:
|
|
vprint("Bit 0x000400 - unknown; NOT PRESENT")
|
|
|
|
if feature_mask & 0x800:
|
|
# SWF raw data that is loaded and passed to AFP core. It is equivalent to the
|
|
# afp files in an IFS container.
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x000800 - swfdata; count: {length}, offset: {hex(offset)}")
|
|
|
|
for x in range(length):
|
|
interesting_offset = offset + (x * 12)
|
|
if interesting_offset != 0:
|
|
name_offset, swf_length, swf_offset = struct.unpack(
|
|
f"{self.endian}III",
|
|
self.data[interesting_offset:(interesting_offset + 12)],
|
|
)
|
|
add_coverage(interesting_offset, 12)
|
|
if name_offset != 0:
|
|
# Let's decode this until the first null.
|
|
bytedata = self.get_until_null(name_offset)
|
|
add_coverage(name_offset, len(bytedata) + 1, unique=False)
|
|
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
|
|
vprint(f" {name}, length: {swf_length}, offset: {hex(swf_offset)}")
|
|
|
|
if swf_offset != 0:
|
|
self.swfdata.append(
|
|
SWF(
|
|
name,
|
|
self.data[swf_offset:(swf_offset + swf_length)]
|
|
)
|
|
)
|
|
add_coverage(swf_offset, swf_length)
|
|
else:
|
|
vprint("Bit 0x000800 - swfdata; NOT PRESENT")
|
|
|
|
if feature_mask & 0x1000:
|
|
# A mapping structure that allows looking up SWF data by name.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x001000 - swfmapping; offset: {hex(offset)}")
|
|
|
|
if offset != 0:
|
|
self.swfmap = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x001000 - swfmapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x2000:
|
|
# These are shapes as used with the SWF data above. They contain mappings between a
|
|
# loaded texture shape and the region that contains data. They are equivalent to the
|
|
# geo files found in an IFS container.
|
|
length, offset = struct.unpack(f"{self.endian}II", self.data[header_offset:(header_offset + 8)])
|
|
add_coverage(header_offset, 8)
|
|
header_offset += 8
|
|
|
|
vprint(f"Bit 0x002000 - shapes; count: {length}, offset: {hex(offset)}")
|
|
|
|
for x in range(length):
|
|
shape_base_offset = offset + (x * 12)
|
|
if shape_base_offset != 0:
|
|
name_offset, shape_length, shape_offset = struct.unpack(
|
|
f"{self.endian}III",
|
|
self.data[shape_base_offset:(shape_base_offset + 12)],
|
|
)
|
|
add_coverage(shape_base_offset, 12)
|
|
|
|
if name_offset != 0:
|
|
# Let's decode this until the first null.
|
|
bytedata = self.get_until_null(name_offset)
|
|
add_coverage(name_offset, len(bytedata) + 1, unique=False)
|
|
name = AFPFile.descramble_text(bytedata, self.text_obfuscated)
|
|
else:
|
|
name = "<unnamed>"
|
|
|
|
if shape_offset != 0:
|
|
shape = Shape(
|
|
name,
|
|
self.data[shape_offset:(shape_offset + shape_length)],
|
|
)
|
|
shape.parse(text_obfuscated=self.text_obfuscated)
|
|
self.shapes.append(shape)
|
|
add_coverage(shape_offset, shape_length)
|
|
|
|
vprint(f" {name}, length: {shape_length}, offset: {hex(shape_offset)}")
|
|
for line in str(shape).split(os.linesep):
|
|
vprint(f" {line}")
|
|
|
|
else:
|
|
vprint("Bit 0x002000 - shapes; NOT PRESENT")
|
|
|
|
if feature_mask & 0x4000:
|
|
# Mapping so that shapes can be looked up by name to get their offset.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x004000 - shapesmapping; offset: {hex(offset)}")
|
|
|
|
if offset != 0:
|
|
self.shapemap = self.descramble_pman(offset, verbose)
|
|
else:
|
|
vprint("Bit 0x004000 - shapesmapping; NOT PRESENT")
|
|
|
|
if feature_mask & 0x8000:
|
|
# One unknown byte, treated as an offset. I have no idea what this is because
|
|
# the games I've looked at don't include this bit.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x008000 - unknown; offset: {hex(offset)}")
