283 lines
10 KiB
Python
283 lines
10 KiB
Python
from typing import List, Dict, Tuple, Any
|
|
|
|
from bemani.api.exceptions import APIException
|
|
from bemani.api.objects.base import BaseObject
|
|
from bemani.common import APIConstants, DBConstants, GameConstants
|
|
from bemani.data import Attempt, UserID
|
|
|
|
|
|
class StatisticsObject(BaseObject):
|
|
def __format_statistics(self, stats: Dict[str, Any]) -> Dict[str, Any]:
|
|
return {
|
|
"cards": [],
|
|
"song": str(stats["id"]),
|
|
"chart": str(stats["chart"]),
|
|
"plays": stats.get("plays", -1),
|
|
"clears": stats.get("clears", -1),
|
|
"combos": stats.get("combos", -1),
|
|
}
|
|
|
|
def __format_user_statistics(
|
|
self, cardids: List[str], stats: Dict[str, Any]
|
|
) -> Dict[str, Any]:
|
|
base = self.__format_statistics(stats)
|
|
base["cards"] = cardids
|
|
return base
|
|
|
|
@property
|
|
def music_version(self) -> int:
|
|
if self.game in {
|
|
GameConstants.IIDX,
|
|
GameConstants.MUSECA,
|
|
GameConstants.JUBEAT,
|
|
}:
|
|
if self.omnimix:
|
|
return self.version + DBConstants.OMNIMIX_VERSION_BUMP
|
|
else:
|
|
return self.version
|
|
else:
|
|
return self.version
|
|
|
|
def __is_play(self, attempt: Attempt) -> bool:
|
|
if self.game in {
|
|
GameConstants.DDR,
|
|
GameConstants.JUBEAT,
|
|
GameConstants.MUSECA,
|
|
GameConstants.POPN_MUSIC,
|
|
}:
|
|
return True
|
|
if self.game == GameConstants.IIDX:
|
|
return (
|
|
attempt.data.get_int("clear_status")
|
|
!= DBConstants.IIDX_CLEAR_STATUS_NO_PLAY
|
|
)
|
|
if self.game == GameConstants.REFLEC_BEAT:
|
|
return (
|
|
attempt.data.get_int("clear_type")
|
|
!= DBConstants.REFLEC_BEAT_CLEAR_TYPE_NO_PLAY
|
|
)
|
|
if self.game == GameConstants.SDVX:
|
|
return (
|
|
attempt.data.get_int("clear_type")
|
|
!= DBConstants.SDVX_CLEAR_TYPE_NO_PLAY
|
|
)
|
|
|
|
return False
|
|
|
|
def __is_clear(self, attempt: Attempt) -> bool:
|
|
if not self.__is_play(attempt):
|
|
return False
|
|
|
|
if self.game == GameConstants.DDR:
|
|
return attempt.data.get_int("rank") != DBConstants.DDR_RANK_E
|
|
if self.game == GameConstants.IIDX:
|
|
return (
|
|
attempt.data.get_int("clear_status")
|
|
!= DBConstants.IIDX_CLEAR_STATUS_FAILED
|
|
)
|
|
if self.game == GameConstants.JUBEAT:
|
|
return attempt.data.get_int("medal") != DBConstants.JUBEAT_PLAY_MEDAL_FAILED
|
|
if self.game == GameConstants.MUSECA:
|
|
return (
|
|
attempt.data.get_int("clear_type")
|
|
!= DBConstants.MUSECA_CLEAR_TYPE_FAILED
|
|
)
|
|
if self.game == GameConstants.POPN_MUSIC:
|
|
return attempt.data.get_int("medal") not in [
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_CIRCLE_FAILED,
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_DIAMOND_FAILED,
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_STAR_FAILED,
|
|
]
|
|
if self.game == GameConstants.REFLEC_BEAT:
|
|
return (
|
|
attempt.data.get_int("clear_type")
|
|
!= DBConstants.REFLEC_BEAT_CLEAR_TYPE_FAILED
