1
0
mirror of synced 2024-12-02 17:47:18 +01:00
bemaniutils/bemani/client/reflec/volzza.py

802 lines
33 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

import random
import time
from typing import Dict, List, Optional
from bemani.client.base import BaseClient
from bemani.protocol import Node
class ReflecBeatVolzza(BaseClient):
NAME = ""
def verify_pcb_rb5_pcb_boot(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void("pcb")
pcb.set_attribute("method", "rb5_pcb_boot")
pcb.add_child(Node.string("lid", loc))
pcb.add_child(Node.string("rno", "MBR-JA-C01"))
call.add_child(pcb)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/sinfo/nm")
self.assert_path(resp, "response/pcb/sinfo/cl_enbl")
self.assert_path(resp, "response/pcb/sinfo/cl_h")
self.assert_path(resp, "response/pcb/sinfo/cl_m")
self.assert_path(resp, "response/pcb/sinfo/shop_flag")
def verify_pcb_rb5_pcb_error(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void("pcb")
call.add_child(pcb)
pcb.set_attribute("method", "rb5_pcb_error")
pcb.add_child(Node.string("lid", loc))
pcb.add_child(Node.string("code", "exception"))
pcb.add_child(Node.string("msg", "exceptionstring"))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/@status")
def verify_info_rb5_info_read(self, loc: str) -> None:
call = self.call_node()
info = Node.void("info")
call.add_child(info)
info.set_attribute("method", "rb5_info_read")
info.add_child(Node.string("lid", loc))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/event_ctrl")
self.assert_path(resp, "response/info/item_lock_ctrl")
def verify_info_rb5_info_read_shop_ranking(self, loc: str) -> None:
call = self.call_node()
info = Node.void("info")
call.add_child(info)
info.set_attribute("method", "rb5_info_read_shop_ranking")
# Arbitrarily chosen based on the song IDs we send in the
# score section below.
info.add_child(Node.s16("min", 1))
info.add_child(Node.s16("max", 10))
info.add_child(Node.string("lid", loc))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/shop_score/time")
self.assert_path(resp, "response/info/shop_score/data/rank")
self.assert_path(resp, "response/info/shop_score/data/music_id")
self.assert_path(resp, "response/info/shop_score/data/note_grade")
self.assert_path(resp, "response/info/shop_score/data/clear_type")
self.assert_path(resp, "response/info/shop_score/data/user_id")
self.assert_path(resp, "response/info/shop_score/data/icon_id")
self.assert_path(resp, "response/info/shop_score/data/score")
self.assert_path(resp, "response/info/shop_score/data/time")
self.assert_path(resp, "response/info/shop_score/data/name")
def verify_info_rb5_info_read_hit_chart(self) -> None:
call = self.call_node()
info = Node.void("info")
info.set_attribute("method", "rb5_info_read_hit_chart")
info.add_child(Node.s32("ver", 0))
call.add_child(info)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/ver")
self.assert_path(resp, "response/info/ranking/weekly/bt")
self.assert_path(resp, "response/info/ranking/weekly/et")
self.assert_path(resp, "response/info/ranking/weekly/new/d/mid")
self.assert_path(resp, "response/info/ranking/weekly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/monthly/bt")
self.assert_path(resp, "response/info/ranking/monthly/et")
self.assert_path(resp, "response/info/ranking/monthly/new/d/mid")
self.assert_path(resp, "response/info/ranking/monthly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/total/bt")
self.assert_path(resp, "response/info/ranking/total/et")
self.assert_path(resp, "response/info/ranking/total/new/d/mid")
self.assert_path(resp, "response/info/ranking/total/new/d/cnt")
def verify_player_rb5_player_start(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_start")
player.add_child(Node.string("rid", refid))
player.add_child(Node.u8_array("ga", [127, 0, 0, 1]))