|
|
|
|
# Since I've never seen this, I'm going to assume that it showing up is
|
|
# bad and make things read only.
|
|
self.read_only = True
|
|
else:
|
|
vprint("Bit 0x008000 - unknown; NOT PRESENT")
|
|
|
|
if feature_mask & 0x10000:
|
|
# Included font package, BINXRPC encoded. This is basically a texture sheet with an XML
|
|
# pointing at the region in the texture sheet for every renderable character.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
# I am not sure what the unknown byte is for. It always appears as
|
|
# all zeros in all files I've looked at.
|
|
expect_zero, length, binxrpc_offset = struct.unpack(f"{self.endian}III", self.data[offset:(offset + 12)])
|
|
add_coverage(offset, 12)
|
|
|
|
vprint(f"Bit 0x010000 - fontinfo; offset: {hex(offset)}, binxrpc offset: {hex(binxrpc_offset)}")
|
|
|
|
if expect_zero != 0:
|
|
# If we find non-zero versions of this, then that means updating the file is
|
|
# potentially unsafe as we could rewrite it incorrectly. So, let's assert!
|
|
raise Exception("Expected a zero in font package header!")
|
|
|
|
if binxrpc_offset != 0:
|
|
self.fontdata = self.benc.decode(self.data[binxrpc_offset:(binxrpc_offset + length)])
|
|
add_coverage(binxrpc_offset, length)
|
|
else:
|
|
self.fontdata = None
|
|
else:
|
|
vprint("Bit 0x010000 - fontinfo; NOT PRESENT")
|
|
|
|
if feature_mask & 0x20000:
|
|
# This is the byteswapping headers that allow us to byteswap the SWF data before passing it
|
|
# to AFP core. It is equivalent to the bsi files in an IFS container.
|
|
offset = struct.unpack(f"{self.endian}I", self.data[header_offset:(header_offset + 4)])[0]
|
|
add_coverage(header_offset, 4)
|
|
header_offset += 4
|
|
|
|
vprint(f"Bit 0x020000 - swfheaders; offset: {hex(offset)}")
|
|
|
|
if offset > 0 and len(self.swfdata) > 0:
|
|
for i in range(len(self.swfdata)):
|
|
structure_offset = offset + (i * 12)
|
|
|
|
# First word is always zero, as observed. I am not ENTIRELY sure that
|
|
# the second field is length, but it lines up with everything else
|
|
# I've observed and seems to make sense.
|
|
expect_zero, afp_header_length, afp_header = struct.unpack(
|
|
f"{self.endian}III",
|
|
self.data[structure_offset:(structure_offset + 12)]
|
|
)
|
|
vprint(f" length: {afp_header_length}, offset: {hex(afp_header)}")
|
|
add_coverage(structure_offset, 12)
|
|
|
|
if expect_zero != 0:
|
|
# If we find non-zero versions of this, then that means updating the file is
|
|
# potentially unsafe as we could rewrite it incorrectly. So, let's assert!
|
|
raise Exception("Expected a zero in SWF header!")
|
|
|
|
self.swfdata[i].descramble_info = self.data[afp_header:(afp_header + afp_header_length)]
|
|
add_coverage(afp_header, afp_header_length)
|
|
else:
|
|
vprint("Bit 0x020000 - swfheaders; NOT PRESENT")
|
|
|
|
if feature_mask & 0x40000:
|
|
vprint("Bit 0x040000 - modern lz mode on")
|
|
else:
|
|
vprint("Bit 0x040000 - modern lz mode off")
|
|
|
|
if feature_mask & 0xFFF80000:
|
|
# We don't know these bits at all!
|
|
raise Exception("Invalid bits set in feature mask!")
|
|
|
|
if header_offset != header_length:
|
|
raise Exception("Failed to parse bitfield of header correctly!")
