1956 lines
77 KiB
Python
1956 lines
77 KiB
Python
# vim: set fileencoding=utf-8
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import copy
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import random
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from typing import Any, Dict, List, Optional, Set, Tuple
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from bemani.backend.jubeat.base import JubeatBase
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from bemani.backend.jubeat.common import (
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JubeatDemodataGetHitchartHandler,
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JubeatDemodataGetNewsHandler,
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JubeatGamendRegisterHandler,
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JubeatGametopGetMeetingHandler,
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JubeatLobbyCheckHandler,
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JubeatLoggerReportHandler,
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)
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from bemani.backend.jubeat.qubell import JubeatQubell
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from bemani.backend.base import Status
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from bemani.common import Time, ValidatedDict, VersionConstants
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from bemani.data import Data, Achievement, Score, Song, UserID
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from bemani.protocol import Node
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class JubeatClan(
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JubeatDemodataGetHitchartHandler,
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JubeatDemodataGetNewsHandler,
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JubeatGamendRegisterHandler,
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JubeatGametopGetMeetingHandler,
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JubeatLobbyCheckHandler,
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JubeatLoggerReportHandler,
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JubeatBase,
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):
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name = 'Jubeat Clan'
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version = VersionConstants.JUBEAT_CLAN
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JBOX_EMBLEM_NORMAL = 1
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JBOX_EMBLEM_PREMIUM = 2
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EVENT_STATUS_OPEN = 0x1
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EVENT_STATUS_COMPLETE = 0x2
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EVENTS = {
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5: {
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'enabled': False,
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},
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6: {
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'enabled': False,
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},
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15: {
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'enabled': True,
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},
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22: {
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'enabled': False,
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},
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23: {
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'enabled': False,
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},
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34: {
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'enabled': False,
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},
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}
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FIVE_PLAYS_UNLOCK_EVENT_SONG_IDS = set(range(80000301, 80000348))
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COURSE_STATUS_SEEN = 0x01
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COURSE_STATUS_PLAYED = 0x02
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COURSE_STATUS_CLEARED = 0x04
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COURSE_TYPE_PERMANENT = 1
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COURSE_TYPE_TIME_BASED = 2
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COURSE_CLEAR_SCORE = 1
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COURSE_CLEAR_COMBINED_SCORE = 2
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COURSE_CLEAR_HAZARD = 3
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COURSE_HAZARD_EXC1 = 1
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COURSE_HAZARD_EXC2 = 2
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COURSE_HAZARD_EXC3 = 3
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COURSE_HAZARD_FC1 = 4
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COURSE_HAZARD_FC2 = 5
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COURSE_HAZARD_FC3 = 6
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def previous_version(self) -> Optional[JubeatBase]:
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return JubeatQubell(self.data, self.config, self.model)
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@classmethod
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def run_scheduled_work(cls, data: Data, config: Dict[str, Any]) -> List[Tuple[str, Dict[str, Any]]]:
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"""
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Insert daily FC challenges into the DB.
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"""
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events = []
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if data.local.network.should_schedule(cls.game, cls.version, 'fc_challenge', 'daily'):
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# Generate a new list of two FC challenge songs. Skip a particular song range since these are all a single song ID.
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# Jubeat Clan has an unlock event where you have to play different charts for the same song, and the charts are
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# loaded in based on the cabinet's prefecture. So, no matter where you are, you will only see one song within this
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# range, but it will be a different ID depending on the prefecture set in settings. This means its not safe to send
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# these song IDs, so we explicitly exclude them.
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start_time, end_time = data.local.network.get_schedule_duration('daily')
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all_songs = set(song.id for song in data.local.music.get_all_songs(cls.game, cls.version) if song.id not in cls.FIVE_PLAYS_UNLOCK_EVENT_SONG_IDS)
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daily_songs = random.sample(all_songs, 2)
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data.local.game.put_time_sensitive_settings(
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cls.game,
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cls.version,
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'fc_challenge',
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{
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'start_time': start_time,
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'end_time': end_time,
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'today': daily_songs[0],
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'whim': daily_songs[1],
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},
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)
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events.append((
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'jubeat_fc_challenge_charts',
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{
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'version': cls.version,
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'today': daily_songs[0],
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'whim': daily_songs[1],
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},
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))
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# Mark that we did some actual work here.
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data.local.network.mark_scheduled(cls.game, cls.version, 'fc_challenge', 'daily')
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return events
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def __get_course_list(self) -> List[Dict[str, Any]]:
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return [
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# Papricapcap courses
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{
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'id': 1,
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'name': 'Thank You Merry Christmas',
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'course_type': self.COURSE_TYPE_TIME_BASED,
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'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 3,
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'score': 700000,
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'music': [
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[(50000077, 0), (50000077, 1), (50000077, 2)],
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[(80000080, 0), (80000080, 1), (80000080, 2)],
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[(50000278, 0), (50000278, 1), (50000278, 2)],
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],
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},
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{
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'id': 2,
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'name': 'はじめての山道',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 1,
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'score': 700000,
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'music': [
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[(20000002, 0), (20000022, 0), (30000108, 0)],
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[(70000035, 0), (70000069, 0), (80000020, 0)],
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[(50000116, 0), (50000120, 0), (50000383, 0)],
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],
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},
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{
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'id': 3,
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'name': 'NOBOLOT検定 第1の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 1,
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'score': 700000,
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'music': [
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[(20000109, 0), (50000218, 0), (60000100, 0)],
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[(50000228, 0), (70000125, 0)],
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[(70000109, 0)],
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],
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},
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{
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'id': 4,
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'name': 'アニメハイキング',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 2,
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'score': 750000,
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'music': [
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[(70000028, 0)],
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[(70000030, 0)],
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[(80001009, 0)],
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],
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},
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{
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'id': 5,
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'name': 'しりとり山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 3,
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'score': 750000,
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'music': [
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[(10000068, 0), (50000089, 0), (60000078, 0)],
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[(50000059, 0), (50000147, 0), (50000367, 0)],
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[(50000202, 0), (70000144, 0), (70000156, 0)],
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],
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},
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{
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'id': 6,
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'name': 'NOBOLOT検定 第2の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 3,
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'score': 800000,
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'music': [
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[(50000268, 0), (70000039, 0), (70000160, 0)],
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[(60000080, 1), (80000014, 0)],
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[(60000053, 0)],
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],
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},
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# Harapenya-na courses
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{
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'id': 11,
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'name': 'おためし!い~あみゅちゃん',
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'course_type': self.COURSE_TYPE_TIME_BASED,
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'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 4,
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'score': 700000,
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'music': [
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[(50000207, 0), (50000207, 1), (50000207, 2)],
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[(50000111, 0), (50000111, 1), (50000111, 2)],
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[(60000009, 0), (60000009, 1), (60000009, 2)],
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],
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},
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{
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'id': 12,
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'name': 'NOBOLOT検定 第3の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 4,
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'score': 850000,
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'music': [
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[(40000110, 1), (70000059, 1), (70000131, 1)],
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[(30000004, 1), (80000035, 1)],
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[(40000051, 1)],
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],
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},
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{
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'id': 13,
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'name': '頂上から見えるお月様',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 5,
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'score': 850000,
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'music': [
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[(50000245, 1)],
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[(60000051, 1)],
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[(80001011, 1)],
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],
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},
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{
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'id': 14,
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'name': 'ヒッチハイクでGO!GO!',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 5,
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'score': 850000,
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'music': [
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[(10000053, 1), (80000038, 1)],
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[(30000123, 1), (50000086, 1), (70000119, 1)],
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[(50000196, 1), (60000006, 1), (70000153, 1)],
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],
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},
