488 lines
14 KiB
Python
488 lines
14 KiB
Python
# vim: set fileencoding=utf-8
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import re
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from typing import Any, Dict
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from flask import Blueprint, request, Response, url_for, abort
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from bemani.common import ID, GameConstants, VersionConstants
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from bemani.data import UserID
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from bemani.frontend.app import loginrequired, jsonify, render_react
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from bemani.frontend.sdvx.sdvx import SoundVoltexFrontend
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from bemani.frontend.templates import templates_location
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from bemani.frontend.static import static_location
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from bemani.frontend.types import g
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sdvx_pages = Blueprint(
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"sdvx_pages",
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__name__,
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url_prefix=f"/{GameConstants.SDVX.value}",
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template_folder=templates_location,
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static_folder=static_location,
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)
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@sdvx_pages.route("/scores")
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@loginrequired
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def viewnetworkscores() -> Response:
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# Only load the last 100 results for the initial fetch, so we can render faster
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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network_scores = frontend.get_network_scores(limit=100)
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if len(network_scores["attempts"]) > 10:
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network_scores["attempts"] = frontend.round_to_ten(network_scores["attempts"])
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return render_react(
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"Global SDVX Scores",
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"sdvx/scores.react.js",
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{
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"attempts": network_scores["attempts"],
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"songs": frontend.get_all_songs(),
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"players": network_scores["players"],
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"shownames": True,
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"shownewrecords": False,
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},
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{
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"refresh": url_for("sdvx_pages.listnetworkscores"),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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"individual_score": url_for("sdvx_pages.viewtopscores", musicid=-1),
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},
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)
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@sdvx_pages.route("/scores/list")
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@jsonify
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@loginrequired
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def listnetworkscores() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return frontend.get_network_scores()
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@sdvx_pages.route("/scores/<int:userid>")
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@loginrequired
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def viewscores(userid: UserID) -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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info = frontend.get_latest_player_info([userid]).get(userid)
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if info is None:
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abort(404)
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scores = frontend.get_scores(userid, limit=100)
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if len(scores) > 10:
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scores = frontend.round_to_ten(scores)
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return render_react(
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f'{info["name"]}\'s SDVX Scores',
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"sdvx/scores.react.js",
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{
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"attempts": scores,
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"songs": frontend.get_all_songs(),
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"players": {},
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"shownames": False,
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"shownewrecords": True,
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},
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{
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"refresh": url_for("sdvx_pages.listscores", userid=userid),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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"individual_score": url_for("sdvx_pages.viewtopscores", musicid=-1),
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},
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)
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@sdvx_pages.route("/scores/<int:userid>/list")
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@jsonify
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@loginrequired
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def listscores(userid: UserID) -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return {
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"attempts": frontend.get_scores(userid),
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"players": {},
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}
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@sdvx_pages.route("/records")
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@loginrequired
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def viewnetworkrecords() -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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network_records = frontend.get_network_records()
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versions = {version: name for (game, version, name) in frontend.all_games()}
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versions[0] = "CS and Licenses"
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return render_react(
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"Global SDVX Records",
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"sdvx/records.react.js",
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{
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"records": network_records["records"],
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"songs": frontend.get_all_songs(),
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"players": network_records["players"],
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"versions": versions,
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"shownames": True,
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"showpersonalsort": False,
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"filterempty": False,
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},
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{
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"refresh": url_for("sdvx_pages.listnetworkrecords"),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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"individual_score": url_for("sdvx_pages.viewtopscores", musicid=-1),
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},
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)
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@sdvx_pages.route("/records/list")
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@jsonify
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@loginrequired
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def listnetworkrecords() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return frontend.get_network_records()
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@sdvx_pages.route("/records/<int:userid>")
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@loginrequired
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def viewrecords(userid: UserID) -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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info = frontend.get_latest_player_info([userid]).get(userid)
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if info is None:
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abort(404)
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versions = {version: name for (game, version, name) in frontend.all_games()}
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return render_react(
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f'{info["name"]}\'s SDVX Records',
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"sdvx/records.react.js",
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{
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"records": frontend.get_records(userid),
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"songs": frontend.get_all_songs(),
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"players": {},
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"versions": versions,
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"shownames": False,
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"showpersonalsort": True,
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"filterempty": True,
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},
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{
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"refresh": url_for("sdvx_pages.listrecords", userid=userid),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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"individual_score": url_for("sdvx_pages.viewtopscores", musicid=-1),
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},
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)
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@sdvx_pages.route("/records/<int:userid>/list")
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@jsonify
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@loginrequired
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def listrecords(userid: UserID) -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return {
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"records": frontend.get_records(userid),
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"players": {},
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}
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@sdvx_pages.route("/topscores/<int:musicid>")
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@loginrequired
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def viewtopscores(musicid: int) -> Response:
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# We just want to find the latest mix that this song exists in
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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versions = sorted(
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[version for (game, version, name) in frontend.all_games()],
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reverse=True,
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)
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name = None
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artist = None
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difficulties = [0, 0, 0, 0, 0]
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for version in versions:
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for chart in [0, 1, 2, 3, 4]:
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details = g.data.local.music.get_song(
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GameConstants.SDVX, version, musicid, chart
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)
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if details is not None:
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if name is None:
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name = details.name
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if artist is None:
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artist = details.artist
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if difficulties[chart] == 0:
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difficulties[chart] = details.data.get_int("difficulty")
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if name is None:
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# Not a real song!