|
|
if verbose:
|
|
self.print_coverage()
|
|
|
|
# Now, parse out the SWF data in each of the SWF structures we found.
|
|
for swf in self.swfdata:
|
|
swf.parse(verbose)
|
|
|
|
@staticmethod
|
|
def align(val: int) -> int:
|
|
return (val + 3) & 0xFFFFFFFFC
|
|
|
|
@staticmethod
|
|
def pad(data: bytes, length: int) -> bytes:
|
|
if len(data) == length:
|
|
return data
|
|
elif len(data) > length:
|
|
raise Exception("Logic error, padding request in data already written!")
|
|
return data + (b"\0" * (length - len(data)))
|
|
|
|
def write_strings(self, data: bytes, strings: Dict[str, int]) -> bytes:
|
|
tuples: List[Tuple[str, int]] = [(name, strings[name]) for name in strings]
|
|
tuples = sorted(tuples, key=lambda tup: tup[1])
|
|
|
|
for (string, offset) in tuples:
|
|
data = AFPFile.pad(data, offset)
|
|
data += AFPFile.scramble_text(string, self.text_obfuscated)
|
|
|
|
return data
|
|
|
|
def write_pman(self, data: bytes, offset: int, pman: PMAN, string_offsets: Dict[str, int]) -> bytes:
|
|
# First, lay down the PMAN header
|
|
if self.endian == "<":
|
|
magic = b"PMAN"
|
|
elif self.endian == ">":
|
|
magic = b"NAMP"
|
|
else:
|
|
raise Exception("Logic error, unexpected endianness!")
|
|
|
|
# Calculate where various data goes
|
|
data = AFPFile.pad(data, offset)
|
|
payload_offset = offset + 28
|
|
string_offset = payload_offset + (len(pman.entries) * 12)
|
|
pending_strings: Dict[str, int] = {}
|
|
|
|
data += struct.pack(
|
|
f"{self.endian}4sIIIIII",
|
|
magic,
|
|
0,
|
|
pman.flags1,
|
|
pman.flags2,
|
|
len(pman.entries),
|
|
pman.flags3,
|
|
payload_offset,
|
|
)
|
|
|
|
# Now, lay down the individual entries
|
|
datas: List[bytes] = [b""] * len(pman.entries)
|
|
for entry_no, name in enumerate(pman.entries):
|
|
name_crc = AFPFile.crc32(name.encode('ascii'))
|
|
|
|
if name not in string_offsets:
|
|
# We haven't written this string out yet, so put it on our pending list.
|
|
pending_strings[name] = string_offset
|
|
string_offsets[name] = string_offset
|
|
|
|
# Room for the null byte!
|
|
string_offset += len(name) + 1
|
|
|
|
# Write out the chunk itself.
|
|
datas[pman.ordering[entry_no]] = struct.pack(
|
|
f"{self.endian}III",
|
|
name_crc,
|
|
entry_no,
|
|
string_offsets[name],
|
|
)
|
|
|
|
# Write it out in the correct order. Some files are hardcoded in various
|
|
# games so we MUST preserve the order of PMAN entries.
|
|
data += b"".join(datas)
|
|
|
|
# Now, put down the strings that were new in this pman structure.
|
|
return self.write_strings(data, pending_strings)
|
|
|
|
def unparse(self) -> bytes:
|
|
if self.read_only:
|
|
raise Exception("This file is read-only because we can't parse some of it!")
|
|
|
|
# Mapping from various strings found in the file to their offsets.
|
|
string_offsets: Dict[str, int] = {}
|
|
pending_strings: Dict[str, int] = {}
|
|
|
|
# The true file header, containing magic, some file flags, file length and
|
|
# header length.
|
|
header: bytes = b''
|
|
|
|
# The bitfield structure that dictates what's found in the file and where.
|
|
bitfields: bytes = b''
|
|
|
|
# The data itself.
|
|
body: bytes = b''
|
|
|
|
# First, plop down the file magic as well as the unknown file flags we
|
|
# roundtripped.
|
|
if self.endian == "<":
|
|
header += b"2PXT"
|
|
elif self.endian == ">":
|
|
header += b"TXP2"
|
|
else:
|
|
raise Exception("Invalid graphic file format!")