player.add_child(Node.u16("gp", 10573))
player.add_child(Node.u8_array("la", [16, 0, 0, 0]))
player.add_child(
Node.u8_array(
"pnid", [39, 16, 0, 0, 0, 23, 62, 60, 39, 127, 0, 0, 1, 23, 62, 60]
)
)
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/plyid")
self.assert_path(resp, "response/player/start_time")
self.assert_path(resp, "response/player/event_ctrl")
self.assert_path(resp, "response/player/item_lock_ctrl")
def verify_player_rb5_player_end(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_end")
player.add_child(Node.string("rid", refid))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player")
def verify_player_rb5_player_read_rank(self) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rank")
player.add_child(Node.s32("uid", 0))
player.add_child(Node.s32_array("sc", [897, 897, 0, 0, 0]))
player.add_child(Node.s8("mg_id", 0))
player.add_child(Node.s32("mg_sc", 220))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/tbs/new_rank")
self.assert_path(resp, "response/player/tbs/old_rank")
self.assert_path(resp, "response/player/mng/new_rank")
self.assert_path(resp, "response/player/mng/old_rank")
def verify_player_rb5_player_read_rival_score(self, extid: int) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rival_score")
player.add_child(Node.s32("uid", extid))
player.add_child(Node.s32("music_id", 6))
player.add_child(Node.s32("note_grade", 0))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/@status")
# Verify that we got a score if the extid is nonzero
if extid != 0:
self.assert_path(resp, "response/player/player_select_score/user_id")
self.assert_path(resp, "response/player/player_select_score/name")
self.assert_path(resp, "response/player/player_select_score/m_score")
self.assert_path(resp, "response/player/player_select_score/m_scoreTime")
self.assert_path(resp, "response/player/player_select_score/m_iconID")
if resp.child_value("player/player_select_score/name") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/name")} returned on score read!'
)
if resp.child_value("player/player_select_score/user_id") != extid:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/user_id")} returned on score read!'
)
def verify_player_rb5_player_read_rival_ranking_data(self, extid: int) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rival_ranking_data")
player.add_child(Node.s32("uid", extid))
player.add_child(Node.s8("mgid", -1))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/rival_data/rl/uid")
self.assert_path(resp, "response/player/rival_data/rl/nm")
self.assert_path(resp, "response/player/rival_data/rl/ic")
self.assert_path(resp, "response/player/rival_data/rl/sl/mid")
self.assert_path(resp, "response/player/rival_data/rl/sl/m")
self.assert_path(resp, "response/player/rival_data/rl/sl/t")
if resp.child_value("player/rival_data/rl/nm") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/rival_data/rl/nm")} returned on rival ranking read!'
)
def verify_player_rb5_player_succeed(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_succeed")
player.add_child(Node.string("rid", refid))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/name")
self.assert_path(resp, "response/player/grd")
self.assert_path(resp, "response/player/ap")
self.assert_path(resp, "response/player/uattr")
def verify_player_rb5_player_read(
self, refid: str, cardid: str, location: str
) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read")
player.add_child(Node.string("rid", refid))
player.add_child(Node.string("lid", location))
player.add_child(Node.s16("ver", 0))
player.add_child(Node.string("card_id", cardid))
player.add_child(Node.s16("card_type", 1))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/pdata/account/usrid")