|
|
)
|
|
if self.game == GameConstants.SDVX:
|
|
return attempt.data.get_int(
|
|
"grade"
|
|
) != DBConstants.SDVX_GRADE_NO_PLAY and attempt.data.get_int(
|
|
"clear_type"
|
|
) not in [
|
|
DBConstants.SDVX_CLEAR_TYPE_NO_PLAY,
|
|
DBConstants.SDVX_CLEAR_TYPE_FAILED,
|
|
]
|
|
|
|
return False
|
|
|
|
def __is_combo(self, attempt: Attempt) -> bool:
|
|
if not self.__is_play(attempt):
|
|
return False
|
|
|
|
if self.game == GameConstants.DDR:
|
|
return attempt.data.get_int("halo") != DBConstants.DDR_HALO_NONE
|
|
if self.game == GameConstants.IIDX:
|
|
return (
|
|
attempt.data.get_int("clear_status")
|
|
== DBConstants.IIDX_CLEAR_STATUS_FULL_COMBO
|
|
)
|
|
if self.game == GameConstants.JUBEAT:
|
|
return attempt.data.get_int("medal") in [
|
|
DBConstants.JUBEAT_PLAY_MEDAL_FULL_COMBO,
|
|
DBConstants.JUBEAT_PLAY_MEDAL_NEARLY_EXCELLENT,
|
|
DBConstants.JUBEAT_PLAY_MEDAL_EXCELLENT,
|
|
]
|
|
if self.game == GameConstants.MUSECA:
|
|
return (
|
|
attempt.data.get_int("clear_type")
|
|
== DBConstants.MUSECA_CLEAR_TYPE_FULL_COMBO
|
|
)
|
|
if self.game == GameConstants.POPN_MUSIC:
|
|
return attempt.data.get_int("medal") in [
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_CIRCLE_FULL_COMBO,
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_DIAMOND_FULL_COMBO,
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_STAR_FULL_COMBO,
|
|
DBConstants.POPN_MUSIC_PLAY_MEDAL_PERFECT,
|
|
]
|
|
if self.game == GameConstants.REFLEC_BEAT:
|
|
return attempt.data.get_int("combo_type") in [
|
|
DBConstants.REFLEC_BEAT_COMBO_TYPE_FULL_COMBO,
|
|
DBConstants.REFLEC_BEAT_COMBO_TYPE_FULL_COMBO_ALL_JUST,
|
|
]
|
|
if self.game == GameConstants.SDVX:
|
|
return attempt.data.get_int("clear_type") in [
|
|
DBConstants.SDVX_CLEAR_TYPE_ULTIMATE_CHAIN,
|
|
DBConstants.SDVX_CLEAR_TYPE_PERFECT_ULTIMATE_CHAIN,
|
|
]
|
|
|
|
return False
|
|
|
|
def __aggregate_global(self, attempts: List[Attempt]) -> List[Dict[str, Any]]:
|
|
stats: Dict[int, Dict[int, Dict[str, int]]] = {}
|
|
|
|
for attempt in attempts:
|
|
if attempt.id not in stats:
|
|
stats[attempt.id] = {}
|
|
if attempt.chart not in stats[attempt.id]:
|
|
stats[attempt.id][attempt.chart] = {
|
|
"plays": 0,
|
|
"clears": 0,
|
|
"combos": 0,
|
|
}
|
|
|
|
if self.__is_play(attempt):
|
|
stats[attempt.id][attempt.chart]["plays"] += 1
|
|
if self.__is_clear(attempt):
|
|
stats[attempt.id][attempt.chart]["clears"] += 1
|
|
if self.__is_combo(attempt):
|
|
stats[attempt.id][attempt.chart]["combos"] += 1
|
|
|
|
retval = []
|
|
for songid in stats:
|
|
for songchart in stats[songid]:
|
|
stat = stats[songid][songchart]
|
|
stat["id"] = songid
|
|
stat["chart"] = songchart
|
|
retval.append(self.__format_statistics(stat))
|
|
|
|
return retval
|
|
|
|
def __aggregate_local(
|
|
self, cards: Dict[int, List[str]], attempts: List[Tuple[UserID, Attempt]]
|
|
) -> List[Dict[str, Any]]:
|
|