|
|
|
|
# Not sure what words 2 and 3 are, they seem to be some sort of
|
|
# version or date?
|
|
header += self.data[4:12]
|
|
|
|
# We can't plop the length down yet, since we don't know it. So, let's first
|
|
# figure out what our bitfield length is.
|
|
header_length = 0
|
|
if self.features & 0x1:
|
|
header_length += 8
|
|
if self.features & 0x2:
|
|
header_length += 4
|
|
# Bit 0x4 is for lz options.
|
|
if self.features & 0x8:
|
|
header_length += 8
|
|
if self.features & 0x10:
|
|
header_length += 4
|
|
# Bit 0x20 is for text obfuscation options.
|
|
if self.features & 0x40:
|
|
header_length += 8
|
|
if self.features & 0x80:
|
|
header_length += 4
|
|
if self.features & 0x100:
|
|
header_length += 8
|
|
if self.features & 0x200:
|
|
header_length += 4
|
|
if self.features & 0x400:
|
|
header_length += 4
|
|
if self.features & 0x800:
|
|
header_length += 8
|
|
if self.features & 0x1000:
|
|
header_length += 4
|
|
if self.features & 0x2000:
|
|
header_length += 8
|
|
if self.features & 0x4000:
|
|
header_length += 4
|
|
if self.features & 0x8000:
|
|
header_length += 4
|
|
if self.features & 0x10000:
|
|
header_length += 4
|
|
if self.features & 0x20000:
|
|
header_length += 4
|
|
# Bit 0x40000 is for lz options.
|
|
|
|
# We keep this indirection because we want to do our best to preserve
|
|
# the file order we observe in actual files. So, that means writing data
|
|
# out of order of when it shows in the header, and as such we must remember
|
|
# what chunks go where. We key by feature bitmask so its safe to have empties.
|
|
bitchunks = [b""] * 32
|
|
|
|
# Pad out the body for easier calculations below
|
|
body = AFPFile.pad(body, 24 + header_length)
|
|
|
|
# Start laying down various file pieces.
|
|
texture_to_update_offset: Dict[str, Tuple[int, bytes]] = {}
|
|
if self.features & 0x01:
|
|
# List of textures that exist in the file, with pointers to their data.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# First, lay down pointers and length, regardless of number of entries.
|
|
bitchunks[0] = struct.pack(f"{self.endian}II", len(self.textures), offset)
|
|
|
|
# Now, calculate how long each texture is and formulate the data itself.
|
|
name_to_length: Dict[str, int] = {}
|
|
|
|
# Now, possibly compress and lay down textures.
|
|
for texture in self.textures:
|
|
# Construct the TXDT texture format from our parsed results.
|
|
if self.endian == "<":
|
|
magic = b"TDXT"
|
|
elif self.endian == ">":
|
|
magic != b"TXDT"
|
|
else:
|
|
raise Exception("Unexpected texture format!")
|
|
|
|
fmtflags = (texture.fmtflags & 0xFFFFFF00) | (texture.fmt & 0xFF)
|
|
|
|
raw_texture = struct.pack(
|
|
f"{self.endian}4sIIIHHIII",
|
|
magic,
|
|
texture.header_flags1,
|
|
texture.header_flags2,
|
|
64 + len(texture.raw),
|
|
texture.width,
|
|
texture.height,
|
|
fmtflags,
|
|
0,
|
|
0,
|
|
) + (b'\0' * 12) + struct.pack(
|
|
f"{self.endian}I", texture.header_flags3,
|
|
) + (b'\0' * 16) + texture.raw
|
|
|
|
if self.legacy_lz:
|
|
raise Exception("We don't support legacy lz mode!")