self.assert_path(resp, "response/player/pdata/account/tpc")
self.assert_path(resp, "response/player/pdata/account/dpc")
self.assert_path(resp, "response/player/pdata/account/crd")
self.assert_path(resp, "response/player/pdata/account/brd")
self.assert_path(resp, "response/player/pdata/account/tdc")
self.assert_path(resp, "response/player/pdata/account/intrvld")
self.assert_path(resp, "response/player/pdata/account/ver")
self.assert_path(resp, "response/player/pdata/account/pst")
self.assert_path(resp, "response/player/pdata/account/st")
self.assert_path(resp, "response/player/pdata/account/succeed")
self.assert_path(resp, "response/player/pdata/account/opc")
self.assert_path(resp, "response/player/pdata/account/lpc")
self.assert_path(resp, "response/player/pdata/account/cpc")
self.assert_path(resp, "response/player/pdata/base/name")
self.assert_path(resp, "response/player/pdata/base/mg")
self.assert_path(resp, "response/player/pdata/base/ap")
self.assert_path(resp, "response/player/pdata/base/cmnt")
self.assert_path(resp, "response/player/pdata/base/uattr")
self.assert_path(resp, "response/player/pdata/base/money")
self.assert_path(resp, "response/player/pdata/base/tbs")
self.assert_path(resp, "response/player/pdata/base/tbgs")
self.assert_path(resp, "response/player/pdata/base/mlog")
self.assert_path(resp, "response/player/pdata/base/class")
self.assert_path(resp, "response/player/pdata/base/class_ar")
self.assert_path(resp, "response/player/pdata/rival")
self.assert_path(resp, "response/player/pdata/config")
self.assert_path(resp, "response/player/pdata/custom")
self.assert_path(resp, "response/player/pdata/released")
self.assert_path(resp, "response/player/pdata/announce")
self.assert_path(resp, "response/player/pdata/dojo")
self.assert_path(resp, "response/player/pdata/player_param")
self.assert_path(resp, "response/player/pdata/shop_score")
self.assert_path(resp, "response/player/pdata/minigame")
self.assert_path(resp, "response/player/pdata/derby/is_open")
self.assert_path(resp, "response/player/pdata/mylist/list/idx")
self.assert_path(resp, "response/player/pdata/mylist/list/mlst")
if resp.child_value("player/pdata/base/name") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/pdata/base/name")} returned on profile read!'
)
def verify_player_rb5_player_read_score(
self, refid: str, location: str
) -> List[Dict[str, int]]:
call = self.call_node()
player = Node.void("player")
call.add_child(player)
player.set_attribute("method", "rb5_player_read_score")
player.add_child(Node.string("rid", refid))
player.add_child(Node.s16("ver", 1))
# Swap with server
resp = self.exchange("", call)
scores = []
for child in resp.child("player/pdata/record").children:
if child.name != "rec":
continue
self.assert_path(child, "rec/mid")
self.assert_path(child, "rec/ntgrd")
self.assert_path(child, "rec/pc")
self.assert_path(child, "rec/ct")
self.assert_path(child, "rec/ar")
self.assert_path(child, "rec/scr")
self.assert_path(child, "rec/ms")
self.assert_path(child, "rec/param")
self.assert_path(child, "rec/bscrt")
self.assert_path(child, "rec/bart")
self.assert_path(child, "rec/bctt")
self.assert_path(child, "rec/bmst")
self.assert_path(child, "rec/time")
self.assert_path(child, "rec/k_flag")
score = {
"id": child.child_value("mid"),
"chart": child.child_value("ntgrd"),
"clear_type": child.child_value("ct"),
"combo_type": child.child_value("param"),
"achievement_rate": child.child_value("ar"),
"score": child.child_value("scr"),
"miss_count": child.child_value("ms"),
}
scores.append(score)
return scores
def verify_player_rb5_player_write(
self,
refid: str,
loc: str,
scores: List[Dict[str, int]] = [],
rivals: List[int] = [],
) -> int:
call = self.call_node()
player = Node.void("player")
call.add_child(player)
player.set_attribute("method", "rb5_player_write")