stats: Dict[UserID, Dict[int, Dict[int, Dict[str, int]]]] = {}
|
|
|
|
for (userid, attempt) in attempts:
|
|
if userid not in stats:
|
|
stats[userid] = {}
|
|
if attempt.id not in stats[userid]:
|
|
stats[userid][attempt.id] = {}
|
|
if attempt.chart not in stats[userid][attempt.id]:
|
|
stats[userid][attempt.id][attempt.chart] = {
|
|
"plays": 0,
|
|
"clears": 0,
|
|
"combos": 0,
|
|
}
|
|
|
|
if self.__is_play(attempt):
|
|
stats[userid][attempt.id][attempt.chart]["plays"] += 1
|
|
if self.__is_clear(attempt):
|
|
stats[userid][attempt.id][attempt.chart]["clears"] += 1
|
|
if self.__is_combo(attempt):
|
|
stats[userid][attempt.id][attempt.chart]["combos"] += 1
|
|
|
|
retval = []
|
|
for userid in stats:
|
|
for songid in stats[userid]:
|
|
for songchart in stats[userid][songid]:
|
|
stat = stats[userid][songid][songchart]
|
|
stat["id"] = songid
|
|
stat["chart"] = songchart
|
|
retval.append(self.__format_user_statistics(cards[userid], stat))
|
|
|
|
return retval
|
|
|
|
def fetch_v1(
|
|
self, idtype: APIConstants, ids: List[str], params: Dict[str, Any]
|
|
) -> List[Dict[str, Any]]:
|
|
retval: List[Dict[str, Any]] = []
|
|
|
|
# Fetch the attempts
|
|
if idtype == APIConstants.ID_TYPE_SERVER:
|
|
retval = self.__aggregate_global(
|
|
[
|
|
attempt[1]
|
|
for attempt in self.data.local.music.get_all_attempts(
|
|
self.game, self.music_version
|
|
)
|
|
]
|
|
)
|
|
elif idtype == APIConstants.ID_TYPE_SONG:
|
|
if len(ids) == 1:
|
|
songid = int(ids[0])
|
|
chart = None
|
|
else:
|
|
songid = int(ids[0])
|
|
chart = int(ids[1])
|
|
retval = self.__aggregate_global(
|
|
[
|
|
attempt[1]
|
|
for attempt in self.data.local.music.get_all_attempts(
|
|
self.game, self.music_version, songid=songid, songchart=chart
|
|
)
|
|
]
|
|
)
|
|
elif idtype == APIConstants.ID_TYPE_INSTANCE:
|
|
songid = int(ids[0])
|
|
chart = int(ids[1])
|
|
cardid = ids[2]
|
|
userid = self.data.local.user.from_cardid(cardid)
|
|
if userid is not None:
|
|
retval = self.__aggregate_local(
|
|
{userid: self.data.local.user.get_cards(userid)},
|
|
self.data.local.music.get_all_attempts(
|
|
self.game,
|
|
self.music_version,
|
|
songid=songid,
|
|
songchart=chart,
|
|
userid=userid,
|
|
),
|
|
)
|
|
elif idtype == APIConstants.ID_TYPE_CARD:
|
|
id_to_cards: Dict[int, List[str]] = {}
|
|
attempts: List[Tuple[UserID, Attempt]] = []
|
|
for cardid in ids:
|
|
userid = self.data.local.user.from_cardid(cardid)
|
|
if userid is not None:
|
|
# Don't duplicate loads for users with multiple card IDs if multiples
|
|
# of those IDs are requested.
|
|
if userid in id_to_cards:
|
|
continue
|
|
|
|
id_to_cards[userid] = self.data.local.user.get_cards(userid)
|
|
attempts.extend(
|
|
self.data.local.music.get_all_attempts(
|
|
self.game, self.music_version, userid=userid
|
|
)
|
|
)
|
|
retval = self.__aggregate_local(id_to_cards, attempts)
|
|
else:
|
|
raise APIException("Invalid ID type!")
|
|
|
|
return retval
|