|
|
elif self.modern_lz:
|
|
if texture.compressed:
|
|
# We didn't change this texture, use the original compression.
|
|
compressed_texture = texture.compressed
|
|
else:
|
|
# We need to compress the raw texture.
|
|
lz77 = Lz77()
|
|
compressed_texture = lz77.compress(raw_texture)
|
|
|
|
# Construct the mini-header and the texture itself.
|
|
name_to_length[texture.name] = len(compressed_texture) + 8
|
|
texture_to_update_offset[texture.name] = (
|
|
0xDEADBEEF,
|
|
struct.pack(
|
|
">II",
|
|
len(raw_texture),
|
|
len(compressed_texture),
|
|
) + compressed_texture,
|
|
)
|
|
else:
|
|
# We just need to place the raw texture down.
|
|
name_to_length[texture.name] = len(raw_texture) + 8
|
|
texture_to_update_offset[texture.name] = (
|
|
0xDEADBEEF,
|
|
struct.pack(
|
|
">II",
|
|
len(raw_texture),
|
|
len(raw_texture),
|
|
) + raw_texture,
|
|
)
|
|
|
|
# Now, make sure the texture block is padded to 4 bytes, so we can figure out
|
|
# where strings go.
|
|
string_offset = AFPFile.align(len(body) + (len(self.textures) * 12))
|
|
|
|
# Now, write out texture pointers and strings.
|
|
for texture in self.textures:
|
|
if texture.name not in string_offsets:
|
|
# We haven't written this string out yet, so put it on our pending list.
|
|
pending_strings[texture.name] = string_offset
|
|
string_offsets[texture.name] = string_offset
|
|
|
|
# Room for the null byte!
|
|
string_offset += len(texture.name) + 1
|
|
|
|
# Write out the chunk itself, remember where we need to fix up later.
|
|
texture_to_update_offset[texture.name] = (
|
|
len(body) + 8,
|
|
texture_to_update_offset[texture.name][1],
|
|
)
|
|
body += struct.pack(
|
|
f"{self.endian}III",
|
|
string_offsets[texture.name],
|
|
name_to_length[texture.name], # Structure length
|
|
0xDEADBEEF, # Structure offset (we will fix this later)
|
|
)
|
|
|
|
# Now, put down the texture chunk itself and then strings that were new in this chunk.
|
|
body = self.write_strings(body, pending_strings)
|
|
pending_strings = {}
|
|
|
|
if self.features & 0x08:
|
|
# Mapping between individual graphics and their respective textures.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# First, lay down pointers and length, regardless of number of entries.
|
|
bitchunks[3] = struct.pack(f"{self.endian}II", len(self.texture_to_region), offset)
|
|
|
|
for bounds in self.texture_to_region:
|
|
body += struct.pack(
|
|
f"{self.endian}HHHHH",
|
|
bounds.textureno,
|
|
bounds.left,
|
|
bounds.top,
|
|
bounds.right,
|
|
bounds.bottom,
|
|
)
|
|
|
|
if self.features & 0x40:
|
|
# Unknown file chunk.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# First, lay down pointers and length, regardless of number of entries.
|
|
bitchunks[6] = struct.pack(f"{self.endian}II", len(self.unknown1), offset)
|
|
|
|
# Now, calculate where we can put strings.
|
|
string_offset = AFPFile.align(len(body) + (len(self.unknown1) * 16))
|
|
|
|
# Now, write out chunks and strings.
|
|
for entry1 in self.unknown1:
|
|
if entry1.name not in string_offsets:
|
|
# We haven't written this string out yet, so put it on our pending list.
|
|
pending_strings[entry1.name] = string_offset
|
|
string_offsets[entry1.name] = string_offset
|
|
|
|
# Room for the null byte!
|
|
string_offset += len(entry1.name) + 1
|
|
|
|
# Write out the chunk itself.
|
|
body += struct.pack(f"{self.endian}I", string_offsets[entry1.name]) + entry1.data
|
|
|
|
# Now, put down the strings that were new in this chunk.
|
|
body = self.write_strings(body, pending_strings)
|
|
pending_strings = {}
|
|
|
|
if self.features & 0x100:
|
|
# Two unknown bytes, first is a length or a count. Secound is
|
|
# an optional offset to grab another set of bytes from.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# First, lay down pointers and length, regardless of number of entries.