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{
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'id': 15,
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'name': '今日の一文字',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 6,
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'score': 2600000,
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'music': [
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[(50000071, 1)],
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[(40000053, 1)],
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[(70000107, 1)],
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],
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},
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{
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'id': 16,
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'name': 'NOBOLOT検定 第4の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 6,
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'score': 2650000,
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'music': [
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[(50000085, 2), (50000176, 2), (70000055, 2)],
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[(50000157, 2), (60001008, 2)],
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[(10000068, 2)],
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],
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},
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# Tillhorn courses
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{
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'id': 21,
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'name': 'ちくわの山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 7,
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'score': 870000,
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'music': [
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[(70000099, 2)],
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[(50000282, 2), (60000106, 2), (80000041, 2)],
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[(50000234, 2)],
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],
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},
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{
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'id': 22,
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'name': 'NOBOLOT検定 第5の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 7,
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'score': 2650000,
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'music': [
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[(50000233, 2), (50000242, 1), (80000032, 2)],
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[(60000027, 2), (60000045, 2)],
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[(20000038, 2)],
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],
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},
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{
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'id': 23,
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'name': '初めてのHARD MODE',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'hard': True,
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'difficulty': 8,
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'score': 835000,
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'music': [
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[(50000247, 2)],
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[(70000071, 2)],
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[(20000042, 2)],
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],
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},
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{
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'id': 24,
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'name': '雪山の上のお姫様',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 8,
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'score': 2700000,
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'music': [
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[(50000101, 2)],
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[(50000119, 2), (50000174, 2), (60000009, 2)],
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[(80001010, 2)],
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],
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},
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{
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'id': 25,
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'name': 'なが~い山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 9,
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'score': 2800000,
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'music': [
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[(70000170, 2), (80000013, 2)],
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[(70000161, 2), (80000057, 2)],
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[(80000043, 2)],
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],
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},
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{
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'id': 26,
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'name': 'NOBOLOT検定 第6の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 9,
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'score': 2750000,
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'music': [
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[(50000034, 2), (50000252, 2), (50000347, 2)],
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[(70000117, 2), (70000138, 2)],
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[(50000078, 2)],
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],
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},
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# Bahaneroy courses
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{
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'id': 31,
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'name': '挑戦!い~あみゅちゃん',
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'course_type': self.COURSE_TYPE_TIME_BASED,
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'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 12,
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'score': 2823829,
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'music': [
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[(50000207, 2)],
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[(50000111, 2)],
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[(60001006, 2)],
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],
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},
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{
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'id': 32,
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'name': '更なる高みを目指して',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'difficulty': 10,
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'score': 920000,
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'music': [
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[(50000210, 2)],
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[(50000122, 2)],
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[(70000022, 2)],
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],
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},
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{
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'id': 33,
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'name': 'NOBOLOT検定 第7の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 10,
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'score': 2800000,
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'music': [
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[(60000059, 2), (60000079, 2), (70000006, 2)],
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[(50000060, 2), (50000127, 2)],
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[(60000073, 2)],
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],
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},
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{
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'id': 34,
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'name': '崖っぷち! スリーチャレンジ!',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_HAZARD,
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'hazard_type': self.COURSE_HAZARD_FC3,
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'difficulty': 11,
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'music': [
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[(10000036, 2), (30000049, 2), (50000172, 2)],
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[(30000044, 2), (40000044, 2), (60000028, 2)],
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[(60000074, 2)],
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],
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},
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{
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'id': 35,
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'name': '芽吹いて咲いて',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 11,
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'score': 2800000,
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'music': [
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[(60001003, 2)],
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[(70000097, 2)],
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[(80001013, 2)],
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],
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},
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{
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'id': 36,
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'name': '1! 2! Party Night!',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'hard': True,
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'difficulty': 12,
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'score': 2800000,
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'music': [
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[(70000174, 2)],
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[(60000081, 2)],
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[(30000048, 2)],
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],
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},
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{
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'id': 37,
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'name': 'NOBOLOT検定 第8の山',
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'course_type': self.COURSE_TYPE_PERMANENT,
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'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
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'difficulty': 12,
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'score': 2820000,
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'music': [
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[(50000124, 2)],
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[(50000291, 2)],
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[(60000065, 2)],
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],
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},
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# Jolokili courses
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{
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'id': 41,
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'name': 'The 7th KAC 1st Stage 個人部門',
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'course_type': self.COURSE_TYPE_TIME_BASED,
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'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
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'clear_type': self.COURSE_CLEAR_SCORE,
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'hard': True,
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'difficulty': 13,
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'score': 700000,
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'music': [
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[(80000076, 2)],
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[(80000025, 2)],
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[(60000073, 2)],
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],
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},
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{
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'id': 42,
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'name': 'The 7th KAC 2nd Stage 個人部門',
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'course_type': self.COURSE_TYPE_TIME_BASED,
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'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
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'clear_type': self.COURSE_CLEAR_SCORE,
|
|
'hard': True,
|
|
'difficulty': 13,
|
|
'score': 700000,
|
|
'music': [
|
|
[(80000081, 2)],
|
|
[(70000145, 2)],
|
|
[(80001013, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 43,
|
|
'name': 'The 7th KAC 団体部門',
|
|
'course_type': self.COURSE_TYPE_TIME_BASED,
|
|
'end_time': Time.end_of_this_week() + Time.SECONDS_IN_WEEK,
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
'hard': True,
|
|
'difficulty': 13,
|
|
'score': 700000,
|
|
'music': [
|
|
[(70000162, 2)],
|
|
[(70000134, 2)],
|
|
[(70000173, 1)],
|
|
],
|
|
},
|
|
{
|
|
'id': 44,
|
|
'name': 'ハードモード de ホームラン?!',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 13,
|
|
'score': 2750000,
|
|
'music': [
|
|
[(50000259, 2)],
|
|
[(50000255, 2)],
|
|
[(50000266, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 45,
|
|
'name': 'NOBOLOT検定 第9の山',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'difficulty': 13,
|
|
'score': 2830000,
|
|
'music': [
|
|
[(50000022, 2)],
|
|
[(50000023, 2)],
|
|
[(50000323, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 46,
|
|
'name': '崖っぷちスリーチャレンジ!その2',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_HAZARD,
|
|
'hazard_type': self.COURSE_HAZARD_EXC3,
|
|
'difficulty': 14,
|
|
'music': [
|
|
[(50000024, 2), (50000160, 2), (70000065, 2)],
|
|
[(30000122, 2), (50000178, 2), (50000383, 2)],
|
|
[(50000122, 2), (50000261, 2), (80000010, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 47,
|
|
'name': 'もう一つの姿を求めて',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_SCORE,
|
|
'hard': True,
|
|
'difficulty': 14,
|
|
'score': 920000,
|
|
'music': [
|
|
[(60001009, 2)],
|
|
[(80001006, 2)],
|
|
[(80001015, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 48,
|
|
'name': 'NOBOLOT検定 第10の山',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 14,
|
|
'score': 2820000,
|
|
'music': [
|
|
[(50000202, 2), (50000203, 2), (70000108, 2)],
|
|
[(40000046, 2), (40000057, 2)],
|
|
[(50000134, 2)],
|
|
],
|
|
},
|
|
# Calorest courses
|
|
{
|
|
'id': 51,
|
|
'name': '流れに身を任せて',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 15,
|
|
'score': 2850000,
|
|
'music': [
|
|
[(60000001, 2)],
|
|
[(80000022, 2)],
|
|
[(50000108, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 52,
|
|
'name': '【挑戦】NOBOLOT検定 神の山',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 15,
|
|
'score': 2850000,
|
|
'music': [
|
|
[(40000057, 2)],
|
|
[(60000076, 2)],
|
|
[(50000102, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 53,
|
|
'name': '伝説の伝導師の山',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 16,
|
|
'score': 2960000,
|
|
'music': [
|
|
[(80000028, 2)],
|
|
[(80000023, 2)],
|
|
[(80000087, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 54,
|
|
'name': 'EXCELLENT MASTER',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_HAZARD,
|
|
'hazard_type': self.COURSE_HAZARD_EXC1,
|
|
'difficulty': 16,
|
|
'music': [
|
|
[(20000125, 2), (50000330, 2), (40000060, 2)],
|
|
[(30000127, 2), (50000206, 2), (50000253, 2)],
|
|
[(70000011, 2)],
|
|
],
|
|
},
|
|
{
|
|
'id': 55,
|
|
'name': '【挑戦】NOBOLOT検定 英雄の山',
|
|
'course_type': self.COURSE_TYPE_PERMANENT,
|
|
'clear_type': self.COURSE_CLEAR_COMBINED_SCORE,
|
|
'hard': True,
|
|
'difficulty': 16,
|
|
'score': 2980000,
|
|
'music': [
|
|
[(50000100, 2)],
|
|
[(70000110, 2)],
|
|
[(50000208, 2)],
|
|
],
|
|
},
|
|
]
|
|
|
|
def __get_global_info(self) -> Node:
|
|
info = Node.void('info')
|
|
|
|
# Event info.
|
|
event_info = Node.void('event_info')
|
|
info.add_child(event_info)
|
|
for event in self.EVENTS:
|
|
evt = Node.void('event')
|
|
event_info.add_child(evt)
|
|
evt.set_attribute('type', str(event))
|
|
evt.add_child(Node.u8('state', self.EVENT_STATUS_OPEN if self.EVENTS[event]['enabled'] else 0))