pdata = Node.void("pdata")
player.add_child(pdata)
account = Node.void("account")
pdata.add_child(account)
account.add_child(Node.s32("usrid", 0))
account.add_child(Node.s32("plyid", 0))
account.add_child(Node.s32("tpc", 1))
account.add_child(Node.s32("dpc", 1))
account.add_child(Node.s32("crd", 1))
account.add_child(Node.s32("brd", 1))
account.add_child(Node.s32("tdc", 1))
account.add_child(Node.string("rid", refid))
account.add_child(Node.string("lid", loc))
account.add_child(Node.u8("wmode", 0))
account.add_child(Node.u8("gmode", 0))
account.add_child(Node.s16("ver", 0))
account.add_child(Node.bool("pp", False))
account.add_child(Node.bool("ps", False))
account.add_child(Node.bool("continue", False))
account.add_child(Node.bool("firstfree", False))
account.add_child(Node.s16("pay", 0))
account.add_child(Node.s16("pay_pc", 0))
account.add_child(Node.u64("st", int(time.time() * 1000)))
base = Node.void("base")
pdata.add_child(base)
base.add_child(Node.string("name", self.NAME))
base.add_child(Node.s32("mg", 0))
base.add_child(Node.s32("ap", 0))
base.add_child(Node.s32("uattr", 0))
base.add_child(Node.s32("money", 0))
base.add_child(Node.bool("is_tut", False))
base.add_child(Node.s32("class", -1))
base.add_child(Node.s32("class_ar", 0))
stglog = Node.void("stglog")
pdata.add_child(stglog)
index = 0
for score in scores:
log = Node.void("log")
stglog.add_child(log)
log.add_child(Node.s8("stg", index))
log.add_child(Node.s16("mid", score["id"]))
log.add_child(Node.s8("ng", score["chart"]))
log.add_child(Node.s8("col", 1))
log.add_child(Node.s8("mt", 0))
log.add_child(Node.s8("rt", 0))
log.add_child(Node.s8("ct", score["clear_type"]))
log.add_child(Node.s16("param", score["combo_type"]))
log.add_child(Node.s16("grd", 0))
log.add_child(Node.s16("ar", score["achievement_rate"]))
log.add_child(Node.s16("sc", score["score"]))
log.add_child(Node.s16("jt_jst", 0))
log.add_child(Node.s16("jt_grt", 0))
log.add_child(Node.s16("jt_gd", 0))
log.add_child(Node.s16("jt_ms", score["miss_count"]))
log.add_child(Node.s16("jt_jr", 0))
log.add_child(Node.s32("r_uid", 0))
log.add_child(Node.s32("r_plyid", 0))
log.add_child(Node.s8("r_stg", 0))
log.add_child(Node.s8("r_ct", -1))
log.add_child(Node.s16("r_sc", 0))
log.add_child(Node.s16("r_grd", 0))
log.add_child(Node.s16("r_ar", 0))
log.add_child(Node.s8("r_cpuid", -1))
log.add_child(Node.s32("time", int(time.time())))
log.add_child(Node.s8("decide", 0))
log.add_child(Node.s16("g_gauge", 5000))
log.add_child(Node.s32("k_flag", 0))
index = index + 1
rivalnode = Node.void("rival")
pdata.add_child(rivalnode)
for rival in rivals:
r = Node.void("r")
rivalnode.add_child(r)
r.add_child(Node.s32("id", rival))
r.add_child(Node.s8("regist_type", 3))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/uid")
return resp.child_value("player/uid")
def verify_lobby_rb5_lobby_read(self, location: str, extid: int) -> None:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_read")
lobby.add_child(Node.s32("uid", extid))
lobby.add_child(Node.s32("plyid", 0))
lobby.add_child(Node.u8("m_grade", 255))
lobby.add_child(Node.string("lid", location))
lobby.add_child(Node.s32("max", 128))
lobby.add_child(Node.s32_array("friend", []))
lobby.add_child(Node.u8("var", 3))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
def verify_lobby_rb5_lobby_entry(self, location: str, extid: int) -> int:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_entry")
e = Node.void("e")
lobby.add_child(e)
e.add_child(Node.s32("eid", 0))
e.add_child(Node.u16("mid", 79))
e.add_child(Node.u8("ng", 0))
e.add_child(Node.s32("uid", extid))
e.add_child(Node.s32("uattr", 0))
e.add_child(Node.string("pn", self.NAME))
e.add_child(Node.s32("plyid", 0))
e.add_child(Node.s16("mg", 255))