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abort(404)
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top_scores = frontend.get_top_scores(musicid)
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return render_react(
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f"Top SDVX Scores for {artist} - {name}",
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"sdvx/topscores.react.js",
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{
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"name": name,
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"artist": artist,
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"difficulties": difficulties,
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"players": top_scores["players"],
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"topscores": top_scores["topscores"],
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},
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{
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"refresh": url_for("sdvx_pages.listtopscores", musicid=musicid),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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},
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)
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@sdvx_pages.route("/topscores/<int:musicid>/list")
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@jsonify
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@loginrequired
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def listtopscores(musicid: int) -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return frontend.get_top_scores(musicid)
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@sdvx_pages.route("/players")
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@loginrequired
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def viewplayers() -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return render_react(
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"All SDVX Players",
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"sdvx/allplayers.react.js",
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{"players": frontend.get_all_players()},
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{
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"refresh": url_for("sdvx_pages.listplayers"),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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},
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)
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@sdvx_pages.route("/players/list")
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@jsonify
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@loginrequired
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def listplayers() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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return {
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"players": frontend.get_all_players(),
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}
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@sdvx_pages.route("/players/<int:userid>")
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@loginrequired
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def viewplayer(userid: UserID) -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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info = frontend.get_all_player_info([userid])[userid]
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if not info:
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abort(404)
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latest_version = sorted(info.keys(), reverse=True)[0]
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return render_react(
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f'{info[latest_version]["name"]}\'s SDVX Profile',
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"sdvx/player.react.js",
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{
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"playerid": userid,
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"own_profile": userid == g.userID,
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"player": info,
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"versions": {
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version: name for (game, version, name) in frontend.all_games()
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},
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},
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{
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"refresh": url_for("sdvx_pages.listplayer", userid=userid),
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"records": url_for("sdvx_pages.viewrecords", userid=userid),
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"scores": url_for("sdvx_pages.viewscores", userid=userid),
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},
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)
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@sdvx_pages.route("/players/<int:userid>/list")
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@jsonify
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@loginrequired
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def listplayer(userid: UserID) -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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info = frontend.get_all_player_info([userid])[userid]
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return {
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"player": info,
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}
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@sdvx_pages.route("/options")
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@loginrequired
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def viewsettings() -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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userid = g.userID
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info = frontend.get_all_player_info([userid])[userid]
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if not info:
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abort(404)
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return render_react(
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"SDVX Game Settings",
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"sdvx/settings.react.js",
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{
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"player": info,
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"versions": {
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version: name for (game, version, name) in frontend.all_games()
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},
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},
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{
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"updatename": url_for("sdvx_pages.updatename"),
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},
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)
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@sdvx_pages.route("/options/name/update", methods=["POST"])
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@jsonify
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@loginrequired
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def updatename() -> Dict[str, Any]:
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version = int(request.get_json()["version"])
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name = request.get_json()["name"]
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user = g.data.local.user.get_user(g.userID)
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if user is None:
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raise Exception("Unable to find user to update!")
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# Grab profile and update name
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profile = g.data.local.user.get_profile(GameConstants.SDVX, version, user.id)
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if profile is None:
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raise Exception("Unable to find profile to update!")