|
|
|
|
# Each of the following two sections should have zero or more child nodes (no
|
|
# particular name) which look like the following:
|
|
# <node>
|
|
# <id __type="s32">songid</id>
|
|
# <stime __type="str">start time?</stime>
|
|
# <etime __type="str">end time?</etime>
|
|
# </node>
|
|
# Share music?
|
|
share_music = Node.void('share_music')
|
|
info.add_child(share_music)
|
|
|
|
genre_def_music = Node.void('genre_def_music')
|
|
info.add_child(genre_def_music)
|
|
|
|
info.add_child(Node.s32_array(
|
|
'black_jacket_list',
|
|
[
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
],
|
|
))
|
|
|
|
# Some sort of music DB whitelist
|
|
info.add_child(Node.s32_array(
|
|
'white_music_list',
|
|
[
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
],
|
|
))
|
|
|
|
info.add_child(Node.s32_array(
|
|
'white_marker_list',
|
|
[
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
],
|
|
))
|
|
|
|
info.add_child(Node.s32_array(
|
|
'white_theme_list',
|
|
[
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
],
|
|
))
|
|
|
|
info.add_child(Node.s32_array(
|
|
'open_music_list',
|
|
[
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
],
|
|
))
|
|
|
|
info.add_child(Node.s32_array(
|
|
'shareable_music_list',
|
|
[
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
-1, -1, -1, -1,
|
|
],
|
|
))
|
|
|
|
jbox = Node.void('jbox')
|
|
info.add_child(jbox)
|
|
jbox.add_child(Node.s32('point', 0))
|
|
emblem = Node.void('emblem')
|
|
jbox.add_child(emblem)
|
|
normal = Node.void('normal')
|
|
emblem.add_child(normal)
|
|
premium = Node.void('premium')
|
|
emblem.add_child(premium)
|
|
normal.add_child(Node.s16('index', 2))
|
|
premium.add_child(Node.s16('index', 1))
|
|
|
|
born = Node.void('born')
|
|
info.add_child(born)
|
|
born.add_child(Node.s8('status', 0))
|
|
born.add_child(Node.s16('year', 0))
|
|
|
|
# Collection list values should look like:
|
|
# <rating>
|
|
# <id __type="s32">songid</id>
|
|
# <stime __type="str">start time?</stime>
|
|
# <etime __type="str">end time?</etime>
|
|
# </node>
|
|
collection = Node.void('collection')
|
|
info.add_child(collection)
|
|
collection.add_child(Node.void('rating_s'))
|
|
|
|
expert_option = Node.void('expert_option')
|
|
info.add_child(expert_option)
|
|
expert_option.add_child(Node.bool('is_available', True))
|
|
|
|
all_music_matching = Node.void('all_music_matching')
|
|
info.add_child(all_music_matching)
|
|
all_music_matching.add_child(Node.bool('is_available', True))
|
|
team = Node.void('team')
|
|
all_music_matching.add_child(team)
|
|
team.add_child(Node.s32('default_flag', 0))
|
|
team.add_child(Node.s32('redbelk_flag', 0))
|
|
team.add_child(Node.s32('cyanttle_flag', 0))
|
|
team.add_child(Node.s32('greenesia_flag', 0))
|
|
team.add_child(Node.s32('plumpark_flag', 0))
|
|
|
|
question_list = Node.void('question_list')
|
|
info.add_child(question_list)
|
|
|
|
drop_list = Node.void('drop_list')
|
|
info.add_child(drop_list)
|
|
|
|
daily_bonus_list = Node.void('daily_bonus_list')
|
|
info.add_child(daily_bonus_list)
|
|
|
|
department = Node.void('department')
|
|
info.add_child(department)
|
|
department.add_child(Node.void('pack_list'))
|
|
|
|
# Set up NOBOLOT course requirements
|
|
clan_course_list = Node.void('clan_course_list')
|
|
info.add_child(clan_course_list)
|
|
|
|
valid_courses: Set[int] = set()
|
|
for course in self.__get_course_list():
|
|
if course['id'] < 1:
|
|
raise Exception(f"Invalid course ID {course['id']} found in course list!")
|
|
if course['id'] in valid_courses:
|
|
raise Exception(f"Duplicate ID {course['id']} found in course list!")
|
|
if course['clear_type'] == self.COURSE_CLEAR_HAZARD and 'hazard_type' not in course:
|
|
raise Exception(f"Need 'hazard_type' set in course {course['id']}!")
|
|
if course['course_type'] == self.COURSE_TYPE_TIME_BASED and 'end_time' not in course:
|
|
raise Exception(f"Need 'end_time' set in course {course['id']}!")
|
|
if course['clear_type'] in [self.COURSE_CLEAR_SCORE, self.COURSE_CLEAR_COMBINED_SCORE] and 'score' not in course:
|
|
raise Exception(f"Need 'score' set in course {course['id']}!")
|
|
if course['clear_type'] == self.COURSE_CLEAR_SCORE and course['score'] > 1000000:
|
|
raise Exception(f"Invalid per-coure score in course {course['id']}!")
|
|
if course['clear_type'] == self.COURSE_CLEAR_COMBINED_SCORE and course['score'] <= 1000000:
|
|
raise Exception(f"Invalid combined score in course {course['id']}!")
|
|
valid_courses.add(course['id'])
|
|
|
|
# Basics
|
|
clan_course = Node.void('clan_course')
|
|
clan_course_list.add_child(clan_course)
|
|
clan_course.set_attribute('release_code', '2017062600')
|
|
clan_course.set_attribute('version_id', '0')
|
|
clan_course.set_attribute('id', str(course['id']))
|
|
clan_course.set_attribute('course_type', str(course['course_type']))
|
|
clan_course.add_child(Node.s32('difficulty', course['difficulty']))
|
|
clan_course.add_child(Node.u64('etime', (course['end_time'] if 'end_time' in course else 0) * 1000))
|
|
clan_course.add_child(Node.string('name', course['name']))
|
|
|
|
# List of included songs
|
|
tune_list = Node.void('tune_list')
|
|
clan_course.add_child(tune_list)
|
|
for order, charts in enumerate(course['music']):
|
|
tune = Node.void('tune')
|
|
tune_list.add_child(tune)
|
|
tune.set_attribute('no', str(order + 1))
|
|
|
|
seq_list = Node.void('seq_list')
|
|
tune.add_child(seq_list)
|
|
|
|
for songid, chart in charts:
|
|
seq = Node.void('seq')
|
|
seq_list.add_child(seq)
|
|
seq.add_child(Node.s32('music_id', songid))
|
|
seq.add_child(Node.s32('difficulty', chart))
|
|
seq.add_child(Node.bool('is_secret', False))
|
|
|
|
# Clear criteria
|
|
clear = Node.void('clear')
|
|
clan_course.add_child(clear)
|
|
ex_option = Node.void('ex_option')
|
|
clear.add_child(ex_option)
|
|
ex_option.add_child(Node.bool('is_hard', course['hard'] if 'hard' in course else False))
|
|
ex_option.add_child(Node.s32('hazard_type', course['hazard_type'] if 'hazard_type' in course else 0))
|
|
clear.set_attribute('type', str(course['clear_type']))
|
|
clear.add_child(Node.s32('score', course['score'] if 'score' in course else 0))
|
|
|
|
reward_list = Node.void('reward_list')
|
|
clear.add_child(reward_list)
|
|
|
|
# Set up NOBOLOT category display
|
|
category_list = Node.void('category_list')
|
|
clan_course_list.add_child(category_list)
|
|
|
|
# Each category has one of the following nodes
|
|
categories: List[Tuple[int, int]] = [
|
|
(1, 3),
|
|
(4, 6),
|
|
(7, 9),
|
|
(10, 12),
|
|
(13, 14),
|
|
(15, 16),
|
|
]
|
|
for categoryid, (min_level, max_level) in enumerate(categories):
|
|
category = Node.void('category')
|
|
category_list.add_child(category)
|
|
category.set_attribute('id', str(categoryid + 1))
|
|
category.add_child(Node.bool('is_secret', False))
|
|
category.add_child(Node.s32('level_min', min_level))
|
|
category.add_child(Node.s32('level_max', max_level))
|
|
|
|
return info
|
|
|
|
def handle_shopinfo_regist_request(self, request: Node) -> Node:
|
|
# Update the name of this cab for admin purposes
|
|
self.update_machine_name(request.child_value('shop/name'))
|
|
|
|
shopinfo = Node.void('shopinfo')
|
|
|
|
data = Node.void('data')
|
|
shopinfo.add_child(data)
|
|