|
|
bitchunks[8] = struct.pack(f"{self.endian}II", len(self.unknown2), offset)
|
|
|
|
# Now, write out chunks and strings.
|
|
for entry2 in self.unknown2:
|
|
# Write out the chunk itself.
|
|
body += entry2.data
|
|
|
|
if self.features & 0x800:
|
|
# This is the names and locations of the SWF data as far as I can tell.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
bitchunks[11] = struct.pack(f"{self.endian}II", len(self.swfdata), offset)
|
|
|
|
# Now, calculate where we can put SWF data and their names.
|
|
swfdata_offset = AFPFile.align(len(body) + (len(self.swfdata) * 12))
|
|
string_offset = AFPFile.align(swfdata_offset + sum(AFPFile.align(len(a.data)) for a in self.swfdata))
|
|
swfdata = b""
|
|
|
|
# Now, lay them out.
|
|
for data in self.swfdata:
|
|
if data.name not in string_offsets:
|
|
# We haven't written this string out yet, so put it on our pending list.
|
|
pending_strings[data.name] = string_offset
|
|
string_offsets[data.name] = string_offset
|
|
|
|
# Room for the null byte!
|
|
string_offset += len(data.name) + 1
|
|
|
|
# Write out the chunk itself.
|
|
body += struct.pack(
|
|
f"{self.endian}III",
|
|
string_offsets[data.name],
|
|
len(data.data),
|
|
swfdata_offset + len(swfdata),
|
|
)
|
|
swfdata += AFPFile.pad(data.data, AFPFile.align(len(data.data)))
|
|
|
|
# Now, lay out the data itself and finally string names.
|
|
body = self.write_strings(body + swfdata, pending_strings)
|
|
pending_strings = {}
|
|
|
|
if self.features & 0x2000:
|
|
# This is the names and data for shapes as far as I can tell.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
bitchunks[13] = struct.pack(f"{self.endian}II", len(self.shapes), offset)
|
|
|
|
# Now, calculate where we can put shapes and their names.
|
|
shape_offset = AFPFile.align(len(body) + (len(self.shapes) * 12))
|
|
string_offset = AFPFile.align(shape_offset + sum(AFPFile.align(len(s.data)) for s in self.shapes))
|
|
shapedata = b""
|
|
|
|
# Now, lay them out.
|
|
for shape in self.shapes:
|
|
if shape.name not in string_offsets:
|
|
# We haven't written this string out yet, so put it on our pending list.
|
|
pending_strings[shape.name] = string_offset
|
|
string_offsets[shape.name] = string_offset
|
|
|
|
# Room for the null byte!
|
|
string_offset += len(shape.name) + 1
|
|
|
|
# Write out the chunk itself.
|
|
body += struct.pack(
|
|
f"{self.endian}III",
|
|
string_offsets[shape.name],
|
|
len(shape.data),
|
|
shape_offset + len(shapedata),
|
|
)
|
|
shapedata += AFPFile.pad(shape.data, AFPFile.align(len(shape.data)))
|
|
|
|
# Now, lay out the data itself and finally string names.
|
|
body = self.write_strings(body + shapedata, pending_strings)
|
|
pending_strings = {}
|
|
|
|
if self.features & 0x02:
|
|
# Mapping between texture index and the name of the texture.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[1] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.texturemap, string_offsets)
|
|
|
|
if self.features & 0x10:
|
|
# Names of the graphics regions, so we can look into the texture_to_region
|
|
# mapping above.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[4] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.regionmap, string_offsets)
|
|
|
|
if self.features & 0x80:
|
|
# One unknown byte, treated as an offset. This is clearly the mapping for the parsed
|
|
# structures from 0x40, but I don't know what those are.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[7] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.unk_pman1, string_offsets)
|
|
|
|
if self.features & 0x200:
|
|
# I am pretty sure this is a mapping for the structures parsed at 0x100.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[9] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.unk_pman2, string_offsets)
|
|
|
|
if self.features & 0x1000:
|
|
# Mapping of SWF data to their ID.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[12] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.swfmap, string_offsets)
|
|
|
|
if self.features & 0x4000:
|
|
# Mapping of shapes to their ID.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Lay down PMAN pointer and PMAN structure itself.