e.add_child(Node.s32("mopt", 0))
e.add_child(Node.string("lid", location))
e.add_child(Node.string("sn", ""))
e.add_child(Node.u8("pref", 51))
e.add_child(Node.s8("stg", 4))
e.add_child(Node.s8("pside", 0))
e.add_child(Node.s16("eatime", 30))
e.add_child(Node.u8_array("ga", [127, 0, 0, 1]))
e.add_child(Node.u16("gp", 10007))
e.add_child(Node.u8_array("la", [16, 0, 0, 0]))
e.add_child(Node.u8("ver", 2))
lobby.add_child(Node.s32_array("friend", []))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
self.assert_path(resp, "response/lobby/eid")
self.assert_path(resp, "response/lobby/e/eid")
self.assert_path(resp, "response/lobby/e/mid")
self.assert_path(resp, "response/lobby/e/ng")
self.assert_path(resp, "response/lobby/e/uid")
self.assert_path(resp, "response/lobby/e/uattr")
self.assert_path(resp, "response/lobby/e/pn")
self.assert_path(resp, "response/lobby/e/plyid")
self.assert_path(resp, "response/lobby/e/mg")
self.assert_path(resp, "response/lobby/e/mopt")
self.assert_path(resp, "response/lobby/e/lid")
self.assert_path(resp, "response/lobby/e/sn")
self.assert_path(resp, "response/lobby/e/pref")
self.assert_path(resp, "response/lobby/e/stg")
self.assert_path(resp, "response/lobby/e/pside")
self.assert_path(resp, "response/lobby/e/eatime")
self.assert_path(resp, "response/lobby/e/ga")
self.assert_path(resp, "response/lobby/e/gp")
self.assert_path(resp, "response/lobby/e/la")
self.assert_path(resp, "response/lobby/e/ver")
return resp.child_value("lobby/eid")
def verify_lobby_rb5_lobby_delete_entry(self, eid: int) -> None:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_delete_entry")
lobby.add_child(Node.s32("eid", eid))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/@status")
def verify(self, cardid: Optional[str]) -> None:
# Verify boot sequence is okay
self.verify_services_get(
expected_services=[
"pcbtracker",
"pcbevent",
"local",
"message",
"facility",
"cardmng",
"package",
"posevent",
"pkglist",
"dlstatus",
"eacoin",
"lobby",
"lobby2",
"ntp",
"keepalive",
]
)
paseli_enabled = self.verify_pcbtracker_alive()
self.verify_message_get()
self.verify_package_list()
self.verify_dlstatus_progress()
location = self.verify_facility_get()
self.verify_pcbevent_put()
self.verify_info_rb5_info_read(location)
self.verify_pcb_rb5_pcb_boot(location)
self.verify_pcb_rb5_pcb_error(location)
# Verify card registration and profile lookup
if cardid is not None:
card = cardid
else:
card = self.random_card()
print(f"Generated random card ID {card} for use.")
if cardid is None:
self.verify_cardmng_inquire(
card, msg_type="unregistered", paseli_enabled=paseli_enabled
)
ref_id = self.verify_cardmng_getrefid(card)
if len(ref_id) != 16:
raise Exception(
f"Invalid refid '{ref_id}' returned when registering card"
)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="new", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
# Always get a player start, regardless of new profile or not
self.verify_player_rb5_player_start(ref_id)
self.verify_player_rb5_player_succeed(ref_id)
extid = self.verify_player_rb5_player_write(
ref_id,
location,
)
else:
print("Skipping new card checks for existing card")
ref_id = self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
)
# Verify pin handling and return card handling
self.verify_cardmng_authpass(ref_id, correct=True)
self.verify_cardmng_authpass(ref_id, correct=False)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
# Verify lobby functionality
self.verify_lobby_rb5_lobby_read(location, extid)
eid = self.verify_lobby_rb5_lobby_entry(location, extid)
self.verify_lobby_rb5_lobby_delete_entry(eid)
# Verify we start with empty scores
scores = self.verify_player_rb5_player_read_score(ref_id, location)
if len(scores) > 0:
raise Exception("Existing scores returned on new card?")