data.add_child(Node.u32('cabid', 1))
|
|
data.add_child(Node.string('locationid', 'nowhere'))
|
|
data.add_child(Node.u8('tax_phase', 1))
|
|
|
|
facility = Node.void('facility')
|
|
data.add_child(facility)
|
|
facility.add_child(Node.u32('exist', 1))
|
|
|
|
data.add_child(self.__get_global_info())
|
|
|
|
return shopinfo
|
|
|
|
def handle_demodata_get_info_request(self, request: Node) -> Node:
|
|
root = Node.void('demodata')
|
|
data = Node.void('data')
|
|
root.add_child(data)
|
|
|
|
info = Node.void('info')
|
|
data.add_child(info)
|
|
|
|
info.add_child(Node.s32_array(
|
|
'black_jacket_list',
|
|
[
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
0, 0, 0, 0,
|
|
],
|
|
))
|
|
|
|
return root
|
|
|
|
def handle_demodata_get_jbox_list_request(self, request: Node) -> Node:
|
|
root = Node.void('demodata')
|
|
return root
|
|
|
|
def handle_jbox_get_agreement_request(self, request: Node) -> Node:
|
|
root = Node.void('jbox')
|
|
root.add_child(Node.bool('is_agreement', True))
|
|
return root
|
|
|
|
def handle_jbox_get_list_request(self, request: Node) -> Node:
|
|
root = Node.void('jbox')
|
|
root.add_child(Node.void('selection_list'))
|
|
return root
|
|
|
|
def handle_recommend_get_recommend_request(self, request: Node) -> Node:
|
|
recommend = Node.void('recommend')
|
|
data = Node.void('data')
|
|
recommend.add_child(data)
|
|
|
|
player = Node.void('player')
|
|
data.add_child(player)
|
|
music_list = Node.void('music_list')
|
|
player.add_child(music_list)
|
|
|
|
recommended_songs: List[Song] = []
|
|
for i, song in enumerate(recommended_songs):
|
|
music = Node.void('music')
|
|
music_list.add_child(music)
|
|
music.set_attribute('order', str(i))
|
|
music.add_child(Node.s32('music_id', song.id))
|
|
music.add_child(Node.s8('seq', song.chart))
|
|
|
|
return recommend
|
|
|
|
def handle_gametop_get_info_request(self, request: Node) -> Node:
|
|
root = Node.void('gametop')
|
|
data = Node.void('data')
|
|
root.add_child(data)
|
|
data.add_child(self.__get_global_info())
|
|
|
|
return root
|
|
|
|
def handle_gametop_regist_request(self, request: Node) -> Node:
|
|
data = request.child('data')
|
|
player = data.child('player')
|
|
refid = player.child_value('refid')
|
|
name = player.child_value('name')
|
|
root = self.new_profile_by_refid(refid, name)
|
|
return root
|
|
|
|
def handle_gametop_get_pdata_request(self, request: Node) -> Node:
|
|
data = request.child('data')
|
|
player = data.child('player')
|
|
refid = player.child_value('refid')
|
|
root = self.get_profile_by_refid(refid)
|
|
if root is None:
|
|
root = Node.void('gametop')
|
|
root.set_attribute('status', str(Status.NO_PROFILE))
|
|
return root
|
|
|
|
def handle_gametop_get_mdata_request(self, request: Node) -> Node:
|
|
data = request.child('data')
|
|
player = data.child('player')
|
|
extid = player.child_value('jid')
|
|
mdata_ver = player.child_value('mdata_ver') # Game requests mdata 3 times per profile for some reason
|
|
if mdata_ver != 1:
|
|
root = Node.void('gametop')
|
|
datanode = Node.void('data')
|
|
root.add_child(datanode)
|
|
player = Node.void('player')
|
|
datanode.add_child(player)
|
|
player.add_child(Node.s32('jid', extid))
|
|
playdata = Node.void('mdata_list')
|
|
player.add_child(playdata)
|
|
return root
|
|
root = self.get_scores_by_extid(extid)
|
|
if root is None:
|
|
root = Node.void('gametop')
|
|
root.set_attribute('status', str(Status.NO_PROFILE))
|
|
return root
|
|
|
|
def handle_gameend_final_request(self, request: Node) -> Node:
|
|
data = request.child('data')
|
|
player = data.child('player')
|
|
|
|
if player is not None:
|
|
refid = player.child_value('refid')
|
|
else:
|
|
refid = None
|
|
|
|
if refid is not None:
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
else:
|
|
userid = None
|
|
|
|
if userid is not None:
|
|
profile = self.get_profile(userid)
|
|
|
|
# Grab unlock progress
|
|
item = player.child('item')
|
|
if item is not None:
|
|
profile.replace_int_array('emblem_list', 96, item.child_value('emblem_list'))
|
|
|
|
# jbox stuff
|
|
jbox = player.child('jbox')
|
|
jboxdict = profile.get_dict('jbox')
|
|
if jbox is not None:
|
|
jboxdict.replace_int('point', jbox.child_value('point'))
|
|
emblemtype = jbox.child_value('emblem/type')
|
|
index = jbox.child_value('emblem/index')
|
|
if emblemtype == self.JBOX_EMBLEM_NORMAL:
|
|
jboxdict.replace_int('normal_index', index)
|
|
elif emblemtype == self.JBOX_EMBLEM_PREMIUM:
|
|
jboxdict.replace_int('premium_index', index)
|
|
profile.replace_dict('jbox', jboxdict)
|
|
|
|
# Born stuff
|
|
born = player.child('born')
|
|
if born is not None:
|
|
profile.replace_int('born_status', born.child_value('status'))
|
|
profile.replace_int('born_year', born.child_value('year'))
|
|
else:
|
|
profile = None
|
|
|
|
if userid is not None and profile is not None:
|
|
self.put_profile(userid, profile)
|
|
|
|
return Node.void('gameend')
|
|
|
|
def format_scores(self, userid: UserID, profile: ValidatedDict, scores: List[Score]) -> Node:
|
|
|
|
root = Node.void('gametop')
|
|
datanode = Node.void('data')
|
|
root.add_child(datanode)
|
|
player = Node.void('player')
|
|
datanode.add_child(player)
|
|
player.add_child(Node.s32('jid', profile.get_int('extid')))
|
|
playdata = Node.void('mdata_list')
|
|
player.add_child(playdata)
|
|
|
|
music = ValidatedDict()
|
|
for score in scores:
|
|
data = music.get_dict(str(score.id))
|
|
play_cnt = data.get_int_array('play_cnt', 3)
|
|
clear_cnt = data.get_int_array('clear_cnt', 3)
|
|
clear_flags = data.get_int_array('clear_flags', 3)
|
|
fc_cnt = data.get_int_array('fc_cnt', 3)
|
|
ex_cnt = data.get_int_array('ex_cnt', 3)
|
|
points = data.get_int_array('points', 3)
|
|
|
|
# Replace data for this chart type
|
|
play_cnt[score.chart] = score.plays
|
|
clear_cnt[score.chart] = score.data.get_int('clear_count')
|
|
fc_cnt[score.chart] = score.data.get_int('full_combo_count')
|
|
ex_cnt[score.chart] = score.data.get_int('excellent_count')
|
|
points[score.chart] = score.points
|
|
|
|
# Format the clear flags
|
|
clear_flags[score.chart] = self.GAME_FLAG_BIT_PLAYED
|
|
if score.data.get_int('clear_count') > 0:
|
|
clear_flags[score.chart] |= self.GAME_FLAG_BIT_CLEARED
|
|
if score.data.get_int('full_combo_count') > 0:
|
|
clear_flags[score.chart] |= self.GAME_FLAG_BIT_FULL_COMBO
|
|
if score.data.get_int('excellent_count') > 0:
|
|
clear_flags[score.chart] |= self.GAME_FLAG_BIT_EXCELLENT
|
|
|
|
# Save chart data back
|
|
data.replace_int_array('play_cnt', 3, play_cnt)
|
|
data.replace_int_array('clear_cnt', 3, clear_cnt)
|
|
data.replace_int_array('clear_flags', 3, clear_flags)
|
|
data.replace_int_array('fc_cnt', 3, fc_cnt)
|
|
data.replace_int_array('ex_cnt', 3, ex_cnt)
|
|
data.replace_int_array('points', 3, points)
|
|
|
|
# Update the ghost (untyped)
|
|
ghost = data.get('ghost', [None, None, None])
|
|
ghost[score.chart] = score.data.get('ghost')
|
|
data['ghost'] = ghost
|
|
|
|
# Save it back
|
|
if score.id in self.FIVE_PLAYS_UNLOCK_EVENT_SONG_IDS:
|
|
# Mirror it to every version so the score shows up regardless of
|
|
# prefecture setting.
|
|
for prefecture_id in self.FIVE_PLAYS_UNLOCK_EVENT_SONG_IDS:
|
|
music.replace_dict(str(prefecture_id), data)
|
|
else:
|
|
# Regular copy.
|
|
music.replace_dict(str(score.id), data)
|
|
|
|
for scoreid in music:
|
|
scoredata = music.get_dict(scoreid)
|
|
musicdata = Node.void('musicdata')
|
|
playdata.add_child(musicdata)
|
|
|
|
musicdata.set_attribute('music_id', scoreid)
|
|
musicdata.add_child(Node.s32_array('play_cnt', scoredata.get_int_array('play_cnt', 3)))
|
|
musicdata.add_child(Node.s32_array('clear_cnt', scoredata.get_int_array('clear_cnt', 3)))
|
|
musicdata.add_child(Node.s32_array('fc_cnt', scoredata.get_int_array('fc_cnt', 3)))
|
|
musicdata.add_child(Node.s32_array('ex_cnt', scoredata.get_int_array('ex_cnt', 3)))
|
|
musicdata.add_child(Node.s32_array('score', scoredata.get_int_array('points', 3)))
|
|
musicdata.add_child(Node.s8_array('clear', scoredata.get_int_array('clear_flags', 3)))
|
|
|
|
for i, ghost in enumerate(scoredata.get('ghost', [None, None, None])):
|
|
if ghost is None:
|
|
continue
|
|
|
|
bar = Node.u8_array('bar', ghost)
|
|
musicdata.add_child(bar)
|
|
bar.set_attribute('seq', str(i))
|
|
|
|
return root
|
|
|
|
def format_profile(self, userid: UserID, profile: ValidatedDict) -> Node:
|
|
root = Node.void('gametop')
|
|
data = Node.void('data')
|
|
root.add_child(data)
|
|
|
|
# Jubeat Clan appears to allow full event overrides per-player
|
|
data.add_child(self.__get_global_info())
|
|
|
|
player = Node.void('player')
|
|
data.add_child(player)
|
|
|
|
# Basic profile info
|
|
player.add_child(Node.string('name', profile.get_str('name', 'なし')))
|
|
player.add_child(Node.s32('jid', profile.get_int('extid')))
|
|
|
|
# Miscelaneous crap
|
|
player.add_child(Node.s32('session_id', 1))
|
|
player.add_child(Node.u64('event_flag', profile.get_int('event_flag')))
|
|
|
|
# Player info and statistics
|
|
info = Node.void('info')
|
|
player.add_child(info)
|
|
info.add_child(Node.s32('tune_cnt', profile.get_int('tune_cnt')))
|
|
info.add_child(Node.s32('save_cnt', profile.get_int('save_cnt')))
|
|
info.add_child(Node.s32('saved_cnt', profile.get_int('saved_cnt')))
|
|
info.add_child(Node.s32('fc_cnt', profile.get_int('fc_cnt')))
|
|
info.add_child(Node.s32('ex_cnt', profile.get_int('ex_cnt')))
|
|
info.add_child(Node.s32('clear_cnt', profile.get_int('clear_cnt')))
|
|
info.add_child(Node.s32('match_cnt', profile.get_int('match_cnt')))
|
|
info.add_child(Node.s32('beat_cnt', profile.get_int('beat_cnt')))
|
|
info.add_child(Node.s32('mynews_cnt', profile.get_int('mynews_cnt')))
|
|
info.add_child(Node.s32('bonus_tune_points', profile.get_int('bonus_tune_points')))
|
|
info.add_child(Node.bool('is_bonus_tune_played', profile.get_bool('is_bonus_tune_played')))
|
|
|
|
# Looks to be set to true when there's an old profile, stops tutorial from
|
|
# happening on first load.
|
|
info.add_child(Node.bool('inherit', profile.get_bool('has_old_version')))
|
|
|
|
# Not saved, but loaded
|
|
info.add_child(Node.s32('mtg_entry_cnt', 123))
|
|
info.add_child(Node.s32('mtg_hold_cnt', 456))
|
|
info.add_child(Node.u8('mtg_result', 10))
|
|
|
|
# Last played data, for showing cursor and such
|
|
lastdict = profile.get_dict('last')
|
|
last = Node.void('last')
|
|
player.add_child(last)
|
|
last.add_child(Node.s64('play_time', lastdict.get_int('play_time')))
|
|
last.add_child(Node.string('shopname', lastdict.get_str('shopname')))
|
|
last.add_child(Node.string('areaname', lastdict.get_str('areaname')))
|
|
last.add_child(Node.s32('music_id', lastdict.get_int('music_id')))
|
|
last.add_child(Node.s8('seq_id', lastdict.get_int('seq_id')))
|
|
last.add_child(Node.s8('sort', lastdict.get_int('sort')))
|
|
last.add_child(Node.s8('category', lastdict.get_int('category')))
|
|
last.add_child(Node.s8('expert_option', lastdict.get_int('expert_option')))
|
|
|
|
settings = Node.void('settings')
|
|
last.add_child(settings)
|
|
settings.add_child(Node.s8('marker', lastdict.get_int('marker')))
|
|
settings.add_child(Node.s8('theme', lastdict.get_int('theme')))
|
|
settings.add_child(Node.s16('title', lastdict.get_int('title')))
|
|
settings.add_child(Node.s16('parts', lastdict.get_int('parts')))
|
|
settings.add_child(Node.s8('rank_sort', lastdict.get_int('rank_sort')))
|
|
settings.add_child(Node.s8('combo_disp', lastdict.get_int('combo_disp')))
|
|
settings.add_child(Node.s16_array('emblem', lastdict.get_int_array('emblem', 5)))
|
|
settings.add_child(Node.s8('matching', lastdict.get_int('matching')))
|
|
settings.add_child(Node.s8('hard', lastdict.get_int('hard')))
|
|
settings.add_child(Node.s8('hazard', lastdict.get_int('hazard')))
|
|
|
|
# Secret unlocks
|
|
item = Node.void('item')
|
|
player.add_child(item)
|
|
item.add_child(Node.s32_array('music_list', profile.get_int_array('music_list', 64, [-1] * 64)))
|
|
item.add_child(Node.s32_array('secret_list', profile.get_int_array('secret_list', 64, [-1] * 64)))
|
|
item.add_child(Node.s32_array('theme_list', profile.get_int_array('theme_list', 16, [-1] * 16)))
|
|
item.add_child(Node.s32_array('marker_list', profile.get_int_array('marker_list', 16, [-1] * 16)))
|
|
item.add_child(Node.s32_array('title_list', profile.get_int_array('title_list', 160, [-1] * 160)))
|
|
item.add_child(Node.s32_array('parts_list', profile.get_int_array('parts_list', 160, [-1] * 160)))
|
|
item.add_child(Node.s32_array('emblem_list', profile.get_int_array('emblem_list', 96, [-1] * 96)))
|
|
item.add_child(Node.s32_array('commu_list', profile.get_int_array('commu_list', 16, [-1] * 16)))
|
|
|
|
new = Node.void('new')
|
|
item.add_child(new)
|
|
new.add_child(Node.s32_array('secret_list', profile.get_int_array('secret_list_new', 64, [-1] * 64)))
|
|
new.add_child(Node.s32_array('theme_list', profile.get_int_array('theme_list_new', 16, [-1] * 16)))
|
|
new.add_child(Node.s32_array('marker_list', profile.get_int_array('marker_list_new', 16, [-1] * 16)))
|
|
|
|
# Add rivals to profile.
|
|
rivallist = Node.void('rivallist')
|
|
player.add_child(rivallist)
|
|
|
|
links = self.data.local.user.get_links(self.game, self.version, userid)
|
|
rivalcount = 0
|
|
for link in links:
|
|
if link.type != 'rival':
|
|
continue
|
|
|
|
rprofile = self.get_profile(link.other_userid)
|
|
if rprofile is None:
|
|
continue
|
|
|
|
rival = Node.void('rival')
|
|
rivallist.add_child(rival)
|
|
rival.add_child(Node.s32('jid', rprofile.get_int('extid')))
|
|
rival.add_child(Node.string('name', rprofile.get_str('name')))
|
|
|
|
# This looks like a carry-over from prop's career and isn't displayed.
|
|
career = Node.void('career')
|
|
rival.add_child(career)
|
|
career.add_child(Node.s16('level', 1))
|
|
|
|
# Lazy way of keeping track of rivals, since we can only have 3
|
|
# or the game with throw up.
|
|
rivalcount += 1
|
|
if rivalcount >= 3:
|
|
break
|
|
|
|
rivallist.set_attribute('count', str(rivalcount))
|
|
|
|
lab_edit_seq = Node.void('lab_edit_seq')
|
|
player.add_child(lab_edit_seq)
|
|
lab_edit_seq.set_attribute('count', '0')
|
|
|
|
# Full combo challenge
|
|
entry = self.data.local.game.get_time_sensitive_settings(self.game, self.version, 'fc_challenge')
|
|
if entry is None:
|
|
entry = ValidatedDict()
|
|
|
|
# Figure out if we've played these songs
|
|
start_time, end_time = self.data.local.network.get_schedule_duration('daily')
|
|
today_attempts = self.data.local.music.get_all_attempts(self.game, self.version, userid, entry.get_int('today', -1), timelimit=start_time)
|
|
whim_attempts = self.data.local.music.get_all_attempts(self.game, self.version, userid, entry.get_int('whim', -1), timelimit=start_time)
|
|
|
|
fc_challenge = Node.void('fc_challenge')
|
|
player.add_child(fc_challenge)
|
|
today = Node.void('today')
|
|
fc_challenge.add_child(today)
|
|
today.add_child(Node.s32('music_id', entry.get_int('today', -1)))
|
|
today.add_child(Node.u8('state', 0x40 if len(today_attempts) > 0 else 0x0))
|
|
whim = Node.void('whim')
|
|
fc_challenge.add_child(whim)
|
|
whim.add_child(Node.s32('music_id', entry.get_int('whim', -1)))
|
|
whim.add_child(Node.u8('state', 0x40 if len(whim_attempts) > 0 else 0x0))