|
|
bitchunks[14] = struct.pack(f"{self.endian}I", offset)
|
|
body = self.write_pman(body, offset, self.shapemap, string_offsets)
|
|
|
|
if self.features & 0x10000:
|
|
# Font information.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
bitchunks[16] = struct.pack(f"{self.endian}I", offset)
|
|
|
|
# Now, encode the font information.
|
|
fontbytes = self.benc.encode(self.fontdata)
|
|
body += struct.pack(
|
|
f"{self.endian}III",
|
|
0,
|
|
len(fontbytes),
|
|
offset + 12,
|
|
)
|
|
body += fontbytes
|
|
|
|
if self.features & 0x400:
|
|
# I haven't seen any files with any meaningful information for this, but
|
|
# it gets included anyway since games seem to parse it.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Point to current data location (seems to be what original files do too).
|
|
bitchunks[10] = struct.pack(f"{self.endian}I", offset)
|
|
|
|
if self.features & 0x8000:
|
|
# Unknown, never seen bit. We shouldn't be here, we set ourselves
|
|
# to read-only.
|
|
raise Exception("This should not be possible!")
|
|
|
|
if self.features & 0x20000:
|
|
# SWF header information.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
bitchunks[17] = struct.pack(f"{self.endian}I", offset)
|
|
|
|
# Now, calculate where we can put SWF headers.
|
|
swfdata_offset = AFPFile.align(len(body) + (len(self.swfdata) * 12))
|
|
swfheader = b""
|
|
|
|
# Now, lay them out.
|
|
for data in self.swfdata:
|
|
# Write out the chunk itself.
|
|
body += struct.pack(
|
|
f"{self.endian}III",
|
|
0,
|
|
len(data.descramble_info),
|
|
swfdata_offset + len(swfheader),
|
|
)
|
|
swfheader += AFPFile.pad(data.descramble_info, AFPFile.align(len(data.descramble_info)))
|
|
|
|
# Now, lay out the header itself
|
|
body += swfheader
|
|
|
|
if self.features & 0x01:
|
|
# Now, go back and add texture data to the end of the file, fixing up the
|
|
# pointer to said data we wrote down earlier.
|
|
for texture in self.textures:
|
|
# Grab the offset we need to fix, our current offset and place
|
|
# the texture data itself down.
|
|
fix_offset, texture_data = texture_to_update_offset[texture.name]
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset) + texture_data
|
|
|
|
# Now, update the patch location to make sure we point at the texture data.
|
|
body = body[:fix_offset] + struct.pack(f"{self.endian}I", offset) + body[(fix_offset + 4):]
|
|
|
|
# Bit 0x40000 is for lz options.
|
|
|
|
# Now, no matter what happened above, make sure file is aligned to 4 bytes.
|
|
offset = AFPFile.align(len(body))
|
|
body = AFPFile.pad(body, offset)
|
|
|
|
# Record the bitfield options into the bitfield structure, and we can
|
|
# get started writing the file out.
|
|
bitfields = struct.pack(f"{self.endian}I", self.features) + b"".join(bitchunks)
|
|
|
|
# Finally, now that we know the full file length, we can finish
|
|
# writing the header.
|
|
header += struct.pack(f"{self.endian}II", len(body), header_length + 24)
|
|
if len(header) != 20:
|
|
raise Exception("Logic error, incorrect header length!")
|
|
|
|
# Skip over padding to the body that we inserted specifically to track offsets
|
|
# against the headers.
|
|
return header + bitfields + body[(header_length + 24):]
|
|
|
|
def update_texture(self, name: str, png_data: bytes) -> None:
|
|
for texture in self.textures:
|
|
if texture.name == name:
|
|
# First, let's get the dimensions of this new picture and
|
|
# ensure that it is identical to the existing one.
|
|
img = Image.open(io.BytesIO(png_data))
|
|
if img.width != texture.width or img.height != texture.height:
|
|
raise Exception("Cannot update texture with different size!")