if cardid is None:
# Verify score saving and updating
for phase in [1, 2]:
if phase == 1:
dummyscores = [
# An okay score on a chart
{
"id": 9,
"chart": 1,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 7543,
"score": 432,
"miss_count": 5,
},
# A good score on an easier chart of the same song
{
"id": 9,
"chart": 0,
"clear_type": 9,
"combo_type": 1,
"achievement_rate": 9876,
"score": 543,
"miss_count": 0,
},
# A bad score on a hard chart
{
"id": 6,
"chart": 2,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 1234,
"score": 123,
"miss_count": 54,
},
# A terrible score on an easy chart
{
"id": 6,
"chart": 0,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 1024,
"score": 50,
"miss_count": 90,
},
]
if phase == 2:
dummyscores = [
# A better score on the same chart
{
"id": 9,
"chart": 1,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 8765,
"score": 469,
"miss_count": 1,
},
# A worse score on another same chart
{
"id": 9,
"chart": 0,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 8765,
"score": 432,
"miss_count": 15,
"expected_score": 543,
"expected_clear_type": 9,
"expected_combo_type": 1,
"expected_achievement_rate": 9876,
"expected_miss_count": 0,
},
]
self.verify_player_rb5_player_write(
ref_id, location, scores=dummyscores
)
self.verify_player_rb5_player_read(ref_id, card, location)
scores = self.verify_player_rb5_player_read_score(ref_id, location)
for expected in dummyscores:
actual = None
for received in scores:
if (
received["id"] == expected["id"]
and received["chart"] == expected["chart"]
):
actual = received
break
if actual is None:
raise Exception(
f"Didn't find song {expected['id']} chart {expected['chart']} in response!"
)
if "expected_score" in expected:
expected_score = expected["expected_score"]
else:
expected_score = expected["score"]
if "expected_achievement_rate" in expected:
expected_achievement_rate = expected[
"expected_achievement_rate"
]
else:
expected_achievement_rate = expected["achievement_rate"]
if "expected_clear_type" in expected:
expected_clear_type = expected["expected_clear_type"]
else:
expected_clear_type = expected["clear_type"]
if "expected_combo_type" in expected:
expected_combo_type = expected["expected_combo_type"]
else:
expected_combo_type = expected["combo_type"]
if "expected_miss_count" in expected:
expected_miss_count = expected["expected_miss_count"]
else:
expected_miss_count = expected["miss_count"]
if actual["score"] != expected_score:
raise Exception(
f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{actual["score"]}\''
)
if actual["achievement_rate"] != expected_achievement_rate:
raise Exception(
f'Expected an achievement rate of \'{expected_achievement_rate}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got achievement rate \'{actual["achievement_rate"]}\''
)
if actual["clear_type"] != expected_clear_type:
raise Exception(
f'Expected a clear_type of \'{expected_clear_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got clear_type \'{actual["clear_type"]}\''
)
if actual["combo_type"] != expected_combo_type:
raise Exception(
f'Expected a combo_type of \'{expected_combo_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got combo_type \'{actual["combo_type"]}\''
)
if actual["miss_count"] != expected_miss_count:
raise Exception(
f'Expected a miss count of \'{expected_miss_count}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got miss count \'{actual["miss_count"]}\''
)
# Sleep so we don't end up putting in score history on the same second
time.sleep(1)
else:
print("Skipping score checks for existing card")
# Verify ending game
self.verify_player_rb5_player_end(ref_id)
# Verify empty and non-empty select score
self.verify_player_rb5_player_read_rival_score(0)
self.verify_player_rb5_player_read_rival_score(extid)
# Verify rival score loading after rivaling ourselves
self.verify_player_rb5_player_write(ref_id, location, rivals=[extid])
self.verify_player_rb5_player_read_rival_ranking_data(extid)
# Verify high score tables and shop rank
self.verify_info_rb5_info_read_hit_chart()
self.verify_info_rb5_info_read_shop_ranking(location)
self.verify_player_rb5_player_read_rank()
# Verify paseli handling
if paseli_enabled:
print("PASELI enabled for this PCBID, executing PASELI checks")
else:
print("PASELI disabled for this PCBID, skipping PASELI checks")
return
sessid, balance = self.verify_eacoin_checkin(card)
if balance == 0:
print("Skipping PASELI consume check because card has 0 balance")
else:
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
self.verify_eacoin_checkout(sessid)