|
|
|
|
# No news, ever.
|
|
official_news = Node.void('official_news')
|
|
player.add_child(official_news)
|
|
news_list = Node.void('news_list')
|
|
official_news.add_child(news_list)
|
|
|
|
# Sane defaults for unknown/who cares nodes
|
|
history = Node.void('history')
|
|
player.add_child(history)
|
|
history.set_attribute('count', '0')
|
|
|
|
free_first_play = Node.void('free_first_play')
|
|
player.add_child(free_first_play)
|
|
free_first_play.add_child(Node.bool('is_available', False))
|
|
|
|
# Player status for events
|
|
event_info = Node.void('event_info')
|
|
player.add_child(event_info)
|
|
achievements = self.data.local.user.get_achievements(self.game, self.version, userid)
|
|
event_completion: Dict[int, bool] = {}
|
|
course_completion: Dict[int, ValidatedDict] = {}
|
|
for achievement in achievements:
|
|
if achievement.type == 'event':
|
|
event_completion[achievement.id] = achievement.data.get_bool('is_completed')
|
|
if achievement.type == 'course':
|
|
course_completion[achievement.id] = achievement.data
|
|
|
|
for eventid, eventdata in self.EVENTS.items():
|
|
# There are two significant bits here, bit 0 and bit 1, I think the first
|
|
# one is whether the event is started, second is if its finished?
|
|
event = Node.void('event')
|
|
event_info.add_child(event)
|
|
event.set_attribute('type', str(eventid))
|
|
|
|
state = 0x0
|
|
state |= self.EVENT_STATUS_OPEN if eventdata['enabled'] else 0
|
|
state |= self.EVENT_STATUS_COMPLETE if event_completion.get(eventid, False) else 0
|
|
event.add_child(Node.u8('state', state))
|
|
|
|
# JBox stuff
|
|
jbox = Node.void('jbox')
|
|
jboxdict = profile.get_dict('jbox')
|
|
player.add_child(jbox)
|
|
jbox.add_child(Node.s32('point', jboxdict.get_int('point')))
|
|
emblem = Node.void('emblem')
|
|
jbox.add_child(emblem)
|
|
normal = Node.void('normal')
|
|
emblem.add_child(normal)
|
|
premium = Node.void('premium')
|
|
emblem.add_child(premium)
|
|
|
|
# Calculate a random index for normal and premium to give to player
|
|
# as a gatcha.
|
|
gameitems = self.data.local.game.get_items(self.game, self.version)
|
|
normalemblems: Set[int] = set()
|
|
premiumemblems: Set[int] = set()
|
|
for gameitem in gameitems:
|
|
if gameitem.type == 'emblem':
|
|
if gameitem.data.get_int('rarity') in {1, 2, 3}:
|
|
normalemblems.add(gameitem.id)
|
|
if gameitem.data.get_int('rarity') in {3, 4, 5}:
|
|
premiumemblems.add(gameitem.id)
|
|
|
|
# Default to some emblems in case the catalog is not available.
|
|
normalindex = 2
|
|
premiumindex = 1
|
|
if normalemblems:
|
|
normalindex = random.sample(normalemblems, 1)[0]
|
|
if premiumemblems:
|
|
premiumindex = random.sample(premiumemblems, 1)[0]
|
|
|
|
normal.add_child(Node.s16('index', normalindex))
|
|
premium.add_child(Node.s16('index', premiumindex))
|
|
|
|
# New Music stuff
|
|
new_music = Node.void('new_music')
|
|
player.add_child(new_music)
|
|
|
|
navi = Node.void('navi')
|
|
player.add_child(navi)
|
|
navi.add_child(Node.u64('flag', profile.get_int('navi_flag')))
|
|
|
|
# Gift list, maybe from other players?
|
|
gift_list = Node.void('gift_list')
|
|
player.add_child(gift_list)
|
|
# If we had gifts, they look like this:
|
|
# <gift reason="??" kind="??">
|
|
# <id __type="s32">??</id>
|
|
# </gift>
|
|
|
|
# Birthday event?
|
|
born = Node.void('born')
|
|
player.add_child(born)
|
|
born.add_child(Node.s8('status', profile.get_int('born_status')))
|
|
born.add_child(Node.s16('year', profile.get_int('born_year')))
|
|
|
|
# More crap
|
|
question_list = Node.void('question_list')
|
|
player.add_child(question_list)
|
|
|
|
# Player Jubility
|
|
jubility = Node.void('jubility')
|
|
player.add_child(jubility)
|
|
jubility.set_attribute('param', str(profile.get_int('jubility')))
|
|
target_music_list = Node.void('target_music_list')
|
|
jubility.add_child(target_music_list)
|
|
|
|
# Calculate top 30 songs contributing to jubility.
|
|
jubeat_entries: List[ValidatedDict] = []
|
|
for achievement in achievements:
|
|
if achievement.type != 'jubility':
|
|
continue
|
|
|
|
# Figure out for each song, what's the highest value jubility and
|
|
# keep that.
|
|
bestentry = ValidatedDict()
|
|
for chart in [0, 1, 2]:
|
|
entry = achievement.data.get_dict(str(chart))
|
|
if entry.get_int("value") >= bestentry.get_int("value"):
|
|
bestentry = copy.deepcopy(entry)
|
|
bestentry.replace_int("songid", achievement.id)
|
|
bestentry.replace_int("chart", chart)
|
|
jubeat_entries.append(bestentry)
|
|
jubeat_entries = sorted(jubeat_entries, key=lambda entry: entry.get_int("value"), reverse=True)
|
|
|
|
# Now, give the game the list.
|
|
for i, entry in enumerate(jubeat_entries):
|
|
# The game only reads the top 30 anyway, so skip extra network traffic.
|
|
if i >= 30:
|
|
break
|
|
|
|
target_music = Node.void("target_music")
|
|
target_music_list.add_child(target_music)
|
|
target_music.add_child(Node.s32("music_id", entry.get_int("songid")))
|
|
target_music.add_child(Node.s8("seq", entry.get_int("chart")))
|
|
target_music.add_child(Node.s32("score", entry.get_int("score")))
|
|
target_music.add_child(Node.s32("value", entry.get_int("value")))
|
|
target_music.add_child(Node.bool("is_hard_mode", entry.get_bool("hard_mode")))
|
|
|
|
# Team stuff
|
|
team = Node.void('team')
|
|
teamdict = profile.get_dict('team')
|
|
player.add_child(team)
|
|
team.set_attribute('id', str(teamdict.get_int('id')))
|
|
team.add_child(Node.s32("section", teamdict.get_int('section')))
|
|
team.add_child(Node.s32("street", teamdict.get_int('street')))
|
|
team.add_child(Node.s32("house_number_1", teamdict.get_int('house_1')))
|
|
team.add_child(Node.s32("house_number_2", teamdict.get_int('house_2')))
|
|
|
|
# Set up where the player moves to (random) after their first play
|
|
move = Node.void('move')
|
|
team.add_child(move)
|
|
# 1 - Redbelk, 2 - Cyantle, 3 - Greenesia, 4 - Plumpark
|
|
move.set_attribute('id', str(random.choice([1, 2, 3, 4])))
|
|
move.set_attribute("section", str(random.choice([1, 2, 3, 4, 5])))
|
|
move.set_attribute("street", str(random.choice([1, 2, 3, 4, 5, 6])))
|
|
move.set_attribute("house_number_1", str(random.choice(range(10, 100))))
|
|
move.set_attribute("house_number_2", str(random.choice(range(10, 100))))
|
|
|
|
# Union Battle
|
|
union_battle = Node.void('union_battle')
|
|
player.add_child(union_battle)
|
|
union_battle.set_attribute('id', "-1")
|
|
union_battle.add_child(Node.s32("power", 0))
|
|
|
|
# Some server node
|
|
server = Node.void('server')
|
|
player.add_child(server)
|
|
|
|
# Another unknown gift list?
|
|
eamuse_gift_list = Node.void('eamuse_gift_list')
|
|
player.add_child(eamuse_gift_list)
|
|
|
|
# Clan Course List Progress
|
|
clan_course_list = Node.void('clan_course_list')
|
|
player.add_child(clan_course_list)