|
|
|
|
# Now, get the raw image data.
|
|
img = img.convert('RGBA')
|
|
texture.img = img
|
|
|
|
# Now, refresh the raw texture data for when we write it out.
|
|
self._refresh_texture(texture)
|
|
|
|
return
|
|
else:
|
|
raise Exception(f"There is no texture named {name}!")
|
|
|
|
def update_sprite(self, texture: str, sprite: str, png_data: bytes) -> None:
|
|
# First, identify the bounds where the texture lives.
|
|
for no, name in enumerate(self.texturemap.entries):
|
|
if name == texture:
|
|
textureno = no
|
|
break
|
|
else:
|
|
raise Exception(f"There is no texture named {texture}!")
|
|
|
|
for no, name in enumerate(self.regionmap.entries):
|
|
if name == sprite:
|
|
region = self.texture_to_region[no]
|
|
if region.textureno == textureno:
|
|
# We found the region associated with the sprite we want to update.
|
|
break
|
|
else:
|
|
raise Exception(f"There is no sprite named {sprite} on texture {texture}!")
|
|
|
|
# Now, figure out if the PNG data we got is valid.
|
|
sprite_img = Image.open(io.BytesIO(png_data))
|
|
if sprite_img.width != ((region.right // 2) - (region.left // 2)) or sprite_img.height != ((region.bottom // 2) - (region.top // 2)):
|
|
raise Exception("Cannot update sprite with different size!")
|
|
|
|
# Now, copy the data over and update the raw texture.
|
|
for tex in self.textures:
|
|
if tex.name == texture:
|
|
tex.img.paste(sprite_img, (region.left // 2, region.top // 2))
|
|
|
|
# Now, refresh the texture so when we save the file its updated.
|
|
self._refresh_texture(tex)
|
|
|
|
def _refresh_texture(self, texture: Texture) -> None:
|
|
if texture.fmt == 0x0B:
|
|
# 16-bit 565 color RGB format.
|
|
texture.raw = b"".join(
|
|
struct.pack(
|
|
f"{self.endian}H",
|
|
(
|
|
(((pixel[0] >> 3) & 0x1F) << 11) |
|
|
(((pixel[1] >> 2) & 0x3F) << 5) |
|
|
((pixel[2] >> 3) & 0x1F)
|
|
)
|
|
) for pixel in texture.img.getdata()
|
|
)
|
|
elif texture.fmt == 0x13:
|
|
# 16-bit A1R5G55 texture format.
|
|
texture.raw = b"".join(
|
|
struct.pack(
|
|
f"{self.endian}H",
|
|
(
|
|
(0x8000 if pixel[3] >= 128 else 0x0000) |
|
|
(((pixel[0] >> 3) & 0x1F) << 10) |
|
|
(((pixel[1] >> 3) & 0x1F) << 5) |
|
|
((pixel[2] >> 3) & 0x1F)
|
|
)
|
|
) for pixel in texture.img.getdata()
|
|
)
|
|
elif texture.fmt == 0x1F:
|
|
# 16-bit 4-4-4-4 RGBA format.
|
|
texture.raw = b"".join(
|
|
struct.pack(
|
|
f"{self.endian}H",
|
|
(
|
|
((pixel[2] >> 4) & 0xF) |
|
|
(((pixel[1] >> 4) & 0xF) << 4) |
|
|
(((pixel[0] >> 4) & 0xF) << 8) |
|
|
(((pixel[3] >> 4) & 0xF) << 12)
|
|
)
|
|
) for pixel in texture.img.getdata()
|
|
)
|
|
elif texture.fmt == 0x20:
|
|
# 32-bit RGBA format
|
|
texture.raw = b"".join(
|
|
struct.pack(
|
|
f"{self.endian}BBBB",
|
|
pixel[2],
|
|
pixel[1],
|
|
pixel[0],
|
|
pixel[3],
|
|
) for pixel in texture.img.getdata()
|
|
)
|
|
else:
|
|
raise Exception(f"Unsupported format {hex(texture.fmt)} for texture {texture.name}")
|
|
|
|
# Make sure we don't use the old compressed data.
|
|
texture.compressed = None
|