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if len(name) == 0 or len(name) > 8:
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raise Exception("Invalid profile name!")
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if (
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re.match(
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"^[" + "0-9" + "A-Z" + "!?#$&*-. " + "]*$",
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name,
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)
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is None
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):
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raise Exception("Invalid profile name!")
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profile.replace_str("name", name)
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g.data.local.user.put_profile(GameConstants.SDVX, version, user.id, profile)
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# Return that we updated
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return {
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"version": version,
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"name": name,
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}
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@sdvx_pages.route("/rivals")
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@loginrequired
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def viewrivals() -> Response:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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rivals, playerinfo = frontend.get_rivals(g.userID)
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# There were no rivals in SDVX 1 or 2.
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if VersionConstants.SDVX_BOOTH in rivals:
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del rivals[VersionConstants.SDVX_BOOTH]
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if VersionConstants.SDVX_INFINITE_INFECTION in rivals:
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del rivals[VersionConstants.SDVX_INFINITE_INFECTION]
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return render_react(
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"SDVX Rivals",
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"sdvx/rivals.react.js",
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{
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"userid": str(g.userID),
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"rivals": rivals,
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"players": playerinfo,
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"versions": {
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version: name for (game, version, name) in frontend.all_games()
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},
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},
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{
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"refresh": url_for("sdvx_pages.listrivals"),
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"search": url_for("sdvx_pages.searchrivals"),
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"player": url_for("sdvx_pages.viewplayer", userid=-1),
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"addrival": url_for("sdvx_pages.addrival"),
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"removerival": url_for("sdvx_pages.removerival"),
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},
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)
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@sdvx_pages.route("/rivals/list")
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@jsonify
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@loginrequired
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def listrivals() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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rivals, playerinfo = frontend.get_rivals(g.userID)
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# There were no rivals in SDVX 1 or 2.
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if VersionConstants.SDVX_BOOTH in rivals:
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del rivals[VersionConstants.SDVX_BOOTH]
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if VersionConstants.SDVX_INFINITE_INFECTION in rivals:
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del rivals[VersionConstants.SDVX_INFINITE_INFECTION]
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return {
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"rivals": rivals,
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"players": playerinfo,
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}
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@sdvx_pages.route("/rivals/search", methods=["POST"])
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@jsonify
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@loginrequired
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def searchrivals() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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version = int(request.get_json()["version"])
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name = request.get_json()["term"]
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# Try to treat the term as an extid
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extid = ID.parse_extid(name)
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matches = set()
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profiles = g.data.remote.user.get_all_profiles(GameConstants.SDVX, version)
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for (userid, profile) in profiles:
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if profile.extid == extid or profile.get_str("name").lower() == name.lower():
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matches.add(userid)
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playerinfo = frontend.get_all_player_info(list(matches), allow_remote=True)
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return {
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"results": playerinfo,
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}
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@sdvx_pages.route("/rivals/add", methods=["POST"])
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@jsonify
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@loginrequired
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def addrival() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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version = int(request.get_json()["version"])
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other_userid = UserID(int(request.get_json()["userid"]))
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userid = g.userID
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# Add this rival link
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profile = g.data.remote.user.get_profile(GameConstants.SDVX, version, other_userid)
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if profile is None:
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raise Exception("Unable to find profile for rival!")
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g.data.local.user.put_link(
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GameConstants.SDVX,
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version,
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userid,
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"rival",
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other_userid,
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{},
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)
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# Now return updated rival info
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rivals, playerinfo = frontend.get_rivals(userid)
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return {
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"rivals": rivals,
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"players": playerinfo,
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}
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@sdvx_pages.route("/rivals/remove", methods=["POST"])
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@jsonify
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@loginrequired
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def removerival() -> Dict[str, Any]:
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frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
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version = int(request.get_json()["version"])
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other_userid = UserID(int(request.get_json()["userid"]))
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userid = g.userID
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# Remove this rival link
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g.data.local.user.destroy_link(
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GameConstants.SDVX,
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version,
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userid,
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"rival",
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other_userid,
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)
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# Now return updated rival info
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rivals, playerinfo = frontend.get_rivals(userid)
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return {
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"rivals": rivals,
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"players": playerinfo,
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}
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