|
|
|
|
# Each course that we have completed has one of the following nodes.
|
|
for course in self.__get_course_list():
|
|
status_dict = course_completion.get(course['id'], ValidatedDict())
|
|
status = 0
|
|
status |= self.COURSE_STATUS_SEEN if status_dict.get_bool('seen') else 0
|
|
status |= self.COURSE_STATUS_PLAYED if status_dict.get_bool('played') else 0
|
|
status |= self.COURSE_STATUS_CLEARED if status_dict.get_bool('cleared') else 0
|
|
|
|
clan_course = Node.void('clan_course')
|
|
clan_course_list.add_child(clan_course)
|
|
clan_course.set_attribute('id', str(course['id']))
|
|
clan_course.add_child(Node.s8('status', status))
|
|
|
|
category_list = Node.void('category_list')
|
|
player.add_child(category_list)
|
|
|
|
# Each category has one of the following nodes
|
|
for categoryid in range(1, 7):
|
|
category = Node.void('category')
|
|
category_list.add_child(category)
|
|
category.set_attribute('id', str(categoryid))
|
|
category.add_child(Node.bool('is_display', True))
|
|
|
|
# Drop list
|
|
drop_list = Node.void('drop_list')
|
|
player.add_child(drop_list)
|
|
|
|
dropachievements: Dict[int, Achievement] = {}
|
|
for achievement in achievements:
|
|
if achievement.type == 'drop':
|
|
dropachievements[achievement.id] = achievement
|
|
|
|
for dropid in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]:
|
|
if dropid in dropachievements:
|
|
dropdata = dropachievements[dropid].data
|
|
else:
|
|
dropdata = ValidatedDict()
|
|
|
|
drop = Node.void('drop')
|
|
drop_list.add_child(drop)
|
|
drop.set_attribute('id', str(dropid))
|
|
drop.add_child(Node.s32('exp', dropdata.get_int('exp', -1)))
|
|
drop.add_child(Node.s32('flag', dropdata.get_int('flag', 0)))
|
|
|
|
item_list = Node.void('item_list')
|
|
drop.add_child(item_list)
|
|
|
|
for itemid in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]:
|
|
item = Node.void('item')
|
|
item_list.add_child(item)
|
|
item.set_attribute('id', str(itemid))
|
|
item.add_child(Node.s32('num', dropdata.get_int(f'item_{itemid}')))
|
|
|
|
# Fill in category
|
|
fill_in_category = Node.void('fill_in_category')
|
|
player.add_child(fill_in_category)
|
|
fill_in_category.add_child(Node.s32_array('no_gray_flag_list', profile.get_int_array('no_gray_flag_list', 16, [-1] * 16)))
|
|
fill_in_category.add_child(Node.s32_array('all_yellow_flag_list', profile.get_int_array('all_yellow_flag_list', 16, [-1] * 16)))
|
|
fill_in_category.add_child(Node.s32_array('full_combo_flag_list', profile.get_int_array('full_combo_flag_list', 16, [-1] * 16)))
|
|
fill_in_category.add_child(Node.s32_array('excellent_flag_list', profile.get_int_array('excellent_flag_list', 16, [-1] * 16)))
|
|
|
|
# Daily Bonus
|
|
daily_bonus_list = Node.void('daily_bonus_list')
|
|
player.add_child(daily_bonus_list)
|
|
|
|
# Tickets
|
|
ticket_list = Node.void('ticket_list')
|
|
player.add_child(ticket_list)
|
|
|
|
return root
|
|
|
|
def unformat_profile(self, userid: UserID, request: Node, oldprofile: ValidatedDict) -> ValidatedDict:
|
|
newprofile = copy.deepcopy(oldprofile)
|
|
data = request.child('data')
|
|
|
|
# Grab system information
|
|
sysinfo = data.child('info')
|
|
|
|
# Grab player information
|
|
player = data.child('player')
|
|
|
|
# Grab result information
|
|
result = data.child('result')
|
|
|
|
# Grab last information. Lots of this will be filled in while grabbing scores
|
|
last = newprofile.get_dict('last')
|
|
if sysinfo is not None:
|
|
last.replace_int('play_time', sysinfo.child_value('time_gameend'))
|
|
last.replace_str('shopname', sysinfo.child_value('shopname'))
|
|
last.replace_str('areaname', sysinfo.child_value('areaname'))
|
|
|
|
# Grab player info for echoing back
|
|
info = player.child('info')
|
|
if info is not None:
|
|
newprofile.replace_int('tune_cnt', info.child_value('tune_cnt'))
|
|
newprofile.replace_int('save_cnt', info.child_value('save_cnt'))
|
|
newprofile.replace_int('saved_cnt', info.child_value('saved_cnt'))
|
|
newprofile.replace_int('fc_cnt', info.child_value('fc_cnt'))
|
|
newprofile.replace_int('ex_cnt', info.child_value('ex_cnt'))
|
|
newprofile.replace_int('clear_cnt', info.child_value('clear_cnt'))
|
|
newprofile.replace_int('match_cnt', info.child_value('match_cnt'))
|
|
newprofile.replace_int('beat_cnt', info.child_value('beat_cnt'))
|
|
newprofile.replace_int('mynews_cnt', info.child_value('mynews_cnt'))
|
|
|
|
newprofile.replace_int('bonus_tune_points', info.child_value('bonus_tune_points'))
|
|
newprofile.replace_bool('is_bonus_tune_played', info.child_value('is_bonus_tune_played'))
|
|
|
|
# Grab last settings
|
|
lastnode = player.child('last')
|
|
if lastnode is not None:
|
|
last.replace_int('expert_option', lastnode.child_value('expert_option'))
|
|
last.replace_int('sort', lastnode.child_value('sort'))
|
|
last.replace_int('category', lastnode.child_value('category'))
|
|
|
|
settings = lastnode.child('settings')
|
|
if settings is not None:
|
|
last.replace_int('matching', settings.child_value('matching'))
|
|
last.replace_int('hazard', settings.child_value('hazard'))
|
|
last.replace_int('hard', settings.child_value('hard'))
|
|
last.replace_int('marker', settings.child_value('marker'))
|
|
last.replace_int('theme', settings.child_value('theme'))
|
|
last.replace_int('title', settings.child_value('title'))
|
|
last.replace_int('parts', settings.child_value('parts'))
|
|
last.replace_int('rank_sort', settings.child_value('rank_sort'))
|
|
last.replace_int('combo_disp', settings.child_value('combo_disp'))
|
|
last.replace_int_array('emblem', 5, settings.child_value('emblem'))
|
|
|
|
# Grab unlock progress
|
|
item = player.child('item')
|
|
if item is not None:
|
|
newprofile.replace_int_array('music_list', 64, item.child_value('music_list'))
|
|
newprofile.replace_int_array('secret_list', 64, item.child_value('secret_list'))
|
|
newprofile.replace_int_array('theme_list', 16, item.child_value('theme_list'))
|
|
newprofile.replace_int_array('marker_list', 16, item.child_value('marker_list'))
|
|
newprofile.replace_int_array('title_list', 160, item.child_value('title_list'))
|
|
newprofile.replace_int_array('parts_list', 160, item.child_value('parts_list'))
|
|
newprofile.replace_int_array('emblem_list', 96, item.child_value('emblem_list'))
|
|
newprofile.replace_int_array('commu_list', 96, item.child_value('commu_list'))
|
|
|
|
newitem = item.child('new')
|
|
if newitem is not None:
|
|
newprofile.replace_int_array('secret_list_new', 64, newitem.child_value('secret_list'))
|
|
newprofile.replace_int_array('theme_list_new', 16, newitem.child_value('theme_list'))
|
|
newprofile.replace_int_array('marker_list_new', 16, newitem.child_value('marker_list'))
|
|
|
|
# Grab categories stuff
|
|
fill_in_category = player.child('fill_in_category')
|
|
if fill_in_category is not None:
|
|
newprofile.replace_int_array('no_gray_flag_list', 16, fill_in_category.child_value('no_gray_flag_list'))
|
|
newprofile.replace_int_array('all_yellow_flag_list', 16, fill_in_category.child_value('all_yellow_flag_list'))
|
|
newprofile.replace_int_array('full_combo_flag_list', 16, fill_in_category.child_value('full_combo_flag_list'))
|
|
newprofile.replace_int_array('excellent_flag_list', 16, fill_in_category.child_value('excellent_flag_list'))
|
|
|
|
# jbox stuff
|
|
jbox = player.child('jbox')
|
|
jboxdict = newprofile.get_dict('jbox')
|
|
if jbox is not None:
|
|
jboxdict.replace_int('point', jbox.child_value('point'))
|
|
emblemtype = jbox.child_value('emblem/type')
|
|
index = jbox.child_value('emblem/index')
|
|
if emblemtype == self.JBOX_EMBLEM_NORMAL:
|
|
jboxdict.replace_int('normal_index', index)
|
|
elif emblemtype == self.JBOX_EMBLEM_PREMIUM:
|
|
jboxdict.replace_int('premium_index', index)
|
|
newprofile.replace_dict('jbox', jboxdict)
|
|
|
|
# Team stuff
|
|
team = player.child('team')
|
|
teamdict = newprofile.get_dict('team')
|
|
if team is not None:
|
|
teamdict.replace_int('id', int(team.attribute('id')))
|
|
teamdict.replace_int('section', team.child_value('section'))
|
|
teamdict.replace_int('street', team.child_value('street'))
|
|
teamdict.replace_int('house_1', team.child_value('house_number_1'))
|
|
teamdict.replace_int('house_2', team.child_value('house_number_2'))
|
|
newprofile.replace_dict('team', teamdict)
|
|
|
|
# Drop list
|
|
drop_list = player.child('drop_list')
|
|
if drop_list is not None:
|
|
for drop in drop_list.children:
|
|
try:
|
|
dropid = int(drop.attribute('id'))
|
|
except TypeError:
|
|
# Unrecognized drop
|
|
continue
|
|
exp = drop.child_value('exp')
|
|
flag = drop.child_value('flag')
|
|
items: Dict[int, int] = {}
|
|
|
|
item_list = drop.child('item_list')
|
|
if item_list is not None:
|
|
for item in item_list.children:
|
|
try:
|
|
itemid = int(item.attribute('id'))
|
|
except TypeError:
|
|
# Unrecognized item
|
|
continue
|
|
items[itemid] = item.child_value('num')
|
|
|
|
olddrop = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
dropid,
|
|
'drop',
|
|
)
|
|
|
|
if olddrop is None:
|
|
# Create a new event structure for this
|
|
olddrop = ValidatedDict()
|
|
|
|
olddrop.replace_int('exp', exp)
|
|
olddrop.replace_int('flag', flag)
|
|
for itemid, num in items.items():
|
|
olddrop.replace_int(f'item_{itemid}', num)
|
|
|
|
# Save it as an achievement
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
dropid,
|
|
'drop',
|
|
olddrop,
|
|
)
|
|
|
|
# event stuff
|
|
newprofile.replace_int('event_flag', player.child_value('event_flag'))
|
|
event_info = player.child('event_info')
|
|
if event_info is not None:
|
|
for child in event_info.children:
|
|
try:
|
|
eventid = int(child.attribute('type'))
|
|
except TypeError:
|
|
# Event is empty
|
|
continue
|
|
is_completed = child.child_value('is_completed')
|
|
|
|
# Figure out if we should update the rating/scores or not
|
|
oldevent = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
eventid,
|
|
'event',
|
|
)
|
|
|
|
if oldevent is None:
|
|
# Create a new event structure for this
|
|
oldevent = ValidatedDict()
|
|
|
|
oldevent.replace_bool('is_completed', is_completed)
|
|
|
|
# Save it as an achievement
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
eventid,
|
|
'event',
|
|
oldevent,
|
|
)
|
|
|
|
# Still don't know what this is for lol
|
|
newprofile.replace_int('navi_flag', player.child_value('navi/flag'))
|
|
|
|
# Grab scores and save those
|
|
if result is not None:
|
|
for tune in result.children:
|
|
if tune.name != 'tune':
|
|
continue
|
|
result = tune.child('player')
|
|
|
|
# Fix mapping to song IDs for the song with seven billion charts
|
|
# due to the prefecture unlock event.
|
|
songid = tune.child_value('music')
|
|
if songid in self.FIVE_PLAYS_UNLOCK_EVENT_SONG_IDS:
|
|
songid = 80000301
|
|
|
|
timestamp = tune.child_value('timestamp') / 1000
|
|
chart = int(result.child('score').attribute('seq'))
|
|
points = result.child_value('score')
|
|
flags = int(result.child('score').attribute('clear'))
|
|
combo = int(result.child('score').attribute('combo'))
|
|
ghost = result.child_value('mbar')
|
|
|
|
stats = {
|
|
'perfect': result.child_value('nr_perfect'),
|
|
'great': result.child_value('nr_great'),
|
|
'good': result.child_value('nr_good'),
|
|
'poor': result.child_value('nr_poor'),
|
|
'miss': result.child_value('nr_miss'),
|
|
}
|
|
|
|
# Miscelaneous last data for echoing to profile get
|
|
last.replace_int('music_id', songid)
|
|
last.replace_int('seq_id', chart)
|
|
|
|
mapping = {
|
|
self.GAME_FLAG_BIT_CLEARED: self.PLAY_MEDAL_CLEARED,
|
|
self.GAME_FLAG_BIT_FULL_COMBO: self.PLAY_MEDAL_FULL_COMBO,
|
|
self.GAME_FLAG_BIT_EXCELLENT: self.PLAY_MEDAL_EXCELLENT,
|
|
self.GAME_FLAG_BIT_NEARLY_FULL_COMBO: self.PLAY_MEDAL_NEARLY_FULL_COMBO,
|
|
self.GAME_FLAG_BIT_NEARLY_EXCELLENT: self.PLAY_MEDAL_NEARLY_EXCELLENT,
|
|
}
|
|
|
|
# Figure out the highest medal based on bits passed in
|
|
medal = self.PLAY_MEDAL_FAILED
|
|
for bit in mapping:
|
|
if flags & bit > 0:
|
|
medal = max(medal, mapping[bit])
|
|
|
|
self.update_score(userid, timestamp, songid, chart, points, medal, combo, ghost, stats)
|
|
|
|
# Born stuff
|
|
born = player.child('born')
|
|
if born is not None:
|
|
newprofile.replace_int('born_status', born.child_value('status'))
|
|
newprofile.replace_int('born_year', born.child_value('year'))
|
|
|
|
# Save jubility
|
|
jubility = player.child('jubility')
|
|
if jubility is not None:
|
|
newprofile.replace_int('jubility', int(jubility.attribute('param')))
|
|
target_music_list = jubility.child('target_music_list')
|
|
if target_music_list is not None:
|
|
for target_music in target_music_list.children:
|
|
if target_music.name != "target_music":
|
|
continue
|
|
|
|
songid = target_music.child_value("music_id")
|
|
chart = target_music.child_value("seq")
|
|
score = target_music.child_value("score")
|
|
value = target_music.child_value("value")
|
|
hard_mode = target_music.child_value("is_hard_mode")
|
|
|
|
# Update jubility value tracking
|
|
oldjubility = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
songid,
|
|
'jubility',
|
|
)
|
|
|
|
if oldjubility is None:
|
|
# Create a new jubility structure for this
|
|
oldjubility = ValidatedDict()
|
|
|
|
# Grab the entry for this sequence
|
|
entry = oldjubility.get_dict(str(chart))
|
|
if value >= entry.get_int("value"):
|
|
entry.replace_int('score', score)
|
|
entry.replace_int('value', value)
|
|
entry.replace_bool('hard_mode', hard_mode)
|
|
oldjubility.replace_dict(str(chart), entry)
|
|
|
|
# Save it as an achievement
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
songid,
|
|
'jubility',
|
|
oldjubility,
|
|
)
|
|
|
|
# Clan course saving
|
|
clan_course_list = player.child('clan_course_list')
|
|
if clan_course_list is not None:
|
|
for course in clan_course_list.children:
|
|
if course.name != 'clan_course':
|
|
continue
|
|
|
|
courseid = int(course.attribute('id'))
|
|
status = course.child_value('status')
|
|
is_seen = (status & self.COURSE_STATUS_SEEN) != 0
|
|
is_played = (status & self.COURSE_STATUS_PLAYED) != 0
|
|
|
|
# Update seen status and played status
|
|
oldcourse = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
'course',
|
|
)
|
|
|
|
if oldcourse is None:
|
|
# Create a new course structure for this
|
|
oldcourse = ValidatedDict()
|
|
|
|
oldcourse.replace_bool('seen', oldcourse.get_bool('seen') or is_seen)
|
|
oldcourse.replace_bool('played', oldcourse.get_bool('played') or is_played)
|
|
|
|
# Save it as an achievement
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
'course',
|
|
oldcourse,
|
|
)
|
|
|
|
select_course = player.child('select_course')
|
|
if select_course is not None:
|
|
try:
|
|
courseid = int(select_course.attribute('id'))
|
|
except Exception:
|
|
courseid = 0
|
|
cleared = select_course.child_value('is_cleared')
|
|
|
|
if courseid > 0 and cleared:
|
|
# Update course cleared status
|
|
oldcourse = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
'course',
|
|
)
|
|
|
|
if oldcourse is None:
|
|
# Create a new course structure for this
|
|
oldcourse = ValidatedDict()
|
|
|
|
oldcourse.replace_bool('cleared', True)
|
|
|
|
# Save it as an achievement
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
'course',
|
|
oldcourse,
|
|
)
|
|
|
|
# Save back last information gleaned from results
|
|
newprofile.replace_dict('last', last)
|
|
|
|
# Keep track of play statistics
|
|
self.update_play_statistics(userid)
|
|
|
|
return newprofile
|